8f36f64c4f
weapon attatchments now have a owner(player) to facillitate the weapon manipulating the player using it. CollisionManager now works with a tag void* in the rigidbody to link with a game object instead of the RefManager component |
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DanBiasGame | ||
DanBiasLauncher | ||
DanBiasServer | ||
GameLogic | ||
GameProtocols |