Commit Graph

1330 Commits

Author SHA1 Message Date
lindaandersson 3fe0221342 GameClient - fixed render RB 2014-02-19 13:41:05 +01:00
lanariel 90072484b8 Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics 2014-02-19 13:39:20 +01:00
lanariel 5cc858ba1b Normal normals 2014-02-19 13:38:36 +01:00
Dander7BD 220cf30abb Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:15:56 +01:00
Dander7BD 0f1d07cee0 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 13:15:29 +01:00
Dander7BD 8816efafc8 GameState pre-work for subStates 2014-02-19 13:15:19 +01:00
lindaandersson d6d45392d3 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:13:05 +01:00
dean11 8a3cd796ca GameServer - Pontus found idiot bug that dennis made 2014-02-19 12:46:05 +01:00
lindaandersson 14deeeebca Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 12:09:50 +01:00
lindaandersson 932ef429c2 GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client 2014-02-19 12:09:42 +01:00
Pontus Fransson f1cd73425c Removed old LevelLoader, it's now in a seperate project. 2014-02-19 11:38:36 +01:00
lindaandersson ad37095a80 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 11:31:14 +01:00
lindaandersson 77ad199cf6 GameClient - merged with all new things 2014-02-19 11:31:05 +01:00
Pontus Fransson 6c19c12682 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
	Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
	Code/Game/GameLogic/LevelLoader/LevelLoader.h
	Code/Game/GameLogic/LevelLoader/LevelParser.cpp
	Code/Game/GameLogic/LevelLoader/LevelParser.h
	Code/Game/GameLogic/LevelLoader/Loader.cpp
	Code/Game/GameLogic/LevelLoader/Loader.h
	Code/Game/GameLogic/LevelLoader/ObjectDefines.h
	Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
2014-02-19 11:25:33 +01:00
Pontus Fransson 58117ad425 asd 2014-02-19 11:22:14 +01:00
lindaandersson ed355d58b6 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 11:19:48 +01:00
lindaandersson 3bc916cfb2 GameClient - merge 2014-02-19 11:10:28 +01:00
dean11 65163447bb GameServer - Merged with Physics 2014-02-19 11:09:37 +01:00
dean11 0a664bd0dd GameServer - Added dynamic player alias and model names 2014-02-19 11:02:44 +01:00
Pontus Fransson 7f8c10292e Moved LevelLoader to a seperate lib project. 2014-02-19 11:00:16 +01:00
lindaandersson 6ef0a7caa6 Added lights to client 2014-02-19 10:59:23 +01:00
Dander7BD ed6825a408 Merge remote-tracking branch 'origin/Physics' into GameClient 2014-02-19 10:57:18 +01:00
Robin Engman fa95e6b821 Linda fixing some lvl loading stuff 2014-02-19 10:55:59 +01:00
dean11 aa19904fa0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-19 10:48:04 +01:00
dean11 61350572c7 GameLogic - Merge with origin gamelogic 2014-02-19 10:47:14 +01:00
dean11 0e23bcfc82 GameLogic - Modified some names and cleand up some junk 2014-02-19 10:36:45 +01:00
Erik Persson c2ef8350cf GL - players created with unique ids 2014-02-19 10:15:52 +01:00
dean11 efe29b7a18 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-19 09:43:08 +01:00
Pontus Fransson 6e80c1c603 LevelLoader - Added an if check to se if it found the map file. 2014-02-19 09:39:19 +01:00
Pontus Fransson ca2695293f Added reconnect (not tested). Added check for level parser not finding file. 2014-02-19 09:25:40 +01:00
Robin Engman 2fac21584f Merge with GameServer 2014-02-19 09:00:00 +01:00
Dennis Andersen 7af1c18dcf GameServer - Some minor features to Standalone server 2014-02-19 02:10:13 +01:00
Dennis Andersen af15157283 GameLogic - Added default path to level data 2014-02-19 00:20:01 +01:00
Dennis Andersen 53c0c74c7c GameLogic - Merged with GameServer and fixed some merge errors 2014-02-18 21:50:51 +01:00
Dennis Andersen 8a0dbe969c GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings 2014-02-18 21:24:21 +01:00
Dander7BD 00fe2e6aa7 Camera swap
Trying the quaternion based one instead
2014-02-18 17:42:00 +01:00
Dander7BD a85b803e5c GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );

changed to

virtual const NetEvent & DataRecieved( const NetEvent &message );

/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
2014-02-18 17:28:24 +01:00
Dander7BD f2cbbfcf69 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-18 17:04:58 +01:00
Dander7BD 02b467be18 const related edits in CustomNetProtocol
Should be none impact besides positive ones
2014-02-18 17:04:27 +01:00
Dander7BD a6f740e1f8 bunch of stuff 2014-02-18 16:44:38 +01:00
dean11 22f9daf0d8 Connection between server and client is stable 2014-02-18 16:38:08 +01:00
lindaandersson 95c70fe0b2 Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics 2014-02-18 15:54:17 +01:00
lindaandersson 611e75b505 Toggle wireframe with "T" 2014-02-18 15:54:09 +01:00
lanariel 02312c53a4 changed debug models and tinted pink spheres 2014-02-18 15:41:59 +01:00
lanariel a068ce7ddb Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics 2014-02-18 15:21:01 +01:00
lanariel 60d44d76d8 using new models 2014-02-18 15:20:53 +01:00
Dander7BD e37dd606ba Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
	Code/Game/GameClient/GameClientState/NetLoadState.cpp
2014-02-18 15:11:03 +01:00
Dander7BD 996f660990 Fixes and bugtraps 2014-02-18 15:09:01 +01:00
Dander7BD 3218e7b847 Connect to Dennis 2014-02-18 15:08:47 +01:00
lindaandersson e8b0e75ed7 Render rigid body from lvl format 2014-02-18 15:07:40 +01:00
lanariel 0971bc407e Small fix 2014-02-18 14:23:38 +01:00
Pontus Fransson 86ef521abd LevelLoader - Added new CollisionGeometry_TriangleMesh. 2014-02-18 14:10:22 +01:00
Pontus Fransson e72f2224be Removed Misc\Misc from additionalDependencies. 2014-02-18 14:10:22 +01:00
Erik Persson be8b7537b5 GL - merging 2014-02-18 13:47:40 +01:00
lanariel ded860c98b Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-18 13:43:41 +01:00
lanariel 3f4038a12d Backface change and enable render wireframe 2014-02-18 13:43:32 +01:00
lindaandersson c583543d36 Merge commit '0a70839211c9b1d87f2313817cb5a1000fe34ef0' into GameClient 2014-02-18 13:32:32 +01:00
lindaandersson bfa748047f GL - added RigidBody data on client for debuging output 2014-02-18 13:31:36 +01:00
dean11 c89ec7bbcd Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-18 13:12:33 +01:00
dean11 e00ddb30c9 Fixed server-client communication 2014-02-18 13:12:08 +01:00
dean11 a79bcbe8d3 GameServer - Merged with GameClient 2014-02-18 13:11:45 +01:00
Dander7BD b78625c230 Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
	Code/Game/GameClient/GameClientState/NetLoadState.cpp
2014-02-18 13:10:17 +01:00
Dander7BD 500ac117a7 removed debug lines 2014-02-18 12:59:51 +01:00
Dander7BD 2e75d168a1 New Cameras
V2 is quaternion based
2014-02-18 12:04:22 +01:00
lanariel 0a70839211 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-18 12:02:58 +01:00
lanariel f9f4d55123 Graphics fix 2014-02-18 12:02:48 +01:00
dean11 cec2740896 GameServer - Fixed minor miss with inheritance 2014-02-18 11:56:36 +01:00
dean11 222c203b69 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:44:23 +01:00
dean11 484b055338 GL - Call by reference instead 2014-02-18 11:44:02 +01:00
dean11 562f444193 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:34:46 +01:00
dean11 f6f183d6e7 GameServer - Added inititiate protocols 2014-02-18 11:34:24 +01:00
Erik Persson 06ddb86b17 GL - GetAllDynamicObjects , dennis order 2014-02-18 11:33:36 +01:00
Dander7BD 0bd5d68da4 Removed some debug lines 2014-02-18 11:12:47 +01:00
Dander7BD c8c0bb9bc4 Clamp fixed 2014-02-18 11:06:11 +01:00
Dander7BD fc19938f1b Pär's fix i RenderScene 2014-02-18 10:40:27 +01:00
Robin Engman ef32e2f5ac Added new lib files for bullet 2014-02-18 10:39:46 +01:00
Dander7BD b2e98f1207 Debug hack + actual fixings 2014-02-18 10:32:09 +01:00
lanariel 55e3aaaabc Fixed proper start and some more option modifications 2014-02-18 10:19:59 +01:00
Robin Engman a36a26721d Added pre support for loading mesh shapes
Will be used for triangle collision
2014-02-18 10:12:21 +01:00
lanariel 80b203737a Debug WireFrame to verify 2014-02-18 09:56:28 +01:00
lanariel 0f492e7bc6 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-18 09:33:44 +01:00
lanariel 197067687e Added Gui Transparancy,
Get Options provides Resolution.xy
2014-02-18 09:32:10 +01:00
Dennis Andersen 5b4758d2ae Broekn 2014-02-18 08:55:38 +01:00
Dander7BD 6f368b4565 compilation error dealt with 2014-02-18 08:53:52 +01:00
Dander7BD 930a6ee279 Oops .. Forgot to save this one for the previous commit 2014-02-18 08:31:29 +01:00
dean11 5137404bb6 Temp 2014-02-18 08:31:28 +01:00
Dander7BD b4b5998a64 Bunch of implementations 2014-02-18 08:31:28 +01:00
dean11 43650befd6 GameServer - added more features to object protocols 2014-02-18 08:31:28 +01:00
Dander7BD b0aea19b8a Bunch of implementations 2014-02-18 08:31:27 +01:00
lanariel 0cb569fdb7 Color is now Float4 with RGBA 2014-02-18 08:31:27 +01:00
Dander7BD e815f57238 minor edit 2014-02-18 08:31:26 +01:00
Dander7BD 752cb163ca Fixed build errors in GameClient 2014-02-18 08:31:26 +01:00
Dander7BD 0a6cb9a43c Patch 2014-02-18 08:31:26 +01:00
Dander7BD a2317b2e30 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-17 16:18:52 +01:00
Dander7BD 112f45463a Oops .. Forgot to save this one for the previous commit 2014-02-17 16:18:21 +01:00
dean11 830b448690 Temp 2014-02-17 16:17:07 +01:00
Dander7BD 12623d1b16 Bunch of implementations 2014-02-17 16:16:39 +01:00
dean11 a0c9677123 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-17 15:12:29 +01:00
dean11 2bc7c9f65f GameServer - added more features to object protocols 2014-02-17 15:11:12 +01:00
Dander7BD b93e20e942 Bunch of implementations 2014-02-17 14:33:23 +01:00
lanariel 52301021f6 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-17 13:06:54 +01:00
lanariel 51a8569585 Color is now Float4 with RGBA 2014-02-17 13:05:35 +01:00
Dander7BD 013546f076 minor edit 2014-02-17 12:02:18 +01:00
Dander7BD 29f66d2874 Fixed build errors in GameClient 2014-02-17 11:50:51 +01:00
Dander7BD aa2518a4f6 Patch 2014-02-17 11:27:43 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
dean11 bb204a80f7 Merged with all modules 2014-02-17 09:17:28 +01:00
dean11 222a3b0bec Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:14:29 +01:00
dean11 fb48b0b34c Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:11:08 +01:00
Dander7BD 509fdb5572 Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-17 09:07:27 +01:00
lanariel 846836cc59 Glow update 2014-02-17 09:03:53 +01:00
dean11 d96825816d Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:01:41 +01:00
dean11 bb8d3549dc Cleanup 2014-02-17 09:01:01 +01:00
Dennis Andersen 5119af8127 Gameserver - Added more features to standalone srver 2014-02-17 08:53:15 +01:00
Robin Engman a90f33d20e Jumpy jump 2014-02-17 06:44:29 +01:00
Dennis Andersen 85ebe3a7ca GameServer - Merged with Input, Added some athur info in headers 2014-02-16 01:38:03 +01:00
Dennis Andersen cce037783d Merge branch 'Input' of https://github.com/dean11/Danbias into GameServer 2014-02-16 01:28:50 +01:00
Dennis Andersen 97f9bfcb96 GameServer - merged with Camera 2014-02-16 01:28:34 +01:00
Dennis Andersen 9d0148c5c2 GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
Dennis Andersen 21c640c6e1 GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:03 +01:00
Dennis Andersen deb173bc46 GameServer - Merged with gamephysics 2014-02-15 22:49:13 +01:00
Dennis Andersen b834f1fb9b GameServer - Merged with GameServer 2014-02-15 22:33:40 +01:00
Dennis Andersen 359c208f57 GameServer - Some minor changes 2014-02-15 09:29:54 +01:00
Dander7BD 2dde8547b7 Server poking 2014-02-14 17:12:38 +01:00
lindaandersson d32e614b00 GL - Hax to get the world model initiated. reading spawnpoints 2014-02-14 16:03:46 +01:00
dean11 92d8b7edda Input - Input system created 2014-02-14 15:50:00 +01:00
Dander7BD 2de045524a Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer 2014-02-14 15:42:46 +01:00
Dander7BD 8bf13dab39 Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
	Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
2014-02-14 15:39:01 +01:00
Dander7BD ba7f9aaa38 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/C_Object.h
	Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
	Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-14 15:38:01 +01:00
Sam Mario Svensson 26fb7a5664 GL- Compile fel med spawnpoint fixat 2014-02-14 15:36:19 +01:00
Dander7BD 73e9629832 Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
2014-02-14 15:33:17 +01:00
lanariel 9096e548a1 Text Culling Fix 2014-02-14 15:31:38 +01:00
Dander7BD 911700676c human error fix 2014-02-14 15:24:19 +01:00
Dander7BD c85cecd05a som more stuff
created another version of Quaternion to Angular Axis conversion.
2014-02-14 15:19:10 +01:00
Sam Mario Svensson 3051621f30 GL- levelLoader can now load a correct spawnpoint 2014-02-14 15:19:07 +01:00
lanariel 655f48017c Anim Fix 2014-02-14 15:11:12 +01:00
lindaandersson bfb9864be9 GL - handle if the model dose not exist 2014-02-14 15:07:55 +01:00
Dander7BD c1d63a1477 new state: NetLoadState 2014-02-14 14:32:17 +01:00
Dander7BD fe6742f9e2 Tweaks and a new state: NetLoadState 2014-02-14 14:31:01 +01:00
lanariel adcac0ec12 Random Updates 2014-02-14 14:27:38 +01:00
Pontus Fransson 1dd36eaace Changed from ref to value struct. Forgot a System::. 2014-02-14 14:18:16 +01:00
lindaandersson 68dfd2e324 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 13:55:03 +01:00
lindaandersson 25b0162b59 GL - explosive crate testing 2014-02-14 13:54:50 +01:00
lindaandersson bab3af787c GL - merge with new physics movement 2014-02-14 13:54:28 +01:00
Pontus Fransson 75201d4c6d Removed some using namespaces from .h to .cpp. 2014-02-14 13:52:44 +01:00
lindaandersson 8110b677ff GL - added spawnpoint array 2014-02-14 13:09:55 +01:00
Erik Persson 8b92c015ea Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
	Code/Game/GameLogic/Player.cpp
2014-02-14 12:46:27 +01:00
Dander7BD c5c0047b5c some minor temporary button edits 2014-02-14 12:20:58 +01:00
Dander7BD e6c5f1f6e5 Merge errors dealt with 2014-02-14 12:09:59 +01:00
Pontus Fransson 4c4693e890 Lagt till alla funktion, inte en aning om det fungerar. 2014-02-14 12:09:30 +01:00