Commit Graph

299 Commits

Author SHA1 Message Date
Linda Andersson b331ce1a1f GL - started working with client application 2013-12-06 10:38:43 +01:00
dean11 1cb880a66e GameLogic - Fixed the window class 2013-12-04 15:59:44 +01:00
dean11 b35ffdecfd GameLogic - Merged with DanbiasGame project 2013-12-04 11:40:22 +01:00
dean11 64a8089e54 GameLogic - Worked on server 2013-12-04 11:37:26 +01:00
Linda Andersson e658071643 GL- open a red window from lancher project 2013-12-04 11:32:43 +01:00
dean11 3d973c16a2 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
dean11 a852e8eab4 Created the game modules 2013-12-03 12:07:37 +01:00
Linda Andersson 804c5df7a9 GL uppdate game test progam for physics 2013-12-03 11:47:04 +01:00
dean11 10c786b745 Update .gitignore 2013-11-29 21:23:05 +01:00
dean11 afd7652b6e Update .gitignore 2013-11-29 20:58:53 +01:00
dean11 c0807442a4 Fixed some minor errors with project linking 2013-11-29 11:04:52 +01:00
lanariel 07a616b252 Correct VertexShader 2013-11-29 10:44:04 +01:00
lanariel 469ccaab6c Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
	Bin/DLL/DebugCameraVertex.cso
	Bin/DLL/DebugPixel.cso
	Bin/DLL/GamePhysics_x86D.dll
	Bin/DLL/GamePhysics_x86D.exp
	Bin/DLL/GamePhysics_x86D.ilk
	Bin/DLL/GamePhysics_x86D.pdb
	Bin/DLL/OysterGraphics_x86D.dll
	Bin/DLL/OysterGraphics_x86D.exp
	Bin/DLL/OysterGraphics_x86D.ilk
	Bin/DLL/OysterGraphics_x86D.pdb
	Bin/DLL/TextureDebug.cso
	Bin/DLL/VertexGatherData.cso
	Code/OysterGraphics/FileLoader/ObjReader.cpp
	Code/OysterGraphics/FileLoader/TextureLoader.cpp
	Code/OysterGraphics/FileLoader/TextureLoader.h
	Code/OysterGraphics/OysterGraphics.vcxproj
	Code/OysterGraphics/OysterGraphics.vcxproj.filters
	Code/OysterGraphics/Render/Resources/Resources.cpp
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
	Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
	Code/Tester/MainTest.cpp
2013-11-29 10:31:19 +01:00
lanariel ca20a5af9e Stable Resource Management with 4 unidentified Memory Leaks 2013-11-29 10:25:27 +01:00
Linda Andersson 2ca3cdd705 merge with sprint branch - working 2013-11-29 10:13:18 +01:00
Linda Andersson 4cb82e6396 Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch 2013-11-29 10:04:59 +01:00
Linda Andersson 7a663b2e16 GL - camera movement working 2013-11-29 10:04:44 +01:00
Erik Persson f31bf1db5f some fixing 2013-11-29 10:03:32 +01:00
Dander7BD 026b427deb Implemented a temporary collision test update
Will only call the subscribed CollisioEventAction whenevera collision is
detected.
2013-11-29 10:00:07 +01:00
Robin Engman 1a06c7c7e6 Changed from pointer to reference
Did it in sample and visit functions
2013-11-29 10:00:06 +01:00
Robin Engman c31ea9730b Added overloads for visitor and sample functions
They now have an overload for accepting ICollideable
2013-11-29 10:00:05 +01:00
Dander7BD 5d5f684ad6 minor compilation error fix
Forgot that UniquePointer had a special operator for checking if it is
not NULL >.<
2013-11-29 10:00:04 +01:00
Dander7BD ec7185f463 Bunch of implementations 2013-11-29 10:00:03 +01:00
Pontus Fransson 10f8df45a8 Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Network 2013-11-29 09:36:31 +01:00
Erik Persson f9a1aaf43c Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch 2013-11-29 09:26:16 +01:00
Erik Persson b28a558732 fix transpose 2013-11-29 09:24:41 +01:00
Linda Andersson 04e48ec550 Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch 2013-11-29 09:23:42 +01:00
dean11 de01d23d1d Fixed some structure issues and commented 2013-11-29 09:23:08 +01:00
Linda Andersson eb026cb9c7 GL more comments 2013-11-29 09:23:00 +01:00
Erik Persson 32c529feb6 converted camera class 2013-11-29 09:20:37 +01:00
Sam Mario Svensson 3c681352da Documentation of the code done by Sam 2013-11-29 09:19:14 +01:00
Pontus Fransson 407f3c5c9a Added documentation and removed unecessesary code. 2013-11-29 09:11:30 +01:00
Linda Andersson d9fcec0c1c Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch 2013-11-29 09:05:12 +01:00
Linda Andersson 017efd55e5 GL starting commenting 2013-11-29 09:05:01 +01:00
Erik Persson 8138afb6b5 object update 2013-11-29 09:00:12 +01:00
Sam Mario Svensson 1cbdb0bcfa cleanup commented section in ClientMain 2013-11-29 08:59:36 +01:00
dean11 a3ae340a30 Merge after pull from misc branch 2013-11-28 23:22:50 +01:00
dean11 f5aa5d03db Modified project file to include Thread in misc 2013-11-28 23:18:48 +01:00
Pontus Fransson 8dab865cb6 Changed to our own Queue 2013-11-28 16:20:50 +01:00
Dander7BD 9d92b292d9 Improved documentation of UniquePointer and UniqueArray 2013-11-28 16:18:20 +01:00
Pontus Fransson 1453d81a9d Merge branch 'Network' of https://github.com/dean11/Danbias into Network 2013-11-28 16:15:41 +01:00
Pontus Fransson 1617606145 PostBox
Created PostBox and IPostBox.
Listener post new clients to PostBox.
2013-11-28 16:15:28 +01:00
Sam Mario Svensson 23fa090296 Threadsafe Queue implemented with IQueue interface
threadsafe by using mutex lock in the Queue
2013-11-28 16:14:59 +01:00
Dander7BD 036519f3f6 Fixed potential ambiguity bug
Ambiguity in assignment operator with UniquePointer and UniqueArray
2013-11-28 16:06:01 +01:00
Dander7BD 045cfe28fe Renamed Utilities-InlineImpl.h to Utilities-Impl.h
Implied that only Inlines were implemented there.
Contains template implementations as well.
2013-11-28 15:45:09 +01:00
dean11 0785e54dfd Removed .orig files after merge 2013-11-28 15:19:52 +01:00
dean11 6e71b6ac54 Fixed merging errors 2013-11-28 15:17:25 +01:00
dean11 cc4835a97b Merge with Physics branch 2013-11-28 15:09:09 +01:00
Dander7BD d241298308 merging MiscBranch into Physics with conflict fixes 2013-11-28 14:52:13 +01:00
lanariel 9bf84cdc65 Stable Graphics, hard coded texture read in ObjReader.ToModel 2013-11-28 14:34:52 +01:00