Sam Mario Svensson
|
1748fe323a
|
GL - Added Parsing functions for levelLoader and moved Packing classes to misc
|
2014-01-27 10:15:39 +01:00 |
lindaandersson
|
6cf5ed3a22
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-21 14:58:08 +01:00 |
Dennis Andersen
|
50c09547f3
|
GameServer - Added protocols and stuff
|
2014-01-21 14:32:42 +01:00 |
Dennis Andersen
|
f7f59e8ac8
|
GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
|
2014-01-21 09:52:48 +01:00 |
Dander7BD
|
2ec8662a83
|
Utility::Value::Clamp
|
2014-01-20 18:46:08 +01:00 |
Dennis Andersen
|
6c3c234be1
|
GameLogic - pree-sprint merge
|
2014-01-20 15:47:52 +01:00 |
Dennis Andersen
|
ceac5ce31d
|
Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
|
2014-01-15 11:03:25 +01:00 |
Dennis Andersen
|
ce89e6bc98
|
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
|
2014-01-13 12:44:33 +01:00 |
Dennis Andersen
|
a02a32c029
|
Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder
|
2014-01-09 14:18:01 +01:00 |
Dennis Andersen
|
42de421904
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
Dennis Andersen
|
ed202a15a2
|
Worked over the holidays
|
2014-01-07 10:26:09 +01:00 |
Dennis Andersen
|
15d6ac8cf9
|
GameLogic - Final sprint2 merge
|
2013-12-20 09:42:02 +01:00 |
Dennis Andersen
|
d68fd63b25
|
Added server launcher
|
2013-12-19 13:35:56 +01:00 |
Dennis Andersen
|
beb116e964
|
Fixed some threafing and stuff
|
2013-12-19 12:32:23 +01:00 |
Dennis Andersen
|
8721224d7c
|
GameLogic - Added alot of functionality to Game related parts
|
2013-12-18 13:07:10 +01:00 |
Dennis Andersen
|
097fa1da34
|
GameLogic - Pre merge with Linda
|
2013-12-17 14:15:20 +01:00 |
dean11
|
4650615a61
|
Gamelogic - Pre merge with Linda
|
2013-12-17 10:25:34 +01:00 |
dean11
|
ec3c5f1290
|
Gamelogic - Added threading functionality to NetworkClient
|
2013-12-16 11:05:24 +01:00 |
dean11
|
7cda07507a
|
GameLogic - Pre merge with Netowkr
|
2013-12-16 09:50:23 +01:00 |
dean11
|
f29f50f830
|
Merged with Gamelogic branch and fixed errors and added features
|
2013-12-14 22:04:42 +01:00 |
dean11
|
8b1c2b91e8
|
Fixed some craches and stuff
|
2013-12-13 23:47:16 +01:00 |
dean11
|
42fa756866
|
GameLogic - Merge with util fixed
|
2013-12-12 14:29:56 +01:00 |
dean11
|
693b9df928
|
Some wierd stuff is going on here
|
2013-12-12 12:54:08 +01:00 |
dean11
|
d95d771c43
|
Network - Merged with Gamelogic
|
2013-12-10 14:00:20 +01:00 |
dean11
|
226bbcc8af
|
MISC - Added a release feature in smartpointers
|
2013-12-09 22:55:22 +01:00 |
Pontus Fransson
|
2cb8bbd8a9
|
Network - IServer running on separate thread.
IServer accepting clients.
|
2013-12-09 22:22:05 +01:00 |
Pontus Fransson
|
b72fb21b07
|
Network - Fixed all thread related crashes.
The crashes was caused by OysterMutex, so i changed all OysterMutex to
std::mutex instead.
|
2013-12-09 10:48:43 +01:00 |
Pontus Fransson
|
a79dc61159
|
Network - Stuff
|
2013-12-08 23:56:17 +01:00 |
dean11
|
597891acfe
|
Misc - Added more fetures to Smart pointers
|
2013-12-06 11:46:47 +01:00 |
lanariel
|
fb51881fab
|
Fixed Mem leaks on gpu and start on deffered pipeline
|
2013-12-05 14:56:34 +01:00 |
Sam Mario Svensson
|
79cf9df111
|
Network - changed from & to smartpoints
|
2013-12-04 12:40:49 +01:00 |
Pontus Fransson
|
df1470eb2c
|
Network - Send/Recv both ways.
Impl: SetBlockingMode() : Connection.
Impl: Resize() : OysterByte.
Remade Clear() : OysterByte.
Added bool return if FetchMessage() succeded or failed : PostBox.
Fixed a few errors with mutex on ThreadedClient.
Added missing mutex unlock in ThreadSafeQueue.
|
2013-12-03 23:12:48 +01:00 |
dean11
|
f0b766e37c
|
Something done in misc
|
2013-12-02 14:43:57 +01:00 |
dean11
|
c0807442a4
|
Fixed some minor errors with project linking
|
2013-11-29 11:04:52 +01:00 |
lanariel
|
469ccaab6c
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
|
2013-11-29 10:31:19 +01:00 |
lanariel
|
ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
|
2013-11-29 10:25:27 +01:00 |
Pontus Fransson
|
10f8df45a8
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Network
|
2013-11-29 09:36:31 +01:00 |
dean11
|
de01d23d1d
|
Fixed some structure issues and commented
|
2013-11-29 09:23:08 +01:00 |
Sam Mario Svensson
|
3c681352da
|
Documentation of the code done by Sam
|
2013-11-29 09:19:14 +01:00 |
dean11
|
a3ae340a30
|
Merge after pull from misc branch
|
2013-11-28 23:22:50 +01:00 |
dean11
|
f5aa5d03db
|
Modified project file to include Thread in misc
|
2013-11-28 23:18:48 +01:00 |
Dander7BD
|
9d92b292d9
|
Improved documentation of UniquePointer and UniqueArray
|
2013-11-28 16:18:20 +01:00 |
Pontus Fransson
|
1453d81a9d
|
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
|
2013-11-28 16:15:41 +01:00 |
Pontus Fransson
|
1617606145
|
PostBox
Created PostBox and IPostBox.
Listener post new clients to PostBox.
|
2013-11-28 16:15:28 +01:00 |
Sam Mario Svensson
|
23fa090296
|
Threadsafe Queue implemented with IQueue interface
threadsafe by using mutex lock in the Queue
|
2013-11-28 16:14:59 +01:00 |
Dander7BD
|
036519f3f6
|
Fixed potential ambiguity bug
Ambiguity in assignment operator with UniquePointer and UniqueArray
|
2013-11-28 16:06:01 +01:00 |
Dander7BD
|
045cfe28fe
|
Renamed Utilities-InlineImpl.h to Utilities-Impl.h
Implied that only Inlines were implemented there.
Contains template implementations as well.
|
2013-11-28 15:45:09 +01:00 |
dean11
|
0785e54dfd
|
Removed .orig files after merge
|
2013-11-28 15:19:52 +01:00 |
dean11
|
6e71b6ac54
|
Fixed merging errors
|
2013-11-28 15:17:25 +01:00 |
dean11
|
cc4835a97b
|
Merge with Physics branch
|
2013-11-28 15:09:09 +01:00 |
Dander7BD
|
d241298308
|
merging MiscBranch into Physics with conflict fixes
|
2013-11-28 14:52:13 +01:00 |
lanariel
|
9bf84cdc65
|
Stable Graphics, hard coded texture read in ObjReader.ToModel
|
2013-11-28 14:34:52 +01:00 |
dean11
|
d08644e8e1
|
Added a force reload feture in resource loading
|
2013-11-28 13:43:11 +01:00 |
Dander7BD
|
64565b50de
|
Merge remote-tracking branch 'origin/GameLogicBranch' into Physics
|
2013-11-28 11:59:15 +01:00 |
Dander7BD
|
23d3af21c6
|
Added comparison operators to UniquePointer and UniqueArray
operator ==
operator !=
|
2013-11-28 11:15:25 +01:00 |
dean11
|
5eec570768
|
Added an atomic<int> to the reference counter for thread saftey
|
2013-11-27 22:39:49 +01:00 |
dean11
|
fe7fd6b0b3
|
Fixed bugs in the threading wrapper
|
2013-11-27 21:47:32 +01:00 |
dean11
|
972cfa0d39
|
Fixed bugs with custom loading
|
2013-11-27 21:12:37 +01:00 |
lanariel
|
8f6ca79e6b
|
Unstable RenderTexture
|
2013-11-27 15:26:29 +01:00 |
Erik Persson
|
61777e23df
|
Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
Conflicts:
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/OysterGraphics.vcxproj.filters.orig
|
2013-11-27 09:12:21 +01:00 |
dean11
|
48c812b033
|
Forgot to follow coding standard...
|
2013-11-26 21:51:40 +01:00 |
dean11
|
e4904870b3
|
Added a threading wrapper with basic functionality that needs real testing
|
2013-11-26 21:08:34 +01:00 |
lanariel
|
f9d9479dad
|
Stable Dll read, unstable Pos
|
2013-11-26 15:33:05 +01:00 |
lanariel
|
c2484a363d
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into Graphics
|
2013-11-26 13:43:33 +01:00 |
dean11
|
1f27336b3f
|
Added filename paramater in custom load function
|
2013-11-26 12:09:38 +01:00 |
dean11
|
e5cef4895e
|
Added support for custom loading, unloading and reloading
|
2013-11-26 10:55:51 +01:00 |
Linda Andersson
|
f78027a1cf
|
dll - working
fix in unique pointer and array - missing copy constructor
|
2013-11-26 09:16:51 +01:00 |
Dander7BD
|
6ac4254b9d
|
Documentations
PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
|
2013-11-25 08:57:47 +01:00 |
dean11
|
15455db1b2
|
Added a resource handler with basic byte loading
|
2013-11-22 10:46:25 +01:00 |
dean11
|
33e7afabcd
|
Restructured folders to give a flexible solution for dependencies and added to ignore list
|
2013-11-18 15:41:09 +01:00 |