bladdidoo
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61b8baed1b
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/GBufferHeader.hlsli
Code/Tester/MainTest.cpp
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2014-01-17 08:58:49 +01:00 |
bladdidoo
|
c48f640cdf
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Loading .Dan geometry and material
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2014-01-17 08:51:12 +01:00 |
lanariel
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483236801f
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Fixed compile warnings and crash on non existing models
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2014-01-16 09:30:01 +01:00 |
lanariel
|
0a3d68a407
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Small bug fix and include new SSAO shader
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2014-01-09 01:08:49 +01:00 |
lanariel
|
7c567ec360
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SSAO and frame counter
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2014-01-08 07:01:59 +01:00 |
lanariel
|
341e33ee78
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Rebased Lights to Use World Coordinates
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2013-12-18 20:36:41 +01:00 |
lanariel
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3139585e7b
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/OysterGraphics/DllInterfaces/GFXAPI.cpp
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/LightPass.hlsl
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/VertexGatherData.hlsl
Code/Tester/MainTest.cpp
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2013-12-18 20:29:24 +01:00 |
lanariel
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718b1ade2b
|
Proper Lighting, supports Multiple Lights
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2013-12-18 20:28:06 +01:00 |
Dennis
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6f48e6a13a
|
Deffered Render Update
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2013-12-17 14:49:45 +01:00 |
lanariel
|
fb51881fab
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Fixed Mem leaks on gpu and start on deffered pipeline
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2013-12-05 14:56:34 +01:00 |
lanariel
|
47aa2c89a2
|
Quick Error fix and using .png
|
2013-12-04 09:56:03 +01:00 |
lanariel
|
ce294cd1d7
|
Forgot to add a folder
|
2013-12-04 09:43:43 +01:00 |
lanariel
|
d03f1eaf44
|
Merge to sprint2
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2013-12-04 09:42:52 +01:00 |
lanariel
|
f29af8b8bd
|
Release Now Stable
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2013-12-04 09:36:43 +01:00 |
dean11
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10c786b745
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Update .gitignore
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2013-11-29 21:23:05 +01:00 |
dean11
|
afd7652b6e
|
Update .gitignore
|
2013-11-29 20:58:53 +01:00 |
dean11
|
c0807442a4
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Fixed some minor errors with project linking
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2013-11-29 11:04:52 +01:00 |
lanariel
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07a616b252
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Correct VertexShader
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2013-11-29 10:44:04 +01:00 |
lanariel
|
469ccaab6c
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Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
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2013-11-29 10:31:19 +01:00 |
lanariel
|
ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
|
2013-11-29 10:25:27 +01:00 |
Linda Andersson
|
2ca3cdd705
|
merge with sprint branch - working
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2013-11-29 10:13:18 +01:00 |
Linda Andersson
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4cb82e6396
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-29 10:04:59 +01:00 |
Linda Andersson
|
7a663b2e16
|
GL - camera movement working
|
2013-11-29 10:04:44 +01:00 |
Erik Persson
|
f31bf1db5f
|
some fixing
|
2013-11-29 10:03:32 +01:00 |
Dander7BD
|
026b427deb
|
Implemented a temporary collision test update
Will only call the subscribed CollisioEventAction whenevera collision is
detected.
|
2013-11-29 10:00:07 +01:00 |
Robin Engman
|
1a06c7c7e6
|
Changed from pointer to reference
Did it in sample and visit functions
|
2013-11-29 10:00:06 +01:00 |
Robin Engman
|
c31ea9730b
|
Added overloads for visitor and sample functions
They now have an overload for accepting ICollideable
|
2013-11-29 10:00:05 +01:00 |
Dander7BD
|
5d5f684ad6
|
minor compilation error fix
Forgot that UniquePointer had a special operator for checking if it is
not NULL >.<
|
2013-11-29 10:00:04 +01:00 |
Dander7BD
|
ec7185f463
|
Bunch of implementations
|
2013-11-29 10:00:03 +01:00 |
Pontus Fransson
|
10f8df45a8
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Network
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2013-11-29 09:36:31 +01:00 |
Erik Persson
|
f9a1aaf43c
|
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
|
2013-11-29 09:26:16 +01:00 |
Erik Persson
|
b28a558732
|
fix transpose
|
2013-11-29 09:24:41 +01:00 |
Linda Andersson
|
04e48ec550
|
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
|
2013-11-29 09:23:42 +01:00 |
dean11
|
de01d23d1d
|
Fixed some structure issues and commented
|
2013-11-29 09:23:08 +01:00 |
Linda Andersson
|
eb026cb9c7
|
GL more comments
|
2013-11-29 09:23:00 +01:00 |
Erik Persson
|
32c529feb6
|
converted camera class
|
2013-11-29 09:20:37 +01:00 |
Sam Mario Svensson
|
3c681352da
|
Documentation of the code done by Sam
|
2013-11-29 09:19:14 +01:00 |
Pontus Fransson
|
407f3c5c9a
|
Added documentation and removed unecessesary code.
|
2013-11-29 09:11:30 +01:00 |
Linda Andersson
|
d9fcec0c1c
|
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
|
2013-11-29 09:05:12 +01:00 |
Linda Andersson
|
017efd55e5
|
GL starting commenting
|
2013-11-29 09:05:01 +01:00 |
Erik Persson
|
8138afb6b5
|
object update
|
2013-11-29 09:00:12 +01:00 |
Sam Mario Svensson
|
1cbdb0bcfa
|
cleanup commented section in ClientMain
|
2013-11-29 08:59:36 +01:00 |
dean11
|
a3ae340a30
|
Merge after pull from misc branch
|
2013-11-28 23:22:50 +01:00 |
dean11
|
f5aa5d03db
|
Modified project file to include Thread in misc
|
2013-11-28 23:18:48 +01:00 |
Pontus Fransson
|
8dab865cb6
|
Changed to our own Queue
|
2013-11-28 16:20:50 +01:00 |
Dander7BD
|
9d92b292d9
|
Improved documentation of UniquePointer and UniqueArray
|
2013-11-28 16:18:20 +01:00 |
Pontus Fransson
|
1453d81a9d
|
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
|
2013-11-28 16:15:41 +01:00 |
Pontus Fransson
|
1617606145
|
PostBox
Created PostBox and IPostBox.
Listener post new clients to PostBox.
|
2013-11-28 16:15:28 +01:00 |
Sam Mario Svensson
|
23fa090296
|
Threadsafe Queue implemented with IQueue interface
threadsafe by using mutex lock in the Queue
|
2013-11-28 16:14:59 +01:00 |
Dander7BD
|
036519f3f6
|
Fixed potential ambiguity bug
Ambiguity in assignment operator with UniquePointer and UniqueArray
|
2013-11-28 16:06:01 +01:00 |