dean11
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222c203b69
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
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2014-02-18 11:44:23 +01:00 |
dean11
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484b055338
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GL - Call by reference instead
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2014-02-18 11:44:02 +01:00 |
dean11
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562f444193
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
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2014-02-18 11:34:46 +01:00 |
Erik Persson
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06ddb86b17
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GL - GetAllDynamicObjects , dennis order
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2014-02-18 11:33:36 +01:00 |
dean11
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2bc7c9f65f
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GameServer - added more features to object protocols
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2014-02-17 15:11:12 +01:00 |
dean11
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7395a0a495
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
dean11
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fb48b0b34c
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Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:11:08 +01:00 |
dean11
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d96825816d
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:01:41 +01:00 |
Robin Engman
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a90f33d20e
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Jumpy jump
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2014-02-17 06:44:29 +01:00 |
lindaandersson
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d32e614b00
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GL - Hax to get the world model initiated. reading spawnpoints
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2014-02-14 16:03:46 +01:00 |
Sam Mario Svensson
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26fb7a5664
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GL- Compile fel med spawnpoint fixat
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2014-02-14 15:36:19 +01:00 |
Sam Mario Svensson
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3051621f30
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GL- levelLoader can now load a correct spawnpoint
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2014-02-14 15:19:07 +01:00 |
lindaandersson
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25b0162b59
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GL - explosive crate testing
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2014-02-14 13:54:50 +01:00 |
lindaandersson
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bab3af787c
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GL - merge with new physics movement
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2014-02-14 13:54:28 +01:00 |
lindaandersson
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8110b677ff
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GL - added spawnpoint array
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2014-02-14 13:09:55 +01:00 |
Erik Persson
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8b92c015ea
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Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
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2014-02-14 12:46:27 +01:00 |
Robin Engman
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f8e68b95b2
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Temporary jump
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2014-02-14 12:07:49 +01:00 |
Erik Persson
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9fc8a8840f
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GL - fixed movement(pretty unstable but its working)
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2014-02-14 12:03:29 +01:00 |
Robin Engman
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61c49cf352
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Merge with game logic
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2014-02-14 11:54:28 +01:00 |
Robin Engman
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a42dfe96f1
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Jump implemented
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2014-02-14 11:52:44 +01:00 |
Erik Persson
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8bbdb1156a
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Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
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2014-02-14 11:34:47 +01:00 |
Erik Persson
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7791dc076e
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GL - static and dynamic objects can now set extraDamageOnCollision in constructor
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2014-02-14 11:16:15 +01:00 |
lindaandersson
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975894b037
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GL - init objects
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2014-02-14 11:11:49 +01:00 |
lindaandersson
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9038277a2c
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-14 11:07:11 +01:00 |
lindaandersson
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1a01dbd760
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GL - initiating objects
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2014-02-14 11:07:03 +01:00 |
Erik Persson
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8d8fa78da0
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GL - fixed portal constructor
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2014-02-14 11:04:01 +01:00 |
Erik Persson
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c5e4580ada
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GL - include error fixed
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2014-02-14 10:59:33 +01:00 |
Erik Persson
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f14a83aef2
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GL - Explosivebox now takes a float forceMagnitude instead of a vector
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2014-02-14 10:57:24 +01:00 |
lindaandersson
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50d07a102d
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GL - initiate lvl
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2014-02-14 10:32:41 +01:00 |
lindaandersson
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1fc6f16409
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GL - rotation testing
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2014-02-14 10:09:03 +01:00 |
Erik Persson
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5defe7c0f7
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GL - fixed compile errors
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2014-02-14 10:08:29 +01:00 |
Erik Persson
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59697bfcea
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GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
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2014-02-14 09:59:26 +01:00 |
Robin Engman
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ff951d2183
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Moving fixed
Jumping and waiting for camera is next
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2014-02-13 19:49:33 +01:00 |
lindaandersson
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2dee9dd084
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GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content.
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2014-02-13 16:33:26 +01:00 |
Erik Persson
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bd6b531418
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GL - added Portal and started on crystalformation
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2014-02-13 09:58:25 +01:00 |
Sam Mario Svensson
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573a0109e3
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/GameLogicStates.h
Code/Game/GameLogic/JumpPad.cpp
Code/Game/GameLogic/JumpPad.h
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2014-02-12 15:03:40 +01:00 |
Sam Mario Svensson
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64b2d688bd
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Försök till merge men det är cp
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2014-02-12 14:48:58 +01:00 |
Erik Persson
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6cbec3e2ac
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GL - jumppad testing
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2014-02-12 14:45:10 +01:00 |
Erik Persson
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14d492f22e
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changes in massdriver
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2014-02-12 14:12:48 +01:00 |
lindaandersson
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7c44e8ba17
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GL - added jumppad model and rigidbody
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2014-02-12 14:12:47 +01:00 |
Erik Persson
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b95e1d6b7a
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changes in massdriver
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2014-02-12 14:00:53 +01:00 |
lindaandersson
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97c3097fc7
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GL - added jumppad model and rigidbody
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2014-02-12 13:37:21 +01:00 |
lindaandersson
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25590566d1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 13:13:40 +01:00 |
Erik Persson
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b34df93e49
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GL - Massdriver updates
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2014-02-12 13:12:51 +01:00 |
lindaandersson
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e8536cc5d4
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GL - removed before collision event, sending look and right dir to server
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2014-02-12 13:11:35 +01:00 |
lindaandersson
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cc4e3f947c
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GL - playermovement fixed, can walk in diagonal directions
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2014-02-12 12:16:16 +01:00 |
lindaandersson
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10c0019c02
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 11:36:19 +01:00 |
lindaandersson
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fa16f71a26
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GL - forgot to commit files
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2014-02-12 11:36:08 +01:00 |
lindaandersson
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c1757eef21
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GL - moving character
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2014-02-12 11:35:34 +01:00 |
Erik Persson
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3a80a71143
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GL - working on weapon
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2014-02-12 11:32:30 +01:00 |
Erik Persson
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7394f68769
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GL - fixed what some asshole did in weapon
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2014-02-12 10:57:43 +01:00 |
Erik Persson
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1db41a863b
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Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
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2014-02-12 10:44:13 +01:00 |
Erik Persson
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0d643a890d
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GL - massdriver
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2014-02-12 10:43:41 +01:00 |
lindaandersson
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8c1f1e6608
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 09:32:22 +01:00 |
lindaandersson
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bdc5b5e736
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GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
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2014-02-12 09:32:13 +01:00 |
Erik Persson
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d7c381cc85
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GL- fixed subscription
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2014-02-12 09:23:25 +01:00 |
Erik Persson
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89189f93d8
|
asd
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2014-02-11 14:03:14 +01:00 |
lindaandersson
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d771a5181d
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GL - rotation and gravity fixed
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2014-02-11 13:41:38 +01:00 |
dean11
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de4ea0a830
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GameServer - Merged with GameLogic, some stuff is broken
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2014-02-11 13:03:37 +01:00 |
lindaandersson
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528a591fab
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GL - almost rotating
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2014-02-11 11:46:06 +01:00 |
dean11
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3274727923
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GameServer - Added more gameplay protocols and structured the old mess
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2014-02-11 10:21:47 +01:00 |
lindaandersson
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d16d223c2b
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GL - player moving
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2014-02-11 10:11:38 +01:00 |
lindaandersson
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489115840d
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GL - base for lvl loading
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2014-02-11 09:17:16 +01:00 |
lindaandersson
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f473136ae1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 16:29:04 +01:00 |
lindaandersson
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bfb763501d
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GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
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2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
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26755f8b0b
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GL- level format more updates....
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2014-02-10 16:24:05 +01:00 |
lindaandersson
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a12146215d
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 15:54:46 +01:00 |
lindaandersson
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b731c206f4
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GL - physics merge 2
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2014-02-10 15:54:38 +01:00 |
Robin Engman
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26e151f9b4
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Fixed state problem
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2014-02-10 15:46:55 +01:00 |
Sam Mario Svensson
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c75493b6ce
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GL - Levelformat updated 3.0 with new format!
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2014-02-10 14:59:12 +01:00 |
lindaandersson
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49d29d87a5
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GL - merge with bullet physics and updated server
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2014-02-10 14:41:43 +01:00 |
lindaandersson
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eb39008529
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-10 14:00:24 +01:00 |
lindaandersson
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c87bab8808
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GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
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2014-02-10 14:00:14 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
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2014-02-10 13:55:01 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
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2014-02-10 13:25:28 +01:00 |
Robin Engman
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ba0d6ca73a
|
Amazing merge with server
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2014-02-10 12:42:31 +01:00 |
Robin Engman
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99146430a4
|
Major overhaul
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2014-02-09 21:24:09 +01:00 |
Dennis Andersen
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14bf3ede86
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:14 +01:00 |
Dennis Andersen
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4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:07 +01:00 |
Dennis Andersen
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310ed3dfc5
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GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
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92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
Robin Engman
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ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
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0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
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2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
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2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
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2014-02-07 14:12:54 +01:00 |
Robin Engman
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b225c53611
|
More cool stuff
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2014-02-07 11:43:18 +01:00 |
Robin Engman
|
f372d3e05b
|
Some cool stuff
|
2014-02-06 21:15:28 +01:00 |
lindaandersson
|
81d43b59c0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-05 15:54:56 +01:00 |
lindaandersson
|
91db71fe0e
|
GL - 20 boxes and a house
|
2014-02-05 15:54:48 +01:00 |
Pontus Fransson
|
a3cea997ba
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-05 15:47:00 +01:00 |
Pontus Fransson
|
b39a670347
|
GL - Updated LevelLoader, works with Fredricks level editor.
|
2014-02-05 15:46:45 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
lindaandersson
|
6818dda2b9
|
GL - testing
|
2014-02-05 09:06:33 +01:00 |
Dennis Andersen
|
db822fa832
|
GameServer - Merged with gamelogic
|
2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
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2014-02-04 22:13:07 +01:00 |
lindaandersson
|
b43902d31e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:39:11 +01:00 |
lindaandersson
|
ec4d34b131
|
GL - added error checking
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2014-02-04 16:39:01 +01:00 |
Erik Persson
|
4ad86ae83b
|
GL - Added jumppad(implemented but not tested)
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2014-02-04 16:24:48 +01:00 |