Erik Persson
|
5e4532d50e
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:34:56 +01:00 |
Robin Engman
|
2a214f5305
|
Added cone to apply effect
|
2014-02-12 10:31:50 +01:00 |
Robin Engman
|
f0178cf558
|
Added apply effect functionality
|
2014-02-12 10:23:17 +01:00 |
Erik Persson
|
3324da528d
|
GFERIK - added icollideable cone
|
2014-02-12 10:16:00 +01:00 |
Pontus Fransson
|
8e07475434
|
GL - Buttons is now using one texture per button type. Fixed button state when spamming the button.
|
2014-02-12 10:02:52 +01:00 |
Pontus Fransson
|
d4b7fbf1b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:52:46 +01:00 |
Pontus Fransson
|
0bae7b9c6b
|
Misc - Fixed a few errors that can occur
|
2014-02-12 09:50:09 +01:00 |
lindaandersson
|
8c1f1e6608
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:32:22 +01:00 |
lanariel
|
e6316f3239
|
removed some old stuff, respect animation looping state
|
2014-02-12 09:32:15 +01:00 |
lindaandersson
|
bdc5b5e736
|
GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
|
2014-02-12 09:32:13 +01:00 |
lanariel
|
f92bed35f5
|
Colored Text and Tinted Gui elements
|
2014-02-12 09:24:37 +01:00 |
Erik Persson
|
d7c381cc85
|
GL- fixed subscription
|
2014-02-12 09:23:25 +01:00 |
Pontus Fransson
|
291e60d7b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:11:11 +01:00 |
Pontus Fransson
|
d0955b2f4e
|
GL - Button delete update.
|
2014-02-12 09:08:38 +01:00 |
lindaandersson
|
4c9d62b163
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:56:39 +01:00 |
Robin Engman
|
7541994419
|
Added support for applying impulse
|
2014-02-12 08:50:10 +01:00 |
lanariel
|
ebf313ccd6
|
2D transparancy
|
2014-02-12 08:35:21 +01:00 |
lindaandersson
|
4a6cd390eb
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:26:56 +01:00 |
lanariel
|
474744c72a
|
Fixed wierd ambience, 2DText Render and Lighting
|
2014-02-12 08:24:24 +01:00 |
Pontus Fransson
|
6fc110c2e8
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 15:07:10 +01:00 |
Pontus Fransson
|
1725f05c4b
|
GUI - GUI testing.
|
2014-02-11 15:06:46 +01:00 |
lindaandersson
|
56205ff774
|
GL - mergeerror with button handling
|
2014-02-11 15:03:27 +01:00 |
lindaandersson
|
5ebac80ec1
|
GL - animated character and some textrendering
|
2014-02-11 15:00:52 +01:00 |
Pontus Fransson
|
a99a9b3e2e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 14:13:49 +01:00 |
Pontus Fransson
|
696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
|
2014-02-11 14:13:35 +01:00 |
Erik Persson
|
89189f93d8
|
asd
|
2014-02-11 14:03:14 +01:00 |
Robin Engman
|
5d245d7151
|
Added quaternion to angular axis in Math
|
2014-02-11 14:00:38 +01:00 |
Robin Engman
|
1aa66dc79f
|
Quaternion to angular axis complete
|
2014-02-11 13:53:44 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
lindaandersson
|
398be8361b
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:36:49 +01:00 |
Robin Engman
|
7075e6add6
|
Gravity well
|
2014-02-11 13:36:14 +01:00 |
lanariel
|
f0df377bcd
|
Basic 2d Render + Anim Updates
|
2014-02-11 13:29:19 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
lindaandersson
|
289439b768
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:22:17 +01:00 |
Robin Engman
|
70c388779e
|
Lib change for bullet
|
2014-02-11 13:21:22 +01:00 |
lindaandersson
|
f9a4fce5aa
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:12:35 +01:00 |
Robin Engman
|
462413b527
|
Added support for gravity change
|
2014-02-11 13:09:46 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
b883e2de39
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 11:46:17 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
Robin Engman
|
b5631457d3
|
Fixed up functions again
|
2014-02-11 11:45:16 +01:00 |
lindaandersson
|
2d22d5d274
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:50:12 +01:00 |
Robin Engman
|
ee1dc530fa
|
Fixed up functions
|
2014-02-11 10:49:37 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
dc5783ad4f
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:21:11 +01:00 |
lindaandersson
|
071624779e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Robin Engman
|
985dcf9691
|
Set up and stop angular movement support added
|
2014-02-11 09:15:21 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
cc55a3471f
|
Fixed Const View Proj
|
2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lanariel
|
8ff81fb06a
|
Fixed compatability with Gamelogic
|
2014-02-10 14:54:54 +01:00 |
lindaandersson
|
1b5e8e11cb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:52:46 +01:00 |
lindaandersson
|
6d7893c6e9
|
GL - merge with physics
|
2014-02-10 14:52:34 +01:00 |
Robin Engman
|
55a2c6593c
|
Added states
|
2014-02-10 14:50:40 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lanariel
|
7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
|
2014-02-10 14:41:04 +01:00 |
Robin Engman
|
bd8722f107
|
Options for rigid bodies are now set directly
|
2014-02-10 14:39:45 +01:00 |
lanariel
|
77c3ba06aa
|
Framerate fix in release
|
2014-02-10 14:39:26 +01:00 |
Robin Engman
|
8547d17d0f
|
Friction and restitution is now set
|
2014-02-10 14:22:10 +01:00 |
Robin Engman
|
c18eb668aa
|
Added more data for bodies and added cylinder
|
2014-02-10 14:18:45 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
lanariel
|
a3ba67e3c2
|
Fixed release compile and basic anim
|
2014-02-10 13:59:45 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
lanariel
|
d0f36302cf
|
Fixed 2d render comment
Started on Anim API
|
2014-02-10 11:53:44 +01:00 |
Robin Engman
|
c191c96ea8
|
Added bullet physics .lib
|
2014-02-10 11:24:38 +01:00 |
Robin Engman
|
8c31c16e4d
|
Commented away
|
2014-02-10 11:21:57 +01:00 |
Robin Engman
|
c16851f024
|
Using only lib and include
|
2014-02-10 11:14:45 +01:00 |
Robin Engman
|
427ec3b716
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
lanariel
|
adb273bd5b
|
Fixed las bug in 2d rendering
|
2014-02-10 09:35:03 +01:00 |
lanariel
|
e6e56ba21b
|
Done with 2D
|
2014-02-10 01:03:10 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
fb9e33fc9b
|
Fixed warnings
|
2014-02-08 14:26:18 +01:00 |
lanariel
|
1121bbdebf
|
TODO::
Fix Pixel Data to Post Pass
|
2014-02-07 16:51:35 +01:00 |
Robin Engman
|
92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
lanariel
|
1de325c5a6
|
Fixed cleaning up Deffered.cpp
|
2014-02-07 15:52:07 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
|
0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
|
2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
|
2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
|
2014-02-07 14:12:54 +01:00 |
lanariel
|
898fc883e9
|
Merge branch 'Graphics2D' into Graphics
|
2014-02-07 13:48:46 +01:00 |
lanariel
|
d9133f459a
|
2d Almost working
|
2014-02-07 13:47:09 +01:00 |