Dander7BD
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f53926444f
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Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
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2014-02-10 17:00:45 +01:00 |
Dander7BD
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1e70640d6e
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Premerge
not compilable
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2014-02-10 16:30:47 +01:00 |
lindaandersson
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f473136ae1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 16:29:04 +01:00 |
lindaandersson
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bfb763501d
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GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
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2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
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26755f8b0b
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GL- level format more updates....
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2014-02-10 16:24:05 +01:00 |
lanariel
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cc55a3471f
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Fixed Const View Proj
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2014-02-10 16:22:23 +01:00 |
lanariel
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e0f3031187
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Pointlight no pointer Model render pointer
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2014-02-10 16:08:03 +01:00 |
lindaandersson
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a12146215d
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 15:54:46 +01:00 |
lindaandersson
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b731c206f4
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GL - physics merge 2
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2014-02-10 15:54:38 +01:00 |
Robin Engman
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26e151f9b4
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Fixed state problem
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2014-02-10 15:46:55 +01:00 |
Dander7BD
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b435818567
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Added Camera_FPS
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2014-02-10 15:19:55 +01:00 |
Dander7BD
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77eceaf285
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Camera_Basic edits
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2014-02-10 15:19:42 +01:00 |
Dander7BD
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1a86ed23cc
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Float3 SnapAngular compile error fix
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2014-02-10 15:19:06 +01:00 |
lanariel
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b80f594440
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Changed Animated model
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2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
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c75493b6ce
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GL - Levelformat updated 3.0 with new format!
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2014-02-10 14:59:12 +01:00 |
lanariel
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8ff81fb06a
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Fixed compatability with Gamelogic
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2014-02-10 14:54:54 +01:00 |
lindaandersson
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1b5e8e11cb
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 14:52:46 +01:00 |
lindaandersson
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6d7893c6e9
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GL - merge with physics
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2014-02-10 14:52:34 +01:00 |
Robin Engman
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55a2c6593c
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Added states
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2014-02-10 14:50:40 +01:00 |
lindaandersson
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49d29d87a5
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GL - merge with bullet physics and updated server
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2014-02-10 14:41:43 +01:00 |
lanariel
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7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
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2014-02-10 14:41:04 +01:00 |
Robin Engman
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bd8722f107
|
Options for rigid bodies are now set directly
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2014-02-10 14:39:45 +01:00 |
lanariel
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77c3ba06aa
|
Framerate fix in release
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2014-02-10 14:39:26 +01:00 |
Dander7BD
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30196aebc2
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Float3 SnapAngularAxis fix
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2014-02-10 14:30:15 +01:00 |
Robin Engman
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8547d17d0f
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Friction and restitution is now set
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2014-02-10 14:22:10 +01:00 |
Robin Engman
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c18eb668aa
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Added more data for bodies and added cylinder
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2014-02-10 14:18:45 +01:00 |
lindaandersson
|
eb39008529
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 14:00:24 +01:00 |
lindaandersson
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c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
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2014-02-10 14:00:14 +01:00 |
lanariel
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a3ba67e3c2
|
Fixed release compile and basic anim
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2014-02-10 13:59:45 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Dander7BD
|
4fb684019c
|
Added ScalingMatrix function
|
2014-02-10 13:41:37 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
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2014-02-10 13:25:28 +01:00 |
Dander7BD
|
0153be16d5
|
Added VS Filter Camera
|
2014-02-10 13:03:21 +01:00 |
Dander7BD
|
800d5d0505
|
Camera_Basic stuff
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2014-02-10 13:01:46 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Dander7BD
|
da58165645
|
Added Basic camera
|
2014-02-10 12:02:48 +01:00 |
Dander7BD
|
abdb820b09
|
Added RotationMatrix for Float3x3
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2014-02-10 11:59:35 +01:00 |
lanariel
|
d0f36302cf
|
Fixed 2d render comment
Started on Anim API
|
2014-02-10 11:53:44 +01:00 |
Robin Engman
|
c191c96ea8
|
Added bullet physics .lib
|
2014-02-10 11:24:38 +01:00 |
Robin Engman
|
8c31c16e4d
|
Commented away
|
2014-02-10 11:21:57 +01:00 |
Robin Engman
|
c16851f024
|
Using only lib and include
|
2014-02-10 11:14:45 +01:00 |
Robin Engman
|
427ec3b716
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
lanariel
|
adb273bd5b
|
Fixed las bug in 2d rendering
|
2014-02-10 09:35:03 +01:00 |
lanariel
|
e6e56ba21b
|
Done with 2D
|
2014-02-10 01:03:10 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
fb9e33fc9b
|
Fixed warnings
|
2014-02-08 14:26:18 +01:00 |
lanariel
|
1121bbdebf
|
TODO::
Fix Pixel Data to Post Pass
|
2014-02-07 16:51:35 +01:00 |