39 lines
402 B
C++
39 lines
402 B
C++
#include "Player.h"
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#include "OysterMath.h"
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using namespace GameLogic;
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using namespace Oyster::Physics;
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using namespace Utility::DynamicMemory;
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Player::Player(void)
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:Object()
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{
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life = 100;
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rigidBody = API::Instance().CreateSimpleRigidBody();
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API::Instance().AddObject(rigidBody);
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}
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Player::~Player(void)
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{
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}
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void Player::Update()
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{
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}
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void Player::Move()
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{
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}
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void Player::Shoot()
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{
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}
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