Commit Graph

324 Commits

Author SHA1 Message Date
lindaandersson 932ef429c2 GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client 2014-02-19 12:09:42 +01:00
Pontus Fransson f1cd73425c Removed old LevelLoader, it's now in a seperate project. 2014-02-19 11:38:36 +01:00
lindaandersson ad37095a80 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 11:31:14 +01:00
Pontus Fransson 6c19c12682 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
	Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
	Code/Game/GameLogic/LevelLoader/LevelLoader.h
	Code/Game/GameLogic/LevelLoader/LevelParser.cpp
	Code/Game/GameLogic/LevelLoader/LevelParser.h
	Code/Game/GameLogic/LevelLoader/Loader.cpp
	Code/Game/GameLogic/LevelLoader/Loader.h
	Code/Game/GameLogic/LevelLoader/ObjectDefines.h
	Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
2014-02-19 11:25:33 +01:00
Pontus Fransson 58117ad425 asd 2014-02-19 11:22:14 +01:00
dean11 65163447bb GameServer - Merged with Physics 2014-02-19 11:09:37 +01:00
Pontus Fransson 7f8c10292e Moved LevelLoader to a seperate lib project. 2014-02-19 11:00:16 +01:00
Robin Engman fa95e6b821 Linda fixing some lvl loading stuff 2014-02-19 10:55:59 +01:00
dean11 61350572c7 GameLogic - Merge with origin gamelogic 2014-02-19 10:47:14 +01:00
dean11 0e23bcfc82 GameLogic - Modified some names and cleand up some junk 2014-02-19 10:36:45 +01:00
Erik Persson c2ef8350cf GL - players created with unique ids 2014-02-19 10:15:52 +01:00
Dennis Andersen af15157283 GameLogic - Added default path to level data 2014-02-19 00:20:01 +01:00
Dennis Andersen 53c0c74c7c GameLogic - Merged with GameServer and fixed some merge errors 2014-02-18 21:50:51 +01:00
Dennis Andersen 8a0dbe969c GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings 2014-02-18 21:24:21 +01:00
dean11 22f9daf0d8 Connection between server and client is stable 2014-02-18 16:38:08 +01:00
Pontus Fransson 86ef521abd LevelLoader - Added new CollisionGeometry_TriangleMesh. 2014-02-18 14:10:22 +01:00
Erik Persson be8b7537b5 GL - merging 2014-02-18 13:47:40 +01:00
dean11 222c203b69 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:44:23 +01:00
dean11 484b055338 GL - Call by reference instead 2014-02-18 11:44:02 +01:00
dean11 562f444193 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:34:46 +01:00
Erik Persson 06ddb86b17 GL - GetAllDynamicObjects , dennis order 2014-02-18 11:33:36 +01:00
dean11 2bc7c9f65f GameServer - added more features to object protocols 2014-02-17 15:11:12 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
dean11 fb48b0b34c Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:11:08 +01:00
dean11 d96825816d Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:01:41 +01:00
Robin Engman a90f33d20e Jumpy jump 2014-02-17 06:44:29 +01:00
lindaandersson d32e614b00 GL - Hax to get the world model initiated. reading spawnpoints 2014-02-14 16:03:46 +01:00
Sam Mario Svensson 26fb7a5664 GL- Compile fel med spawnpoint fixat 2014-02-14 15:36:19 +01:00
Sam Mario Svensson 3051621f30 GL- levelLoader can now load a correct spawnpoint 2014-02-14 15:19:07 +01:00
lindaandersson 25b0162b59 GL - explosive crate testing 2014-02-14 13:54:50 +01:00
lindaandersson bab3af787c GL - merge with new physics movement 2014-02-14 13:54:28 +01:00
lindaandersson 8110b677ff GL - added spawnpoint array 2014-02-14 13:09:55 +01:00
Erik Persson 8b92c015ea Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
	Code/Game/GameLogic/Player.cpp
2014-02-14 12:46:27 +01:00
Robin Engman f8e68b95b2 Temporary jump 2014-02-14 12:07:49 +01:00
Erik Persson 9fc8a8840f GL - fixed movement(pretty unstable but its working) 2014-02-14 12:03:29 +01:00
Robin Engman 61c49cf352 Merge with game logic 2014-02-14 11:54:28 +01:00
Robin Engman a42dfe96f1 Jump implemented 2014-02-14 11:52:44 +01:00
Erik Persson 8bbdb1156a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-14 11:34:47 +01:00
Erik Persson 7791dc076e GL - static and dynamic objects can now set extraDamageOnCollision in constructor 2014-02-14 11:16:15 +01:00
lindaandersson 975894b037 GL - init objects 2014-02-14 11:11:49 +01:00
lindaandersson 9038277a2c Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:07:11 +01:00
lindaandersson 1a01dbd760 GL - initiating objects 2014-02-14 11:07:03 +01:00
Erik Persson 8d8fa78da0 GL - fixed portal constructor 2014-02-14 11:04:01 +01:00
Erik Persson c5e4580ada GL - include error fixed 2014-02-14 10:59:33 +01:00
Erik Persson f14a83aef2 GL - Explosivebox now takes a float forceMagnitude instead of a vector 2014-02-14 10:57:24 +01:00
lindaandersson 50d07a102d GL - initiate lvl 2014-02-14 10:32:41 +01:00
lindaandersson 1fc6f16409 GL - rotation testing 2014-02-14 10:09:03 +01:00
Erik Persson 5defe7c0f7 GL - fixed compile errors 2014-02-14 10:08:29 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Robin Engman ff951d2183 Moving fixed
Jumping and waiting for camera is next
2014-02-13 19:49:33 +01:00
lindaandersson 2dee9dd084 GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content. 2014-02-13 16:33:26 +01:00
Erik Persson bd6b531418 GL - added Portal and started on crystalformation 2014-02-13 09:58:25 +01:00
Sam Mario Svensson 573a0109e3 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/GameLogicStates.h
	Code/Game/GameLogic/JumpPad.cpp
	Code/Game/GameLogic/JumpPad.h
2014-02-12 15:03:40 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
Erik Persson 6cbec3e2ac GL - jumppad testing 2014-02-12 14:45:10 +01:00
Erik Persson 14d492f22e changes in massdriver 2014-02-12 14:12:48 +01:00
lindaandersson 7c44e8ba17 GL - added jumppad model and rigidbody 2014-02-12 14:12:47 +01:00
Erik Persson b95e1d6b7a changes in massdriver 2014-02-12 14:00:53 +01:00
lindaandersson 97c3097fc7 GL - added jumppad model and rigidbody 2014-02-12 13:37:21 +01:00
lindaandersson 25590566d1 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 13:13:40 +01:00
Erik Persson b34df93e49 GL - Massdriver updates 2014-02-12 13:12:51 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
lindaandersson cc4e3f947c GL - playermovement fixed, can walk in diagonal directions 2014-02-12 12:16:16 +01:00
lindaandersson 10c0019c02 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 11:36:19 +01:00
lindaandersson fa16f71a26 GL - forgot to commit files 2014-02-12 11:36:08 +01:00
lindaandersson c1757eef21 GL - moving character 2014-02-12 11:35:34 +01:00
Erik Persson 3a80a71143 GL - working on weapon 2014-02-12 11:32:30 +01:00
Erik Persson 7394f68769 GL - fixed what some asshole did in weapon 2014-02-12 10:57:43 +01:00
Erik Persson 1db41a863b Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 10:44:13 +01:00
Erik Persson 0d643a890d GL - massdriver 2014-02-12 10:43:41 +01:00
lindaandersson 8c1f1e6608 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:32:22 +01:00
lindaandersson bdc5b5e736 GL - fixed graphics, collision with house, locked to 30 fps on client, jump added 2014-02-12 09:32:13 +01:00
Erik Persson d7c381cc85 GL- fixed subscription 2014-02-12 09:23:25 +01:00
Erik Persson 89189f93d8 asd 2014-02-11 14:03:14 +01:00
lindaandersson d771a5181d GL - rotation and gravity fixed 2014-02-11 13:41:38 +01:00
dean11 de4ea0a830 GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
lindaandersson 528a591fab GL - almost rotating 2014-02-11 11:46:06 +01:00
dean11 3274727923 GameServer - Added more gameplay protocols and structured the old mess 2014-02-11 10:21:47 +01:00
lindaandersson d16d223c2b GL - player moving 2014-02-11 10:11:38 +01:00
lindaandersson 489115840d GL - base for lvl loading 2014-02-11 09:17:16 +01:00
lindaandersson f473136ae1 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 16:29:04 +01:00
lindaandersson bfb763501d GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures 2014-02-10 16:28:25 +01:00
Sam Mario Svensson 26755f8b0b GL- level format more updates.... 2014-02-10 16:24:05 +01:00
lindaandersson a12146215d Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 15:54:46 +01:00
lindaandersson b731c206f4 GL - physics merge 2 2014-02-10 15:54:38 +01:00
Robin Engman 26e151f9b4 Fixed state problem 2014-02-10 15:46:55 +01:00
Sam Mario Svensson c75493b6ce GL - Levelformat updated 3.0 with new format! 2014-02-10 14:59:12 +01:00
lindaandersson 49d29d87a5 GL - merge with bullet physics and updated server 2014-02-10 14:41:43 +01:00
lindaandersson eb39008529 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 14:00:24 +01:00
lindaandersson c87bab8808 GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
Robin Engman 05aa3cc9e9 Added on move functionality 2014-02-10 13:55:01 +01:00
Robin Engman e5e99924d9 Updates for objects 2014-02-10 13:25:28 +01:00
Robin Engman ba0d6ca73a Amazing merge with server 2014-02-10 12:42:31 +01:00
Robin Engman 99146430a4 Major overhaul 2014-02-09 21:24:09 +01:00
Dennis Andersen 14bf3ede86 Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors.. 2014-02-09 18:58:14 +01:00
Dennis Andersen 4abfdd70fe Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors.. 2014-02-09 18:58:07 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
Robin Engman 92447a6352 Very cool stuff 2014-02-07 16:01:43 +01:00
Robin Engman ab9f81ac60 Collisions work better
Still needs polishing
2014-02-07 15:38:53 +01:00
Pontus Fransson 0c4f70e400 GL - Updated loadLevelHeader() .Added Cylinder bounding volume. 2014-02-07 15:20:34 +01:00