Sam Mario Svensson
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3c681352da
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Documentation of the code done by Sam
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2013-11-29 09:19:14 +01:00 |
Pontus Fransson
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407f3c5c9a
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Added documentation and removed unecessesary code.
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2013-11-29 09:11:30 +01:00 |
Robin Engman
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bddc3acad2
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Changed from pointer to reference
Did it in sample and visit functions
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2013-11-29 09:07:52 +01:00 |
Linda Andersson
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d9fcec0c1c
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-29 09:05:12 +01:00 |
Linda Andersson
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017efd55e5
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GL starting commenting
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2013-11-29 09:05:01 +01:00 |
Robin Engman
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255a0b0070
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Added overloads for visitor and sample functions
They now have an overload for accepting ICollideable
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2013-11-29 09:03:37 +01:00 |
Erik Persson
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8138afb6b5
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object update
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2013-11-29 09:00:12 +01:00 |
Sam Mario Svensson
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1cbdb0bcfa
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cleanup commented section in ClientMain
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2013-11-29 08:59:36 +01:00 |
dean11
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a3ae340a30
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Merge after pull from misc branch
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2013-11-28 23:22:50 +01:00 |
dean11
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f5aa5d03db
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Modified project file to include Thread in misc
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2013-11-28 23:18:48 +01:00 |
Dander7BD
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14b1f20b87
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minor compilation error fix
Forgot that UniquePointer had a special operator for checking if it is
not NULL >.<
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2013-11-28 18:05:19 +01:00 |
Dander7BD
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834de9ba84
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Bunch of implementations
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2013-11-28 17:59:12 +01:00 |
Pontus Fransson
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8dab865cb6
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Changed to our own Queue
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2013-11-28 16:20:50 +01:00 |
Dander7BD
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9d92b292d9
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Improved documentation of UniquePointer and UniqueArray
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2013-11-28 16:18:20 +01:00 |
Pontus Fransson
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1453d81a9d
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Merge branch 'Network' of https://github.com/dean11/Danbias into Network
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2013-11-28 16:15:41 +01:00 |
Pontus Fransson
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1617606145
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PostBox
Created PostBox and IPostBox.
Listener post new clients to PostBox.
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2013-11-28 16:15:28 +01:00 |
Sam Mario Svensson
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23fa090296
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Threadsafe Queue implemented with IQueue interface
threadsafe by using mutex lock in the Queue
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2013-11-28 16:14:59 +01:00 |
Dander7BD
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036519f3f6
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Fixed potential ambiguity bug
Ambiguity in assignment operator with UniquePointer and UniqueArray
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2013-11-28 16:06:01 +01:00 |
Dander7BD
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045cfe28fe
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Renamed Utilities-InlineImpl.h to Utilities-Impl.h
Implied that only Inlines were implemented there.
Contains template implementations as well.
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2013-11-28 15:45:09 +01:00 |
dean11
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0785e54dfd
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Removed .orig files after merge
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2013-11-28 15:19:52 +01:00 |
dean11
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6e71b6ac54
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Fixed merging errors
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2013-11-28 15:17:25 +01:00 |
dean11
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cc4835a97b
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Merge with Physics branch
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2013-11-28 15:09:09 +01:00 |
Dander7BD
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d241298308
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merging MiscBranch into Physics with conflict fixes
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2013-11-28 14:52:13 +01:00 |
lanariel
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9bf84cdc65
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Stable Graphics, hard coded texture read in ObjReader.ToModel
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2013-11-28 14:34:52 +01:00 |
Robin Engman
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4672984b51
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Merge remote-tracking branch 'origin/Octree' into Physics
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2013-11-28 14:19:11 +01:00 |
Robin Engman
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632d412f9c
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Fixed sample and added visit.
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2013-11-28 14:18:44 +01:00 |
Robin Engman
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35f66da760
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Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
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2013-11-28 13:43:38 +01:00 |
dean11
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d08644e8e1
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Added a force reload feture in resource loading
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2013-11-28 13:43:11 +01:00 |
Dander7BD
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f379ed49e5
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inertiaTensor removed from API::SphericalBodyDescription
was redundant. struct already have everything that the factory needs to
generate one.
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2013-11-28 12:18:06 +01:00 |
Dander7BD
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2928e08252
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SphericalRigidBody factory done
not tested though
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2013-11-28 12:13:14 +01:00 |
Dander7BD
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89fd71fb02
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SimpleRigidBody factory done
not tested though
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2013-11-28 12:08:41 +01:00 |
Dander7BD
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3a3d6fb151
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Added comparison operators to UniquePointer and UniqueArray
operator ==
operator !=
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2013-11-28 12:08:40 +01:00 |
Dander7BD
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b06a03a543
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Improved Collision Event Subscription
From now on, will each ICustomBody instance have it's own
collisionAction function.
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2013-11-28 12:08:40 +01:00 |
Dander7BD
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39c54f4816
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Moved Octree.h into the Implementation Filter
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2013-11-28 12:08:39 +01:00 |
Dander7BD
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64565b50de
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Merge remote-tracking branch 'origin/GameLogicBranch' into Physics
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2013-11-28 11:59:15 +01:00 |
Dander7BD
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3a6cb98b08
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SimpleRigidBody factory done
not tested though
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2013-11-28 11:58:46 +01:00 |
Linda Andersson
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5ab1c39e3a
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GL stable - running from DanBiasGame
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2013-11-28 11:46:20 +01:00 |
Linda Andersson
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92c20b368b
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merge with GL
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2013-11-28 11:31:00 +01:00 |
Linda Andersson
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ac37ff90de
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-28 11:27:02 +01:00 |
Erik Persson
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42948a1412
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collision and refrence managers updated
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2013-11-28 11:23:11 +01:00 |
Linda Andersson
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bb7c635223
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unstageing graphics
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2013-11-28 11:20:46 +01:00 |
Robin Engman
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6d12045df9
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Merge remote-tracking branch 'origin/Physics' into Octree
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2013-11-28 11:20:33 +01:00 |
Robin Engman
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28dc57cf38
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Added basic functionality for container
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2013-11-28 11:18:07 +01:00 |
Dander7BD
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23d3af21c6
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Added comparison operators to UniquePointer and UniqueArray
operator ==
operator !=
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2013-11-28 11:15:25 +01:00 |
Robin Engman
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ecbb606544
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Added basic functionality for container.
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2013-11-28 11:14:24 +01:00 |
Linda Andersson
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4cab44063d
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dll problems
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2013-11-28 10:40:23 +01:00 |
Dander7BD
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07e3aa1697
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Improved Collision Event Subscription
From now on, will each ICustomBody instance have it's own
collisionAction function.
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2013-11-28 10:26:29 +01:00 |
Dander7BD
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3a444aaae8
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Moved Octree.h into the Implementation Filter
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2013-11-28 10:24:32 +01:00 |
Erik Persson
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9bddfc9ffa
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changed collision manager
is now a namespace with functions that are to be sent to a rigidbody
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2013-11-28 09:26:29 +01:00 |
Pontus Fransson
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0c40ca1be5
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Merge branch 'Network' of https://github.com/dean11/Danbias into Network
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2013-11-28 08:52:22 +01:00 |