Erik Persson
80204ecbe3
GL - Massdriver usage of applyeffect
2014-01-22 13:02:13 +01:00
Erik Persson
954de26b43
GL - mergeproblems
2014-01-21 16:11:02 +01:00
Erik Persson
0aae9de92b
blah
2014-01-21 16:10:07 +01:00
Erik Persson
ebaa668382
Major updates to Collision handling with the class CollitionManager. changes started on the massdriver
2014-01-21 16:09:39 +01:00
lindaandersson
561418c427
GL - gravity working
2014-01-21 14:28:27 +01:00
Dennis Andersen
f7f59e8ac8
GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
2014-01-21 09:52:48 +01:00
Dennis Andersen
386b27e2f7
GameLogic - Merge with sprint2.5
2014-01-20 16:17:01 +01:00
Dennis Andersen
1a3c63cda9
GameLogic - fixed some minor merging errors
2014-01-20 16:02:26 +01:00
Dennis Andersen
ab2a3a3892
GameLogic - fixed some minor merging errors
2014-01-20 16:01:54 +01:00
Dennis Andersen
6c3c234be1
GameLogic - pree-sprint merge
2014-01-20 15:47:52 +01:00
lindaandersson
a1128986d5
Merge with Gamle Logic
2014-01-20 11:59:43 +01:00
Erik Persson
ce4c57bab3
GL - player inherits dynamicobject instead of object
2014-01-20 08:40:41 +01:00
Erik Persson
eaf0ae1479
GL - can now compile
2014-01-17 08:52:34 +01:00
lindaandersson
7b2be02113
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2014-01-16 12:26:33 +01:00
lindaandersson
a168328a44
GL - movement with physics working!!
2014-01-16 12:26:14 +01:00
Erik Persson
d08e999f07
Create level and initiate it with a rigidbody etc
2014-01-16 12:08:24 +01:00
Erik Persson
225d8912da
GL - make rigidbody level
2014-01-16 11:40:29 +01:00
Erik Persson
0080a9f6f2
small name changes
2014-01-16 11:17:19 +01:00
Erik Persson
567fa229eb
small name changes
2014-01-16 11:07:45 +01:00
lindaandersson
0c8783ba84
GL - merge done
2014-01-15 12:02:52 +01:00
lindaandersson
8557559b9b
GL - going to merge
2014-01-15 11:57:36 +01:00
Dennis Andersen
5f00aa7af7
GL - Merge with origin/Gamelogic
2014-01-15 11:45:34 +01:00
Erik Persson
208482b0ce
GL merge error
2014-01-15 11:25:59 +01:00
Dennis Andersen
ceac5ce31d
Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
2014-01-15 11:03:25 +01:00
lindaandersson
9a32c44e49
GL - Merge branch 'GameLogic'
2014-01-15 08:19:35 +01:00
Dennis Andersen
54babfc7c7
Gameserver - Merged with Gamelogic
2014-01-14 10:38:35 +01:00
Erik Persson
4c1be4d807
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
...
Conflicts:
Code/Game/GameLogic/Game.cpp
2014-01-14 10:33:08 +01:00
Erik Persson
54240b217c
GameLogic - game interface updated(not finnished)
...
förlåt dennis
2014-01-14 10:28:12 +01:00
Dennis Andersen
97cba4248d
GameServer - Added more protocols. Divided the code in gamesession into several .cpp files
2014-01-14 09:25:22 +01:00
Dennis Andersen
eb9360377d
GameServer - Merged with other half of GameLogic
2014-01-13 12:50:27 +01:00
Dennis Andersen
ce89e6bc98
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
2014-01-13 12:44:33 +01:00
lindaandersson
792f78c34a
GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char*
2014-01-13 12:11:45 +01:00
Erik Persson
059b3dd5e4
GameLogic - Basic game interface made (functions not yet implemented)
2014-01-10 12:33:15 +01:00
Erik Persson
586031aa94
GameLogic - making sure GameLogic uses the new physics api
2014-01-10 10:08:42 +01:00
Erik Persson
52ba5602d5
GameLogic - player now using some of the new phys api
2014-01-09 13:06:18 +01:00
Erik Persson
48b9189a03
Revert "state"
...
This reverts commit 4a07586076
.
2014-01-09 12:51:17 +01:00
Erik Persson
4a07586076
state
2014-01-09 12:43:32 +01:00
Dennis Andersen
42de421904
Master - Modified igore
2014-01-08 13:07:55 +01:00
Dennis Andersen
ed202a15a2
Worked over the holidays
2014-01-07 10:26:09 +01:00
Dennis Andersen
0065779205
Added comments where the physic generated errors due to big patch
2013-12-21 17:37:30 +01:00
Dennis Andersen
be39365a27
Gamelogic - Merged with existing stuff
2013-12-20 09:47:24 +01:00
Dennis Andersen
15d6ac8cf9
GameLogic - Final sprint2 merge
2013-12-20 09:42:02 +01:00
Erik Persson
f4232ca0b4
gamplay code in gamesession
2013-12-20 08:59:59 +01:00
Dennis Andersen
694d5576d7
GameLogic - Pre-merge with physics
2013-12-19 15:35:49 +01:00
Linda Andersson
bb61b83392
GL - merge
2013-12-19 13:46:01 +01:00
Dennis Andersen
0570d76e24
Modified part of some player states
2013-12-19 12:41:37 +01:00
Dennis Andersen
934aa6e45a
Merge
2013-12-19 12:34:59 +01:00
Dennis Andersen
beb116e964
Fixed some threafing and stuff
2013-12-19 12:32:23 +01:00
Erik Persson
0ea08fbd54
gamesession testing
2013-12-19 10:21:03 +01:00
Dennis Andersen
92b3525587
GameLogic - Cleanup after erik ;)
2013-12-18 13:12:11 +01:00
Dennis Andersen
33d045de1a
GameLogic - Merge with Erik
2013-12-18 13:10:47 +01:00
Dennis Andersen
8721224d7c
GameLogic - Added alot of functionality to Game related parts
2013-12-18 13:07:10 +01:00
Erik Persson
f5490bf111
using a global id in object
2013-12-18 13:01:25 +01:00
Erik Persson
2daf93987a
team fix
2013-12-18 08:41:31 +01:00
Erik Persson
8173f3818d
gamelogic update and added some level design elements
...
teammanager, team,
2013-12-18 08:30:58 +01:00
dean11
f29f50f830
Merged with Gamelogic branch and fixed errors and added features
2013-12-14 22:04:42 +01:00
Erik Persson
f1f9f4d20a
added include string in level.h
2013-12-13 11:11:51 +01:00
Erik Persson
7817003db8
updated h.files
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description, started with level concept
2013-12-13 11:09:09 +01:00
Erik Persson
c63e9f1c08
Some comments on the massdriver and player
2013-12-12 12:21:19 +01:00
Erik Persson
8f36f64c4f
updated AttatchmentMassDriver and CollisionManager
...
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.
CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Erik Persson
c801ab829a
Merge remote-tracking branch 'origin/Physics' into GameLogic
...
Conflicts:
Bin/Content/Shaders/TextureDebug.cso
2013-12-12 10:10:52 +01:00
Erik Persson
2424b51c3e
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
...
Conflicts:
Bin/Content/Shaders/DebugVertex.cso
2013-12-12 09:39:27 +01:00
Erik Persson
e11d7d94f7
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
Linda Andersson
465ea1bd19
GL - soleved merge errors in project files
2013-12-10 11:50:35 +01:00
Erik Persson
4b9f2671bf
updated weapon
2013-12-10 11:17:25 +01:00
Erik Persson
97e0b1298a
added functionallity to player and weapon, started on the weapon design.
2013-12-10 09:57:05 +01:00
Linda Andersson
4134836405
GL - added client objects
...
- no memory leaks in client
2013-12-09 11:05:47 +01:00
Linda Andersson
5416df6d86
Merge remote-tracking branch 'origin/GameLogic' into GameLogic
2013-12-09 09:24:01 +01:00
Linda Andersson
38a1602d3f
GL - merge with graphics api. Lobby and game state.
2013-12-09 09:23:39 +01:00
Erik Persson
63addde51e
made "interfaces" of most classes
2013-12-05 11:50:39 +01:00
Linda Andersson
e658071643
GL- open a red window from lancher project
2013-12-04 11:32:43 +01:00
dean11
3d973c16a2
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-03 12:09:22 +01:00
dean11
a852e8eab4
Created the game modules
2013-12-03 12:07:37 +01:00