Pontus Fransson
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10a227ff9c
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Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
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2014-02-11 09:25:10 +01:00 |
lindaandersson
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489115840d
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GL - base for lvl loading
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2014-02-11 09:17:16 +01:00 |
Pontus Fransson
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9a82b70020
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Misc - Button system working. (Logic)
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2014-02-11 09:16:01 +01:00 |
Robin Engman
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985dcf9691
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Set up and stop angular movement support added
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2014-02-11 09:15:21 +01:00 |
lindaandersson
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f473136ae1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 16:29:04 +01:00 |
lindaandersson
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bfb763501d
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GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
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2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
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26755f8b0b
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GL- level format more updates....
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2014-02-10 16:24:05 +01:00 |
lanariel
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cc55a3471f
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Fixed Const View Proj
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2014-02-10 16:22:23 +01:00 |
lanariel
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e0f3031187
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Pointlight no pointer Model render pointer
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2014-02-10 16:08:03 +01:00 |
lindaandersson
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a12146215d
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 15:54:46 +01:00 |
lindaandersson
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b731c206f4
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GL - physics merge 2
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2014-02-10 15:54:38 +01:00 |
Robin Engman
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26e151f9b4
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Fixed state problem
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2014-02-10 15:46:55 +01:00 |
lanariel
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b80f594440
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Changed Animated model
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2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
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c75493b6ce
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GL - Levelformat updated 3.0 with new format!
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2014-02-10 14:59:12 +01:00 |
lanariel
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8ff81fb06a
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Fixed compatability with Gamelogic
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2014-02-10 14:54:54 +01:00 |
lindaandersson
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1b5e8e11cb
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 14:52:46 +01:00 |
lindaandersson
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6d7893c6e9
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GL - merge with physics
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2014-02-10 14:52:34 +01:00 |
Robin Engman
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55a2c6593c
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Added states
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2014-02-10 14:50:40 +01:00 |
lindaandersson
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49d29d87a5
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GL - merge with bullet physics and updated server
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2014-02-10 14:41:43 +01:00 |
lanariel
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7167d042ac
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Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
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2014-02-10 14:41:04 +01:00 |
Robin Engman
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bd8722f107
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Options for rigid bodies are now set directly
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2014-02-10 14:39:45 +01:00 |
lanariel
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77c3ba06aa
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Framerate fix in release
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2014-02-10 14:39:26 +01:00 |
Robin Engman
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8547d17d0f
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Friction and restitution is now set
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2014-02-10 14:22:10 +01:00 |
Robin Engman
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c18eb668aa
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Added more data for bodies and added cylinder
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2014-02-10 14:18:45 +01:00 |
lindaandersson
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eb39008529
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 14:00:24 +01:00 |
lindaandersson
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c87bab8808
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GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
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2014-02-10 14:00:14 +01:00 |
lanariel
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a3ba67e3c2
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Fixed release compile and basic anim
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2014-02-10 13:59:45 +01:00 |
Robin Engman
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05aa3cc9e9
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Added on move functionality
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2014-02-10 13:55:01 +01:00 |
Robin Engman
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e5e99924d9
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Updates for objects
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2014-02-10 13:25:28 +01:00 |
Robin Engman
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ba0d6ca73a
|
Amazing merge with server
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2014-02-10 12:42:31 +01:00 |
lanariel
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d0f36302cf
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Fixed 2d render comment
Started on Anim API
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2014-02-10 11:53:44 +01:00 |
Robin Engman
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c191c96ea8
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Added bullet physics .lib
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2014-02-10 11:24:38 +01:00 |
Robin Engman
|
8c31c16e4d
|
Commented away
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2014-02-10 11:21:57 +01:00 |
Robin Engman
|
c16851f024
|
Using only lib and include
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2014-02-10 11:14:45 +01:00 |
Robin Engman
|
427ec3b716
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
lanariel
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adb273bd5b
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Fixed las bug in 2d rendering
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2014-02-10 09:35:03 +01:00 |
lanariel
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e6e56ba21b
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Done with 2D
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2014-02-10 01:03:10 +01:00 |
Robin Engman
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99146430a4
|
Major overhaul
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2014-02-09 21:24:09 +01:00 |
Dennis Andersen
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14bf3ede86
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:14 +01:00 |
Dennis Andersen
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4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
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310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
fb9e33fc9b
|
Fixed warnings
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2014-02-08 14:26:18 +01:00 |
lanariel
|
1121bbdebf
|
TODO::
Fix Pixel Data to Post Pass
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2014-02-07 16:51:35 +01:00 |
Robin Engman
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92447a6352
|
Very cool stuff
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2014-02-07 16:01:43 +01:00 |
lanariel
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1de325c5a6
|
Fixed cleaning up Deffered.cpp
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2014-02-07 15:52:07 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
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0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
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2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
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2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
|
2014-02-07 14:12:54 +01:00 |
lanariel
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898fc883e9
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Merge branch 'Graphics2D' into Graphics
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2014-02-07 13:48:46 +01:00 |