Commit Graph

936 Commits

Author SHA1 Message Date
Dander7BD 2a816469d5 SnapAngularAxis fix 2014-01-31 14:40:09 +01:00
Pontus Fransson d5f285c089 Misc - Test 2014-01-31 14:31:27 +01:00
lindaandersson 26fed11910 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 14:30:53 +01:00
Sam Mario Svensson 8f83dcd413 GL- Eventbutton implemented 2014-01-31 14:29:49 +01:00
Dander7BD 22d0722dfa SnapAngularFix
compilation fix
forgot to remove a copy pasted comma
2014-01-31 14:29:49 +01:00
Dander7BD 79872a45ee SnapAngularAxis fix + added overload
compilation error fix
+ Float3 version
2014-01-31 14:27:33 +01:00
Pontus Fransson a864ad81e7 Misc - EventHandler, EventCollection updated. 2014-01-31 14:16:58 +01:00
Erik Persson 16f535bfa3 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/AttatchmentMassDriver.cpp
	Code/Game/GameLogic/Game_PlayerData.cpp
	Code/Game/GameLogic/Level.cpp
2014-01-31 14:16:32 +01:00
Erik Persson b753387649 asd 2014-01-31 14:14:20 +01:00
Erik Persson 16a342da49 GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network 2014-01-31 14:05:52 +01:00
lindaandersson 57c230d458 GL - will merge with physics 2014-01-31 13:56:22 +01:00
Dander7BD 7a62121fa0 SnapAngularAxis fix
accidently used asin instead of acos
2014-01-31 13:49:09 +01:00
Dander7BD ac635ccaef SnapAngularAxis fix 2014-01-31 13:47:40 +01:00
Dander7BD 190f7e2882 SnapAngularAxis introduced 2014-01-31 13:42:55 +01:00
Robin Engman c7bc7281d8 Prefix for "sinking" objects 2014-01-31 13:41:06 +01:00
Pontus Fransson d6769ac62f Misc - EventHandler, EventCollection 2014-01-31 13:06:11 +01:00
Pontus Fransson 8ee8374169 Misc - EventHandler 2014-01-31 11:28:01 +01:00
Pontus Fransson e3376eba7c Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 11:11:48 +01:00
Pontus Fransson da9b615994 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
2014-01-31 11:10:35 +01:00
Dennis Andersen 21cb7731b7 Merge with GL 2014-01-31 11:03:45 +01:00
Dennis Andersen cac38decca MISC - Fixed a bug in ResourceLoader 2014-01-31 11:00:04 +01:00
lindaandersson fa7f400c71 GL - test this robin 2014-01-31 10:58:03 +01:00
Dennis Andersen c9c562fda6 GameServer - Added some functionality in windowshell 2014-01-31 10:50:38 +01:00
Pontus Fransson e718048f7f GL - Lan State 2014-01-31 10:49:52 +01:00
lindaandersson 4df6b849a6 GL - working with new models and server 2014-01-31 09:39:44 +01:00
Dennis Andersen 34b6b29fc4 GameLogic - Merged with GL 2014-01-31 09:24:16 +01:00
Erik Persson 31feccf284 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/GameLogic/Game.cpp
2014-01-31 09:17:54 +01:00
lindaandersson a6ff6eba42 GL - merge with server 2014-01-31 09:14:55 +01:00
Erik Persson c30db71e94 GL - more testing and changes to the level and using the physics API 2014-01-31 09:12:15 +01:00
Dennis Andersen 40f0fe61f0 GameServer - Fixed Protocols not recieveing properly and fixed the resource loader. 2014-01-31 08:41:08 +01:00
Pontus Fransson cec022b381 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-30 23:24:16 +01:00
Pontus Fransson 3c1eed0f3f GL - Added LanMenuState 2014-01-30 23:23:37 +01:00
Pontus Fransson 3b8a8e9c09 Network - Fixed receiving parts of packages. 2014-01-30 23:22:46 +01:00
lindaandersson bb8e92ec36 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-30 15:20:44 +01:00
lindaandersson 0aa39275e3 GL - only client with server update server. Update recieverfunction 2014-01-30 15:20:35 +01:00
Erik Persson ae6a570a12 GL - trying to make walking nice 2014-01-30 15:12:53 +01:00
Sam Mario Svensson 4167b6a93b GL- merge fix 2014-01-30 15:02:35 +01:00
lindaandersson 2bb2d0cd56 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-30 14:58:30 +01:00
Dander7BD 0a04c1c9f1 Added document 2014-01-30 14:52:40 +01:00
lindaandersson 713dc269d1 Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic 2014-01-30 14:18:00 +01:00
lindaandersson 05e24d0514 GL - uppdate server 2014-01-30 14:17:50 +01:00
Dennis Andersen 09f39ec26d GameServer - Added acces directly to clients in network session 2014-01-30 14:15:25 +01:00
Sam Mario Svensson 261421af21 Merge remote-tracking branch 'origin/GameLogic-LevelFormat' into GameLogic 2014-01-30 13:44:18 +01:00
Sam Mario Svensson c78bbba3eb GL- Removed commentet unnecessary code 2014-01-30 13:33:59 +01:00
lindaandersson 2a69af5c9f GL - merge 2014-01-30 12:01:48 +01:00
lindaandersson 1ccf98e3eb GL - added loginstate 2014-01-30 11:58:44 +01:00
lindaandersson d41ddca45d Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic 2014-01-30 11:13:42 +01:00
Erik Persson 323b7322fa GL - testing 2014-01-30 11:11:45 +01:00
Dennis Andersen 05740665da GameServer - Fixed a small error regarding not reaching some data 2014-01-30 11:11:04 +01:00
lindaandersson a249e7ede9 GL - merge with new serverAPI 2014-01-30 10:57:44 +01:00
lindaandersson 09693c7f35 GL - merge 2014-01-30 09:40:58 +01:00
lindaandersson 7d9d8e4615 GL - added jump 2014-01-30 09:07:56 +01:00
Dennis Andersen fa29cd7307 GameServer - Merged with GameLogic 2014-01-30 00:19:00 +01:00
lindaandersson c593fd2225 Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-29 16:02:11 +01:00
lindaandersson 44ba45bcc2 GL - added setCollisionfunc to object 2014-01-29 16:01:56 +01:00
Dennis Andersen 1e89bb4e30 Fixed protocol messaging. Known crash when recieveing protocol on server after a while... 2014-01-29 15:01:14 +01:00
Dander7BD 88e67ff876 Inertia big patch
It's ali-..WORKS! It works!
2014-01-29 14:57:39 +01:00
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
lindaandersson 3a9c47722a Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-29 13:18:25 +01:00
lindaandersson 16334ea2db GL - collision working, going to merge with physics 2014-01-29 13:18:17 +01:00
Robin Engman aa99742894 Added epsilon value for testing 2014-01-29 12:22:18 +01:00
Robin Engman 1d3b073e7f Added functionallity to stop collision responses 2014-01-29 11:22:04 +01:00
Robin Engman 4ccf11b5d6 Fixed vector issue 2014-01-29 10:54:59 +01:00
Dennis Andersen 36f057d2cc Broekn branch not broekn more 2014-01-29 10:18:01 +01:00
Dander7BD 60062feb07 Documentation update
Math treatises
2014-01-28 17:51:02 +01:00
Sam Mario Svensson f968adebeb GL - LevelLoader = done and done 2014-01-28 16:15:10 +01:00
lindaandersson 3b552d5361 GL - change gamelogic to use the new physics 2014-01-28 15:44:32 +01:00
lindaandersson 9ccfebd9fd GL - merge with physics 2014-01-28 15:43:32 +01:00
lindaandersson a56fcbcb9b GL - can send object position from level objects, gravity and frustrum problems. 2014-01-28 15:04:25 +01:00
lanariel 99a605a25b Iterpolated Animations 2014-01-28 13:48:15 +01:00
Robin Engman 15ae3675b4 Updated UML with functions 2014-01-28 13:39:15 +01:00
Sam Mario Svensson 2b63563a9b Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat 2014-01-28 11:30:59 +01:00
Sam Mario Svensson d2ebad7445 GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case 2014-01-28 11:29:35 +01:00
Pontus Fransson 4de1c1aafd GL - More Object structs, LevelLoader api comments.
Changed the LevelParser to use the new functions from ParserFunctions.
Might need to cast something to (void*).
2014-01-28 11:27:29 +01:00
Robin Engman eb27a4edfb Added ExtractForward to frustum. 2014-01-28 10:38:58 +01:00
Robin Engman 6148783fe4 Added args to ApplyEffect 2014-01-28 10:18:26 +01:00
Robin Engman f96c5a9f7e Changed float4 to float3 2014-01-28 09:52:58 +01:00
Robin Engman 018d6e3c5a Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics 2014-01-28 09:25:07 +01:00
Robin Engman 5d1e05cc4e Added new function to set orientation. 2014-01-28 09:24:51 +01:00
Dander7BD 6be72da03a OysterPhysics3D updated
* changed Float4 in header API to Float3
* removed all Set...( Float4x4 ) methods
2014-01-28 09:24:09 +01:00
Robin Engman a07e2911de Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics 2014-01-28 09:01:50 +01:00
Robin Engman 5bf92757a5 State struct fixed since last inactivation. 2014-01-28 09:01:35 +01:00
Dander7BD 201095eb41 Merge remote-tracking branch 'origin/Moment-of-Inertia' into Physics 2014-01-28 09:00:47 +01:00
Dennis Andersen 91e825dbfb Broekn stuff to tobias 2014-01-28 09:00:02 +01:00
Dander7BD 4d6cfaf046 ... part 3 -_- 2014-01-28 08:57:14 +01:00
Dander7BD 4e4aaf881a Inactivated code part 2
Matrix to angularAxis conversions in OysterMath
2014-01-28 08:56:29 +01:00
Dander7BD cbdce81b20 Inactivated code
Matrix to Angular Axis
2014-01-28 08:54:20 +01:00
lanariel 9cf82dd3b1 Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
	Code/DanBias.sln
	Code/OysterGraphics/Model/Model.h
	Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
	Code/Tester/Tester.vcxproj
2014-01-27 15:38:09 +01:00
Dander7BD 87793b3926 Added documentation
Timestep Impulse fix treatise / proposition
2014-01-27 15:04:48 +01:00
Sam Mario Svensson dd2b214122 GL- la in memcpy för parsing i parseFunctions 2014-01-27 14:57:18 +01:00
Erik Persson e11dc6551c GL - ? 2014-01-27 14:45:19 +01:00
lindaandersson a8dbf2a4c9 GL - added test box to level 2014-01-27 14:43:39 +01:00
lanariel 15625ac5d2 Basic Animation (NOT STABLE) 2014-01-27 14:24:13 +01:00
lindaandersson 3896514bae GL - mergecommit 2014-01-27 14:02:37 +01:00
Sam Mario Svensson 99fbef8a64 Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat 2014-01-27 13:57:42 +01:00
Sam Mario Svensson 91bf6ce901 GL- LevelFormat fix 2014-01-27 13:57:18 +01:00
lindaandersson 4085a5f5e2 GL - added shot protocol 2014-01-27 13:56:31 +01:00
Erik Persson 1ed1bab751 Created test box that should now be shot at by the player 2014-01-27 13:55:09 +01:00
Pontus Fransson 51a1b3ecff GL - Resource get size 2014-01-27 13:55:05 +01:00
lindaandersson 5b984db9ba GL - gameState merge 2014-01-27 13:25:09 +01:00
Sam Mario Svensson d6432b2c73 Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat 2014-01-27 10:16:25 +01:00
Sam Mario Svensson 1748fe323a GL - Added Parsing functions for levelLoader and moved Packing classes to misc 2014-01-27 10:15:39 +01:00
Pontus Fransson e188794aa3 GL - Load level in LevelParser 2014-01-27 10:14:02 +01:00
Erik Persson 74ac5e2d31 Updated creation of objects 2014-01-27 08:54:25 +01:00
Dander7BD 30054a8c23 Slerp compile fix 2014-01-24 17:48:49 +01:00
Dander7BD b4eb3eb25d Slerp
Quaternion Slerp
2014-01-24 17:39:09 +01:00
Dander7BD 2da3dd29fc InterpolateOrientation_UsingNonRigidNlerp 2014-01-24 16:32:54 +01:00
Dander7BD 8f63bf637e Physics UMLET diagram
Current state under sprint 3
2014-01-24 15:03:03 +01:00
Sam Mario Svensson 3c1d66e3f8 Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
Conflicts:
	Code/Dokumentation/LevelLoader.uxf
	Code/Game/GameLogic/GameLogic.vcxproj
2014-01-24 10:42:19 +01:00
Sam Mario Svensson c84ed645f0 GameLogic - implementation of LevelLoader 2014-01-24 10:22:18 +01:00
Pontus Fransson aaf3bf30f9 GL - LevelParser half way implemented. 2014-01-24 10:01:58 +01:00
Pontus Fransson 0f5517398d GL - Update uml, LevelParser.h.cpp ObjectDefines.h 2014-01-24 09:00:59 +01:00
Dander7BD ff936133fc Physics engine now using struct MomentOfInertia
Some API impact for the other modules.
* Desc. structs
* State struct
2014-01-23 19:13:02 +01:00
Dander7BD c3ed5e78ac struct ::Oyster::Physics3D::MomentOfInertia 2014-01-23 18:45:33 +01:00
Dander7BD ee5392c60d Vector::PiecewiseMultiplicationAdd
and a few other minor changes in the math lib
2014-01-23 18:34:48 +01:00
Dander7BD 163481ce4f Documentation edit
Were missing a final step about the ang. momentum toang. velocity
conversion documentation.
2014-01-23 18:33:48 +01:00
Dander7BD ff1fbdffa1 Vector::PiecewiseMultiplication 2014-01-23 17:13:50 +01:00
Dander7BD 76e4b23f19 Added documentation
Mathematical exercise on how to convert angular momentum to angular
velocity
2014-01-23 14:54:53 +01:00
lindaandersson fb2cf714c6 GL - sending dir to server, forward and backward walking works 2014-01-23 14:28:53 +01:00
lindaandersson 07e5519850 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-23 09:25:02 +01:00
lindaandersson 8c297d1e9b GL - starting to send lookdir to server 2014-01-23 09:24:55 +01:00
Erik Persson bd739f8acb GL - Creation of objects kinda sorted 2014-01-23 09:14:04 +01:00
Erik Persson 121fd51c45 GL collision with level should worm 2014-01-23 08:57:46 +01:00
lindaandersson 3f144289ec GL - merge with gameserver, crash on collision in gameLogic 2014-01-23 08:30:26 +01:00
lindaandersson a591903d8f Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-23 08:25:10 +01:00
lindaandersson f657a58a4f GL - adding a camera on the client 2014-01-23 08:24:35 +01:00
lanariel 6b1dd34a72 Working SSAO + Read Animated .dan 2014-01-22 16:31:33 +01:00
Erik Persson 6a888cb154 GL - adjusting collisionManager 2014-01-22 15:47:44 +01:00
Robin Engman 9c18ba14b9 Fixed kinetic calculation 2014-01-22 15:29:50 +01:00
Dennis Andersen 22a5db97f8 Added final protocols, and a bit of support for them on server side 2014-01-22 15:22:52 +01:00
Erik Persson 467cf1eb68 Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-22 14:41:53 +01:00
Erik Persson ce80e8155c GL - formatting mistake 2014-01-22 14:39:10 +01:00
Erik Persson 43eac4cbe3 moved ForcePushAction for massdriver to collisionManager 2014-01-22 14:26:45 +01:00
Robin Engman bcbe67b620 Made default value of onCollisionResponse null 2014-01-22 14:09:53 +01:00
Robin Engman 53961f0e88 Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
Erik Persson 80204ecbe3 GL - Massdriver usage of applyeffect 2014-01-22 13:02:13 +01:00
Robin Engman 0cae6261e9 ApplyEffect is now easier to handle for the user
Only needs a function with a pointer to an ICustomBody now.
2014-01-22 12:36:12 +01:00
Sam Mario Svensson 0443e753e8 GameLogic, Uml for levelLoader updated 2014-01-22 11:32:11 +01:00
Erik Persson c178ec34fd Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-22 10:51:24 +01:00
Erik Persson db593f65a2 Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-22 10:51:13 +01:00
Sam Mario Svensson 1b86500ab0 GameLogic - Uml for LevelLoader 2014-01-22 10:39:16 +01:00
Erik Persson 954de26b43 GL - mergeproblems 2014-01-21 16:11:02 +01:00
Erik Persson 0aae9de92b blah 2014-01-21 16:10:07 +01:00
Erik Persson ebaa668382 Major updates to Collision handling with the class CollitionManager. changes started on the massdriver 2014-01-21 16:09:39 +01:00
lindaandersson 6cf5ed3a22 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-21 14:58:08 +01:00
Robin Engman 5c85580ffd Added gravity normal to state struct 2014-01-21 14:56:34 +01:00
lindaandersson 8792aab992 GL - merge with gameServer 2014-01-21 14:36:46 +01:00
Dennis Andersen 50c09547f3 GameServer - Added protocols and stuff 2014-01-21 14:32:42 +01:00
lindaandersson 561418c427 GL - gravity working 2014-01-21 14:28:27 +01:00
Robin Engman 39e4f7881b Added typedef for collision response 2014-01-21 14:24:45 +01:00
Robin Engman b0227ab513 Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics 2014-01-21 14:11:17 +01:00
Robin Engman 090d44b518 Added visit function to API
Called with collideable and hit action
2014-01-21 14:10:31 +01:00
Dander7BD 65db1bf90d lerp fix 3 2014-01-21 12:11:30 +01:00
Dander7BD 0d39240fc2 lerp fix 2 2014-01-21 12:08:31 +01:00
Dander7BD b422d2d509 lerp fix 2014-01-21 12:01:12 +01:00
Robin Engman 94f1c20817 Added more data to rigid body description.
Friction and restitution coeffs
2014-01-21 11:48:04 +01:00
Dander7BD ea647c185c Merge branch 'LERP' into Physics 2014-01-21 11:23:32 +01:00
Dander7BD 9a2d2b9490 Interpolation methods referred in ::Oyster::Math & Math3D 2014-01-21 11:23:03 +01:00
Dander7BD 408d51e46b SnapAxisYToNormal_UsingNlerp implemented 2014-01-21 11:15:33 +01:00
lindaandersson c7b3c1ec30 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-21 10:38:03 +01:00
lindaandersson 06d468299a GL - linking problem fix 2014-01-21 10:37:45 +01:00
Dander7BD 43e5561995 Gravity fix 3 2014-01-21 10:34:22 +01:00
Dander7BD 7087421bb9 InterpolateAxisYToAxis_Nlerp implemented 2014-01-21 10:32:44 +01:00
lindaandersson a1d98b9357 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-21 10:05:03 +01:00
lindaandersson 44929f005d Merge remote-tracking branch 'origin/GameServer' into GameLogic 2014-01-21 10:03:51 +01:00
Dander7BD 76723cf2d8 Gravity fix 2 2014-01-21 09:58:33 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
Dander7BD 98563b6c33 Gravity fix 2014-01-21 09:27:52 +01:00
Dander7BD 748023bf9e Vector Nlerp fix 2014-01-21 08:57:18 +01:00
Dander7BD 2ec8662a83 Utility::Value::Clamp 2014-01-20 18:46:08 +01:00
Dander7BD 28fbcebf98 general lerp & vector nlerp 2014-01-20 18:45:34 +01:00
Dander7BD 24a6e7478e Merge remote-tracking branch 'origin/Physics' into Sprint3 2014-01-20 17:08:52 +01:00
Dennis Andersen 0a41d20099 GameLogic - Merged with graphics 2014-01-20 16:36:25 +01:00
Dennis Andersen 386b27e2f7 GameLogic - Merge with sprint2.5 2014-01-20 16:17:01 +01:00
Dennis Andersen 7cdfa726ea GameLogic - Merged with Sprint2.5, fixed physics errors 2014-01-20 16:09:58 +01:00
Dennis Andersen 1a3c63cda9 GameLogic - fixed some minor merging errors 2014-01-20 16:02:26 +01:00
Dennis Andersen ab2a3a3892 GameLogic - fixed some minor merging errors 2014-01-20 16:01:54 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Dander7BD 0107745c7e Disable rotation
disabled at:
* RigidBody::Update_LeapFrog
* SimpleRigidBody::SetState
* SphericalRigidBody::SetState
2014-01-20 15:31:19 +01:00
Dander7BD 82d1a03450 ICustomBody :: Custom Tag added 2014-01-20 13:44:12 +01:00
lindaandersson a1128986d5 Merge with Gamle Logic 2014-01-20 11:59:43 +01:00
Dander7BD 0b8ecd740a Added ICustombody event subscription
ICustomBody::EventAction_Move
if an object have moved, an event can now be subscribed.

External Impact:
ICustomBody
SimpleBodyDescription
SphericalBodyDescription
2014-01-20 11:29:43 +01:00
Dander7BD a8c87273e2 Gravity normal fix
Forgot to update that value. Done
2014-01-20 11:29:42 +01:00
Dander7BD 80c835be58 BoxVsBox pointOfContact fix
it was not translated
2014-01-20 11:29:42 +01:00
Dander7BD ff4a39cdac Gravity implemented 2014-01-20 11:29:41 +01:00
Dander7BD 337c92a5b8 Added Equal operators to Gravity struct
== & !=
2014-01-20 11:29:40 +01:00
Dander7BD 0f3c92cd52 Obsolete code removed
More commentated out than deleted actually
2014-01-20 11:29:39 +01:00
Robin Engman acb344ca44 Added missing mass and inertia 2014-01-20 11:29:39 +01:00
Dander7BD 2dfe312e04 AngularVelocity fix 2014-01-20 11:29:38 +01:00
Dander7BD a41d53b911 Revert "Inertia tensor fix"
This reverts commit 23dab9dea6.
2014-01-20 11:29:37 +01:00
Dander7BD 461d153036 Inertia tensor fix
should produce radian anglevelocities
2014-01-20 11:29:37 +01:00
Dander7BD 34dc27655b Tangiential formula fixes 2014-01-20 11:29:36 +01:00
Dander7BD f2c6cc5306 Revert "Work asssignment split line"
This reverts commit 8ecd263318.
2014-01-20 11:29:35 +01:00
Dander7BD 2314935f48 linear coll. resp. fix add
fix didn't cover all cases. Now it do
2014-01-20 11:29:35 +01:00
Dander7BD ee5e5ff8ce linear collision response fix
moved improved version of Robin's implementation
2014-01-20 11:29:34 +01:00
Dander7BD 727b2acb82 angular collision response fix
Incorrect formula found and corrected
2014-01-20 11:29:33 +01:00
Dander7BD 502513d4f8 Work asssignment split line 2014-01-20 11:29:33 +01:00
Dander7BD 7834264e5f Physics proj .. show all files should be set to false
That is how we in Physics rolls
2014-01-20 11:29:32 +01:00
Erik Persson ce4c57bab3 GL - player inherits dynamicobject instead of object 2014-01-20 08:40:41 +01:00
Dennis Andersen b85439bd5e Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-18 18:01:23 +01:00
Dander7BD f660a5c64e Added ICustombody event subscription
ICustomBody::EventAction_Move
if an object have moved, an event can now be subscribed.

External Impact:
ICustomBody
SimpleBodyDescription
SphericalBodyDescription
2014-01-17 16:07:25 +01:00
Dander7BD 7c448792dd Gravity normal fix
Forgot to update that value. Done
2014-01-17 13:30:07 +01:00
lanariel 893934dcf4 Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
	Code/Tester/MainTest.cpp
2014-01-17 09:07:42 +01:00
lanariel ab0b9a925a /Graphics Fixed stable pipeline with no warnings 2014-01-17 09:05:18 +01:00
bladdidoo 61b8baed1b Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
	Code/OysterGraphics/Shader/HLSL/Deffered Shaders/GBufferHeader.hlsli
	Code/Tester/MainTest.cpp
2014-01-17 08:58:49 +01:00
Erik Persson eaf0ae1479 GL - can now compile 2014-01-17 08:52:34 +01:00
bladdidoo c48f640cdf Loading .Dan geometry and material 2014-01-17 08:51:12 +01:00
lindaandersson 7b2be02113 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-16 12:26:33 +01:00
lindaandersson a168328a44 GL - movement with physics working!! 2014-01-16 12:26:14 +01:00
Erik Persson d08e999f07 Create level and initiate it with a rigidbody etc 2014-01-16 12:08:24 +01:00
Erik Persson df7801336a Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-16 11:40:58 +01:00
Erik Persson 225d8912da GL - make rigidbody level 2014-01-16 11:40:29 +01:00
Dander7BD 36a8372072 Merge branch 'Gravity' into Physics 2014-01-16 11:36:31 +01:00
Dander7BD 2e32ac02fa Merge remote-tracking branch 'origin/CollisionResponse' into Physics 2014-01-16 11:36:18 +01:00
Dander7BD 27b6affd6a BoxVsBox pointOfContact fix
it was not translated
2014-01-16 11:28:07 +01:00
Erik Persson 0080a9f6f2 small name changes 2014-01-16 11:17:19 +01:00
Erik Persson 8f3befecf4 Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-16 11:16:26 +01:00
Erik Persson 567fa229eb small name changes 2014-01-16 11:07:45 +01:00
lindaandersson a070e4d459 Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-16 09:30:30 +01:00
lindaandersson aac92bc20e GL- send new player pos to client 2014-01-16 09:30:16 +01:00
lanariel 483236801f Fixed compile warnings and crash on non existing models 2014-01-16 09:30:01 +01:00
lindaandersson 0c8783ba84 GL - merge done 2014-01-15 12:02:52 +01:00
lindaandersson 8557559b9b GL - going to merge 2014-01-15 11:57:36 +01:00
Dennis Andersen 5f00aa7af7 GL - Merge with origin/Gamelogic 2014-01-15 11:45:34 +01:00
Erik Persson 208482b0ce GL merge error 2014-01-15 11:25:59 +01:00
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
Dander7BD 44e071fba9 Gravity implemented 2014-01-15 10:44:31 +01:00
Dander7BD 7a48e058da Added Equal operators to Gravity struct
== & !=
2014-01-15 10:44:20 +01:00
Dander7BD e9ad87507f Obsolete code removed
More commentated out than deleted actually
2014-01-15 09:06:57 +01:00
lindaandersson 9a32c44e49 GL - Merge branch 'GameLogic' 2014-01-15 08:19:35 +01:00
lindaandersson 0ffe26c134 GL - Merge client with gameserver 2014-01-15 08:18:06 +01:00
Robin Engman 8c7a17ff8f Added missing mass and inertia 2014-01-14 11:58:53 +01:00
Dander7BD 8f630125b4 AngularVelocity fix 2014-01-14 11:42:54 +01:00
Dander7BD 89ef3b830a Revert "Inertia tensor fix"
This reverts commit 23dab9dea6.
2014-01-14 11:40:47 +01:00
Dander7BD 23dab9dea6 Inertia tensor fix
should produce radian anglevelocities
2014-01-14 11:32:02 +01:00
Dennis Andersen 54babfc7c7 Gameserver - Merged with Gamelogic 2014-01-14 10:38:35 +01:00
Dander7BD 01e7614a5c Tangiential formula fixes 2014-01-14 10:34:22 +01:00
Erik Persson 4c1be4d807 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/Game.cpp
2014-01-14 10:33:08 +01:00
Dennis Andersen 87b8c0c7bb Gameserver - Merged with Gamelogic 2014-01-14 10:29:39 +01:00
Erik Persson 54240b217c GameLogic - game interface updated(not finnished)
förlåt dennis
2014-01-14 10:28:12 +01:00
lindaandersson 32e64c0dbb GL - moved reciever struct to a separate file 2014-01-14 10:25:49 +01:00
Dennis Andersen 82de85d1ac Fixed minor server network bug, modified shader to get visual 2014-01-14 10:15:50 +01:00
Dennis Andersen 844aa37906 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer 2014-01-14 09:25:39 +01:00
Dennis Andersen 97cba4248d GameServer - Added more protocols. Divided the code in gamesession into several .cpp files 2014-01-14 09:25:22 +01:00
lindaandersson eb6ed13cce Merge remote-tracking branch 'origin/Graphics' into GameLogic 2014-01-14 09:25:16 +01:00
lindaandersson 04c5898f4e GL - sending string and createOBJ working 2014-01-14 09:24:55 +01:00
Dander7BD 8aa5ad7723 Revert "Work asssignment split line"
This reverts commit 8ecd263318.
2014-01-14 09:16:54 +01:00
Dander7BD cc68088298 linear coll. resp. fix add
fix didn't cover all cases. Now it do
2014-01-14 09:14:17 +01:00
Dander7BD 50b5b2dbf9 linear collision response fix
moved improved version of Robin's implementation
2014-01-14 09:12:37 +01:00
Dander7BD c1c3b5e6af angular collision response fix
Incorrect formula found and corrected
2014-01-14 09:02:46 +01:00