Commit Graph

27 Commits

Author SHA1 Message Date
Dennis Andersen deb173bc46 GameServer - Merged with gamephysics 2014-02-15 22:49:13 +01:00
Dennis Andersen b834f1fb9b GameServer - Merged with GameServer 2014-02-15 22:33:40 +01:00
Pontus Fransson 696d6997f6 GL - Button system done, only need to add 2d rendering to it. 2014-02-11 14:13:35 +01:00
Pontus Fransson 9a82b70020 Misc - Button system working. (Logic) 2014-02-11 09:16:01 +01:00
Pontus Fransson 50d28a5784 Misc - Still having problems with template with eventhandler. 2014-02-04 08:46:20 +01:00
Pontus Fransson e7d592e71a Merge branch 'GameLogic-MessageHandler' of https://github.com/dean11/Danbias into GameLogic-MessageHandler
Conflicts:
	Code/Misc/EventHandler/EventButton.h
2014-01-31 15:07:55 +01:00
Pontus Fransson dbe8b4706b Misc - Changed to no template/template 2014-01-31 15:06:30 +01:00
Sam Mario Svensson e76dfc73f2 Misc - EventButton changed to inheritance 2014-01-31 15:06:25 +01:00
Pontus Fransson d6769ac62f Misc - EventHandler, EventCollection 2014-01-31 13:06:11 +01:00
Pontus Fransson 8ee8374169 Misc - EventHandler 2014-01-31 11:28:01 +01:00
Sam Mario Svensson 1748fe323a GL - Added Parsing functions for levelLoader and moved Packing classes to misc 2014-01-27 10:15:39 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
Dennis Andersen 8721224d7c GameLogic - Added alot of functionality to Game related parts 2013-12-18 13:07:10 +01:00
dean11 8b1c2b91e8 Fixed some craches and stuff 2013-12-13 23:47:16 +01:00
Pontus Fransson 10f8df45a8 Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Network 2013-11-29 09:36:31 +01:00
dean11 a3ae340a30 Merge after pull from misc branch 2013-11-28 23:22:50 +01:00
dean11 f5aa5d03db Modified project file to include Thread in misc 2013-11-28 23:18:48 +01:00
Sam Mario Svensson 23fa090296 Threadsafe Queue implemented with IQueue interface
threadsafe by using mutex lock in the Queue
2013-11-28 16:14:59 +01:00
Dander7BD 036519f3f6 Fixed potential ambiguity bug
Ambiguity in assignment operator with UniquePointer and UniqueArray
2013-11-28 16:06:01 +01:00
dean11 48c812b033 Forgot to follow coding standard... 2013-11-26 21:51:40 +01:00
dean11 e4904870b3 Added a threading wrapper with basic functionality that needs real testing 2013-11-26 21:08:34 +01:00
lanariel f9d9479dad Stable Dll read, unstable Pos 2013-11-26 15:33:05 +01:00
dean11 1f27336b3f Added filename paramater in custom load function 2013-11-26 12:09:38 +01:00
dean11 e5cef4895e Added support for custom loading, unloading and reloading 2013-11-26 10:55:51 +01:00
dean11 15455db1b2 Added a resource handler with basic byte loading 2013-11-22 10:46:25 +01:00
dean11 33e7afabcd Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Renamed from Misc/Misc.vcxproj.filters (Browse further)