a85b803e5c
virtual void DataRecieved( ::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*, ::Oyster::Network::NetworkClient::ClientEventArgs> e ); changed to virtual const NetEvent & DataRecieved( const NetEvent &message ); /****************************************************************** * @param message of the event * @return message or GameClientState::event_processed. ******************************************************************/ |
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GameClient | ||
GameLauncher | ||
GameLogic | ||
GameProtocols | ||
GameServer | ||
LanServer |