Pontus Fransson
|
a99a9b3e2e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 14:13:49 +01:00 |
Pontus Fransson
|
696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
|
2014-02-11 14:13:35 +01:00 |
Dander7BD
|
c3b2c1e912
|
premerge
|
2014-02-11 14:13:24 +01:00 |
Dander7BD
|
058eada44c
|
Added missing include lines
|
2014-02-11 14:12:14 +01:00 |
Erik Persson
|
89189f93d8
|
asd
|
2014-02-11 14:03:14 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
Dander7BD
|
03ab4affb7
|
Minor fixes
|
2014-02-11 13:27:33 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
Dander7BD
|
322f752deb
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 13:21:44 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
071624779e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Dander7BD
|
5ddafc7fc2
|
Merge remote-tracking branch 'origin/GameLogic' into Camera
|
2014-02-11 09:34:17 +01:00 |
Dander7BD
|
d5e85b4258
|
minor refractoring
|
2014-02-11 09:32:49 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Dander7BD
|
f53926444f
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
|
2014-02-10 17:00:45 +01:00 |
Dander7BD
|
1e70640d6e
|
Premerge
not compilable
|
2014-02-10 16:30:47 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Dander7BD
|
b435818567
|
Added Camera_FPS
|
2014-02-10 15:19:55 +01:00 |
Dander7BD
|
77eceaf285
|
Camera_Basic edits
|
2014-02-10 15:19:42 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Dander7BD
|
0153be16d5
|
Added VS Filter Camera
|
2014-02-10 13:03:21 +01:00 |
Dander7BD
|
800d5d0505
|
Camera_Basic stuff
|
2014-02-10 13:01:46 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Dander7BD
|
da58165645
|
Added Basic camera
|
2014-02-10 12:02:48 +01:00 |
Robin Engman
|
427ec3b716
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
|
0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
|
2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
|
2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
|
2014-02-07 14:12:54 +01:00 |
Robin Engman
|
1633129a2c
|
Commit to Dennis
|
2014-02-07 13:09:44 +01:00 |
Robin Engman
|
b225c53611
|
More cool stuff
|
2014-02-07 11:43:18 +01:00 |
Robin Engman
|
f372d3e05b
|
Some cool stuff
|
2014-02-06 21:15:28 +01:00 |
lindaandersson
|
81d43b59c0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:54:56 +01:00 |
lindaandersson
|
91db71fe0e
|
GL - 20 boxes and a house
|
2014-02-05 15:54:48 +01:00 |
Pontus Fransson
|
a3cea997ba
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:47:00 +01:00 |
Pontus Fransson
|
b39a670347
|
GL - Updated LevelLoader, works with Fredricks level editor.
|
2014-02-05 15:46:45 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
lindaandersson
|
6818dda2b9
|
GL - testing
|
2014-02-05 09:06:33 +01:00 |
Dennis Andersen
|
db822fa832
|
GameServer - Merged with gamelogic
|
2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
|
2014-02-04 22:13:07 +01:00 |
lindaandersson
|
b43902d31e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:39:11 +01:00 |
lindaandersson
|
ec4d34b131
|
GL - added error checking
|
2014-02-04 16:39:01 +01:00 |
Erik Persson
|
4ad86ae83b
|
GL - Added jumppad(implemented but not tested)
|
2014-02-04 16:24:48 +01:00 |
lindaandersson
|
d364456189
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:08:53 +01:00 |
lindaandersson
|
d8c7220569
|
GL - added some testing things in player and more objects to the world
|
2014-02-04 16:08:28 +01:00 |
Dennis Andersen
|
de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:07:10 +01:00 |
Dennis Andersen
|
61178e2803
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:06:59 +01:00 |
Pontus Fransson
|
b810fa1586
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 14:31:00 +01:00 |
Pontus Fransson
|
8834f6a2ec
|
GL - LevelLoader update.
|
2014-02-04 14:30:45 +01:00 |
Erik Persson
|
502d0c8586
|
GL - actually fixed respawning(turned off)
|
2014-02-04 14:07:13 +01:00 |
Erik Persson
|
bd9e4599cb
|
GL - fixed respawning and also fixed weapon
|
2014-02-04 13:58:48 +01:00 |
Dander7BD
|
9efa4fcb23
|
Commit error fix
for some odd reason Player.cpp change followed the last one
|
2014-02-04 13:08:03 +01:00 |
Dander7BD
|
54deef7f2b
|
Project file fixes for GL
|
2014-02-04 13:06:10 +01:00 |
lindaandersson
|
f88e16c581
|
GL - merge
|
2014-02-04 11:53:40 +01:00 |
lindaandersson
|
fa02814ca0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:50:40 +01:00 |
lindaandersson
|
d54cffee8e
|
GL - camera follows player
|
2014-02-04 11:50:15 +01:00 |
Pontus Fransson
|
2897305dd0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:36:24 +01:00 |
Pontus Fransson
|
1261ed734f
|
GL - Updated level loader.
|
2014-02-04 11:36:10 +01:00 |
Erik Persson
|
3bf9f59f5a
|
GL - Player dies and respawns
|
2014-02-04 11:13:16 +01:00 |
lindaandersson
|
00400a7d32
|
GL - camera testing
|
2014-02-04 10:38:59 +01:00 |
lindaandersson
|
fcadd5b4c3
|
GL - testing physics
|
2014-02-04 10:29:02 +01:00 |
lindaandersson
|
1f28c05983
|
GL - added jump
|
2014-02-03 16:30:47 +01:00 |
lindaandersson
|
cf73524e3b
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 16:21:57 +01:00 |
lindaandersson
|
e21cfe4cd4
|
GL - merge with Erik
|
2014-02-03 16:21:48 +01:00 |
Erik Persson
|
2c3b1e5038
|
GL - using real dmg algorithm
|
2014-02-03 16:20:50 +01:00 |
lindaandersson
|
ab962eea99
|
GL - added error check
|
2014-02-03 16:20:05 +01:00 |
Erik Persson
|
7f29b62c6f
|
GL - YOU CAN NOW SHOOT STUFF YAAAAY
|
2014-02-03 16:19:24 +01:00 |
lindaandersson
|
a3886c4f1f
|
GL - added models and started to fix camera movement
|
2014-02-03 15:52:00 +01:00 |
Erik Persson
|
d77b3d92d8
|
GL - using movetolimbo in massdriver pickup functionallity
|
2014-02-03 15:45:48 +01:00 |
Erik Persson
|
99b041f165
|
GL - first implementation of weapons forcepull with pickup functionallity
|
2014-02-03 15:32:58 +01:00 |
Pontus Fransson
|
e7fee8b2e7
|
GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
|
2014-02-03 14:50:27 +01:00 |
Erik Persson
|
8f234611d2
|
GL - mergeissues fixed
|
2014-02-03 10:48:12 +01:00 |
Erik Persson
|
ef71b365ab
|
asd
|
2014-02-03 10:42:40 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
|
2014-01-31 22:52:52 +01:00 |
Dennis Andersen
|
5aede62af6
|
Gameserver - Merge with gamelogic
|
2014-01-31 22:36:43 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
|
2014-01-31 16:42:25 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
Pontus Fransson
|
6f264f5e7b
|
Misc - EventHandler fixed all errors.
|
2014-01-31 15:38:12 +01:00 |
lindaandersson
|
7b503bcb52
|
GL - working with snap
|
2014-01-31 15:17:09 +01:00 |
Pontus Fransson
|
d5f285c089
|
Misc - Test
|
2014-01-31 14:31:27 +01:00 |
Erik Persson
|
16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
|
2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
|
16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
|
2014-01-31 14:05:52 +01:00 |
lindaandersson
|
57c230d458
|
GL - will merge with physics
|
2014-01-31 13:56:22 +01:00 |
Pontus Fransson
|
8ee8374169
|
Misc - EventHandler
|
2014-01-31 11:28:01 +01:00 |
Pontus Fransson
|
e3376eba7c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 11:11:48 +01:00 |
Pontus Fransson
|
da9b615994
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-01-31 11:10:35 +01:00 |
Dennis Andersen
|
21cb7731b7
|
Merge with GL
|
2014-01-31 11:03:45 +01:00 |
lindaandersson
|
fa7f400c71
|
GL - test this robin
|
2014-01-31 10:58:03 +01:00 |
Dennis Andersen
|
c9c562fda6
|
GameServer - Added some functionality in windowshell
|
2014-01-31 10:50:38 +01:00 |
Pontus Fransson
|
e718048f7f
|
GL - Lan State
|
2014-01-31 10:49:52 +01:00 |
lindaandersson
|
4df6b849a6
|
GL - working with new models and server
|
2014-01-31 09:39:44 +01:00 |
Dennis Andersen
|
34b6b29fc4
|
GameLogic - Merged with GL
|
2014-01-31 09:24:16 +01:00 |
Erik Persson
|
31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
|
2014-01-31 09:17:54 +01:00 |
lindaandersson
|
a6ff6eba42
|
GL - merge with server
|
2014-01-31 09:14:55 +01:00 |
Erik Persson
|
c30db71e94
|
GL - more testing and changes to the level and using the physics API
|
2014-01-31 09:12:15 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |
Pontus Fransson
|
cec022b381
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 23:24:16 +01:00 |
Pontus Fransson
|
3c1eed0f3f
|
GL - Added LanMenuState
|
2014-01-30 23:23:37 +01:00 |
lindaandersson
|
bb8e92ec36
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 15:20:44 +01:00 |
lindaandersson
|
0aa39275e3
|
GL - only client with server update server. Update recieverfunction
|
2014-01-30 15:20:35 +01:00 |
Erik Persson
|
ae6a570a12
|
GL - trying to make walking nice
|
2014-01-30 15:12:53 +01:00 |
Sam Mario Svensson
|
4167b6a93b
|
GL- merge fix
|
2014-01-30 15:02:35 +01:00 |
lindaandersson
|
2bb2d0cd56
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 14:58:30 +01:00 |
lindaandersson
|
713dc269d1
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 14:18:00 +01:00 |
lindaandersson
|
05e24d0514
|
GL - uppdate server
|
2014-01-30 14:17:50 +01:00 |
Dennis Andersen
|
09f39ec26d
|
GameServer - Added acces directly to clients in network session
|
2014-01-30 14:15:25 +01:00 |
Sam Mario Svensson
|
261421af21
|
Merge remote-tracking branch 'origin/GameLogic-LevelFormat' into GameLogic
|
2014-01-30 13:44:18 +01:00 |
Sam Mario Svensson
|
c78bbba3eb
|
GL- Removed commentet unnecessary code
|
2014-01-30 13:33:59 +01:00 |
lindaandersson
|
2a69af5c9f
|
GL - merge
|
2014-01-30 12:01:48 +01:00 |
lindaandersson
|
1ccf98e3eb
|
GL - added loginstate
|
2014-01-30 11:58:44 +01:00 |
lindaandersson
|
d41ddca45d
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 11:13:42 +01:00 |
Erik Persson
|
323b7322fa
|
GL - testing
|
2014-01-30 11:11:45 +01:00 |
Dennis Andersen
|
05740665da
|
GameServer - Fixed a small error regarding not reaching some data
|
2014-01-30 11:11:04 +01:00 |
lindaandersson
|
a249e7ede9
|
GL - merge with new serverAPI
|
2014-01-30 10:57:44 +01:00 |
lindaandersson
|
09693c7f35
|
GL - merge
|
2014-01-30 09:40:58 +01:00 |
lindaandersson
|
7d9d8e4615
|
GL - added jump
|
2014-01-30 09:07:56 +01:00 |
Dennis Andersen
|
fa29cd7307
|
GameServer - Merged with GameLogic
|
2014-01-30 00:19:00 +01:00 |
lindaandersson
|
44ba45bcc2
|
GL - added setCollisionfunc to object
|
2014-01-29 16:01:56 +01:00 |
Dennis Andersen
|
1e89bb4e30
|
Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
|
2014-01-29 15:01:14 +01:00 |
lindaandersson
|
446bdd412b
|
GL - updated constructors to set before and after collision response functions
|
2014-01-29 14:33:21 +01:00 |
lindaandersson
|
16334ea2db
|
GL - collision working, going to merge with physics
|
2014-01-29 13:18:17 +01:00 |
Dennis Andersen
|
36f057d2cc
|
Broekn branch not broekn more
|
2014-01-29 10:18:01 +01:00 |
Sam Mario Svensson
|
f968adebeb
|
GL - LevelLoader = done and done
|
2014-01-28 16:15:10 +01:00 |
lindaandersson
|
3b552d5361
|
GL - change gamelogic to use the new physics
|
2014-01-28 15:44:32 +01:00 |
lindaandersson
|
a56fcbcb9b
|
GL - can send object position from level objects, gravity and frustrum problems.
|
2014-01-28 15:04:25 +01:00 |