Sam Mario Svensson
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64b2d688bd
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Försök till merge men det är cp
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2014-02-12 14:48:58 +01:00 |
Erik Persson
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6cbec3e2ac
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GL - jumppad testing
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2014-02-12 14:45:10 +01:00 |
Erik Persson
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14d492f22e
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changes in massdriver
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2014-02-12 14:12:48 +01:00 |
lindaandersson
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7c44e8ba17
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GL - added jumppad model and rigidbody
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2014-02-12 14:12:47 +01:00 |
Erik Persson
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b95e1d6b7a
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changes in massdriver
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2014-02-12 14:00:53 +01:00 |
lindaandersson
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97c3097fc7
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GL - added jumppad model and rigidbody
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2014-02-12 13:37:21 +01:00 |
lindaandersson
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25590566d1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 13:13:40 +01:00 |
Erik Persson
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b34df93e49
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GL - Massdriver updates
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2014-02-12 13:12:51 +01:00 |
lindaandersson
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e8536cc5d4
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GL - removed before collision event, sending look and right dir to server
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2014-02-12 13:11:35 +01:00 |
lindaandersson
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cc4e3f947c
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GL - playermovement fixed, can walk in diagonal directions
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2014-02-12 12:16:16 +01:00 |
lindaandersson
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10c0019c02
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 11:36:19 +01:00 |
lindaandersson
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fa16f71a26
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GL - forgot to commit files
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2014-02-12 11:36:08 +01:00 |
lindaandersson
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c1757eef21
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GL - moving character
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2014-02-12 11:35:34 +01:00 |
Erik Persson
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3a80a71143
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GL - working on weapon
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2014-02-12 11:32:30 +01:00 |
Erik Persson
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7394f68769
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GL - fixed what some asshole did in weapon
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2014-02-12 10:57:43 +01:00 |
Erik Persson
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1db41a863b
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Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
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2014-02-12 10:44:13 +01:00 |
Erik Persson
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0d643a890d
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GL - massdriver
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2014-02-12 10:43:41 +01:00 |
lindaandersson
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8c1f1e6608
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 09:32:22 +01:00 |
lindaandersson
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bdc5b5e736
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GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
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2014-02-12 09:32:13 +01:00 |
Erik Persson
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d7c381cc85
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GL- fixed subscription
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2014-02-12 09:23:25 +01:00 |
Erik Persson
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89189f93d8
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asd
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2014-02-11 14:03:14 +01:00 |
lindaandersson
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d771a5181d
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GL - rotation and gravity fixed
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2014-02-11 13:41:38 +01:00 |
dean11
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de4ea0a830
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GameServer - Merged with GameLogic, some stuff is broken
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2014-02-11 13:03:37 +01:00 |
lindaandersson
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528a591fab
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GL - almost rotating
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2014-02-11 11:46:06 +01:00 |
dean11
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3274727923
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GameServer - Added more gameplay protocols and structured the old mess
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2014-02-11 10:21:47 +01:00 |
lindaandersson
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d16d223c2b
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GL - player moving
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2014-02-11 10:11:38 +01:00 |
lindaandersson
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489115840d
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GL - base for lvl loading
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2014-02-11 09:17:16 +01:00 |
lindaandersson
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f473136ae1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 16:29:04 +01:00 |
lindaandersson
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bfb763501d
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GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
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2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
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26755f8b0b
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GL- level format more updates....
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2014-02-10 16:24:05 +01:00 |
lindaandersson
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a12146215d
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 15:54:46 +01:00 |
lindaandersson
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b731c206f4
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GL - physics merge 2
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2014-02-10 15:54:38 +01:00 |
Robin Engman
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26e151f9b4
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Fixed state problem
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2014-02-10 15:46:55 +01:00 |
Sam Mario Svensson
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c75493b6ce
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GL - Levelformat updated 3.0 with new format!
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2014-02-10 14:59:12 +01:00 |
lindaandersson
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49d29d87a5
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GL - merge with bullet physics and updated server
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2014-02-10 14:41:43 +01:00 |
lindaandersson
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eb39008529
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 14:00:24 +01:00 |
lindaandersson
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c87bab8808
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GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
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2014-02-10 14:00:14 +01:00 |
Robin Engman
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05aa3cc9e9
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Added on move functionality
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2014-02-10 13:55:01 +01:00 |
Robin Engman
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e5e99924d9
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Updates for objects
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2014-02-10 13:25:28 +01:00 |
Robin Engman
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ba0d6ca73a
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Amazing merge with server
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2014-02-10 12:42:31 +01:00 |
Robin Engman
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99146430a4
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Major overhaul
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2014-02-09 21:24:09 +01:00 |
Dennis Andersen
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14bf3ede86
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:14 +01:00 |
Dennis Andersen
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4abfdd70fe
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:07 +01:00 |
Dennis Andersen
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310ed3dfc5
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GameServer - Multiplayer now working properly
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2014-02-09 16:42:26 +01:00 |
Robin Engman
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92447a6352
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Very cool stuff
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2014-02-07 16:01:43 +01:00 |
Robin Engman
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ab9f81ac60
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Collisions work better
Still needs polishing
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2014-02-07 15:38:53 +01:00 |
Pontus Fransson
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0c4f70e400
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GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
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2014-02-07 15:20:34 +01:00 |
Pontus Fransson
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fef40f58f9
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GL - Fixed memory leaks in LevelLoader.
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2014-02-07 14:44:25 +01:00 |
Pontus Fransson
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9bdf258c5d
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GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
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2014-02-07 14:12:54 +01:00 |
Robin Engman
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b225c53611
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More cool stuff
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2014-02-07 11:43:18 +01:00 |
Robin Engman
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f372d3e05b
|
Some cool stuff
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2014-02-06 21:15:28 +01:00 |
lindaandersson
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81d43b59c0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-05 15:54:56 +01:00 |
lindaandersson
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91db71fe0e
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GL - 20 boxes and a house
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2014-02-05 15:54:48 +01:00 |
Pontus Fransson
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a3cea997ba
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-05 15:47:00 +01:00 |
Pontus Fransson
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b39a670347
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GL - Updated LevelLoader, works with Fredricks level editor.
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2014-02-05 15:46:45 +01:00 |
Dennis Andersen
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201a07f0dc
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GameServer - Merged with GameLogic
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2014-02-05 15:16:31 +01:00 |
lindaandersson
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70a2cf27e3
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GL - almost ok, at least on the top of the world
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2014-02-05 11:53:38 +01:00 |
lindaandersson
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426444ca34
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GL - added more boxes and weaponfunctionality
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2014-02-05 11:46:04 +01:00 |
lindaandersson
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6818dda2b9
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GL - testing
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2014-02-05 09:06:33 +01:00 |
Dennis Andersen
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db822fa832
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GameServer - Merged with gamelogic
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2014-02-04 22:33:39 +01:00 |
Dennis Andersen
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b7f550859d
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GameServer - Merge with GameLogic
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2014-02-04 22:13:07 +01:00 |
lindaandersson
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b43902d31e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:39:11 +01:00 |
lindaandersson
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ec4d34b131
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GL - added error checking
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2014-02-04 16:39:01 +01:00 |
Erik Persson
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4ad86ae83b
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GL - Added jumppad(implemented but not tested)
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2014-02-04 16:24:48 +01:00 |
lindaandersson
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d364456189
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:08:53 +01:00 |
lindaandersson
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d8c7220569
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GL - added some testing things in player and more objects to the world
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2014-02-04 16:08:28 +01:00 |
Dennis Andersen
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de8c76f051
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:07:10 +01:00 |
Pontus Fransson
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b810fa1586
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 14:31:00 +01:00 |
Pontus Fransson
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8834f6a2ec
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GL - LevelLoader update.
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2014-02-04 14:30:45 +01:00 |
Erik Persson
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502d0c8586
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GL - actually fixed respawning(turned off)
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2014-02-04 14:07:13 +01:00 |
Erik Persson
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bd9e4599cb
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GL - fixed respawning and also fixed weapon
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2014-02-04 13:58:48 +01:00 |
Dander7BD
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9efa4fcb23
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Commit error fix
for some odd reason Player.cpp change followed the last one
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2014-02-04 13:08:03 +01:00 |
Dander7BD
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54deef7f2b
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Project file fixes for GL
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2014-02-04 13:06:10 +01:00 |
lindaandersson
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f88e16c581
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GL - merge
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2014-02-04 11:53:40 +01:00 |
lindaandersson
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fa02814ca0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:50:40 +01:00 |
lindaandersson
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d54cffee8e
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GL - camera follows player
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2014-02-04 11:50:15 +01:00 |
Pontus Fransson
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2897305dd0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:36:24 +01:00 |
Pontus Fransson
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1261ed734f
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GL - Updated level loader.
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2014-02-04 11:36:10 +01:00 |
Erik Persson
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3bf9f59f5a
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GL - Player dies and respawns
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2014-02-04 11:13:16 +01:00 |
lindaandersson
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fcadd5b4c3
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GL - testing physics
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2014-02-04 10:29:02 +01:00 |
lindaandersson
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1f28c05983
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GL - added jump
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2014-02-03 16:30:47 +01:00 |
lindaandersson
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cf73524e3b
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 16:21:57 +01:00 |
lindaandersson
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e21cfe4cd4
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GL - merge with Erik
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2014-02-03 16:21:48 +01:00 |
Erik Persson
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2c3b1e5038
|
GL - using real dmg algorithm
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2014-02-03 16:20:50 +01:00 |
lindaandersson
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ab962eea99
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GL - added error check
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2014-02-03 16:20:05 +01:00 |
Erik Persson
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7f29b62c6f
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GL - YOU CAN NOW SHOOT STUFF YAAAAY
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2014-02-03 16:19:24 +01:00 |
lindaandersson
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a3886c4f1f
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GL - added models and started to fix camera movement
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2014-02-03 15:52:00 +01:00 |
Erik Persson
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d77b3d92d8
|
GL - using movetolimbo in massdriver pickup functionallity
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2014-02-03 15:45:48 +01:00 |
Erik Persson
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99b041f165
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GL - first implementation of weapons forcepull with pickup functionallity
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2014-02-03 15:32:58 +01:00 |
Pontus Fransson
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e7fee8b2e7
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GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
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2014-02-03 14:50:27 +01:00 |
Erik Persson
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8f234611d2
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GL - mergeissues fixed
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2014-02-03 10:48:12 +01:00 |
Erik Persson
|
ef71b365ab
|
asd
|
2014-02-03 10:42:40 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
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2014-01-31 22:52:52 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
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2014-01-31 16:42:25 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
lindaandersson
|
7b503bcb52
|
GL - working with snap
|
2014-01-31 15:17:09 +01:00 |
Erik Persson
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16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
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2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
|
16a342da49
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GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
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2014-01-31 14:05:52 +01:00 |
lindaandersson
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57c230d458
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GL - will merge with physics
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2014-01-31 13:56:22 +01:00 |