Dander7BD
|
6becd58833
|
DanBiasGame_Impl overhauled
+ compilation errorfixes
|
2014-02-12 11:19:25 +01:00 |
Erik Persson
|
9f64a1b441
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 11:03:33 +01:00 |
Robin Engman
|
5d29979875
|
Fixed which body to send
|
2014-02-12 10:58:05 +01:00 |
Erik Persson
|
7394f68769
|
GL - fixed what some asshole did in weapon
|
2014-02-12 10:57:43 +01:00 |
Erik Persson
|
1db41a863b
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:44:13 +01:00 |
Erik Persson
|
0d643a890d
|
GL - massdriver
|
2014-02-12 10:43:41 +01:00 |
Dander7BD
|
af85a6efdc
|
Compiler fixes in State classes
|
2014-02-12 10:43:06 +01:00 |
Erik Persson
|
5e4532d50e
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:34:56 +01:00 |
Robin Engman
|
2a214f5305
|
Added cone to apply effect
|
2014-02-12 10:31:50 +01:00 |
Robin Engman
|
f0178cf558
|
Added apply effect functionality
|
2014-02-12 10:23:17 +01:00 |
Erik Persson
|
3324da528d
|
GFERIK - added icollideable cone
|
2014-02-12 10:16:00 +01:00 |
Pontus Fransson
|
8e07475434
|
GL - Buttons is now using one texture per button type. Fixed button state when spamming the button.
|
2014-02-12 10:02:52 +01:00 |
Dander7BD
|
fdb7a7e1b6
|
Added General Protocol to DataRecieved overloads
|
2014-02-12 09:54:33 +01:00 |
Pontus Fransson
|
d4b7fbf1b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:52:46 +01:00 |
Pontus Fransson
|
0bae7b9c6b
|
Misc - Fixed a few errors that can occur
|
2014-02-12 09:50:09 +01:00 |
Dander7BD
|
6bf7bc898e
|
some more of those overhauls
|
2014-02-12 09:49:08 +01:00 |
lindaandersson
|
8c1f1e6608
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:32:22 +01:00 |
lanariel
|
e6316f3239
|
removed some old stuff, respect animation looping state
|
2014-02-12 09:32:15 +01:00 |
lindaandersson
|
bdc5b5e736
|
GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
|
2014-02-12 09:32:13 +01:00 |
lanariel
|
f92bed35f5
|
Colored Text and Tinted Gui elements
|
2014-02-12 09:24:37 +01:00 |
Erik Persson
|
d7c381cc85
|
GL- fixed subscription
|
2014-02-12 09:23:25 +01:00 |
Dander7BD
|
8dc22c854c
|
Overhaul of LobbyState
|
2014-02-12 09:15:41 +01:00 |
Pontus Fransson
|
291e60d7b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:11:11 +01:00 |
Pontus Fransson
|
d0955b2f4e
|
GL - Button delete update.
|
2014-02-12 09:08:38 +01:00 |
Dander7BD
|
4d78e30fb8
|
Overhaul of GameState
|
2014-02-12 09:02:44 +01:00 |
lindaandersson
|
4c9d62b163
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:56:39 +01:00 |
Robin Engman
|
7541994419
|
Added support for applying impulse
|
2014-02-12 08:50:10 +01:00 |
lanariel
|
ebf313ccd6
|
2D transparancy
|
2014-02-12 08:35:21 +01:00 |
lindaandersson
|
4a6cd390eb
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:26:56 +01:00 |
lanariel
|
474744c72a
|
Fixed wierd ambience, 2DText Render and Lighting
|
2014-02-12 08:24:24 +01:00 |
Pontus Fransson
|
6fc110c2e8
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 15:07:10 +01:00 |
Pontus Fransson
|
1725f05c4b
|
GUI - GUI testing.
|
2014-02-11 15:06:46 +01:00 |
lindaandersson
|
56205ff774
|
GL - mergeerror with button handling
|
2014-02-11 15:03:27 +01:00 |
lindaandersson
|
5ebac80ec1
|
GL - animated character and some textrendering
|
2014-02-11 15:00:52 +01:00 |
Dander7BD
|
3be98e6647
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 14:56:43 +01:00 |
Dander7BD
|
0f3c5af04a
|
pre merge
|
2014-02-11 14:47:57 +01:00 |
Dander7BD
|
813a97cfbf
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-11 14:15:00 +01:00 |
Dander7BD
|
46d1fa13e1
|
premerge
|
2014-02-11 14:14:06 +01:00 |
Pontus Fransson
|
a99a9b3e2e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 14:13:49 +01:00 |
Pontus Fransson
|
696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
|
2014-02-11 14:13:35 +01:00 |
Dander7BD
|
c3b2c1e912
|
premerge
|
2014-02-11 14:13:24 +01:00 |
Dander7BD
|
058eada44c
|
Added missing include lines
|
2014-02-11 14:12:14 +01:00 |
Erik Persson
|
89189f93d8
|
asd
|
2014-02-11 14:03:14 +01:00 |
Robin Engman
|
5d245d7151
|
Added quaternion to angular axis in Math
|
2014-02-11 14:00:38 +01:00 |
Robin Engman
|
1aa66dc79f
|
Quaternion to angular axis complete
|
2014-02-11 13:53:44 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
lindaandersson
|
398be8361b
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:36:49 +01:00 |
Robin Engman
|
7075e6add6
|
Gravity well
|
2014-02-11 13:36:14 +01:00 |
lanariel
|
f0df377bcd
|
Basic 2d Render + Anim Updates
|
2014-02-11 13:29:19 +01:00 |
Dander7BD
|
03ab4affb7
|
Minor fixes
|
2014-02-11 13:27:33 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
lindaandersson
|
289439b768
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:22:17 +01:00 |
Dander7BD
|
322f752deb
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 13:21:44 +01:00 |
Robin Engman
|
70c388779e
|
Lib change for bullet
|
2014-02-11 13:21:22 +01:00 |
lindaandersson
|
f9a4fce5aa
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:12:35 +01:00 |
Robin Engman
|
462413b527
|
Added support for gravity change
|
2014-02-11 13:09:46 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
b883e2de39
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 11:46:17 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
Robin Engman
|
b5631457d3
|
Fixed up functions again
|
2014-02-11 11:45:16 +01:00 |
lindaandersson
|
2d22d5d274
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:50:12 +01:00 |
Robin Engman
|
ee1dc530fa
|
Fixed up functions
|
2014-02-11 10:49:37 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
dc5783ad4f
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:21:11 +01:00 |
lindaandersson
|
071624779e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Dander7BD
|
5ddafc7fc2
|
Merge remote-tracking branch 'origin/GameLogic' into Camera
|
2014-02-11 09:34:17 +01:00 |
Dander7BD
|
d5e85b4258
|
minor refractoring
|
2014-02-11 09:32:49 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Robin Engman
|
985dcf9691
|
Set up and stop angular movement support added
|
2014-02-11 09:15:21 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Dander7BD
|
f53926444f
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
|
2014-02-10 17:00:45 +01:00 |
Dander7BD
|
1e70640d6e
|
Premerge
not compilable
|
2014-02-10 16:30:47 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
cc55a3471f
|
Fixed Const View Proj
|
2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Dander7BD
|
b435818567
|
Added Camera_FPS
|
2014-02-10 15:19:55 +01:00 |
Dander7BD
|
77eceaf285
|
Camera_Basic edits
|
2014-02-10 15:19:42 +01:00 |
Dander7BD
|
1a86ed23cc
|
Float3 SnapAngular compile error fix
|
2014-02-10 15:19:06 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lanariel
|
8ff81fb06a
|
Fixed compatability with Gamelogic
|
2014-02-10 14:54:54 +01:00 |
lindaandersson
|
1b5e8e11cb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:52:46 +01:00 |
lindaandersson
|
6d7893c6e9
|
GL - merge with physics
|
2014-02-10 14:52:34 +01:00 |
Robin Engman
|
55a2c6593c
|
Added states
|
2014-02-10 14:50:40 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lanariel
|
7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
|
2014-02-10 14:41:04 +01:00 |
Robin Engman
|
bd8722f107
|
Options for rigid bodies are now set directly
|
2014-02-10 14:39:45 +01:00 |
lanariel
|
77c3ba06aa
|
Framerate fix in release
|
2014-02-10 14:39:26 +01:00 |
Dander7BD
|
30196aebc2
|
Float3 SnapAngularAxis fix
|
2014-02-10 14:30:15 +01:00 |
Robin Engman
|
8547d17d0f
|
Friction and restitution is now set
|
2014-02-10 14:22:10 +01:00 |
Robin Engman
|
c18eb668aa
|
Added more data for bodies and added cylinder
|
2014-02-10 14:18:45 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
lanariel
|
a3ba67e3c2
|
Fixed release compile and basic anim
|
2014-02-10 13:59:45 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Dander7BD
|
4fb684019c
|
Added ScalingMatrix function
|
2014-02-10 13:41:37 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Dander7BD
|
0153be16d5
|
Added VS Filter Camera
|
2014-02-10 13:03:21 +01:00 |
Dander7BD
|
800d5d0505
|
Camera_Basic stuff
|
2014-02-10 13:01:46 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Dander7BD
|
da58165645
|
Added Basic camera
|
2014-02-10 12:02:48 +01:00 |
Dander7BD
|
abdb820b09
|
Added RotationMatrix for Float3x3
|
2014-02-10 11:59:35 +01:00 |
lanariel
|
d0f36302cf
|
Fixed 2d render comment
Started on Anim API
|
2014-02-10 11:53:44 +01:00 |
Robin Engman
|
c191c96ea8
|
Added bullet physics .lib
|
2014-02-10 11:24:38 +01:00 |
Robin Engman
|
8c31c16e4d
|
Commented away
|
2014-02-10 11:21:57 +01:00 |
Robin Engman
|
c16851f024
|
Using only lib and include
|
2014-02-10 11:14:45 +01:00 |
Robin Engman
|
427ec3b716
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
lanariel
|
adb273bd5b
|
Fixed las bug in 2d rendering
|
2014-02-10 09:35:03 +01:00 |
lanariel
|
e6e56ba21b
|
Done with 2D
|
2014-02-10 01:03:10 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
fb9e33fc9b
|
Fixed warnings
|
2014-02-08 14:26:18 +01:00 |
lanariel
|
1121bbdebf
|
TODO::
Fix Pixel Data to Post Pass
|
2014-02-07 16:51:35 +01:00 |
Robin Engman
|
92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
lanariel
|
1de325c5a6
|
Fixed cleaning up Deffered.cpp
|
2014-02-07 15:52:07 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
|
0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
|
2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
|
2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
|
2014-02-07 14:12:54 +01:00 |
lanariel
|
898fc883e9
|
Merge branch 'Graphics2D' into Graphics
|
2014-02-07 13:48:46 +01:00 |
lanariel
|
d9133f459a
|
2d Almost working
|
2014-02-07 13:47:09 +01:00 |
Tobias Grundel
|
016bf37459
|
First commit save jebuz
|
2014-02-07 13:46:55 +01:00 |
lanariel
|
9a0f363146
|
framerate double
|
2014-02-07 13:15:38 +01:00 |
Robin Engman
|
1633129a2c
|
Commit to Dennis
|
2014-02-07 13:09:44 +01:00 |
lanariel
|
5119b287d6
|
Small progress
|
2014-02-07 11:52:51 +01:00 |
Robin Engman
|
b225c53611
|
More cool stuff
|
2014-02-07 11:43:18 +01:00 |
lanariel
|
bab3ab0a78
|
Shader Restructure
|
2014-02-07 11:09:59 +01:00 |
lanariel
|
a7480ebf70
|
Proper Animation
|
2014-02-07 08:34:01 +01:00 |
Robin Engman
|
f372d3e05b
|
Some cool stuff
|
2014-02-06 21:15:28 +01:00 |
lanariel
|
bfa54b9ccd
|
Fixed Anim
|
2014-02-05 17:13:23 +01:00 |
lanariel
|
aafbfa01f3
|
Calculate Graphics Memory Usage
|
2014-02-05 16:54:57 +01:00 |
lanariel
|
51711b86e3
|
Fixed Animate Skeleton, TODO Fix Skinning
|
2014-02-05 16:00:28 +01:00 |
lindaandersson
|
81d43b59c0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:54:56 +01:00 |
lindaandersson
|
91db71fe0e
|
GL - 20 boxes and a house
|
2014-02-05 15:54:48 +01:00 |
Pontus Fransson
|
a3cea997ba
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:47:00 +01:00 |
Pontus Fransson
|
b39a670347
|
GL - Updated LevelLoader, works with Fredricks level editor.
|
2014-02-05 15:46:45 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
lindaandersson
|
30c89ed330
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 09:06:44 +01:00 |
lindaandersson
|
6818dda2b9
|
GL - testing
|
2014-02-05 09:06:33 +01:00 |
Dennis Andersen
|
60736c52fe
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameServer
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2014-02-04 22:34:07 +01:00 |
Dennis Andersen
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db822fa832
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GameServer - Merged with gamelogic
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2014-02-04 22:33:39 +01:00 |
Dennis Andersen
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b7f550859d
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GameServer - Merge with GameLogic
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2014-02-04 22:13:07 +01:00 |
Robin Engman
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98644e3fa0
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Minimised to potential skinning problem
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2014-02-04 17:59:04 +01:00 |
Dander7BD
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fb4025eb1a
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bug fix
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2014-02-04 16:56:31 +01:00 |
lindaandersson
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ac278555ea
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:39:21 +01:00 |
lindaandersson
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b43902d31e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:39:11 +01:00 |
lindaandersson
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ec4d34b131
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GL - added error checking
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2014-02-04 16:39:01 +01:00 |
Dander7BD
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c8e8d3510d
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Added debug traps
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2014-02-04 16:38:42 +01:00 |
Dander7BD
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68dc5be9cb
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added lost rebound deltatime compensation
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2014-02-04 16:33:52 +01:00 |
Dennis Andersen
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168539da08
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Gameserver - Fixed minor merging isues
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2014-02-04 16:27:18 +01:00 |
Erik Persson
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4ad86ae83b
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GL - Added jumppad(implemented but not tested)
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2014-02-04 16:24:48 +01:00 |
lanariel
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4de809a952
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Added Resource support
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2014-02-04 16:20:42 +01:00 |
lindaandersson
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6e0dd63d64
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:11:01 +01:00 |
Dander7BD
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1952ff9aba
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more fixes of potential bugs in Physics collision handling
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2014-02-04 16:10:18 +01:00 |
lindaandersson
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d364456189
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:08:53 +01:00 |
lindaandersson
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d8c7220569
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GL - added some testing things in player and more objects to the world
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2014-02-04 16:08:28 +01:00 |
Dennis Andersen
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de8c76f051
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:07:10 +01:00 |
Dennis Andersen
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61178e2803
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:06:59 +01:00 |
Dander7BD
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9622d37d3f
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bug fixes in Physics collision handling
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2014-02-04 15:43:17 +01:00 |
lanariel
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e13410dced
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Fixed debug data, points in right direction
Matrix::m 0 index based, not math def
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2014-02-04 15:06:50 +01:00 |
lanariel
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97a3792bff
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Anim Test Not working Joints
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2014-02-04 14:59:51 +01:00 |
Pontus Fransson
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b810fa1586
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 14:31:00 +01:00 |
Pontus Fransson
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8834f6a2ec
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GL - LevelLoader update.
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2014-02-04 14:30:45 +01:00 |
Erik Persson
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502d0c8586
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GL - actually fixed respawning(turned off)
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2014-02-04 14:07:13 +01:00 |
lindaandersson
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ad16d51f75
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 14:02:03 +01:00 |
Dander7BD
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15798bfca9
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minor bug found and fixed in rebound
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2014-02-04 14:00:33 +01:00 |
Erik Persson
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bd9e4599cb
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GL - fixed respawning and also fixed weapon
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2014-02-04 13:58:48 +01:00 |
Dander7BD
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9efa4fcb23
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Commit error fix
for some odd reason Player.cpp change followed the last one
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2014-02-04 13:08:03 +01:00 |
Dander7BD
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54deef7f2b
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Project file fixes for GL
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2014-02-04 13:06:10 +01:00 |
lindaandersson
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f88e16c581
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GL - merge
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2014-02-04 11:53:40 +01:00 |
lindaandersson
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e2bac798c4
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:50:51 +01:00 |
lindaandersson
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fa02814ca0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:50:40 +01:00 |
lindaandersson
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d54cffee8e
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GL - camera follows player
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2014-02-04 11:50:15 +01:00 |
Dander7BD
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e39eb5fb4b
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RigidBody update adjusted
Spherical and Simple
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2014-02-04 11:48:50 +01:00 |
Pontus Fransson
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2897305dd0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:36:24 +01:00 |
Pontus Fransson
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1261ed734f
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GL - Updated level loader.
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2014-02-04 11:36:10 +01:00 |
Erik Persson
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3bf9f59f5a
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GL - Player dies and respawns
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2014-02-04 11:13:16 +01:00 |
lindaandersson
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07e8624807
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 10:39:09 +01:00 |
lindaandersson
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00400a7d32
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GL - camera testing
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2014-02-04 10:38:59 +01:00 |
Dander7BD
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42cb1dab1d
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API::SimpleBodyDescription API::SphericalBodyDescription fix
3 coeffs were not saved in factory constructor
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2014-02-04 10:32:43 +01:00 |
lindaandersson
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fcadd5b4c3
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GL - testing physics
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2014-02-04 10:29:02 +01:00 |
Dander7BD
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9817f844ef
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Rebound adjustment trial
Rebound had a strong friction-like effect. Testing to see if it works
better if applied before the leapfrog update
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2014-02-04 10:23:14 +01:00 |
lindaandersson
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6e9423670f
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 08:56:32 +01:00 |
Dander7BD
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d4bd72bb4a
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Friction fix
special case; no movement
special case; movement directly into surface
.. dealt with
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2014-02-04 08:55:57 +01:00 |
Pontus Fransson
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50d28a5784
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Misc - Still having problems with template with eventhandler.
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2014-02-04 08:46:20 +01:00 |
lindaandersson
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1f28c05983
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GL - added jump
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2014-02-03 16:30:47 +01:00 |
lindaandersson
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03385f486b
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 16:22:11 +01:00 |