Commit Graph

425 Commits

Author SHA1 Message Date
Dander7BD c85cecd05a som more stuff
created another version of Quaternion to Angular Axis conversion.
2014-02-14 15:19:10 +01:00
Dander7BD c1d63a1477 new state: NetLoadState 2014-02-14 14:32:17 +01:00
Dander7BD fe6742f9e2 Tweaks and a new state: NetLoadState 2014-02-14 14:31:01 +01:00
Dander7BD c5c0047b5c some minor temporary button edits 2014-02-14 12:20:58 +01:00
Dander7BD e6c5f1f6e5 Merge errors dealt with 2014-02-14 12:09:59 +01:00
Dander7BD 66d4fcef3a Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/DanBiasGame/GameClientState/LoginState.cpp
2014-02-14 11:44:49 +01:00
Dander7BD 36c6689c7a bug fixes 2014-02-14 11:37:20 +01:00
Erik Persson 3c928f497f Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:34:59 +01:00
Erik Persson 8bbdb1156a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-14 11:34:47 +01:00
Dander7BD 2bfcda3b50 MousePos available in all relevant states 2014-02-14 11:32:16 +01:00
lindaandersson 9dd7aa2b5d Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:28:02 +01:00
lindaandersson 53f4848ea1 GL - merge with graphics. no SSAO. no TextRendering 2014-02-14 11:27:52 +01:00
Dander7BD 22f8a6c9ea Revert "Revert this"
This reverts commit 76f0b712b1.
2014-02-14 11:27:23 +01:00
Dander7BD 6f9483041b Temporary mouse pos add + other stuff 2014-02-14 11:26:50 +01:00
Erik Persson 7791dc076e GL - static and dynamic objects can now set extraDamageOnCollision in constructor 2014-02-14 11:16:15 +01:00
lindaandersson 975894b037 GL - init objects 2014-02-14 11:11:49 +01:00
lindaandersson 9038277a2c Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:07:11 +01:00
lindaandersson 1a01dbd760 GL - initiating objects 2014-02-14 11:07:03 +01:00
Erik Persson 8d8fa78da0 GL - fixed portal constructor 2014-02-14 11:04:01 +01:00
Erik Persson c5e4580ada GL - include error fixed 2014-02-14 10:59:33 +01:00
Erik Persson f14a83aef2 GL - Explosivebox now takes a float forceMagnitude instead of a vector 2014-02-14 10:57:24 +01:00
Dander7BD 78f47cd3ae Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/GameLogic/Portal.cpp
2014-02-14 10:34:00 +01:00
Dander7BD de6c5a1185 Merge remote-tracking branch 'origin/Camera' into Camera-Merge-buffer 2014-02-14 10:32:56 +01:00
lindaandersson 50d07a102d GL - initiate lvl 2014-02-14 10:32:41 +01:00
Dander7BD 76f0b712b1 Revert this
added printout of mouse state values in MainState
2014-02-14 10:32:25 +01:00
Dander7BD 5eec9fdd75 compilation fix 2014-02-14 10:11:39 +01:00
lindaandersson 1fc6f16409 GL - rotation testing 2014-02-14 10:09:03 +01:00
Erik Persson 5defe7c0f7 GL - fixed compile errors 2014-02-14 10:08:29 +01:00
Dander7BD 14661a86f8 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-14 10:02:25 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Dander7BD b9895f8c7f All states fix
All new compilation errors dealt with
2014-02-14 09:54:05 +01:00
Dander7BD d4139e265e MainState fix
new compilation errors dealt with
2014-02-14 09:46:17 +01:00
Pontus Fransson 06ae4d29dd GL - Fixed some warnings. 2014-02-14 09:44:31 +01:00
Dander7BD 49fc55be60 Textfield and Bunch of fixes 2014-02-14 09:40:53 +01:00
Robin Engman ff951d2183 Moving fixed
Jumping and waiting for camera is next
2014-02-13 19:49:33 +01:00
lindaandersson 2dee9dd084 GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content. 2014-02-13 16:33:26 +01:00
Dander7BD 3b225ea054 Merge 2014-02-13 15:32:54 +01:00
Dander7BD 3139d6d409 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer 2014-02-13 15:21:49 +01:00
Pontus Fransson d01acbcbe0 Misc - Added text and textcolor to buttons, seperate render function. 2014-02-13 15:21:19 +01:00
Dander7BD cccaf68672 premerge 2014-02-13 15:21:02 +01:00
Dander7BD d705e73dc5 Added LobbyAdminState + other stuff 2014-02-13 13:30:14 +01:00
Dander7BD d60fd65805 Overhaul LanMenuState 2014-02-13 10:14:44 +01:00
Erik Persson bd6b531418 GL - added Portal and started on crystalformation 2014-02-13 09:58:25 +01:00
Dander7BD 6c667f32cd some fixes 2014-02-13 09:45:45 +01:00
Dander7BD c2f67f6f77 Merge branch 'Camera-test-merge' into Camera
Conflicts:
	Code/Misc/EventHandler/EventHandler.cpp
2014-02-13 08:49:45 +01:00
Dander7BD 45f6d983ad Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/DanBiasGame/GameClientState/LoginState.cpp
2014-02-13 08:48:34 +01:00
Dander7BD 8744c751a8 resized buttons 2014-02-13 08:43:47 +01:00
Dander7BD 5d4d66cf06 stuff 2014-02-12 17:20:42 +01:00
Dander7BD 63bc360645 stuff 2014-02-12 16:31:15 +01:00
Pontus Fransson 74d28d1f62 Misc - Changed to MouseInput struct in EventHandler update. 2014-02-12 15:44:27 +01:00