Commit Graph

245 Commits

Author SHA1 Message Date
lindaandersson 489115840d GL - base for lvl loading 2014-02-11 09:17:16 +01:00
lindaandersson f473136ae1 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 16:29:04 +01:00
lindaandersson bfb763501d GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures 2014-02-10 16:28:25 +01:00
Sam Mario Svensson 26755f8b0b GL- level format more updates.... 2014-02-10 16:24:05 +01:00
lindaandersson a12146215d Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 15:54:46 +01:00
lindaandersson b731c206f4 GL - physics merge 2 2014-02-10 15:54:38 +01:00
Robin Engman 26e151f9b4 Fixed state problem 2014-02-10 15:46:55 +01:00
Sam Mario Svensson c75493b6ce GL - Levelformat updated 3.0 with new format! 2014-02-10 14:59:12 +01:00
lindaandersson 49d29d87a5 GL - merge with bullet physics and updated server 2014-02-10 14:41:43 +01:00
lindaandersson eb39008529 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 14:00:24 +01:00
lindaandersson c87bab8808 GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
Robin Engman 05aa3cc9e9 Added on move functionality 2014-02-10 13:55:01 +01:00
Robin Engman e5e99924d9 Updates for objects 2014-02-10 13:25:28 +01:00
Robin Engman ba0d6ca73a Amazing merge with server 2014-02-10 12:42:31 +01:00
Robin Engman 99146430a4 Major overhaul 2014-02-09 21:24:09 +01:00
Dennis Andersen 14bf3ede86 Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors.. 2014-02-09 18:58:14 +01:00
Dennis Andersen 4abfdd70fe Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors.. 2014-02-09 18:58:07 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
Robin Engman 92447a6352 Very cool stuff 2014-02-07 16:01:43 +01:00
Robin Engman ab9f81ac60 Collisions work better
Still needs polishing
2014-02-07 15:38:53 +01:00
Pontus Fransson 0c4f70e400 GL - Updated loadLevelHeader() .Added Cylinder bounding volume. 2014-02-07 15:20:34 +01:00
Pontus Fransson fef40f58f9 GL - Fixed memory leaks in LevelLoader. 2014-02-07 14:44:25 +01:00
Pontus Fransson 9bdf258c5d GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
2014-02-07 14:12:54 +01:00
Robin Engman b225c53611 More cool stuff 2014-02-07 11:43:18 +01:00
Robin Engman f372d3e05b Some cool stuff 2014-02-06 21:15:28 +01:00
lindaandersson 81d43b59c0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-05 15:54:56 +01:00
lindaandersson 91db71fe0e GL - 20 boxes and a house 2014-02-05 15:54:48 +01:00
Pontus Fransson a3cea997ba Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-05 15:47:00 +01:00
Pontus Fransson b39a670347 GL - Updated LevelLoader, works with Fredricks level editor. 2014-02-05 15:46:45 +01:00
Dennis Andersen 201a07f0dc GameServer - Merged with GameLogic 2014-02-05 15:16:31 +01:00
lindaandersson 70a2cf27e3 GL - almost ok, at least on the top of the world 2014-02-05 11:53:38 +01:00
lindaandersson 426444ca34 GL - added more boxes and weaponfunctionality 2014-02-05 11:46:04 +01:00
lindaandersson 6818dda2b9 GL - testing 2014-02-05 09:06:33 +01:00
Dennis Andersen db822fa832 GameServer - Merged with gamelogic 2014-02-04 22:33:39 +01:00
Dennis Andersen b7f550859d GameServer - Merge with GameLogic 2014-02-04 22:13:07 +01:00
lindaandersson b43902d31e Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 16:39:11 +01:00
lindaandersson ec4d34b131 GL - added error checking 2014-02-04 16:39:01 +01:00
Erik Persson 4ad86ae83b GL - Added jumppad(implemented but not tested) 2014-02-04 16:24:48 +01:00
lindaandersson d364456189 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 16:08:53 +01:00
lindaandersson d8c7220569 GL - added some testing things in player and more objects to the world 2014-02-04 16:08:28 +01:00
Dennis Andersen de8c76f051 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
Pontus Fransson b810fa1586 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 14:31:00 +01:00
Pontus Fransson 8834f6a2ec GL - LevelLoader update. 2014-02-04 14:30:45 +01:00
Erik Persson 502d0c8586 GL - actually fixed respawning(turned off) 2014-02-04 14:07:13 +01:00
Erik Persson bd9e4599cb GL - fixed respawning and also fixed weapon 2014-02-04 13:58:48 +01:00
Dander7BD 9efa4fcb23 Commit error fix
for some odd reason Player.cpp change followed the last one
2014-02-04 13:08:03 +01:00
Dander7BD 54deef7f2b Project file fixes for GL 2014-02-04 13:06:10 +01:00
lindaandersson f88e16c581 GL - merge 2014-02-04 11:53:40 +01:00
lindaandersson fa02814ca0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 11:50:40 +01:00
lindaandersson d54cffee8e GL - camera follows player 2014-02-04 11:50:15 +01:00
Pontus Fransson 2897305dd0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 11:36:24 +01:00
Pontus Fransson 1261ed734f GL - Updated level loader. 2014-02-04 11:36:10 +01:00
Erik Persson 3bf9f59f5a GL - Player dies and respawns 2014-02-04 11:13:16 +01:00
lindaandersson fcadd5b4c3 GL - testing physics 2014-02-04 10:29:02 +01:00
lindaandersson 1f28c05983 GL - added jump 2014-02-03 16:30:47 +01:00
lindaandersson cf73524e3b Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-03 16:21:57 +01:00
lindaandersson e21cfe4cd4 GL - merge with Erik 2014-02-03 16:21:48 +01:00
Erik Persson 2c3b1e5038 GL - using real dmg algorithm 2014-02-03 16:20:50 +01:00
lindaandersson ab962eea99 GL - added error check 2014-02-03 16:20:05 +01:00
Erik Persson 7f29b62c6f GL - YOU CAN NOW SHOOT STUFF YAAAAY 2014-02-03 16:19:24 +01:00
lindaandersson a3886c4f1f GL - added models and started to fix camera movement 2014-02-03 15:52:00 +01:00
Erik Persson d77b3d92d8 GL - using movetolimbo in massdriver pickup functionallity 2014-02-03 15:45:48 +01:00
Erik Persson 99b041f165 GL - first implementation of weapons forcepull with pickup functionallity 2014-02-03 15:32:58 +01:00
Pontus Fransson e7fee8b2e7 GL - Updated LevelLoader. Added lights.
Added lights.

Changed the return type to vector<SmartPointer<ObjectTypeHeader>>

Hid the LevelParser from the outside.
2014-02-03 14:50:27 +01:00
Erik Persson 8f234611d2 GL - mergeissues fixed 2014-02-03 10:48:12 +01:00
Erik Persson ef71b365ab asd 2014-02-03 10:42:40 +01:00
Dennis Andersen a673e64694 GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
lindaandersson 5b263caccd GL - merge with GL 2014-01-31 16:42:25 +01:00
lindaandersson e327f64702 GL - can play with two characters 2014-01-31 16:33:16 +01:00
lindaandersson 7b503bcb52 GL - working with snap 2014-01-31 15:17:09 +01:00
Erik Persson 16f535bfa3 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/AttatchmentMassDriver.cpp
	Code/Game/GameLogic/Game_PlayerData.cpp
	Code/Game/GameLogic/Level.cpp
2014-01-31 14:16:32 +01:00
Erik Persson b753387649 asd 2014-01-31 14:14:20 +01:00
Erik Persson 16a342da49 GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network 2014-01-31 14:05:52 +01:00
lindaandersson 57c230d458 GL - will merge with physics 2014-01-31 13:56:22 +01:00
lindaandersson fa7f400c71 GL - test this robin 2014-01-31 10:58:03 +01:00
lindaandersson 4df6b849a6 GL - working with new models and server 2014-01-31 09:39:44 +01:00
Erik Persson 31feccf284 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/GameLogic/Game.cpp
2014-01-31 09:17:54 +01:00
Erik Persson c30db71e94 GL - more testing and changes to the level and using the physics API 2014-01-31 09:12:15 +01:00
Dennis Andersen 40f0fe61f0 GameServer - Fixed Protocols not recieveing properly and fixed the resource loader. 2014-01-31 08:41:08 +01:00
Erik Persson ae6a570a12 GL - trying to make walking nice 2014-01-30 15:12:53 +01:00
Sam Mario Svensson 261421af21 Merge remote-tracking branch 'origin/GameLogic-LevelFormat' into GameLogic 2014-01-30 13:44:18 +01:00
Sam Mario Svensson c78bbba3eb GL- Removed commentet unnecessary code 2014-01-30 13:33:59 +01:00
lindaandersson 2a69af5c9f GL - merge 2014-01-30 12:01:48 +01:00
Erik Persson 323b7322fa GL - testing 2014-01-30 11:11:45 +01:00
lindaandersson a249e7ede9 GL - merge with new serverAPI 2014-01-30 10:57:44 +01:00
lindaandersson 09693c7f35 GL - merge 2014-01-30 09:40:58 +01:00
Dennis Andersen fa29cd7307 GameServer - Merged with GameLogic 2014-01-30 00:19:00 +01:00
lindaandersson 44ba45bcc2 GL - added setCollisionfunc to object 2014-01-29 16:01:56 +01:00
Dennis Andersen 1e89bb4e30 Fixed protocol messaging. Known crash when recieveing protocol on server after a while... 2014-01-29 15:01:14 +01:00
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
lindaandersson 16334ea2db GL - collision working, going to merge with physics 2014-01-29 13:18:17 +01:00
Sam Mario Svensson f968adebeb GL - LevelLoader = done and done 2014-01-28 16:15:10 +01:00
lindaandersson 3b552d5361 GL - change gamelogic to use the new physics 2014-01-28 15:44:32 +01:00
lindaandersson a56fcbcb9b GL - can send object position from level objects, gravity and frustrum problems. 2014-01-28 15:04:25 +01:00
Sam Mario Svensson 2b63563a9b Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat 2014-01-28 11:30:59 +01:00
Sam Mario Svensson d2ebad7445 GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case 2014-01-28 11:29:35 +01:00
Pontus Fransson 4de1c1aafd GL - More Object structs, LevelLoader api comments.
Changed the LevelParser to use the new functions from ParserFunctions.
Might need to cast something to (void*).
2014-01-28 11:27:29 +01:00
Sam Mario Svensson dd2b214122 GL- la in memcpy för parsing i parseFunctions 2014-01-27 14:57:18 +01:00
Erik Persson e11dc6551c GL - ? 2014-01-27 14:45:19 +01:00
lindaandersson a8dbf2a4c9 GL - added test box to level 2014-01-27 14:43:39 +01:00