Pontus Fransson
|
696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
|
2014-02-11 14:13:35 +01:00 |
Dander7BD
|
c3b2c1e912
|
premerge
|
2014-02-11 14:13:24 +01:00 |
Dander7BD
|
058eada44c
|
Added missing include lines
|
2014-02-11 14:12:14 +01:00 |
Erik Persson
|
89189f93d8
|
asd
|
2014-02-11 14:03:14 +01:00 |
Robin Engman
|
5d245d7151
|
Added quaternion to angular axis in Math
|
2014-02-11 14:00:38 +01:00 |
Robin Engman
|
1aa66dc79f
|
Quaternion to angular axis complete
|
2014-02-11 13:53:44 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
lindaandersson
|
398be8361b
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:36:49 +01:00 |
Robin Engman
|
7075e6add6
|
Gravity well
|
2014-02-11 13:36:14 +01:00 |
lanariel
|
f0df377bcd
|
Basic 2d Render + Anim Updates
|
2014-02-11 13:29:19 +01:00 |
Dander7BD
|
03ab4affb7
|
Minor fixes
|
2014-02-11 13:27:33 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
lindaandersson
|
289439b768
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:22:17 +01:00 |
Dander7BD
|
322f752deb
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 13:21:44 +01:00 |
Robin Engman
|
70c388779e
|
Lib change for bullet
|
2014-02-11 13:21:22 +01:00 |
lindaandersson
|
f9a4fce5aa
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:12:35 +01:00 |
Robin Engman
|
462413b527
|
Added support for gravity change
|
2014-02-11 13:09:46 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
b883e2de39
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 11:46:17 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
Robin Engman
|
b5631457d3
|
Fixed up functions again
|
2014-02-11 11:45:16 +01:00 |
lindaandersson
|
2d22d5d274
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:50:12 +01:00 |
Robin Engman
|
ee1dc530fa
|
Fixed up functions
|
2014-02-11 10:49:37 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
dc5783ad4f
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:21:11 +01:00 |
lindaandersson
|
071624779e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Dander7BD
|
5ddafc7fc2
|
Merge remote-tracking branch 'origin/GameLogic' into Camera
|
2014-02-11 09:34:17 +01:00 |
Dander7BD
|
d5e85b4258
|
minor refractoring
|
2014-02-11 09:32:49 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Robin Engman
|
985dcf9691
|
Set up and stop angular movement support added
|
2014-02-11 09:15:21 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Dander7BD
|
f53926444f
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
|
2014-02-10 17:00:45 +01:00 |
Dander7BD
|
1e70640d6e
|
Premerge
not compilable
|
2014-02-10 16:30:47 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
cc55a3471f
|
Fixed Const View Proj
|
2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Dander7BD
|
b435818567
|
Added Camera_FPS
|
2014-02-10 15:19:55 +01:00 |
Dander7BD
|
77eceaf285
|
Camera_Basic edits
|
2014-02-10 15:19:42 +01:00 |
Dander7BD
|
1a86ed23cc
|
Float3 SnapAngular compile error fix
|
2014-02-10 15:19:06 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lanariel
|
8ff81fb06a
|
Fixed compatability with Gamelogic
|
2014-02-10 14:54:54 +01:00 |
lindaandersson
|
1b5e8e11cb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:52:46 +01:00 |
lindaandersson
|
6d7893c6e9
|
GL - merge with physics
|
2014-02-10 14:52:34 +01:00 |
Robin Engman
|
55a2c6593c
|
Added states
|
2014-02-10 14:50:40 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lanariel
|
7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
|
2014-02-10 14:41:04 +01:00 |
Robin Engman
|
bd8722f107
|
Options for rigid bodies are now set directly
|
2014-02-10 14:39:45 +01:00 |
lanariel
|
77c3ba06aa
|
Framerate fix in release
|
2014-02-10 14:39:26 +01:00 |
Dander7BD
|
30196aebc2
|
Float3 SnapAngularAxis fix
|
2014-02-10 14:30:15 +01:00 |
Robin Engman
|
8547d17d0f
|
Friction and restitution is now set
|
2014-02-10 14:22:10 +01:00 |
Robin Engman
|
c18eb668aa
|
Added more data for bodies and added cylinder
|
2014-02-10 14:18:45 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
lanariel
|
a3ba67e3c2
|
Fixed release compile and basic anim
|
2014-02-10 13:59:45 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Dander7BD
|
4fb684019c
|
Added ScalingMatrix function
|
2014-02-10 13:41:37 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Dander7BD
|
0153be16d5
|
Added VS Filter Camera
|
2014-02-10 13:03:21 +01:00 |
Dander7BD
|
800d5d0505
|
Camera_Basic stuff
|
2014-02-10 13:01:46 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Dander7BD
|
da58165645
|
Added Basic camera
|
2014-02-10 12:02:48 +01:00 |
Dander7BD
|
abdb820b09
|
Added RotationMatrix for Float3x3
|
2014-02-10 11:59:35 +01:00 |
lanariel
|
d0f36302cf
|
Fixed 2d render comment
Started on Anim API
|
2014-02-10 11:53:44 +01:00 |
Robin Engman
|
c191c96ea8
|
Added bullet physics .lib
|
2014-02-10 11:24:38 +01:00 |
Robin Engman
|
8c31c16e4d
|
Commented away
|
2014-02-10 11:21:57 +01:00 |
Robin Engman
|
c16851f024
|
Using only lib and include
|
2014-02-10 11:14:45 +01:00 |
Robin Engman
|
427ec3b716
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
lanariel
|
adb273bd5b
|
Fixed las bug in 2d rendering
|
2014-02-10 09:35:03 +01:00 |
lanariel
|
e6e56ba21b
|
Done with 2D
|
2014-02-10 01:03:10 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
fb9e33fc9b
|
Fixed warnings
|
2014-02-08 14:26:18 +01:00 |
lanariel
|
1121bbdebf
|
TODO::
Fix Pixel Data to Post Pass
|
2014-02-07 16:51:35 +01:00 |
Robin Engman
|
92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
lanariel
|
1de325c5a6
|
Fixed cleaning up Deffered.cpp
|
2014-02-07 15:52:07 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
|
0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
|
2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
|
2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
|
2014-02-07 14:12:54 +01:00 |
lanariel
|
898fc883e9
|
Merge branch 'Graphics2D' into Graphics
|
2014-02-07 13:48:46 +01:00 |
lanariel
|
d9133f459a
|
2d Almost working
|
2014-02-07 13:47:09 +01:00 |
Tobias Grundel
|
016bf37459
|
First commit save jebuz
|
2014-02-07 13:46:55 +01:00 |
lanariel
|
9a0f363146
|
framerate double
|
2014-02-07 13:15:38 +01:00 |
Robin Engman
|
1633129a2c
|
Commit to Dennis
|
2014-02-07 13:09:44 +01:00 |
lanariel
|
5119b287d6
|
Small progress
|
2014-02-07 11:52:51 +01:00 |
Robin Engman
|
b225c53611
|
More cool stuff
|
2014-02-07 11:43:18 +01:00 |
lanariel
|
bab3ab0a78
|
Shader Restructure
|
2014-02-07 11:09:59 +01:00 |
lanariel
|
a7480ebf70
|
Proper Animation
|
2014-02-07 08:34:01 +01:00 |
Robin Engman
|
f372d3e05b
|
Some cool stuff
|
2014-02-06 21:15:28 +01:00 |
lanariel
|
bfa54b9ccd
|
Fixed Anim
|
2014-02-05 17:13:23 +01:00 |
lanariel
|
aafbfa01f3
|
Calculate Graphics Memory Usage
|
2014-02-05 16:54:57 +01:00 |
lanariel
|
51711b86e3
|
Fixed Animate Skeleton, TODO Fix Skinning
|
2014-02-05 16:00:28 +01:00 |
lindaandersson
|
81d43b59c0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:54:56 +01:00 |
lindaandersson
|
91db71fe0e
|
GL - 20 boxes and a house
|
2014-02-05 15:54:48 +01:00 |
Pontus Fransson
|
a3cea997ba
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:47:00 +01:00 |
Pontus Fransson
|
b39a670347
|
GL - Updated LevelLoader, works with Fredricks level editor.
|
2014-02-05 15:46:45 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
lindaandersson
|
30c89ed330
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 09:06:44 +01:00 |
lindaandersson
|
6818dda2b9
|
GL - testing
|
2014-02-05 09:06:33 +01:00 |
Dennis Andersen
|
60736c52fe
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-04 22:34:07 +01:00 |
Dennis Andersen
|
db822fa832
|
GameServer - Merged with gamelogic
|
2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
|
2014-02-04 22:13:07 +01:00 |
Robin Engman
|
98644e3fa0
|
Minimised to potential skinning problem
|
2014-02-04 17:59:04 +01:00 |
Dander7BD
|
fb4025eb1a
|
bug fix
|
2014-02-04 16:56:31 +01:00 |
lindaandersson
|
ac278555ea
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:39:21 +01:00 |
lindaandersson
|
b43902d31e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:39:11 +01:00 |
lindaandersson
|
ec4d34b131
|
GL - added error checking
|
2014-02-04 16:39:01 +01:00 |
Dander7BD
|
c8e8d3510d
|
Added debug traps
|
2014-02-04 16:38:42 +01:00 |
Dander7BD
|
68dc5be9cb
|
added lost rebound deltatime compensation
|
2014-02-04 16:33:52 +01:00 |
Dennis Andersen
|
168539da08
|
Gameserver - Fixed minor merging isues
|
2014-02-04 16:27:18 +01:00 |
Erik Persson
|
4ad86ae83b
|
GL - Added jumppad(implemented but not tested)
|
2014-02-04 16:24:48 +01:00 |
lanariel
|
4de809a952
|
Added Resource support
|
2014-02-04 16:20:42 +01:00 |
lindaandersson
|
6e0dd63d64
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:11:01 +01:00 |
Dander7BD
|
1952ff9aba
|
more fixes of potential bugs in Physics collision handling
|
2014-02-04 16:10:18 +01:00 |
lindaandersson
|
d364456189
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:08:53 +01:00 |
lindaandersson
|
d8c7220569
|
GL - added some testing things in player and more objects to the world
|
2014-02-04 16:08:28 +01:00 |
Dennis Andersen
|
de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:07:10 +01:00 |
Dennis Andersen
|
61178e2803
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:06:59 +01:00 |
Dander7BD
|
9622d37d3f
|
bug fixes in Physics collision handling
|
2014-02-04 15:43:17 +01:00 |
lanariel
|
e13410dced
|
Fixed debug data, points in right direction
Matrix::m 0 index based, not math def
|
2014-02-04 15:06:50 +01:00 |
lanariel
|
97a3792bff
|
Anim Test Not working Joints
|
2014-02-04 14:59:51 +01:00 |
Pontus Fransson
|
b810fa1586
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 14:31:00 +01:00 |
Pontus Fransson
|
8834f6a2ec
|
GL - LevelLoader update.
|
2014-02-04 14:30:45 +01:00 |
Erik Persson
|
502d0c8586
|
GL - actually fixed respawning(turned off)
|
2014-02-04 14:07:13 +01:00 |
lindaandersson
|
ad16d51f75
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 14:02:03 +01:00 |
Dander7BD
|
15798bfca9
|
minor bug found and fixed in rebound
|
2014-02-04 14:00:33 +01:00 |
Erik Persson
|
bd9e4599cb
|
GL - fixed respawning and also fixed weapon
|
2014-02-04 13:58:48 +01:00 |
Dander7BD
|
9efa4fcb23
|
Commit error fix
for some odd reason Player.cpp change followed the last one
|
2014-02-04 13:08:03 +01:00 |
Dander7BD
|
54deef7f2b
|
Project file fixes for GL
|
2014-02-04 13:06:10 +01:00 |
lindaandersson
|
f88e16c581
|
GL - merge
|
2014-02-04 11:53:40 +01:00 |
lindaandersson
|
e2bac798c4
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:50:51 +01:00 |
lindaandersson
|
fa02814ca0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:50:40 +01:00 |
lindaandersson
|
d54cffee8e
|
GL - camera follows player
|
2014-02-04 11:50:15 +01:00 |
Dander7BD
|
e39eb5fb4b
|
RigidBody update adjusted
Spherical and Simple
|
2014-02-04 11:48:50 +01:00 |
Pontus Fransson
|
2897305dd0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:36:24 +01:00 |
Pontus Fransson
|
1261ed734f
|
GL - Updated level loader.
|
2014-02-04 11:36:10 +01:00 |
Erik Persson
|
3bf9f59f5a
|
GL - Player dies and respawns
|
2014-02-04 11:13:16 +01:00 |
lindaandersson
|
07e8624807
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 10:39:09 +01:00 |
lindaandersson
|
00400a7d32
|
GL - camera testing
|
2014-02-04 10:38:59 +01:00 |
Dander7BD
|
42cb1dab1d
|
API::SimpleBodyDescription API::SphericalBodyDescription fix
3 coeffs were not saved in factory constructor
|
2014-02-04 10:32:43 +01:00 |
lindaandersson
|
fcadd5b4c3
|
GL - testing physics
|
2014-02-04 10:29:02 +01:00 |
Dander7BD
|
9817f844ef
|
Rebound adjustment trial
Rebound had a strong friction-like effect. Testing to see if it works
better if applied before the leapfrog update
|
2014-02-04 10:23:14 +01:00 |
lindaandersson
|
6e9423670f
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 08:56:32 +01:00 |
Dander7BD
|
d4bd72bb4a
|
Friction fix
special case; no movement
special case; movement directly into surface
.. dealt with
|
2014-02-04 08:55:57 +01:00 |
Pontus Fransson
|
50d28a5784
|
Misc - Still having problems with template with eventhandler.
|
2014-02-04 08:46:20 +01:00 |
lindaandersson
|
1f28c05983
|
GL - added jump
|
2014-02-03 16:30:47 +01:00 |
lindaandersson
|
03385f486b
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 16:22:11 +01:00 |
lindaandersson
|
cf73524e3b
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 16:21:57 +01:00 |
lindaandersson
|
e21cfe4cd4
|
GL - merge with Erik
|
2014-02-03 16:21:48 +01:00 |
Erik Persson
|
2c3b1e5038
|
GL - using real dmg algorithm
|
2014-02-03 16:20:50 +01:00 |
Dander7BD
|
358cddfd9a
|
SnapAngularAxis fix
floating point error there acos param could be slightly higher than 1.
Caused it to return undefined.
A clamp ought to fix it.
|
2014-02-03 16:20:16 +01:00 |
lindaandersson
|
ab962eea99
|
GL - added error check
|
2014-02-03 16:20:05 +01:00 |
Erik Persson
|
7f29b62c6f
|
GL - YOU CAN NOW SHOOT STUFF YAAAAY
|
2014-02-03 16:19:24 +01:00 |
lindaandersson
|
c08c3d2b53
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 15:52:15 +01:00 |
lindaandersson
|
a3886c4f1f
|
GL - added models and started to fix camera movement
|
2014-02-03 15:52:00 +01:00 |
Dander7BD
|
8b0e1b2426
|
Big patch! New feature :)
Objects will now rebound back when colliding.
|
2014-02-03 15:48:55 +01:00 |
Erik Persson
|
d77b3d92d8
|
GL - using movetolimbo in massdriver pickup functionallity
|
2014-02-03 15:45:48 +01:00 |
Erik Persson
|
f1f56fc769
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-02-03 15:38:36 +01:00 |
Erik Persson
|
99b041f165
|
GL - first implementation of weapons forcepull with pickup functionallity
|
2014-02-03 15:32:58 +01:00 |
Pontus Fransson
|
dc5b408196
|
Network - Updated network api with comment.
|
2014-02-03 15:32:20 +01:00 |
Robin Engman
|
f527d329a2
|
Added limbo functionality
|
2014-02-03 15:15:47 +01:00 |
Pontus Fransson
|
e7fee8b2e7
|
GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
|
2014-02-03 14:50:27 +01:00 |
lanariel
|
34f58d4140
|
Anim Testing
|
2014-02-03 12:09:11 +01:00 |
Robin Engman
|
b8e6b83148
|
Momentum "fall-off" added
Temporary till real fluid drag is implemented.
|
2014-02-03 11:10:04 +01:00 |
Erik Persson
|
8f234611d2
|
GL - mergeissues fixed
|
2014-02-03 10:48:12 +01:00 |
Robin Engman
|
50d895d37c
|
Applied friction
Needs to be tested.
|
2014-02-03 10:45:25 +01:00 |
Erik Persson
|
ef71b365ab
|
asd
|
2014-02-03 10:42:40 +01:00 |
Pontus Fransson
|
9671eb8ee9
|
Misc - Having problems with template with events.
|
2014-02-03 10:41:54 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
|
2014-01-31 22:52:52 +01:00 |
Dennis Andersen
|
5aede62af6
|
Gameserver - Merge with gamelogic
|
2014-01-31 22:36:43 +01:00 |
lindaandersson
|
83ca3c2ff2
|
GL - remove buttons from GL branch
|
2014-01-31 16:43:18 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
|
2014-01-31 16:42:25 +01:00 |
lindaandersson
|
89a538e887
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 16:33:32 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
lanariel
|
069acee8cc
|
Anim Error
|
2014-01-31 16:29:50 +01:00 |
Dander7BD
|
fabf471e76
|
Removed malign obsolete hack fix
|
2014-01-31 15:58:02 +01:00 |
Pontus Fransson
|
6f264f5e7b
|
Misc - EventHandler fixed all errors.
|
2014-01-31 15:38:12 +01:00 |
lindaandersson
|
0ae551f2d8
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 15:31:03 +01:00 |
Dander7BD
|
8f576c9a75
|
Removed malign obsolete hack fix
|
2014-01-31 15:30:23 +01:00 |
lindaandersson
|
e82e61374a
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 15:18:19 +01:00 |
lindaandersson
|
7b503bcb52
|
GL - working with snap
|
2014-01-31 15:17:09 +01:00 |
Dander7BD
|
b3656a0527
|
Gravity fix
|
2014-01-31 15:15:08 +01:00 |
Pontus Fransson
|
e7d592e71a
|
Merge branch 'GameLogic-MessageHandler' of https://github.com/dean11/Danbias into GameLogic-MessageHandler
Conflicts:
Code/Misc/EventHandler/EventButton.h
|
2014-01-31 15:07:55 +01:00 |
Pontus Fransson
|
dbe8b4706b
|
Misc - Changed to no template/template
|
2014-01-31 15:06:30 +01:00 |
Sam Mario Svensson
|
e76dfc73f2
|
Misc - EventButton changed to inheritance
|
2014-01-31 15:06:25 +01:00 |
lindaandersson
|
c318223bcf
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 14:41:24 +01:00 |
Dander7BD
|
2a816469d5
|
SnapAngularAxis fix
|
2014-01-31 14:40:09 +01:00 |
Pontus Fransson
|
d5f285c089
|
Misc - Test
|
2014-01-31 14:31:27 +01:00 |
lindaandersson
|
26fed11910
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 14:30:53 +01:00 |
Sam Mario Svensson
|
8f83dcd413
|
GL- Eventbutton implemented
|
2014-01-31 14:29:49 +01:00 |
Dander7BD
|
22d0722dfa
|
SnapAngularFix
compilation fix
forgot to remove a copy pasted comma
|
2014-01-31 14:29:49 +01:00 |
Dander7BD
|
79872a45ee
|
SnapAngularAxis fix + added overload
compilation error fix
+ Float3 version
|
2014-01-31 14:27:33 +01:00 |
Pontus Fransson
|
a864ad81e7
|
Misc - EventHandler, EventCollection updated.
|
2014-01-31 14:16:58 +01:00 |
Erik Persson
|
16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
|
2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
|
16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
|
2014-01-31 14:05:52 +01:00 |
lindaandersson
|
57c230d458
|
GL - will merge with physics
|
2014-01-31 13:56:22 +01:00 |
Dander7BD
|
7a62121fa0
|
SnapAngularAxis fix
accidently used asin instead of acos
|
2014-01-31 13:49:09 +01:00 |
Dander7BD
|
ac635ccaef
|
SnapAngularAxis fix
|
2014-01-31 13:47:40 +01:00 |
Dander7BD
|
190f7e2882
|
SnapAngularAxis introduced
|
2014-01-31 13:42:55 +01:00 |
Robin Engman
|
c7bc7281d8
|
Prefix for "sinking" objects
|
2014-01-31 13:41:06 +01:00 |
Pontus Fransson
|
d6769ac62f
|
Misc - EventHandler, EventCollection
|
2014-01-31 13:06:11 +01:00 |
Pontus Fransson
|
8ee8374169
|
Misc - EventHandler
|
2014-01-31 11:28:01 +01:00 |
Pontus Fransson
|
e3376eba7c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 11:11:48 +01:00 |
Pontus Fransson
|
da9b615994
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-01-31 11:10:35 +01:00 |
Dennis Andersen
|
21cb7731b7
|
Merge with GL
|
2014-01-31 11:03:45 +01:00 |
Dennis Andersen
|
cac38decca
|
MISC - Fixed a bug in ResourceLoader
|
2014-01-31 11:00:04 +01:00 |
lindaandersson
|
fa7f400c71
|
GL - test this robin
|
2014-01-31 10:58:03 +01:00 |
Dennis Andersen
|
c9c562fda6
|
GameServer - Added some functionality in windowshell
|
2014-01-31 10:50:38 +01:00 |
Pontus Fransson
|
e718048f7f
|
GL - Lan State
|
2014-01-31 10:49:52 +01:00 |
lindaandersson
|
4df6b849a6
|
GL - working with new models and server
|
2014-01-31 09:39:44 +01:00 |
Dennis Andersen
|
34b6b29fc4
|
GameLogic - Merged with GL
|
2014-01-31 09:24:16 +01:00 |
Erik Persson
|
31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
|
2014-01-31 09:17:54 +01:00 |
lindaandersson
|
a6ff6eba42
|
GL - merge with server
|
2014-01-31 09:14:55 +01:00 |
Erik Persson
|
c30db71e94
|
GL - more testing and changes to the level and using the physics API
|
2014-01-31 09:12:15 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |
Pontus Fransson
|
cec022b381
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 23:24:16 +01:00 |
Pontus Fransson
|
3c1eed0f3f
|
GL - Added LanMenuState
|
2014-01-30 23:23:37 +01:00 |
Pontus Fransson
|
3b8a8e9c09
|
Network - Fixed receiving parts of packages.
|
2014-01-30 23:22:46 +01:00 |
lindaandersson
|
bb8e92ec36
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 15:20:44 +01:00 |
lindaandersson
|
0aa39275e3
|
GL - only client with server update server. Update recieverfunction
|
2014-01-30 15:20:35 +01:00 |
Erik Persson
|
ae6a570a12
|
GL - trying to make walking nice
|
2014-01-30 15:12:53 +01:00 |
Sam Mario Svensson
|
4167b6a93b
|
GL- merge fix
|
2014-01-30 15:02:35 +01:00 |
lindaandersson
|
2bb2d0cd56
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 14:58:30 +01:00 |
Dander7BD
|
0a04c1c9f1
|
Added document
|
2014-01-30 14:52:40 +01:00 |
lindaandersson
|
713dc269d1
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 14:18:00 +01:00 |
lindaandersson
|
05e24d0514
|
GL - uppdate server
|
2014-01-30 14:17:50 +01:00 |
Dennis Andersen
|
09f39ec26d
|
GameServer - Added acces directly to clients in network session
|
2014-01-30 14:15:25 +01:00 |
Sam Mario Svensson
|
261421af21
|
Merge remote-tracking branch 'origin/GameLogic-LevelFormat' into GameLogic
|
2014-01-30 13:44:18 +01:00 |
Sam Mario Svensson
|
c78bbba3eb
|
GL- Removed commentet unnecessary code
|
2014-01-30 13:33:59 +01:00 |
lindaandersson
|
2a69af5c9f
|
GL - merge
|
2014-01-30 12:01:48 +01:00 |
lindaandersson
|
1ccf98e3eb
|
GL - added loginstate
|
2014-01-30 11:58:44 +01:00 |
lindaandersson
|
d41ddca45d
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 11:13:42 +01:00 |
Erik Persson
|
323b7322fa
|
GL - testing
|
2014-01-30 11:11:45 +01:00 |
Dennis Andersen
|
05740665da
|
GameServer - Fixed a small error regarding not reaching some data
|
2014-01-30 11:11:04 +01:00 |
lindaandersson
|
a249e7ede9
|
GL - merge with new serverAPI
|
2014-01-30 10:57:44 +01:00 |
lindaandersson
|
09693c7f35
|
GL - merge
|
2014-01-30 09:40:58 +01:00 |
lindaandersson
|
7d9d8e4615
|
GL - added jump
|
2014-01-30 09:07:56 +01:00 |
Dennis Andersen
|
fa29cd7307
|
GameServer - Merged with GameLogic
|
2014-01-30 00:19:00 +01:00 |
lindaandersson
|
c593fd2225
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-01-29 16:02:11 +01:00 |
lindaandersson
|
44ba45bcc2
|
GL - added setCollisionfunc to object
|
2014-01-29 16:01:56 +01:00 |
Dennis Andersen
|
1e89bb4e30
|
Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
|
2014-01-29 15:01:14 +01:00 |
Dander7BD
|
88e67ff876
|
Inertia big patch
It's ali-..WORKS! It works!
|
2014-01-29 14:57:39 +01:00 |
lindaandersson
|
446bdd412b
|
GL - updated constructors to set before and after collision response functions
|
2014-01-29 14:33:21 +01:00 |
lindaandersson
|
3a9c47722a
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-01-29 13:18:25 +01:00 |
lindaandersson
|
16334ea2db
|
GL - collision working, going to merge with physics
|
2014-01-29 13:18:17 +01:00 |
Robin Engman
|
aa99742894
|
Added epsilon value for testing
|
2014-01-29 12:22:18 +01:00 |
Robin Engman
|
1d3b073e7f
|
Added functionallity to stop collision responses
|
2014-01-29 11:22:04 +01:00 |
Robin Engman
|
4ccf11b5d6
|
Fixed vector issue
|
2014-01-29 10:54:59 +01:00 |
Dennis Andersen
|
36f057d2cc
|
Broekn branch not broekn more
|
2014-01-29 10:18:01 +01:00 |
Dander7BD
|
60062feb07
|
Documentation update
Math treatises
|
2014-01-28 17:51:02 +01:00 |
Sam Mario Svensson
|
f968adebeb
|
GL - LevelLoader = done and done
|
2014-01-28 16:15:10 +01:00 |
lindaandersson
|
3b552d5361
|
GL - change gamelogic to use the new physics
|
2014-01-28 15:44:32 +01:00 |
lindaandersson
|
9ccfebd9fd
|
GL - merge with physics
|
2014-01-28 15:43:32 +01:00 |
lindaandersson
|
a56fcbcb9b
|
GL - can send object position from level objects, gravity and frustrum problems.
|
2014-01-28 15:04:25 +01:00 |
lanariel
|
99a605a25b
|
Iterpolated Animations
|
2014-01-28 13:48:15 +01:00 |
Robin Engman
|
15ae3675b4
|
Updated UML with functions
|
2014-01-28 13:39:15 +01:00 |
Sam Mario Svensson
|
2b63563a9b
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
|
2014-01-28 11:30:59 +01:00 |
Sam Mario Svensson
|
d2ebad7445
|
GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case
|
2014-01-28 11:29:35 +01:00 |
Pontus Fransson
|
4de1c1aafd
|
GL - More Object structs, LevelLoader api comments.
Changed the LevelParser to use the new functions from ParserFunctions.
Might need to cast something to (void*).
|
2014-01-28 11:27:29 +01:00 |
Robin Engman
|
eb27a4edfb
|
Added ExtractForward to frustum.
|
2014-01-28 10:38:58 +01:00 |
Robin Engman
|
6148783fe4
|
Added args to ApplyEffect
|
2014-01-28 10:18:26 +01:00 |
Robin Engman
|
f96c5a9f7e
|
Changed float4 to float3
|
2014-01-28 09:52:58 +01:00 |
Robin Engman
|
018d6e3c5a
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
|
2014-01-28 09:25:07 +01:00 |
Robin Engman
|
5d1e05cc4e
|
Added new function to set orientation.
|
2014-01-28 09:24:51 +01:00 |
Dander7BD
|
6be72da03a
|
OysterPhysics3D updated
* changed Float4 in header API to Float3
* removed all Set...( Float4x4 ) methods
|
2014-01-28 09:24:09 +01:00 |
Robin Engman
|
a07e2911de
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
|
2014-01-28 09:01:50 +01:00 |
Robin Engman
|
5bf92757a5
|
State struct fixed since last inactivation.
|
2014-01-28 09:01:35 +01:00 |
Dander7BD
|
201095eb41
|
Merge remote-tracking branch 'origin/Moment-of-Inertia' into Physics
|
2014-01-28 09:00:47 +01:00 |
Dennis Andersen
|
91e825dbfb
|
Broekn stuff to tobias
|
2014-01-28 09:00:02 +01:00 |
Dander7BD
|
4d6cfaf046
|
... part 3 -_-
|
2014-01-28 08:57:14 +01:00 |
Dander7BD
|
4e4aaf881a
|
Inactivated code part 2
Matrix to angularAxis conversions in OysterMath
|
2014-01-28 08:56:29 +01:00 |
Dander7BD
|
cbdce81b20
|
Inactivated code
Matrix to Angular Axis
|
2014-01-28 08:54:20 +01:00 |
lanariel
|
9cf82dd3b1
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/DanBias.sln
Code/OysterGraphics/Model/Model.h
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/Tester/Tester.vcxproj
|
2014-01-27 15:38:09 +01:00 |
Dander7BD
|
87793b3926
|
Added documentation
Timestep Impulse fix treatise / proposition
|
2014-01-27 15:04:48 +01:00 |
Sam Mario Svensson
|
dd2b214122
|
GL- la in memcpy för parsing i parseFunctions
|
2014-01-27 14:57:18 +01:00 |
Erik Persson
|
e11dc6551c
|
GL - ?
|
2014-01-27 14:45:19 +01:00 |
lindaandersson
|
a8dbf2a4c9
|
GL - added test box to level
|
2014-01-27 14:43:39 +01:00 |
lanariel
|
15625ac5d2
|
Basic Animation (NOT STABLE)
|
2014-01-27 14:24:13 +01:00 |
lindaandersson
|
3896514bae
|
GL - mergecommit
|
2014-01-27 14:02:37 +01:00 |
Sam Mario Svensson
|
99fbef8a64
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
|
2014-01-27 13:57:42 +01:00 |
Sam Mario Svensson
|
91bf6ce901
|
GL- LevelFormat fix
|
2014-01-27 13:57:18 +01:00 |
lindaandersson
|
4085a5f5e2
|
GL - added shot protocol
|
2014-01-27 13:56:31 +01:00 |
Erik Persson
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1ed1bab751
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Created test box that should now be shot at by the player
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2014-01-27 13:55:09 +01:00 |
Pontus Fransson
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51a1b3ecff
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GL - Resource get size
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2014-01-27 13:55:05 +01:00 |
lindaandersson
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5b984db9ba
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GL - gameState merge
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2014-01-27 13:25:09 +01:00 |