Commit Graph

41 Commits

Author SHA1 Message Date
Dander7BD 805f90d926 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/LoginState.cpp
2014-02-13 15:25:07 +01:00
Pontus Fransson 95e08e84c3 Network - Overloaded Connect in NetworkClient to use std::wstring. 2014-02-13 15:21:19 +01:00
Dander7BD 5ff8661843 Bugs and Compilation errors dealt with 2014-02-12 14:33:56 +01:00
Dander7BD 4d78e30fb8 Overhaul of GameState 2014-02-12 09:02:44 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
Dennis Andersen 201a07f0dc GameServer - Merged with GameLogic 2014-02-05 15:16:31 +01:00
Dennis Andersen 168539da08 Gameserver - Fixed minor merging isues 2014-02-04 16:27:18 +01:00
Dennis Andersen de8c76f051 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
Dennis Andersen a673e64694 GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
Dennis Andersen c9c562fda6 GameServer - Added some functionality in windowshell 2014-01-31 10:50:38 +01:00
lindaandersson 4df6b849a6 GL - working with new models and server 2014-01-31 09:39:44 +01:00
Dennis Andersen 34b6b29fc4 GameLogic - Merged with GL 2014-01-31 09:24:16 +01:00
Dennis Andersen 40f0fe61f0 GameServer - Fixed Protocols not recieveing properly and fixed the resource loader. 2014-01-31 08:41:08 +01:00
Pontus Fransson 3b8a8e9c09 Network - Fixed receiving parts of packages. 2014-01-30 23:22:46 +01:00
Dennis Andersen 1e89bb4e30 Fixed protocol messaging. Known crash when recieveing protocol on server after a while... 2014-01-29 15:01:14 +01:00
Dennis Andersen 36f057d2cc Broekn branch not broekn more 2014-01-29 10:18:01 +01:00
Dennis Andersen 91e825dbfb Broekn stuff to tobias 2014-01-28 09:00:02 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Dennis Andersen a02a32c029 Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder 2014-01-09 14:18:01 +01:00
Dennis Andersen ed202a15a2 Worked over the holidays 2014-01-07 10:26:09 +01:00
Dennis Andersen 8700824d12 Gamlogic - Merge with Linda 2013-12-17 14:32:57 +01:00
Dennis Andersen 097fa1da34 GameLogic - Pre merge with Linda 2013-12-17 14:15:20 +01:00
Linda Andersson 9d722bced3 GL - recieve messages from server 2013-12-17 13:39:10 +01:00
Dennis Andersen 682a28513b Gamelogic - Merge with network 2013-12-17 11:35:34 +01:00
dean11 4650615a61 Gamelogic - Pre merge with Linda 2013-12-17 10:25:34 +01:00
Pontus Fransson f31da90830 Network - Connection set blocking to true while connecting. 2013-12-17 09:05:32 +01:00
dean11 abc94e9acb Nothing important done 2013-12-17 00:51:42 +01:00
Pontus Fransson e4e0e1c189 Network - Fixed delay loading dll. 2013-12-16 19:58:31 +01:00
dean11 ec3c5f1290 Gamelogic - Added threading functionality to NetworkClient 2013-12-16 11:05:24 +01:00
Pontus Fransson 8a8cfcc5d6 Network - Forgot to use Initiateclient(). 2013-12-16 09:48:41 +01:00
dean11 9eb8fcba40 Gamelogic - Publication to others... 2013-12-16 09:00:11 +01:00
dean11 17aa38d865 GameLogic - Merge with network, resolved 2 merging errors 2013-12-14 22:54:24 +01:00
dean11 8b1c2b91e8 Fixed some craches and stuff 2013-12-13 23:47:16 +01:00
Pontus Fransson 092f83a084 Network - Id on client and == operator. 2013-12-12 15:33:11 +01:00
dean11 71d31db884 GAMELOGIC - Fixed a minor major huge issue with no problems 2013-12-12 14:37:35 +01:00
Pontus Fransson c661d26d2a Network - Not deleting smart pointers anymore. 2013-12-12 12:23:35 +01:00
Pontus Fransson e9b41f8cb8 Network - Fixed copy construct 2013-12-12 12:14:53 +01:00
Pontus Fransson 49cfbbebd5 Network - Changed to CustomProtocolObject on send. 2013-12-12 10:32:43 +01:00
Pontus Fransson 04436258a5 Network - Non-blocking 2013-12-12 09:24:57 +01:00
Pontus Fransson 5a3188d5f6 Network - NetworkServer, NetworkClient, Translator
First version of the NetworkAPI. It should work.
2013-12-11 21:45:43 +01:00
Pontus Fransson e06ee31754 Network - First basic API. 2013-12-10 08:32:08 +01:00