Linda Andersson
606cb10f8b
GL - removed server include from gameLancher
2013-12-20 09:04:18 +01:00
Erik Persson
f4232ca0b4
gamplay code in gamesession
2013-12-20 08:59:59 +01:00
Dennis Andersen
694d5576d7
GameLogic - Pre-merge with physics
2013-12-19 15:35:49 +01:00
Linda Andersson
ecf1c5fc36
GL - delete timer
2013-12-19 14:32:52 +01:00
Linda Andersson
ea59c25119
GL - mergeing error
2013-12-19 13:49:46 +01:00
Linda Andersson
bb61b83392
GL - merge
2013-12-19 13:46:01 +01:00
Dennis Andersen
d68fd63b25
Added server launcher
2013-12-19 13:35:56 +01:00
Dennis Andersen
0570d76e24
Modified part of some player states
2013-12-19 12:41:37 +01:00
Dennis Andersen
934aa6e45a
Merge
2013-12-19 12:34:59 +01:00
Dennis Andersen
beb116e964
Fixed some threafing and stuff
2013-12-19 12:32:23 +01:00
Linda Andersson
27aad0d86f
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-19 11:58:54 +01:00
Linda Andersson
ba6f7114b5
GL - added id in object, vector
2013-12-19 11:58:42 +01:00
Erik Persson
e68001da0e
testing updated
...
message to client about object creation, message to client about player
movement
2013-12-19 11:46:11 +01:00
Linda Andersson
057dce0aca
GL - merge errors
2013-12-19 10:31:59 +01:00
Linda Andersson
13430f31fc
GL - merge and some more protocols
2013-12-19 10:22:32 +01:00
Erik Persson
0ea08fbd54
gamesession testing
2013-12-19 10:21:03 +01:00
lanariel
341e33ee78
Rebased Lights to Use World Coordinates
2013-12-18 20:36:41 +01:00
lanariel
3139585e7b
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
...
Conflicts:
Code/OysterGraphics/DllInterfaces/GFXAPI.cpp
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/LightPass.hlsl
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/VertexGatherData.hlsl
Code/Tester/MainTest.cpp
2013-12-18 20:29:24 +01:00
lanariel
718b1ade2b
Proper Lighting, supports Multiple Lights
2013-12-18 20:28:06 +01:00
Linda Andersson
a4907c8e2e
GL - control protocol added
2013-12-18 15:28:47 +01:00
Dennis Andersen
92b3525587
GameLogic - Cleanup after erik ;)
2013-12-18 13:12:11 +01:00
Dennis Andersen
33d045de1a
GameLogic - Merge with Erik
2013-12-18 13:10:47 +01:00
Dennis Andersen
8721224d7c
GameLogic - Added alot of functionality to Game related parts
2013-12-18 13:07:10 +01:00
Erik Persson
f5490bf111
using a global id in object
2013-12-18 13:01:25 +01:00
Linda Andersson
0c98e2847d
GL - added some protocols
2013-12-18 12:18:01 +01:00
Linda Andersson
e16c939285
GL - using window manager, fixed consistent linking in danBiasGame
2013-12-18 10:47:30 +01:00
Dennis Andersen
e9c5a49778
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-18 08:44:18 +01:00
Dennis Andersen
347b546566
GameLogic - some minor fixes
2013-12-18 08:44:10 +01:00
Erik Persson
2daf93987a
team fix
2013-12-18 08:41:31 +01:00
Dennis Andersen
1eceb6095f
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-18 08:37:55 +01:00
Dennis Andersen
bf5cc69ff7
GameLogic - Added Postbox system to netsession
2013-12-18 08:37:45 +01:00
Erik Persson
4d7be753c5
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-18 08:32:20 +01:00
Erik Persson
8173f3818d
gamelogic update and added some level design elements
...
teammanager, team,
2013-12-18 08:30:58 +01:00
Pontus Fransson
d4e92d4bbe
Network - Fixed clear string in Translator.
2013-12-18 00:21:00 +01:00
Pontus Fransson
745268eeed
Network - Removed line so it doesn't causes error.
2013-12-18 00:15:21 +01:00
Pontus Fransson
623267ad1b
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
2013-12-18 00:10:47 +01:00
Pontus Fransson
fc8dba6610
Network - Fixed Unpackb.
...
Changed Unpackb to "*buffer" instead of "buffer".
2013-12-18 00:08:50 +01:00
Pontus Fransson
e1d0150ef1
Network - OysterByte += should now work correctly.
2013-12-18 00:07:24 +01:00
Pontus Fransson
4df33b759c
Network - char[] unpacking.
...
Fixed correct unpacking on char[].
Fixed not clearing string in translator unpack function.
2013-12-18 00:04:25 +01:00
Dennis
6f48e6a13a
Deffered Render Update
2013-12-17 14:49:45 +01:00
Dennis Andersen
8700824d12
Gamlogic - Merge with Linda
2013-12-17 14:32:57 +01:00
Dennis Andersen
097fa1da34
GameLogic - Pre merge with Linda
2013-12-17 14:15:20 +01:00
Linda Andersson
9d722bced3
GL - recieve messages from server
2013-12-17 13:39:10 +01:00
Dennis Andersen
682a28513b
Gamelogic - Merge with network
2013-12-17 11:35:34 +01:00
Pontus Fransson
7c029a5242
Network - Fixed bugs
2013-12-17 10:58:07 +01:00
dean11
8667e14afb
Merged with Linda after merge conflicts
2013-12-17 10:28:44 +01:00
dean11
4650615a61
Gamelogic - Pre merge with Linda
2013-12-17 10:25:34 +01:00
Linda Andersson
5d1d64bebb
GL - trying to send move protocol
2013-12-17 10:07:46 +01:00
Pontus Fransson
cbf3c7db8f
asd
2013-12-17 09:05:49 +01:00
Pontus Fransson
f31da90830
Network - Connection set blocking to true while connecting.
2013-12-17 09:05:32 +01:00
Pontus Fransson
23a05bf431
Network - OysterByte += operator
2013-12-17 08:45:47 +01:00
dean11
abc94e9acb
Nothing important done
2013-12-17 00:51:42 +01:00
Pontus Fransson
e4e0e1c189
Network - Fixed delay loading dll.
2013-12-16 19:58:31 +01:00
Linda Andersson
3ee25f0112
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-16 11:08:22 +01:00
Linda Andersson
dc3221ee11
GL - set pos function for C_models
2013-12-16 11:08:10 +01:00
dean11
ec3c5f1290
Gamelogic - Added threading functionality to NetworkClient
2013-12-16 11:05:24 +01:00
Sam Mario Svensson
1c8f9c7801
Fixed link errors with dll files
2013-12-16 11:04:21 +01:00
dean11
b351a7bac4
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-16 10:02:41 +01:00
dean11
6bfe7711ab
Gamelogic - Modified gameprotocol id:s
2013-12-16 10:02:30 +01:00
Linda Andersson
b60166a6e8
GL - connect to server, need right IP
2013-12-16 09:55:51 +01:00
dean11
0d5b84a7dd
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
2013-12-16 09:54:05 +01:00
dean11
7cda07507a
GameLogic - Pre merge with Netowkr
2013-12-16 09:50:23 +01:00
Pontus Fransson
8a8cfcc5d6
Network - Forgot to use Initiateclient().
2013-12-16 09:48:41 +01:00
Linda Andersson
fa1473455f
GL - added C_obj files, client obj in game state to send input
2013-12-16 09:45:12 +01:00
Pontus Fransson
0c6badb749
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into Network
2013-12-16 09:11:18 +01:00
dean11
34d79d1207
Gamelogic - Forgot some stuff
2013-12-16 09:09:54 +01:00
Pontus Fransson
3a752f6b95
Network - Merge with gamelogic
2013-12-16 09:09:48 +01:00
dean11
9eb8fcba40
Gamelogic - Publication to others...
2013-12-16 09:00:11 +01:00
Pontus Fransson
7acb3a3613
Network -
2013-12-16 08:59:38 +01:00
dean11
17aa38d865
GameLogic - Merge with network, resolved 2 merging errors
2013-12-14 22:54:24 +01:00
dean11
f29f50f830
Merged with Gamelogic branch and fixed errors and added features
2013-12-14 22:04:42 +01:00
dean11
8b1c2b91e8
Fixed some craches and stuff
2013-12-13 23:47:16 +01:00
Linda Andersson
c41f5dda3f
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-13 12:03:04 +01:00
Linda Andersson
7c1d19946d
GL - Connection to network in clinet
2013-12-13 12:02:49 +01:00
Erik Persson
f1f9f4d20a
added include string in level.h
2013-12-13 11:11:51 +01:00
Erik Persson
7817003db8
updated h.files
...
description, started with level concept
2013-12-13 11:09:09 +01:00
Pontus Fransson
94ccd91828
Network - Added comments
2013-12-13 08:23:54 +01:00
Pontus Fransson
2ddb984a2b
Network - Fixed bugg, and small fixed
...
Using sizeof in MessageHeader class.
Fixed bugg in Translator.
2013-12-13 08:17:05 +01:00
dean11
4617523f8b
Gamelogic - Commit because branch switch
2013-12-12 20:32:54 +01:00
Pontus Fransson
092f83a084
Network - Id on client and == operator.
2013-12-12 15:33:11 +01:00
dean11
a3e4262c08
Merge with Other part of gamelogic(DanbiasGame)
2013-12-12 14:44:06 +01:00
dean11
71d31db884
GAMELOGIC - Fixed a minor major huge issue with no problems
2013-12-12 14:37:35 +01:00
dean11
42fa756866
GameLogic - Merge with util fixed
2013-12-12 14:29:56 +01:00
Pontus Fransson
94651ec77a
Network - Added stop in listener destructor.
2013-12-12 14:14:48 +01:00
dean11
693b9df928
Some wierd stuff is going on here
2013-12-12 12:54:08 +01:00
dean11
d0bd60c856
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
2013-12-12 12:23:55 +01:00
Pontus Fransson
c661d26d2a
Network - Not deleting smart pointers anymore.
2013-12-12 12:23:35 +01:00
Erik Persson
c63e9f1c08
Some comments on the massdriver and player
2013-12-12 12:21:19 +01:00
dean11
a5ee468795
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
2013-12-12 12:17:52 +01:00
dean11
9b9a92556a
Pre-merge with network, (again)
2013-12-12 12:17:39 +01:00
Erik Persson
8f36f64c4f
updated AttatchmentMassDriver and CollisionManager
...
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.
CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Pontus Fransson
e9b41f8cb8
Network - Fixed copy construct
2013-12-12 12:14:53 +01:00
dean11
2ea252919a
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
2013-12-12 10:37:40 +01:00
dean11
af7f0e01a8
Pre-network merge, (again)
2013-12-12 10:36:55 +01:00
Pontus Fransson
49cfbbebd5
Network - Changed to CustomProtocolObject on send.
2013-12-12 10:32:43 +01:00
Erik Persson
c801ab829a
Merge remote-tracking branch 'origin/Physics' into GameLogic
...
Conflicts:
Bin/Content/Shaders/TextureDebug.cso
2013-12-12 10:10:52 +01:00
Robin Engman
c740bd5935
Added some data to PhysicsAPI
...
GetRigidLinearVelocity() and void* as reference to game object.
2013-12-12 10:02:35 +01:00
Erik Persson
2424b51c3e
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
...
Conflicts:
Bin/Content/Shaders/DebugVertex.cso
2013-12-12 09:39:27 +01:00
dean11
0adb831f7a
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
2013-12-12 09:36:30 +01:00
Erik Persson
e11d7d94f7
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00