Robin Engman
|
fa95e6b821
|
Linda fixing some lvl loading stuff
|
2014-02-19 10:55:59 +01:00 |
dean11
|
aa19904fa0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 10:48:04 +01:00 |
dean11
|
61350572c7
|
GameLogic - Merge with origin gamelogic
|
2014-02-19 10:47:14 +01:00 |
dean11
|
0e23bcfc82
|
GameLogic - Modified some names and cleand up some junk
|
2014-02-19 10:36:45 +01:00 |
Erik Persson
|
c2ef8350cf
|
GL - players created with unique ids
|
2014-02-19 10:15:52 +01:00 |
dean11
|
efe29b7a18
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 09:43:08 +01:00 |
Pontus Fransson
|
6e80c1c603
|
LevelLoader - Added an if check to se if it found the map file.
|
2014-02-19 09:39:19 +01:00 |
Pontus Fransson
|
ca2695293f
|
Added reconnect (not tested). Added check for level parser not finding file.
|
2014-02-19 09:25:40 +01:00 |
Robin Engman
|
2fac21584f
|
Merge with GameServer
|
2014-02-19 09:00:00 +01:00 |
Dennis Andersen
|
7af1c18dcf
|
GameServer - Some minor features to Standalone server
|
2014-02-19 02:10:13 +01:00 |
Dennis Andersen
|
af15157283
|
GameLogic - Added default path to level data
|
2014-02-19 00:20:01 +01:00 |
Dennis Andersen
|
53c0c74c7c
|
GameLogic - Merged with GameServer and fixed some merge errors
|
2014-02-18 21:50:51 +01:00 |
Dennis Andersen
|
8a0dbe969c
|
GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings
|
2014-02-18 21:24:21 +01:00 |
Dander7BD
|
00fe2e6aa7
|
Camera swap
Trying the quaternion based one instead
|
2014-02-18 17:42:00 +01:00 |
Dander7BD
|
a85b803e5c
|
GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );
changed to
virtual const NetEvent & DataRecieved( const NetEvent &message );
/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
|
2014-02-18 17:28:24 +01:00 |
Dander7BD
|
f2cbbfcf69
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-18 17:04:58 +01:00 |
Dander7BD
|
02b467be18
|
const related edits in CustomNetProtocol
Should be none impact besides positive ones
|
2014-02-18 17:04:27 +01:00 |
Dander7BD
|
a6f740e1f8
|
bunch of stuff
|
2014-02-18 16:44:38 +01:00 |
dean11
|
22f9daf0d8
|
Connection between server and client is stable
|
2014-02-18 16:38:08 +01:00 |
lindaandersson
|
95c70fe0b2
|
Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-18 15:54:17 +01:00 |
lindaandersson
|
611e75b505
|
Toggle wireframe with "T"
|
2014-02-18 15:54:09 +01:00 |
lanariel
|
02312c53a4
|
changed debug models and tinted pink spheres
|
2014-02-18 15:41:59 +01:00 |
lanariel
|
a068ce7ddb
|
Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-18 15:21:01 +01:00 |
lanariel
|
60d44d76d8
|
using new models
|
2014-02-18 15:20:53 +01:00 |
Dander7BD
|
e37dd606ba
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
Code/Game/GameClient/GameClientState/NetLoadState.cpp
|
2014-02-18 15:11:03 +01:00 |
Dander7BD
|
996f660990
|
Fixes and bugtraps
|
2014-02-18 15:09:01 +01:00 |
Dander7BD
|
3218e7b847
|
Connect to Dennis
|
2014-02-18 15:08:47 +01:00 |
lindaandersson
|
e8b0e75ed7
|
Render rigid body from lvl format
|
2014-02-18 15:07:40 +01:00 |
lanariel
|
0971bc407e
|
Small fix
|
2014-02-18 14:23:38 +01:00 |
Pontus Fransson
|
86ef521abd
|
LevelLoader - Added new CollisionGeometry_TriangleMesh.
|
2014-02-18 14:10:22 +01:00 |
Pontus Fransson
|
e72f2224be
|
Removed Misc\Misc from additionalDependencies.
|
2014-02-18 14:10:22 +01:00 |
Erik Persson
|
be8b7537b5
|
GL - merging
|
2014-02-18 13:47:40 +01:00 |
lanariel
|
ded860c98b
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 13:43:41 +01:00 |
lanariel
|
3f4038a12d
|
Backface change and enable render wireframe
|
2014-02-18 13:43:32 +01:00 |
lindaandersson
|
c583543d36
|
Merge commit '0a70839211c9b1d87f2313817cb5a1000fe34ef0' into GameClient
|
2014-02-18 13:32:32 +01:00 |
lindaandersson
|
bfa748047f
|
GL - added RigidBody data on client for debuging output
|
2014-02-18 13:31:36 +01:00 |
dean11
|
c89ec7bbcd
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 13:12:33 +01:00 |
dean11
|
e00ddb30c9
|
Fixed server-client communication
|
2014-02-18 13:12:08 +01:00 |
dean11
|
a79bcbe8d3
|
GameServer - Merged with GameClient
|
2014-02-18 13:11:45 +01:00 |
Dander7BD
|
b78625c230
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
Code/Game/GameClient/GameClientState/NetLoadState.cpp
|
2014-02-18 13:10:17 +01:00 |
Dander7BD
|
500ac117a7
|
removed debug lines
|
2014-02-18 12:59:51 +01:00 |
Dander7BD
|
2e75d168a1
|
New Cameras
V2 is quaternion based
|
2014-02-18 12:04:22 +01:00 |
lanariel
|
0a70839211
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 12:02:58 +01:00 |
lanariel
|
f9f4d55123
|
Graphics fix
|
2014-02-18 12:02:48 +01:00 |
dean11
|
cec2740896
|
GameServer - Fixed minor miss with inheritance
|
2014-02-18 11:56:36 +01:00 |
dean11
|
222c203b69
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:44:23 +01:00 |
dean11
|
484b055338
|
GL - Call by reference instead
|
2014-02-18 11:44:02 +01:00 |
dean11
|
562f444193
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:34:46 +01:00 |
dean11
|
f6f183d6e7
|
GameServer - Added inititiate protocols
|
2014-02-18 11:34:24 +01:00 |
Erik Persson
|
06ddb86b17
|
GL - GetAllDynamicObjects , dennis order
|
2014-02-18 11:33:36 +01:00 |
Dander7BD
|
0bd5d68da4
|
Removed some debug lines
|
2014-02-18 11:12:47 +01:00 |
Dander7BD
|
c8c0bb9bc4
|
Clamp fixed
|
2014-02-18 11:06:11 +01:00 |
Dander7BD
|
fc19938f1b
|
Pär's fix i RenderScene
|
2014-02-18 10:40:27 +01:00 |
Robin Engman
|
ef32e2f5ac
|
Added new lib files for bullet
|
2014-02-18 10:39:46 +01:00 |
Dander7BD
|
b2e98f1207
|
Debug hack + actual fixings
|
2014-02-18 10:32:09 +01:00 |
lanariel
|
55e3aaaabc
|
Fixed proper start and some more option modifications
|
2014-02-18 10:19:59 +01:00 |
Robin Engman
|
a36a26721d
|
Added pre support for loading mesh shapes
Will be used for triangle collision
|
2014-02-18 10:12:21 +01:00 |
lanariel
|
80b203737a
|
Debug WireFrame to verify
|
2014-02-18 09:56:28 +01:00 |
lanariel
|
0f492e7bc6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 09:33:44 +01:00 |
lanariel
|
197067687e
|
Added Gui Transparancy,
Get Options provides Resolution.xy
|
2014-02-18 09:32:10 +01:00 |
Dennis Andersen
|
5b4758d2ae
|
Broekn
|
2014-02-18 08:55:38 +01:00 |
Dander7BD
|
6f368b4565
|
compilation error dealt with
|
2014-02-18 08:53:52 +01:00 |
Dander7BD
|
930a6ee279
|
Oops .. Forgot to save this one for the previous commit
|
2014-02-18 08:31:29 +01:00 |
dean11
|
5137404bb6
|
Temp
|
2014-02-18 08:31:28 +01:00 |
Dander7BD
|
b4b5998a64
|
Bunch of implementations
|
2014-02-18 08:31:28 +01:00 |
dean11
|
43650befd6
|
GameServer - added more features to object protocols
|
2014-02-18 08:31:28 +01:00 |
Dander7BD
|
b0aea19b8a
|
Bunch of implementations
|
2014-02-18 08:31:27 +01:00 |
lanariel
|
0cb569fdb7
|
Color is now Float4 with RGBA
|
2014-02-18 08:31:27 +01:00 |
Dander7BD
|
e815f57238
|
minor edit
|
2014-02-18 08:31:26 +01:00 |
Dander7BD
|
752cb163ca
|
Fixed build errors in GameClient
|
2014-02-18 08:31:26 +01:00 |
Dander7BD
|
0a6cb9a43c
|
Patch
|
2014-02-18 08:31:26 +01:00 |
Dander7BD
|
a2317b2e30
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-17 16:18:52 +01:00 |
Dander7BD
|
112f45463a
|
Oops .. Forgot to save this one for the previous commit
|
2014-02-17 16:18:21 +01:00 |
dean11
|
830b448690
|
Temp
|
2014-02-17 16:17:07 +01:00 |
Dander7BD
|
12623d1b16
|
Bunch of implementations
|
2014-02-17 16:16:39 +01:00 |
dean11
|
a0c9677123
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-17 15:12:29 +01:00 |
dean11
|
2bc7c9f65f
|
GameServer - added more features to object protocols
|
2014-02-17 15:11:12 +01:00 |
Dander7BD
|
b93e20e942
|
Bunch of implementations
|
2014-02-17 14:33:23 +01:00 |
lanariel
|
52301021f6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-17 13:06:54 +01:00 |
lanariel
|
51a8569585
|
Color is now Float4 with RGBA
|
2014-02-17 13:05:35 +01:00 |
Dander7BD
|
013546f076
|
minor edit
|
2014-02-17 12:02:18 +01:00 |
Dander7BD
|
29f66d2874
|
Fixed build errors in GameClient
|
2014-02-17 11:50:51 +01:00 |
Dander7BD
|
aa2518a4f6
|
Patch
|
2014-02-17 11:27:43 +01:00 |
dean11
|
7395a0a495
|
Major cleanup
|
2014-02-17 10:38:11 +01:00 |
dean11
|
bb204a80f7
|
Merged with all modules
|
2014-02-17 09:17:28 +01:00 |
dean11
|
222a3b0bec
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:14:29 +01:00 |
dean11
|
fb48b0b34c
|
Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:11:08 +01:00 |
Dander7BD
|
509fdb5572
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-17 09:07:27 +01:00 |
lanariel
|
846836cc59
|
Glow update
|
2014-02-17 09:03:53 +01:00 |
dean11
|
d96825816d
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:01:41 +01:00 |
dean11
|
bb8d3549dc
|
Cleanup
|
2014-02-17 09:01:01 +01:00 |
Dennis Andersen
|
5119af8127
|
Gameserver - Added more features to standalone srver
|
2014-02-17 08:53:15 +01:00 |
Robin Engman
|
a90f33d20e
|
Jumpy jump
|
2014-02-17 06:44:29 +01:00 |
Dennis Andersen
|
85ebe3a7ca
|
GameServer - Merged with Input, Added some athur info in headers
|
2014-02-16 01:38:03 +01:00 |
Dennis Andersen
|
cce037783d
|
Merge branch 'Input' of https://github.com/dean11/Danbias into GameServer
|
2014-02-16 01:28:50 +01:00 |
Dennis Andersen
|
97f9bfcb96
|
GameServer - merged with Camera
|
2014-02-16 01:28:34 +01:00 |
Dennis Andersen
|
9d0148c5c2
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:27 +01:00 |
Dennis Andersen
|
21c640c6e1
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:03 +01:00 |
Dennis Andersen
|
deb173bc46
|
GameServer - Merged with gamephysics
|
2014-02-15 22:49:13 +01:00 |
Dennis Andersen
|
b834f1fb9b
|
GameServer - Merged with GameServer
|
2014-02-15 22:33:40 +01:00 |
Dennis Andersen
|
359c208f57
|
GameServer - Some minor changes
|
2014-02-15 09:29:54 +01:00 |
Dander7BD
|
2dde8547b7
|
Server poking
|
2014-02-14 17:12:38 +01:00 |
lindaandersson
|
d32e614b00
|
GL - Hax to get the world model initiated. reading spawnpoints
|
2014-02-14 16:03:46 +01:00 |
dean11
|
92d8b7edda
|
Input - Input system created
|
2014-02-14 15:50:00 +01:00 |
Dander7BD
|
2de045524a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
|
2014-02-14 15:42:46 +01:00 |
Dander7BD
|
8bf13dab39
|
Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
|
2014-02-14 15:39:01 +01:00 |
Dander7BD
|
ba7f9aaa38
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 15:38:01 +01:00 |
Sam Mario Svensson
|
26fb7a5664
|
GL- Compile fel med spawnpoint fixat
|
2014-02-14 15:36:19 +01:00 |
Dander7BD
|
73e9629832
|
Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
|
2014-02-14 15:33:17 +01:00 |
lanariel
|
9096e548a1
|
Text Culling Fix
|
2014-02-14 15:31:38 +01:00 |
Dander7BD
|
911700676c
|
human error fix
|
2014-02-14 15:24:19 +01:00 |
Dander7BD
|
c85cecd05a
|
som more stuff
created another version of Quaternion to Angular Axis conversion.
|
2014-02-14 15:19:10 +01:00 |
Sam Mario Svensson
|
3051621f30
|
GL- levelLoader can now load a correct spawnpoint
|
2014-02-14 15:19:07 +01:00 |
lanariel
|
655f48017c
|
Anim Fix
|
2014-02-14 15:11:12 +01:00 |
lindaandersson
|
bfb9864be9
|
GL - handle if the model dose not exist
|
2014-02-14 15:07:55 +01:00 |
Dander7BD
|
c1d63a1477
|
new state: NetLoadState
|
2014-02-14 14:32:17 +01:00 |
Dander7BD
|
fe6742f9e2
|
Tweaks and a new state: NetLoadState
|
2014-02-14 14:31:01 +01:00 |
lanariel
|
adcac0ec12
|
Random Updates
|
2014-02-14 14:27:38 +01:00 |
Pontus Fransson
|
1dd36eaace
|
Changed from ref to value struct. Forgot a System::.
|
2014-02-14 14:18:16 +01:00 |
lindaandersson
|
68dfd2e324
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 13:55:03 +01:00 |
lindaandersson
|
25b0162b59
|
GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
Pontus Fransson
|
75201d4c6d
|
Removed some using namespaces from .h to .cpp.
|
2014-02-14 13:52:44 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
|
2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Dander7BD
|
c5c0047b5c
|
some minor temporary button edits
|
2014-02-14 12:20:58 +01:00 |
Dander7BD
|
e6c5f1f6e5
|
Merge errors dealt with
|
2014-02-14 12:09:59 +01:00 |
Pontus Fransson
|
4c4693e890
|
Lagt till alla funktion, inte en aning om det fungerar.
|
2014-02-14 12:09:30 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |
Erik Persson
|
9fc8a8840f
|
GL - fixed movement(pretty unstable but its working)
|
2014-02-14 12:03:29 +01:00 |
Robin Engman
|
61c49cf352
|
Merge with game logic
|
2014-02-14 11:54:28 +01:00 |
Robin Engman
|
a42dfe96f1
|
Jump implemented
|
2014-02-14 11:52:44 +01:00 |
Dander7BD
|
66d4fcef3a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/LoginState.cpp
|
2014-02-14 11:44:49 +01:00 |
lanariel
|
ff6a4a0d47
|
Build Launcher
|
2014-02-14 11:38:43 +01:00 |
Dander7BD
|
36c6689c7a
|
bug fixes
|
2014-02-14 11:37:20 +01:00 |
Erik Persson
|
3c928f497f
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:34:59 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-14 11:34:47 +01:00 |
Dander7BD
|
2bfcda3b50
|
MousePos available in all relevant states
|
2014-02-14 11:32:16 +01:00 |
lindaandersson
|
9dd7aa2b5d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:28:02 +01:00 |
lindaandersson
|
53f4848ea1
|
GL - merge with graphics. no SSAO. no TextRendering
|
2014-02-14 11:27:52 +01:00 |
Dander7BD
|
22f8a6c9ea
|
Revert "Revert this"
This reverts commit 76f0b712b1 .
|
2014-02-14 11:27:23 +01:00 |
Dander7BD
|
6f9483041b
|
Temporary mouse pos add + other stuff
|
2014-02-14 11:26:50 +01:00 |
lanariel
|
431faff684
|
Merge Conficts btween projects
|
2014-02-14 11:17:30 +01:00 |
Erik Persson
|
7791dc076e
|
GL - static and dynamic objects can now set extraDamageOnCollision in constructor
|
2014-02-14 11:16:15 +01:00 |
lindaandersson
|
975894b037
|
GL - init objects
|
2014-02-14 11:11:49 +01:00 |
lindaandersson
|
9038277a2c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:07:11 +01:00 |
lindaandersson
|
1a01dbd760
|
GL - initiating objects
|
2014-02-14 11:07:03 +01:00 |
Erik Persson
|
8d8fa78da0
|
GL - fixed portal constructor
|
2014-02-14 11:04:01 +01:00 |
Erik Persson
|
c5e4580ada
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GL - include error fixed
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2014-02-14 10:59:33 +01:00 |
Pontus Fransson
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30317ec365
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Moved project to Stand alone server folder.
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2014-02-14 10:59:01 +01:00 |