24 lines
1014 B
C
24 lines
1014 B
C
#ifndef EMPTY_GLU
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#define EMPTY_GLU
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inline void gluOrtho2D( int a,int b, int c ,int d ) { } ;
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inline void gluLookAt(
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GLfloat a,GLfloat b, GLfloat c,
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GLfloat d,GLfloat e, GLfloat f,
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GLfloat g,GLfloat h, GLfloat i ) { };
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#define GLU_FILL 1
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#define GLU_SMOOTH 2
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typedef int GLUquadric;
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typedef GLUquadric GLUquadricObj;
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inline GLUquadric *gluNewQuadric() { return (GLUquadric *)1; };
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inline void gluQuadricDrawStyle( GLUquadric *o, int mode) {};
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inline void gluQuadricNormals( GLUquadric *o, int mode) {};
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inline void gluDeleteQuadric( GLUquadric *q) {};
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inline void gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops) {};
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inline void gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks) {};
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inline int gluBuild2DMipmaps (GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void *data) { return 0;}
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#endif
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