Dennis Andersen
|
6c3c234be1
|
GameLogic - pree-sprint merge
|
2014-01-20 15:47:52 +01:00 |
Dennis Andersen
|
ceac5ce31d
|
Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
|
2014-01-15 11:03:25 +01:00 |
Dennis Andersen
|
87b8c0c7bb
|
Gameserver - Merged with Gamelogic
|
2014-01-14 10:29:39 +01:00 |
Dennis Andersen
|
82de85d1ac
|
Fixed minor server network bug, modified shader to get visual
|
2014-01-14 10:15:50 +01:00 |
lindaandersson
|
04c5898f4e
|
GL - sending string and createOBJ working
|
2014-01-14 09:24:55 +01:00 |
Dennis Andersen
|
ce89e6bc98
|
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
|
2014-01-13 12:44:33 +01:00 |
Dennis Andersen
|
a02a32c029
|
Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder
|
2014-01-09 14:18:01 +01:00 |
Dennis Andersen
|
42de421904
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
Dennis Andersen
|
ed202a15a2
|
Worked over the holidays
|
2014-01-07 10:26:09 +01:00 |
Dennis Andersen
|
beb116e964
|
Fixed some threafing and stuff
|
2013-12-19 12:32:23 +01:00 |
Erik Persson
|
4d7be753c5
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2013-12-18 08:32:20 +01:00 |
Erik Persson
|
8173f3818d
|
gamelogic update and added some level design elements
teammanager, team,
|
2013-12-18 08:30:58 +01:00 |
Pontus Fransson
|
d4e92d4bbe
|
Network - Fixed clear string in Translator.
|
2013-12-18 00:21:00 +01:00 |
Pontus Fransson
|
745268eeed
|
Network - Removed line so it doesn't causes error.
|
2013-12-18 00:15:21 +01:00 |
Pontus Fransson
|
623267ad1b
|
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
|
2013-12-18 00:10:47 +01:00 |
Pontus Fransson
|
fc8dba6610
|
Network - Fixed Unpackb.
Changed Unpackb to "*buffer" instead of "buffer".
|
2013-12-18 00:08:50 +01:00 |
Pontus Fransson
|
e1d0150ef1
|
Network - OysterByte += should now work correctly.
|
2013-12-18 00:07:24 +01:00 |
Pontus Fransson
|
4df33b759c
|
Network - char[] unpacking.
Fixed correct unpacking on char[].
Fixed not clearing string in translator unpack function.
|
2013-12-18 00:04:25 +01:00 |
Dennis Andersen
|
8700824d12
|
Gamlogic - Merge with Linda
|
2013-12-17 14:32:57 +01:00 |
Dennis Andersen
|
097fa1da34
|
GameLogic - Pre merge with Linda
|
2013-12-17 14:15:20 +01:00 |
Linda Andersson
|
9d722bced3
|
GL - recieve messages from server
|
2013-12-17 13:39:10 +01:00 |
Dennis Andersen
|
682a28513b
|
Gamelogic - Merge with network
|
2013-12-17 11:35:34 +01:00 |
Pontus Fransson
|
7c029a5242
|
Network - Fixed bugs
|
2013-12-17 10:58:07 +01:00 |
dean11
|
4650615a61
|
Gamelogic - Pre merge with Linda
|
2013-12-17 10:25:34 +01:00 |
Pontus Fransson
|
cbf3c7db8f
|
asd
|
2013-12-17 09:05:49 +01:00 |
Pontus Fransson
|
f31da90830
|
Network - Connection set blocking to true while connecting.
|
2013-12-17 09:05:32 +01:00 |
Pontus Fransson
|
23a05bf431
|
Network - OysterByte += operator
|
2013-12-17 08:45:47 +01:00 |
dean11
|
abc94e9acb
|
Nothing important done
|
2013-12-17 00:51:42 +01:00 |
Pontus Fransson
|
e4e0e1c189
|
Network - Fixed delay loading dll.
|
2013-12-16 19:58:31 +01:00 |
dean11
|
ec3c5f1290
|
Gamelogic - Added threading functionality to NetworkClient
|
2013-12-16 11:05:24 +01:00 |
Sam Mario Svensson
|
1c8f9c7801
|
Fixed link errors with dll files
|
2013-12-16 11:04:21 +01:00 |
Pontus Fransson
|
8a8cfcc5d6
|
Network - Forgot to use Initiateclient().
|
2013-12-16 09:48:41 +01:00 |
Pontus Fransson
|
3a752f6b95
|
Network - Merge with gamelogic
|
2013-12-16 09:09:48 +01:00 |
dean11
|
9eb8fcba40
|
Gamelogic - Publication to others...
|
2013-12-16 09:00:11 +01:00 |
Pontus Fransson
|
7acb3a3613
|
Network -
|
2013-12-16 08:59:38 +01:00 |
dean11
|
17aa38d865
|
GameLogic - Merge with network, resolved 2 merging errors
|
2013-12-14 22:54:24 +01:00 |
dean11
|
8b1c2b91e8
|
Fixed some craches and stuff
|
2013-12-13 23:47:16 +01:00 |
Pontus Fransson
|
94ccd91828
|
Network - Added comments
|
2013-12-13 08:23:54 +01:00 |
Pontus Fransson
|
2ddb984a2b
|
Network - Fixed bugg, and small fixed
Using sizeof in MessageHeader class.
Fixed bugg in Translator.
|
2013-12-13 08:17:05 +01:00 |
dean11
|
4617523f8b
|
Gamelogic - Commit because branch switch
|
2013-12-12 20:32:54 +01:00 |
Pontus Fransson
|
092f83a084
|
Network - Id on client and == operator.
|
2013-12-12 15:33:11 +01:00 |
dean11
|
71d31db884
|
GAMELOGIC - Fixed a minor major huge issue with no problems
|
2013-12-12 14:37:35 +01:00 |
Pontus Fransson
|
94651ec77a
|
Network - Added stop in listener destructor.
|
2013-12-12 14:14:48 +01:00 |
dean11
|
d0bd60c856
|
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
|
2013-12-12 12:23:55 +01:00 |
Pontus Fransson
|
c661d26d2a
|
Network - Not deleting smart pointers anymore.
|
2013-12-12 12:23:35 +01:00 |
dean11
|
a5ee468795
|
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
|
2013-12-12 12:17:52 +01:00 |
dean11
|
9b9a92556a
|
Pre-merge with network, (again)
|
2013-12-12 12:17:39 +01:00 |
Pontus Fransson
|
e9b41f8cb8
|
Network - Fixed copy construct
|
2013-12-12 12:14:53 +01:00 |
Pontus Fransson
|
49cfbbebd5
|
Network - Changed to CustomProtocolObject on send.
|
2013-12-12 10:32:43 +01:00 |
Pontus Fransson
|
04436258a5
|
Network - Non-blocking
|
2013-12-12 09:24:57 +01:00 |