..
AttatchmentMassDriver.cpp
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
AttatchmentMassDriver.h
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
AttatchmentSocket.cpp
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
AttatchmentSocket.h
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
Camera.cpp
Created the game modules
2013-12-03 12:07:37 +01:00
Camera.h
Created the game modules
2013-12-03 12:07:37 +01:00
CollisionManager.cpp
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
CollisionManager.h
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
DynamicObject.cpp
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
DynamicObject.h
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
Game.cpp
GL - merge with graphics api. Lobby and game state.
2013-12-09 09:23:39 +01:00
Game.h
GL - added client objects
2013-12-09 11:05:47 +01:00
GameLogic.vcxproj
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
GameLogicStates.h
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
GameMode.cpp
made "interfaces" of most classes
2013-12-05 11:50:39 +01:00
GameMode.h
made "interfaces" of most classes
2013-12-05 11:50:39 +01:00
IAttatchment.cpp
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
IAttatchment.h
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
IGame.cpp
Created the game modules
2013-12-03 12:07:37 +01:00
IGame.h
Created the game modules
2013-12-03 12:07:37 +01:00
Level.cpp
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
Level.h
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
Object.cpp
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
Object.h
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
Player.cpp
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
Player.h
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00
RefManager.cpp
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-03 12:09:22 +01:00
RefManager.h
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
StaticObject.cpp
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
StaticObject.h
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
TestGLMain.cpp
Created the game modules
2013-12-03 12:07:37 +01:00
Weapon.cpp
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
Weapon.h
updated AttatchmentMassDriver and CollisionManager
2013-12-12 12:16:13 +01:00