dean11
|
830b448690
|
Temp
|
2014-02-17 16:17:07 +01:00 |
dean11
|
2bc7c9f65f
|
GameServer - added more features to object protocols
|
2014-02-17 15:11:12 +01:00 |
Dander7BD
|
29f66d2874
|
Fixed build errors in GameClient
|
2014-02-17 11:50:51 +01:00 |
Dander7BD
|
aa2518a4f6
|
Patch
|
2014-02-17 11:27:43 +01:00 |
dean11
|
7395a0a495
|
Major cleanup
|
2014-02-17 10:38:11 +01:00 |
dean11
|
bb204a80f7
|
Merged with all modules
|
2014-02-17 09:17:28 +01:00 |
dean11
|
222a3b0bec
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:14:29 +01:00 |
dean11
|
fb48b0b34c
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Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:11:08 +01:00 |
Dander7BD
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509fdb5572
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Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-17 09:07:27 +01:00 |
lanariel
|
846836cc59
|
Glow update
|
2014-02-17 09:03:53 +01:00 |
dean11
|
d96825816d
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:01:41 +01:00 |
dean11
|
bb8d3549dc
|
Cleanup
|
2014-02-17 09:01:01 +01:00 |
Dennis Andersen
|
5119af8127
|
Gameserver - Added more features to standalone srver
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2014-02-17 08:53:15 +01:00 |
Robin Engman
|
a90f33d20e
|
Jumpy jump
|
2014-02-17 06:44:29 +01:00 |
Dennis Andersen
|
85ebe3a7ca
|
GameServer - Merged with Input, Added some athur info in headers
|
2014-02-16 01:38:03 +01:00 |
Dennis Andersen
|
cce037783d
|
Merge branch 'Input' of https://github.com/dean11/Danbias into GameServer
|
2014-02-16 01:28:50 +01:00 |
Dennis Andersen
|
97f9bfcb96
|
GameServer - merged with Camera
|
2014-02-16 01:28:34 +01:00 |
Dennis Andersen
|
9d0148c5c2
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:27 +01:00 |
Dennis Andersen
|
21c640c6e1
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:03 +01:00 |
Dennis Andersen
|
deb173bc46
|
GameServer - Merged with gamephysics
|
2014-02-15 22:49:13 +01:00 |
Dennis Andersen
|
b834f1fb9b
|
GameServer - Merged with GameServer
|
2014-02-15 22:33:40 +01:00 |
Dennis Andersen
|
359c208f57
|
GameServer - Some minor changes
|
2014-02-15 09:29:54 +01:00 |
Dander7BD
|
2dde8547b7
|
Server poking
|
2014-02-14 17:12:38 +01:00 |
lindaandersson
|
d32e614b00
|
GL - Hax to get the world model initiated. reading spawnpoints
|
2014-02-14 16:03:46 +01:00 |
dean11
|
92d8b7edda
|
Input - Input system created
|
2014-02-14 15:50:00 +01:00 |
Dander7BD
|
2de045524a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
|
2014-02-14 15:42:46 +01:00 |
Dander7BD
|
8bf13dab39
|
Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
|
2014-02-14 15:39:01 +01:00 |
Dander7BD
|
ba7f9aaa38
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 15:38:01 +01:00 |
Sam Mario Svensson
|
26fb7a5664
|
GL- Compile fel med spawnpoint fixat
|
2014-02-14 15:36:19 +01:00 |
Dander7BD
|
73e9629832
|
Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
|
2014-02-14 15:33:17 +01:00 |
lanariel
|
9096e548a1
|
Text Culling Fix
|
2014-02-14 15:31:38 +01:00 |
Dander7BD
|
911700676c
|
human error fix
|
2014-02-14 15:24:19 +01:00 |
Dander7BD
|
c85cecd05a
|
som more stuff
created another version of Quaternion to Angular Axis conversion.
|
2014-02-14 15:19:10 +01:00 |
Sam Mario Svensson
|
3051621f30
|
GL- levelLoader can now load a correct spawnpoint
|
2014-02-14 15:19:07 +01:00 |
lanariel
|
655f48017c
|
Anim Fix
|
2014-02-14 15:11:12 +01:00 |
lindaandersson
|
bfb9864be9
|
GL - handle if the model dose not exist
|
2014-02-14 15:07:55 +01:00 |
Dander7BD
|
c1d63a1477
|
new state: NetLoadState
|
2014-02-14 14:32:17 +01:00 |
Dander7BD
|
fe6742f9e2
|
Tweaks and a new state: NetLoadState
|
2014-02-14 14:31:01 +01:00 |
lanariel
|
adcac0ec12
|
Random Updates
|
2014-02-14 14:27:38 +01:00 |
Pontus Fransson
|
1dd36eaace
|
Changed from ref to value struct. Forgot a System::.
|
2014-02-14 14:18:16 +01:00 |
lindaandersson
|
68dfd2e324
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 13:55:03 +01:00 |
lindaandersson
|
25b0162b59
|
GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
Pontus Fransson
|
75201d4c6d
|
Removed some using namespaces from .h to .cpp.
|
2014-02-14 13:52:44 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
|
2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Dander7BD
|
c5c0047b5c
|
some minor temporary button edits
|
2014-02-14 12:20:58 +01:00 |
Dander7BD
|
e6c5f1f6e5
|
Merge errors dealt with
|
2014-02-14 12:09:59 +01:00 |
Pontus Fransson
|
4c4693e890
|
Lagt till alla funktion, inte en aning om det fungerar.
|
2014-02-14 12:09:30 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |