Commit Graph

57 Commits

Author SHA1 Message Date
lindaandersson 22f52150d5 Sending dmg, respawn and dead from player to client 2014-02-21 15:42:09 +01:00
dean11 f84c996a52 GameLogic - Added disconnect messages and reuse of players 2014-02-20 16:52:36 +01:00
dean11 d6dfd7a115 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-20 08:40:36 +01:00
Dennis Andersen 4ac5cdd147 GameServer - Painly merge with GameLogic 2014-02-19 22:44:31 +01:00
Dennis Andersen b5639bec90 GameServer - Some white spaces etc.. 2014-02-19 22:07:53 +01:00
Dander7BD 3b70e0baec Merge remote-tracking branch 'origin/GameClientGraphics' into GameClient 2014-02-19 16:09:07 +01:00
lanariel 4697b85e3b Small fixes 2014-02-19 15:57:52 +01:00
dean11 6409b051b4 GameServer - Added more feature to standalone server 2014-02-19 14:53:59 +01:00
dean11 8a3cd796ca GameServer - Pontus found idiot bug that dennis made 2014-02-19 12:46:05 +01:00
Erik Persson c2ef8350cf GL - players created with unique ids 2014-02-19 10:15:52 +01:00
Dennis Andersen 8a0dbe969c GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings 2014-02-18 21:24:21 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
lindaandersson 2dee9dd084 GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content. 2014-02-13 16:33:26 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
lindaandersson b731c206f4 GL - physics merge 2 2014-02-10 15:54:38 +01:00
lindaandersson 49d29d87a5 GL - merge with bullet physics and updated server 2014-02-10 14:41:43 +01:00
lindaandersson c87bab8808 GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
Robin Engman 05aa3cc9e9 Added on move functionality 2014-02-10 13:55:01 +01:00
Robin Engman e5e99924d9 Updates for objects 2014-02-10 13:25:28 +01:00
Robin Engman ba0d6ca73a Amazing merge with server 2014-02-10 12:42:31 +01:00
Robin Engman 99146430a4 Major overhaul 2014-02-09 21:24:09 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
Dennis Andersen b7f550859d GameServer - Merge with GameLogic 2014-02-04 22:13:07 +01:00
Erik Persson 4ad86ae83b GL - Added jumppad(implemented but not tested) 2014-02-04 16:24:48 +01:00
Dennis Andersen de8c76f051 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
Dennis Andersen a673e64694 GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
lindaandersson 4df6b849a6 GL - working with new models and server 2014-01-31 09:39:44 +01:00
Erik Persson 31feccf284 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/GameLogic/Game.cpp
2014-01-31 09:17:54 +01:00
Erik Persson c30db71e94 GL - more testing and changes to the level and using the physics API 2014-01-31 09:12:15 +01:00
Dennis Andersen 40f0fe61f0 GameServer - Fixed Protocols not recieveing properly and fixed the resource loader. 2014-01-31 08:41:08 +01:00
lindaandersson a249e7ede9 GL - merge with new serverAPI 2014-01-30 10:57:44 +01:00
lindaandersson 44ba45bcc2 GL - added setCollisionfunc to object 2014-01-29 16:01:56 +01:00
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
lindaandersson a56fcbcb9b GL - can send object position from level objects, gravity and frustrum problems. 2014-01-28 15:04:25 +01:00
lindaandersson 561418c427 GL - gravity working 2014-01-21 14:28:27 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
Dennis Andersen ab2a3a3892 GameLogic - fixed some minor merging errors 2014-01-20 16:01:54 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Erik Persson eaf0ae1479 GL - can now compile 2014-01-17 08:52:34 +01:00
Erik Persson d08e999f07 Create level and initiate it with a rigidbody etc 2014-01-16 12:08:24 +01:00
Erik Persson 567fa229eb small name changes 2014-01-16 11:07:45 +01:00
lindaandersson 0c8783ba84 GL - merge done 2014-01-15 12:02:52 +01:00
lindaandersson 8557559b9b GL - going to merge 2014-01-15 11:57:36 +01:00
Dennis Andersen 5f00aa7af7 GL - Merge with origin/Gamelogic 2014-01-15 11:45:34 +01:00
Erik Persson 208482b0ce GL merge error 2014-01-15 11:25:59 +01:00
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
Dennis Andersen 54babfc7c7 Gameserver - Merged with Gamelogic 2014-01-14 10:38:35 +01:00
Erik Persson 4c1be4d807 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/Game.cpp
2014-01-14 10:33:08 +01:00
Erik Persson 54240b217c GameLogic - game interface updated(not finnished)
förlåt dennis
2014-01-14 10:28:12 +01:00
Dennis Andersen eb9360377d GameServer - Merged with other half of GameLogic 2014-01-13 12:50:27 +01:00