Commit Graph

480 Commits

Author SHA1 Message Date
Dennis Andersen bf5cc69ff7 GameLogic - Added Postbox system to netsession 2013-12-18 08:37:45 +01:00
Erik Persson 4d7be753c5 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-18 08:32:20 +01:00
Erik Persson 8173f3818d gamelogic update and added some level design elements
teammanager, team,
2013-12-18 08:30:58 +01:00
Pontus Fransson d4e92d4bbe Network - Fixed clear string in Translator. 2013-12-18 00:21:00 +01:00
Pontus Fransson 745268eeed Network - Removed line so it doesn't causes error. 2013-12-18 00:15:21 +01:00
Pontus Fransson 623267ad1b Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic 2013-12-18 00:10:47 +01:00
Pontus Fransson fc8dba6610 Network - Fixed Unpackb.
Changed Unpackb to "*buffer" instead of "buffer".
2013-12-18 00:08:50 +01:00
Pontus Fransson e1d0150ef1 Network - OysterByte += should now work correctly. 2013-12-18 00:07:24 +01:00
Pontus Fransson 4df33b759c Network - char[] unpacking.
Fixed correct unpacking on char[].
Fixed not clearing string in translator unpack function.
2013-12-18 00:04:25 +01:00
Dennis 6f48e6a13a Deffered Render Update 2013-12-17 14:49:45 +01:00
Dennis Andersen 8700824d12 Gamlogic - Merge with Linda 2013-12-17 14:32:57 +01:00
Dennis Andersen 097fa1da34 GameLogic - Pre merge with Linda 2013-12-17 14:15:20 +01:00
Linda Andersson 9d722bced3 GL - recieve messages from server 2013-12-17 13:39:10 +01:00
Dennis Andersen 682a28513b Gamelogic - Merge with network 2013-12-17 11:35:34 +01:00
Pontus Fransson 7c029a5242 Network - Fixed bugs 2013-12-17 10:58:07 +01:00
dean11 8667e14afb Merged with Linda after merge conflicts 2013-12-17 10:28:44 +01:00
dean11 4650615a61 Gamelogic - Pre merge with Linda 2013-12-17 10:25:34 +01:00
Linda Andersson 5d1d64bebb GL - trying to send move protocol 2013-12-17 10:07:46 +01:00
Pontus Fransson cbf3c7db8f asd 2013-12-17 09:05:49 +01:00
Pontus Fransson f31da90830 Network - Connection set blocking to true while connecting. 2013-12-17 09:05:32 +01:00
Pontus Fransson 23a05bf431 Network - OysterByte += operator 2013-12-17 08:45:47 +01:00
dean11 abc94e9acb Nothing important done 2013-12-17 00:51:42 +01:00
Pontus Fransson e4e0e1c189 Network - Fixed delay loading dll. 2013-12-16 19:58:31 +01:00
Linda Andersson 3ee25f0112 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-16 11:08:22 +01:00
Linda Andersson dc3221ee11 GL - set pos function for C_models 2013-12-16 11:08:10 +01:00
dean11 ec3c5f1290 Gamelogic - Added threading functionality to NetworkClient 2013-12-16 11:05:24 +01:00
Sam Mario Svensson 1c8f9c7801 Fixed link errors with dll files 2013-12-16 11:04:21 +01:00
dean11 b351a7bac4 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-16 10:02:41 +01:00
dean11 6bfe7711ab Gamelogic - Modified gameprotocol id:s 2013-12-16 10:02:30 +01:00
Linda Andersson b60166a6e8 GL - connect to server, need right IP 2013-12-16 09:55:51 +01:00
dean11 0d5b84a7dd Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic 2013-12-16 09:54:05 +01:00
dean11 7cda07507a GameLogic - Pre merge with Netowkr 2013-12-16 09:50:23 +01:00
Pontus Fransson 8a8cfcc5d6 Network - Forgot to use Initiateclient(). 2013-12-16 09:48:41 +01:00
Linda Andersson fa1473455f GL - added C_obj files, client obj in game state to send input 2013-12-16 09:45:12 +01:00
Pontus Fransson 0c6badb749 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into Network 2013-12-16 09:11:18 +01:00
dean11 34d79d1207 Gamelogic - Forgot some stuff 2013-12-16 09:09:54 +01:00
Pontus Fransson 3a752f6b95 Network - Merge with gamelogic 2013-12-16 09:09:48 +01:00
dean11 9eb8fcba40 Gamelogic - Publication to others... 2013-12-16 09:00:11 +01:00
Pontus Fransson 7acb3a3613 Network - 2013-12-16 08:59:38 +01:00
dean11 17aa38d865 GameLogic - Merge with network, resolved 2 merging errors 2013-12-14 22:54:24 +01:00
dean11 f29f50f830 Merged with Gamelogic branch and fixed errors and added features 2013-12-14 22:04:42 +01:00
dean11 8b1c2b91e8 Fixed some craches and stuff 2013-12-13 23:47:16 +01:00
Linda Andersson c41f5dda3f Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-13 12:03:04 +01:00
Linda Andersson 7c1d19946d GL - Connection to network in clinet 2013-12-13 12:02:49 +01:00
Erik Persson f1f9f4d20a added include string in level.h 2013-12-13 11:11:51 +01:00
Erik Persson 7817003db8 updated h.files
description, started with level concept
2013-12-13 11:09:09 +01:00
Pontus Fransson 94ccd91828 Network - Added comments 2013-12-13 08:23:54 +01:00
Pontus Fransson 2ddb984a2b Network - Fixed bugg, and small fixed
Using sizeof in MessageHeader class.
Fixed bugg in Translator.
2013-12-13 08:17:05 +01:00
dean11 4617523f8b Gamelogic - Commit because branch switch 2013-12-12 20:32:54 +01:00
Pontus Fransson 092f83a084 Network - Id on client and == operator. 2013-12-12 15:33:11 +01:00
dean11 a3e4262c08 Merge with Other part of gamelogic(DanbiasGame) 2013-12-12 14:44:06 +01:00
dean11 71d31db884 GAMELOGIC - Fixed a minor major huge issue with no problems 2013-12-12 14:37:35 +01:00
dean11 42fa756866 GameLogic - Merge with util fixed 2013-12-12 14:29:56 +01:00
Pontus Fransson 94651ec77a Network - Added stop in listener destructor. 2013-12-12 14:14:48 +01:00
dean11 693b9df928 Some wierd stuff is going on here 2013-12-12 12:54:08 +01:00
dean11 d0bd60c856 Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic 2013-12-12 12:23:55 +01:00
Pontus Fransson c661d26d2a Network - Not deleting smart pointers anymore. 2013-12-12 12:23:35 +01:00
Erik Persson c63e9f1c08 Some comments on the massdriver and player 2013-12-12 12:21:19 +01:00
dean11 a5ee468795 Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic 2013-12-12 12:17:52 +01:00
dean11 9b9a92556a Pre-merge with network, (again) 2013-12-12 12:17:39 +01:00
Erik Persson 8f36f64c4f updated AttatchmentMassDriver and CollisionManager
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.

CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Pontus Fransson e9b41f8cb8 Network - Fixed copy construct 2013-12-12 12:14:53 +01:00
dean11 2ea252919a Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic 2013-12-12 10:37:40 +01:00
dean11 af7f0e01a8 Pre-network merge, (again) 2013-12-12 10:36:55 +01:00
Pontus Fransson 49cfbbebd5 Network - Changed to CustomProtocolObject on send. 2013-12-12 10:32:43 +01:00
Erik Persson c801ab829a Merge remote-tracking branch 'origin/Physics' into GameLogic
Conflicts:
	Bin/Content/Shaders/TextureDebug.cso
2013-12-12 10:10:52 +01:00
Robin Engman c740bd5935 Added some data to PhysicsAPI
GetRigidLinearVelocity() and void* as reference to game object.
2013-12-12 10:02:35 +01:00
Erik Persson 2424b51c3e Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Bin/Content/Shaders/DebugVertex.cso
2013-12-12 09:39:27 +01:00
dean11 0adb831f7a Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic 2013-12-12 09:36:30 +01:00
Erik Persson e11d7d94f7 updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
dean11 fd3776a53b GameLogic - Pre-network merge 2013-12-12 09:33:59 +01:00
Pontus Fransson 04436258a5 Network - Non-blocking 2013-12-12 09:24:57 +01:00
Pontus Fransson bbe59836da Merge branch 'Network' of https://github.com/dean11/Danbias into Network 2013-12-11 21:45:51 +01:00
Pontus Fransson 5a3188d5f6 Network - NetworkServer, NetworkClient, Translator
First version of the NetworkAPI. It should work.
2013-12-11 21:45:43 +01:00
Linda Andersson 22665bc44b GL - started using network and protocols for sending/recieveing 2013-12-11 12:14:00 +01:00
Linda Andersson bb789faa67 GL - merge with network - fixed dependencies in launcher project 2013-12-11 09:00:36 +01:00
dean11 d95d771c43 Network - Merged with Gamelogic 2013-12-10 14:00:20 +01:00
dean11 eb0b5ec0ee Network - Removing old gamelogic stuff before replacing them with new stuff 2013-12-10 13:38:25 +01:00
Linda Andersson 465ea1bd19 GL - soleved merge errors in project files 2013-12-10 11:50:35 +01:00
Linda Andersson 78f20e04a1 GL - moved object files to Obj 2013-12-10 11:27:20 +01:00
Linda Andersson f0181ad9f4 GL - fixed defines in headers - more structure for states 2013-12-10 11:26:18 +01:00
Erik Persson 4b9f2671bf updated weapon 2013-12-10 11:17:25 +01:00
Erik Persson 58c3371edd Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-10 09:57:13 +01:00
Erik Persson 97e0b1298a added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
Pontus Fransson e06ee31754 Network - First basic API. 2013-12-10 08:32:08 +01:00
dean11 226bbcc8af MISC - Added a release feature in smartpointers 2013-12-09 22:55:22 +01:00
Pontus Fransson d27dcbe5b6 Merge branch 'Network' of https://github.com/dean11/Danbias into Network 2013-12-09 22:22:40 +01:00
Pontus Fransson 2cb8bbd8a9 Network - IServer running on separate thread.
IServer accepting clients.
2013-12-09 22:22:05 +01:00
dean11 9d264b0d89 Merge branch 'Network' of https://github.com/dean11/Danbias into Network 2013-12-09 14:24:12 +01:00
dean11 5473c5160f NETWORK - Modified the protocol creation structure 2013-12-09 14:23:30 +01:00
Linda Andersson 1f172b422a Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-09 12:05:30 +01:00
Linda Andersson ea593743ad GL - added UI object 2013-12-09 12:01:36 +01:00
dean11 a45ffb2e40 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-09 11:58:44 +01:00
dean11 fbd95a7109 GAMELOGIC - Added a protocol api 2013-12-09 11:57:34 +01:00
Linda Andersson 4134836405 GL - added client objects
-  no memory leaks in client
2013-12-09 11:05:47 +01:00
Pontus Fransson b72fb21b07 Network - Fixed all thread related crashes.
The crashes was caused by OysterMutex, so i changed all OysterMutex to
std::mutex instead.
2013-12-09 10:48:43 +01:00
Linda Andersson 5416df6d86 Merge remote-tracking branch 'origin/GameLogic' into GameLogic 2013-12-09 09:24:01 +01:00
Linda Andersson 38a1602d3f GL - merge with graphics api. Lobby and game state. 2013-12-09 09:23:39 +01:00
Pontus Fransson a79dc61159 Network - Stuff 2013-12-08 23:56:17 +01:00
dean11 597891acfe Misc - Added more fetures to Smart pointers 2013-12-06 11:46:47 +01:00
Pontus Fransson bbb79a4ba9 Merge branch 'Network' of https://github.com/dean11/Danbias into Network 2013-12-06 10:46:05 +01:00
Pontus Fransson 5465ccf51a Network - Started implementing Server,client,session. 2013-12-06 10:45:53 +01:00
Linda Andersson b331ce1a1f GL - started working with client application 2013-12-06 10:38:43 +01:00
dean11 cb8fee9227 NETWORK - Added network custom protocol 2013-12-06 10:00:58 +01:00
Dander7BD 5835a72acc Setstruct introduction done
Can be found as:
Physics::Struct::CustomBodyState
Physics::ICustomBody::State
Is all inline thus no expensive API calls, as intended.
Will be expanded to move API call methods from Physics::ICustomBody to
it.
2013-12-06 09:46:30 +01:00
lanariel fb51881fab Fixed Mem leaks on gpu and start on deffered pipeline 2013-12-05 14:56:34 +01:00
Erik Persson 63addde51e made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
dean11 1cb880a66e GameLogic - Fixed the window class 2013-12-04 15:59:44 +01:00
Sam Mario Svensson cc793851af Network- set blocking mode 2013-12-04 14:59:00 +01:00
Pontus Fransson df1594a43b Network - Fixed small errors 2013-12-04 14:58:15 +01:00
Dander7BD d0936f9133 InverseRotationMatrix fixed
Compiler overstepping its bound, doing whatever it wants.
2013-12-04 14:22:25 +01:00
Dander7BD 7ad60969fc Sphere Vs Box collision detect fix
second ed. ... Works now! :3
2013-12-04 14:12:06 +01:00
Dander7BD e0adc0ae93 Sphere Vs Box collision detect fix 2013-12-04 13:52:07 +01:00
Pontus Fransson e81062b875 Merge branch 'Network' of https://github.com/dean11/Danbias into Network 2013-12-04 12:41:37 +01:00
Pontus Fransson f0dff0b728 Network - Starting to implement correct shutdown connection. 2013-12-04 12:41:25 +01:00
Sam Mario Svensson 79cf9df111 Network - changed from & to smartpoints 2013-12-04 12:40:49 +01:00
Dander7BD 202ee23b25 Octtree::leafData Container should be kept updated now 2013-12-04 11:49:33 +01:00
Dander7BD 080bbf68fd Collideables fixed
Missing returns
2013-12-04 11:42:11 +01:00
dean11 b35ffdecfd GameLogic - Merged with DanbiasGame project 2013-12-04 11:40:22 +01:00
dean11 64a8089e54 GameLogic - Worked on server 2013-12-04 11:37:26 +01:00
Linda Andersson e658071643 GL- open a red window from lancher project 2013-12-04 11:32:43 +01:00
Dander7BD 1d94ed0ddc Fixed MomentOfInertia methods 2013-12-04 11:30:56 +01:00
Dander7BD f10f3b0bef Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics 2013-12-04 10:05:02 +01:00
Dander7BD 87e9d137ea Merge remote-tracking branch 'origin/Graphics' into Physics 2013-12-04 09:58:11 +01:00
lanariel 47aa2c89a2 Quick Error fix and using .png 2013-12-04 09:56:03 +01:00
Robin Engman f2548c43ce Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics 2013-12-04 09:52:03 +01:00
Robin Engman b03e9af027 Fixed octree and API
Rewrote AddObject function in octree and OnPossibleCollision in
PhysocsAPI_Impl
2013-12-04 09:51:48 +01:00
lanariel d03f1eaf44 Merge to sprint2 2013-12-04 09:42:52 +01:00
lanariel f29af8b8bd Release Now Stable 2013-12-04 09:36:43 +01:00
Pontus Fransson df1470eb2c Network - Send/Recv both ways.
Impl: SetBlockingMode() : Connection.
Impl: Resize() : OysterByte.
Remade Clear() : OysterByte.
Added bool return if FetchMessage() succeded or failed : PostBox.
Fixed a few errors with mutex on ThreadedClient.
Added missing mutex unlock in ThreadSafeQueue.
2013-12-03 23:12:48 +01:00
Dander7BD e4476f7757 Added function for ICustomBody
void ICustomBody::SetMomentum( const ::Oyster::Math::Float3 &worldG )
- Added and implemented
2013-12-03 15:11:24 +01:00
Pontus Fransson e837b80e43 Network - Fixed warning, made functions private.
Fixed warnings.
Made functions regarding the thread private in listener.
2013-12-03 13:20:50 +01:00
Sam Mario Svensson 1466c0db31 Network - projectfile fix 2013-12-03 13:16:44 +01:00
Sam Mario Svensson aa19002cbe Merge branch 'Network' of https://github.com/dean11/Danbias into Network
Conflicts:
	Code/Network/NetworkDependencies/NetworkDependencies.vcxproj.filters
2013-12-03 13:12:17 +01:00
Sam Mario Svensson 10c1dc57f3 merge fix 2013-12-03 13:08:04 +01:00
Sam Mario Svensson aa4cf634d3 Client interface and class for both server and client. now using postbox system 2013-12-03 13:04:53 +01:00
dean11 3d973c16a2 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
dean11 a852e8eab4 Created the game modules 2013-12-03 12:07:37 +01:00
Linda Andersson 804c5df7a9 GL uppdate game test progam for physics 2013-12-03 11:47:04 +01:00
Pontus Fransson d78b48319d Network - Added MessagePlayerPos
Added MessagePlayerPos
Fixed bugg with adding float array.
2013-12-03 11:46:46 +01:00
dean11 f0b766e37c Something done in misc 2013-12-02 14:43:57 +01:00
dean11 c0807442a4 Fixed some minor errors with project linking 2013-11-29 11:04:52 +01:00
lanariel 07a616b252 Correct VertexShader 2013-11-29 10:44:04 +01:00
lanariel 469ccaab6c Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
	Bin/DLL/DebugCameraVertex.cso
	Bin/DLL/DebugPixel.cso
	Bin/DLL/GamePhysics_x86D.dll
	Bin/DLL/GamePhysics_x86D.exp
	Bin/DLL/GamePhysics_x86D.ilk
	Bin/DLL/GamePhysics_x86D.pdb
	Bin/DLL/OysterGraphics_x86D.dll
	Bin/DLL/OysterGraphics_x86D.exp
	Bin/DLL/OysterGraphics_x86D.ilk
	Bin/DLL/OysterGraphics_x86D.pdb
	Bin/DLL/TextureDebug.cso
	Bin/DLL/VertexGatherData.cso
	Code/OysterGraphics/FileLoader/ObjReader.cpp
	Code/OysterGraphics/FileLoader/TextureLoader.cpp
	Code/OysterGraphics/FileLoader/TextureLoader.h
	Code/OysterGraphics/OysterGraphics.vcxproj
	Code/OysterGraphics/OysterGraphics.vcxproj.filters
	Code/OysterGraphics/Render/Resources/Resources.cpp
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
	Code/Tester/MainTest.cpp
2013-11-29 10:31:19 +01:00
lanariel ca20a5af9e Stable Resource Management with 4 unidentified Memory Leaks 2013-11-29 10:25:27 +01:00
Linda Andersson 2ca3cdd705 merge with sprint branch - working 2013-11-29 10:13:18 +01:00
Linda Andersson 4cb82e6396 Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch 2013-11-29 10:04:59 +01:00
Linda Andersson 7a663b2e16 GL - camera movement working 2013-11-29 10:04:44 +01:00
Erik Persson f31bf1db5f some fixing 2013-11-29 10:03:32 +01:00
Dander7BD 026b427deb Implemented a temporary collision test update
Will only call the subscribed CollisioEventAction whenevera collision is
detected.
2013-11-29 10:00:07 +01:00