Dander7BD
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0a6cb9a43c
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Patch
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2014-02-18 08:31:26 +01:00 |
Dander7BD
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a2317b2e30
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Merge remote-tracking branch 'origin/GameServer' into GameClient
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2014-02-17 16:18:52 +01:00 |
Dander7BD
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112f45463a
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Oops .. Forgot to save this one for the previous commit
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2014-02-17 16:18:21 +01:00 |
dean11
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830b448690
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Temp
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2014-02-17 16:17:07 +01:00 |
Dander7BD
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12623d1b16
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Bunch of implementations
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2014-02-17 16:16:39 +01:00 |
dean11
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a0c9677123
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-17 15:12:29 +01:00 |
dean11
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2bc7c9f65f
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GameServer - added more features to object protocols
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2014-02-17 15:11:12 +01:00 |
Dander7BD
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b93e20e942
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Bunch of implementations
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2014-02-17 14:33:23 +01:00 |
lanariel
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52301021f6
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-17 13:06:54 +01:00 |
lanariel
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51a8569585
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Color is now Float4 with RGBA
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2014-02-17 13:05:35 +01:00 |
Dander7BD
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013546f076
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minor edit
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2014-02-17 12:02:18 +01:00 |
Dander7BD
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29f66d2874
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Fixed build errors in GameClient
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2014-02-17 11:50:51 +01:00 |
Dander7BD
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aa2518a4f6
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Patch
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2014-02-17 11:27:43 +01:00 |
dean11
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7395a0a495
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
dean11
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bb204a80f7
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Merged with all modules
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2014-02-17 09:17:28 +01:00 |
dean11
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222a3b0bec
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:14:29 +01:00 |
dean11
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fb48b0b34c
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Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:11:08 +01:00 |
Dander7BD
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509fdb5572
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Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
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2014-02-17 09:07:27 +01:00 |
lanariel
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846836cc59
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Glow update
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2014-02-17 09:03:53 +01:00 |
dean11
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d96825816d
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:01:41 +01:00 |
dean11
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bb8d3549dc
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Cleanup
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2014-02-17 09:01:01 +01:00 |
Dennis Andersen
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5119af8127
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Gameserver - Added more features to standalone srver
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2014-02-17 08:53:15 +01:00 |
Robin Engman
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a90f33d20e
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Jumpy jump
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2014-02-17 06:44:29 +01:00 |
Dennis Andersen
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85ebe3a7ca
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GameServer - Merged with Input, Added some athur info in headers
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2014-02-16 01:38:03 +01:00 |
Dennis Andersen
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cce037783d
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Merge branch 'Input' of https://github.com/dean11/Danbias into GameServer
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2014-02-16 01:28:50 +01:00 |
Dennis Andersen
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97f9bfcb96
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GameServer - merged with Camera
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2014-02-16 01:28:34 +01:00 |
Dennis Andersen
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9d0148c5c2
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GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
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2014-02-16 01:12:27 +01:00 |
Dennis Andersen
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21c640c6e1
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GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
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2014-02-16 01:12:03 +01:00 |
Dennis Andersen
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deb173bc46
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GameServer - Merged with gamephysics
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2014-02-15 22:49:13 +01:00 |
Dennis Andersen
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b834f1fb9b
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GameServer - Merged with GameServer
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2014-02-15 22:33:40 +01:00 |
Dennis Andersen
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359c208f57
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GameServer - Some minor changes
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2014-02-15 09:29:54 +01:00 |
Dander7BD
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2dde8547b7
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Server poking
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2014-02-14 17:12:38 +01:00 |
lindaandersson
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d32e614b00
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GL - Hax to get the world model initiated. reading spawnpoints
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2014-02-14 16:03:46 +01:00 |
dean11
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92d8b7edda
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Input - Input system created
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2014-02-14 15:50:00 +01:00 |
Dander7BD
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2de045524a
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Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
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2014-02-14 15:42:46 +01:00 |
Dander7BD
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8bf13dab39
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Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
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2014-02-14 15:39:01 +01:00 |
Dander7BD
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ba7f9aaa38
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Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
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2014-02-14 15:38:01 +01:00 |
Sam Mario Svensson
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26fb7a5664
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GL- Compile fel med spawnpoint fixat
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2014-02-14 15:36:19 +01:00 |
Dander7BD
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73e9629832
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Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
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2014-02-14 15:33:17 +01:00 |
lanariel
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9096e548a1
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Text Culling Fix
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2014-02-14 15:31:38 +01:00 |
Dander7BD
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911700676c
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human error fix
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2014-02-14 15:24:19 +01:00 |
Dander7BD
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c85cecd05a
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som more stuff
created another version of Quaternion to Angular Axis conversion.
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2014-02-14 15:19:10 +01:00 |
Sam Mario Svensson
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3051621f30
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GL- levelLoader can now load a correct spawnpoint
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2014-02-14 15:19:07 +01:00 |
lanariel
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655f48017c
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Anim Fix
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2014-02-14 15:11:12 +01:00 |
lindaandersson
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bfb9864be9
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GL - handle if the model dose not exist
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2014-02-14 15:07:55 +01:00 |
Dander7BD
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c1d63a1477
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new state: NetLoadState
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2014-02-14 14:32:17 +01:00 |
Dander7BD
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fe6742f9e2
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Tweaks and a new state: NetLoadState
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2014-02-14 14:31:01 +01:00 |
lanariel
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adcac0ec12
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Random Updates
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2014-02-14 14:27:38 +01:00 |
Pontus Fransson
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1dd36eaace
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Changed from ref to value struct. Forgot a System::.
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2014-02-14 14:18:16 +01:00 |
lindaandersson
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68dfd2e324
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-14 13:55:03 +01:00 |