lanariel
|
273995e204
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-19 13:43:03 +01:00 |
Dander7BD
|
7ece3b62a0
|
Changed Player_Look protocol to Player_LeftTurn
|
2014-02-19 13:42:57 +01:00 |
lindaandersson
|
b3f8754f47
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 13:41:12 +01:00 |
lindaandersson
|
3fe0221342
|
GameClient - fixed render RB
|
2014-02-19 13:41:05 +01:00 |
lanariel
|
90072484b8
|
Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-19 13:39:20 +01:00 |
lanariel
|
5cc858ba1b
|
Normal normals
|
2014-02-19 13:38:36 +01:00 |
Dander7BD
|
220cf30abb
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-19 13:15:56 +01:00 |
Dander7BD
|
0f1d07cee0
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 13:15:29 +01:00 |
Dander7BD
|
8816efafc8
|
GameState pre-work for subStates
|
2014-02-19 13:15:19 +01:00 |
lindaandersson
|
d6d45392d3
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-19 13:13:05 +01:00 |
dean11
|
8a3cd796ca
|
GameServer - Pontus found idiot bug that dennis made
|
2014-02-19 12:46:05 +01:00 |
lindaandersson
|
14deeeebca
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 12:09:50 +01:00 |
lindaandersson
|
932ef429c2
|
GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client
|
2014-02-19 12:09:42 +01:00 |
Pontus Fransson
|
f1cd73425c
|
Removed old LevelLoader, it's now in a seperate project.
|
2014-02-19 11:38:36 +01:00 |
lindaandersson
|
ad37095a80
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 11:31:14 +01:00 |
lindaandersson
|
77ad199cf6
|
GameClient - merged with all new things
|
2014-02-19 11:31:05 +01:00 |
Pontus Fransson
|
6c19c12682
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
Code/Game/GameLogic/LevelLoader/LevelLoader.h
Code/Game/GameLogic/LevelLoader/LevelParser.cpp
Code/Game/GameLogic/LevelLoader/LevelParser.h
Code/Game/GameLogic/LevelLoader/Loader.cpp
Code/Game/GameLogic/LevelLoader/Loader.h
Code/Game/GameLogic/LevelLoader/ObjectDefines.h
Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
|
2014-02-19 11:25:33 +01:00 |
Pontus Fransson
|
58117ad425
|
asd
|
2014-02-19 11:22:14 +01:00 |
lindaandersson
|
ed355d58b6
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-19 11:19:48 +01:00 |
lindaandersson
|
3bc916cfb2
|
GameClient - merge
|
2014-02-19 11:10:28 +01:00 |
dean11
|
65163447bb
|
GameServer - Merged with Physics
|
2014-02-19 11:09:37 +01:00 |
dean11
|
0a664bd0dd
|
GameServer - Added dynamic player alias and model names
|
2014-02-19 11:02:44 +01:00 |
Pontus Fransson
|
7f8c10292e
|
Moved LevelLoader to a seperate lib project.
|
2014-02-19 11:00:16 +01:00 |
lindaandersson
|
6ef0a7caa6
|
Added lights to client
|
2014-02-19 10:59:23 +01:00 |
Dander7BD
|
ed6825a408
|
Merge remote-tracking branch 'origin/Physics' into GameClient
|
2014-02-19 10:57:18 +01:00 |
Robin Engman
|
fa95e6b821
|
Linda fixing some lvl loading stuff
|
2014-02-19 10:55:59 +01:00 |
dean11
|
aa19904fa0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 10:48:04 +01:00 |
dean11
|
61350572c7
|
GameLogic - Merge with origin gamelogic
|
2014-02-19 10:47:14 +01:00 |
dean11
|
0e23bcfc82
|
GameLogic - Modified some names and cleand up some junk
|
2014-02-19 10:36:45 +01:00 |
Erik Persson
|
c2ef8350cf
|
GL - players created with unique ids
|
2014-02-19 10:15:52 +01:00 |
dean11
|
efe29b7a18
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 09:43:08 +01:00 |
Pontus Fransson
|
6e80c1c603
|
LevelLoader - Added an if check to se if it found the map file.
|
2014-02-19 09:39:19 +01:00 |
Pontus Fransson
|
ca2695293f
|
Added reconnect (not tested). Added check for level parser not finding file.
|
2014-02-19 09:25:40 +01:00 |
Robin Engman
|
2fac21584f
|
Merge with GameServer
|
2014-02-19 09:00:00 +01:00 |
Dennis Andersen
|
7af1c18dcf
|
GameServer - Some minor features to Standalone server
|
2014-02-19 02:10:13 +01:00 |
Dennis Andersen
|
af15157283
|
GameLogic - Added default path to level data
|
2014-02-19 00:20:01 +01:00 |
Dennis Andersen
|
53c0c74c7c
|
GameLogic - Merged with GameServer and fixed some merge errors
|
2014-02-18 21:50:51 +01:00 |
Dennis Andersen
|
8a0dbe969c
|
GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings
|
2014-02-18 21:24:21 +01:00 |
Dander7BD
|
00fe2e6aa7
|
Camera swap
Trying the quaternion based one instead
|
2014-02-18 17:42:00 +01:00 |
Dander7BD
|
a85b803e5c
|
GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );
changed to
virtual const NetEvent & DataRecieved( const NetEvent &message );
/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
|
2014-02-18 17:28:24 +01:00 |
Dander7BD
|
f2cbbfcf69
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-18 17:04:58 +01:00 |
Dander7BD
|
02b467be18
|
const related edits in CustomNetProtocol
Should be none impact besides positive ones
|
2014-02-18 17:04:27 +01:00 |
Dander7BD
|
a6f740e1f8
|
bunch of stuff
|
2014-02-18 16:44:38 +01:00 |
dean11
|
22f9daf0d8
|
Connection between server and client is stable
|
2014-02-18 16:38:08 +01:00 |
lindaandersson
|
95c70fe0b2
|
Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-18 15:54:17 +01:00 |
lindaandersson
|
611e75b505
|
Toggle wireframe with "T"
|
2014-02-18 15:54:09 +01:00 |
lanariel
|
02312c53a4
|
changed debug models and tinted pink spheres
|
2014-02-18 15:41:59 +01:00 |
lanariel
|
a068ce7ddb
|
Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-18 15:21:01 +01:00 |
lanariel
|
60d44d76d8
|
using new models
|
2014-02-18 15:20:53 +01:00 |
Dander7BD
|
e37dd606ba
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
Code/Game/GameClient/GameClientState/NetLoadState.cpp
|
2014-02-18 15:11:03 +01:00 |
Dander7BD
|
996f660990
|
Fixes and bugtraps
|
2014-02-18 15:09:01 +01:00 |
Dander7BD
|
3218e7b847
|
Connect to Dennis
|
2014-02-18 15:08:47 +01:00 |
lindaandersson
|
e8b0e75ed7
|
Render rigid body from lvl format
|
2014-02-18 15:07:40 +01:00 |
lanariel
|
0971bc407e
|
Small fix
|
2014-02-18 14:23:38 +01:00 |
Pontus Fransson
|
86ef521abd
|
LevelLoader - Added new CollisionGeometry_TriangleMesh.
|
2014-02-18 14:10:22 +01:00 |
Pontus Fransson
|
e72f2224be
|
Removed Misc\Misc from additionalDependencies.
|
2014-02-18 14:10:22 +01:00 |
Erik Persson
|
be8b7537b5
|
GL - merging
|
2014-02-18 13:47:40 +01:00 |
lanariel
|
ded860c98b
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 13:43:41 +01:00 |
lanariel
|
3f4038a12d
|
Backface change and enable render wireframe
|
2014-02-18 13:43:32 +01:00 |
lindaandersson
|
c583543d36
|
Merge commit '0a70839211c9b1d87f2313817cb5a1000fe34ef0' into GameClient
|
2014-02-18 13:32:32 +01:00 |
lindaandersson
|
bfa748047f
|
GL - added RigidBody data on client for debuging output
|
2014-02-18 13:31:36 +01:00 |
dean11
|
c89ec7bbcd
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 13:12:33 +01:00 |
dean11
|
e00ddb30c9
|
Fixed server-client communication
|
2014-02-18 13:12:08 +01:00 |
dean11
|
a79bcbe8d3
|
GameServer - Merged with GameClient
|
2014-02-18 13:11:45 +01:00 |
Dander7BD
|
b78625c230
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
Code/Game/GameClient/GameClientState/NetLoadState.cpp
|
2014-02-18 13:10:17 +01:00 |
Dander7BD
|
500ac117a7
|
removed debug lines
|
2014-02-18 12:59:51 +01:00 |
Dander7BD
|
2e75d168a1
|
New Cameras
V2 is quaternion based
|
2014-02-18 12:04:22 +01:00 |
lanariel
|
0a70839211
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 12:02:58 +01:00 |
lanariel
|
f9f4d55123
|
Graphics fix
|
2014-02-18 12:02:48 +01:00 |
dean11
|
cec2740896
|
GameServer - Fixed minor miss with inheritance
|
2014-02-18 11:56:36 +01:00 |
dean11
|
222c203b69
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:44:23 +01:00 |
dean11
|
484b055338
|
GL - Call by reference instead
|
2014-02-18 11:44:02 +01:00 |
dean11
|
562f444193
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:34:46 +01:00 |
dean11
|
f6f183d6e7
|
GameServer - Added inititiate protocols
|
2014-02-18 11:34:24 +01:00 |
Erik Persson
|
06ddb86b17
|
GL - GetAllDynamicObjects , dennis order
|
2014-02-18 11:33:36 +01:00 |
Dander7BD
|
0bd5d68da4
|
Removed some debug lines
|
2014-02-18 11:12:47 +01:00 |
Dander7BD
|
c8c0bb9bc4
|
Clamp fixed
|
2014-02-18 11:06:11 +01:00 |
Dander7BD
|
fc19938f1b
|
Pär's fix i RenderScene
|
2014-02-18 10:40:27 +01:00 |
Robin Engman
|
ef32e2f5ac
|
Added new lib files for bullet
|
2014-02-18 10:39:46 +01:00 |
Dander7BD
|
b2e98f1207
|
Debug hack + actual fixings
|
2014-02-18 10:32:09 +01:00 |
lanariel
|
55e3aaaabc
|
Fixed proper start and some more option modifications
|
2014-02-18 10:19:59 +01:00 |
Robin Engman
|
a36a26721d
|
Added pre support for loading mesh shapes
Will be used for triangle collision
|
2014-02-18 10:12:21 +01:00 |
lanariel
|
80b203737a
|
Debug WireFrame to verify
|
2014-02-18 09:56:28 +01:00 |
lanariel
|
0f492e7bc6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 09:33:44 +01:00 |
lanariel
|
197067687e
|
Added Gui Transparancy,
Get Options provides Resolution.xy
|
2014-02-18 09:32:10 +01:00 |
Dennis Andersen
|
5b4758d2ae
|
Broekn
|
2014-02-18 08:55:38 +01:00 |
Dander7BD
|
6f368b4565
|
compilation error dealt with
|
2014-02-18 08:53:52 +01:00 |
Dander7BD
|
930a6ee279
|
Oops .. Forgot to save this one for the previous commit
|
2014-02-18 08:31:29 +01:00 |
dean11
|
5137404bb6
|
Temp
|
2014-02-18 08:31:28 +01:00 |
Dander7BD
|
b4b5998a64
|
Bunch of implementations
|
2014-02-18 08:31:28 +01:00 |
dean11
|
43650befd6
|
GameServer - added more features to object protocols
|
2014-02-18 08:31:28 +01:00 |
Dander7BD
|
b0aea19b8a
|
Bunch of implementations
|
2014-02-18 08:31:27 +01:00 |
lanariel
|
0cb569fdb7
|
Color is now Float4 with RGBA
|
2014-02-18 08:31:27 +01:00 |
Dander7BD
|
e815f57238
|
minor edit
|
2014-02-18 08:31:26 +01:00 |
Dander7BD
|
752cb163ca
|
Fixed build errors in GameClient
|
2014-02-18 08:31:26 +01:00 |
Dander7BD
|
0a6cb9a43c
|
Patch
|
2014-02-18 08:31:26 +01:00 |
Dander7BD
|
a2317b2e30
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-17 16:18:52 +01:00 |
Dander7BD
|
112f45463a
|
Oops .. Forgot to save this one for the previous commit
|
2014-02-17 16:18:21 +01:00 |
dean11
|
830b448690
|
Temp
|
2014-02-17 16:17:07 +01:00 |
Dander7BD
|
12623d1b16
|
Bunch of implementations
|
2014-02-17 16:16:39 +01:00 |
dean11
|
a0c9677123
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-17 15:12:29 +01:00 |
dean11
|
2bc7c9f65f
|
GameServer - added more features to object protocols
|
2014-02-17 15:11:12 +01:00 |
Dander7BD
|
b93e20e942
|
Bunch of implementations
|
2014-02-17 14:33:23 +01:00 |
lanariel
|
52301021f6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-17 13:06:54 +01:00 |
lanariel
|
51a8569585
|
Color is now Float4 with RGBA
|
2014-02-17 13:05:35 +01:00 |
Dander7BD
|
013546f076
|
minor edit
|
2014-02-17 12:02:18 +01:00 |
Dander7BD
|
29f66d2874
|
Fixed build errors in GameClient
|
2014-02-17 11:50:51 +01:00 |
Dander7BD
|
aa2518a4f6
|
Patch
|
2014-02-17 11:27:43 +01:00 |
dean11
|
7395a0a495
|
Major cleanup
|
2014-02-17 10:38:11 +01:00 |
dean11
|
bb204a80f7
|
Merged with all modules
|
2014-02-17 09:17:28 +01:00 |
dean11
|
222a3b0bec
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:14:29 +01:00 |
dean11
|
fb48b0b34c
|
Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:11:08 +01:00 |
Dander7BD
|
509fdb5572
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-17 09:07:27 +01:00 |
lanariel
|
846836cc59
|
Glow update
|
2014-02-17 09:03:53 +01:00 |
dean11
|
d96825816d
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:01:41 +01:00 |
dean11
|
bb8d3549dc
|
Cleanup
|
2014-02-17 09:01:01 +01:00 |
Dennis Andersen
|
5119af8127
|
Gameserver - Added more features to standalone srver
|
2014-02-17 08:53:15 +01:00 |
Robin Engman
|
a90f33d20e
|
Jumpy jump
|
2014-02-17 06:44:29 +01:00 |
Dennis Andersen
|
85ebe3a7ca
|
GameServer - Merged with Input, Added some athur info in headers
|
2014-02-16 01:38:03 +01:00 |
Dennis Andersen
|
cce037783d
|
Merge branch 'Input' of https://github.com/dean11/Danbias into GameServer
|
2014-02-16 01:28:50 +01:00 |
Dennis Andersen
|
97f9bfcb96
|
GameServer - merged with Camera
|
2014-02-16 01:28:34 +01:00 |
Dennis Andersen
|
9d0148c5c2
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:27 +01:00 |
Dennis Andersen
|
21c640c6e1
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:03 +01:00 |
Dennis Andersen
|
deb173bc46
|
GameServer - Merged with gamephysics
|
2014-02-15 22:49:13 +01:00 |
Dennis Andersen
|
b834f1fb9b
|
GameServer - Merged with GameServer
|
2014-02-15 22:33:40 +01:00 |
Dennis Andersen
|
359c208f57
|
GameServer - Some minor changes
|
2014-02-15 09:29:54 +01:00 |
Dander7BD
|
2dde8547b7
|
Server poking
|
2014-02-14 17:12:38 +01:00 |
lindaandersson
|
d32e614b00
|
GL - Hax to get the world model initiated. reading spawnpoints
|
2014-02-14 16:03:46 +01:00 |
dean11
|
92d8b7edda
|
Input - Input system created
|
2014-02-14 15:50:00 +01:00 |
Dander7BD
|
2de045524a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
|
2014-02-14 15:42:46 +01:00 |
Dander7BD
|
8bf13dab39
|
Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
|
2014-02-14 15:39:01 +01:00 |
Dander7BD
|
ba7f9aaa38
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 15:38:01 +01:00 |
Sam Mario Svensson
|
26fb7a5664
|
GL- Compile fel med spawnpoint fixat
|
2014-02-14 15:36:19 +01:00 |
Dander7BD
|
73e9629832
|
Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
|
2014-02-14 15:33:17 +01:00 |
lanariel
|
9096e548a1
|
Text Culling Fix
|
2014-02-14 15:31:38 +01:00 |
Dander7BD
|
911700676c
|
human error fix
|
2014-02-14 15:24:19 +01:00 |
Dander7BD
|
c85cecd05a
|
som more stuff
created another version of Quaternion to Angular Axis conversion.
|
2014-02-14 15:19:10 +01:00 |
Sam Mario Svensson
|
3051621f30
|
GL- levelLoader can now load a correct spawnpoint
|
2014-02-14 15:19:07 +01:00 |
lanariel
|
655f48017c
|
Anim Fix
|
2014-02-14 15:11:12 +01:00 |
lindaandersson
|
bfb9864be9
|
GL - handle if the model dose not exist
|
2014-02-14 15:07:55 +01:00 |
Dander7BD
|
c1d63a1477
|
new state: NetLoadState
|
2014-02-14 14:32:17 +01:00 |
Dander7BD
|
fe6742f9e2
|
Tweaks and a new state: NetLoadState
|
2014-02-14 14:31:01 +01:00 |
lanariel
|
adcac0ec12
|
Random Updates
|
2014-02-14 14:27:38 +01:00 |
Pontus Fransson
|
1dd36eaace
|
Changed from ref to value struct. Forgot a System::.
|
2014-02-14 14:18:16 +01:00 |
lindaandersson
|
68dfd2e324
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 13:55:03 +01:00 |
lindaandersson
|
25b0162b59
|
GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
Pontus Fransson
|
75201d4c6d
|
Removed some using namespaces from .h to .cpp.
|
2014-02-14 13:52:44 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
|
2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Dander7BD
|
c5c0047b5c
|
some minor temporary button edits
|
2014-02-14 12:20:58 +01:00 |
Dander7BD
|
e6c5f1f6e5
|
Merge errors dealt with
|
2014-02-14 12:09:59 +01:00 |
Pontus Fransson
|
4c4693e890
|
Lagt till alla funktion, inte en aning om det fungerar.
|
2014-02-14 12:09:30 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |
Erik Persson
|
9fc8a8840f
|
GL - fixed movement(pretty unstable but its working)
|
2014-02-14 12:03:29 +01:00 |
Robin Engman
|
61c49cf352
|
Merge with game logic
|
2014-02-14 11:54:28 +01:00 |
Robin Engman
|
a42dfe96f1
|
Jump implemented
|
2014-02-14 11:52:44 +01:00 |
Dander7BD
|
66d4fcef3a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/LoginState.cpp
|
2014-02-14 11:44:49 +01:00 |
lanariel
|
ff6a4a0d47
|
Build Launcher
|
2014-02-14 11:38:43 +01:00 |
Dander7BD
|
36c6689c7a
|
bug fixes
|
2014-02-14 11:37:20 +01:00 |
Erik Persson
|
3c928f497f
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:34:59 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-14 11:34:47 +01:00 |
Dander7BD
|
2bfcda3b50
|
MousePos available in all relevant states
|
2014-02-14 11:32:16 +01:00 |
lindaandersson
|
9dd7aa2b5d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:28:02 +01:00 |
lindaandersson
|
53f4848ea1
|
GL - merge with graphics. no SSAO. no TextRendering
|
2014-02-14 11:27:52 +01:00 |
Dander7BD
|
22f8a6c9ea
|
Revert "Revert this"
This reverts commit 76f0b712b1 .
|
2014-02-14 11:27:23 +01:00 |
Dander7BD
|
6f9483041b
|
Temporary mouse pos add + other stuff
|
2014-02-14 11:26:50 +01:00 |
lanariel
|
431faff684
|
Merge Conficts btween projects
|
2014-02-14 11:17:30 +01:00 |
Erik Persson
|
7791dc076e
|
GL - static and dynamic objects can now set extraDamageOnCollision in constructor
|
2014-02-14 11:16:15 +01:00 |
lindaandersson
|
975894b037
|
GL - init objects
|
2014-02-14 11:11:49 +01:00 |
lindaandersson
|
9038277a2c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:07:11 +01:00 |
lindaandersson
|
1a01dbd760
|
GL - initiating objects
|
2014-02-14 11:07:03 +01:00 |
Erik Persson
|
8d8fa78da0
|
GL - fixed portal constructor
|
2014-02-14 11:04:01 +01:00 |
Erik Persson
|
c5e4580ada
|
GL - include error fixed
|
2014-02-14 10:59:33 +01:00 |
Pontus Fransson
|
30317ec365
|
Moved project to Stand alone server folder.
|
2014-02-14 10:59:01 +01:00 |
Erik Persson
|
f14a83aef2
|
GL - Explosivebox now takes a float forceMagnitude instead of a vector
|
2014-02-14 10:57:24 +01:00 |
Pontus Fransson
|
5579b8a73c
|
Merge branch 'StandaloneServer' of https://github.com/dean11/Danbias into StandaloneServer
|
2014-02-14 10:49:04 +01:00 |
Pontus Fransson
|
e7cd44e75e
|
Server - Added CLI project
|
2014-02-14 10:48:49 +01:00 |
lanariel
|
4f849bddb3
|
Folder and Launcher Added
|
2014-02-14 10:46:23 +01:00 |
Dander7BD
|
78f47cd3ae
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/GameLogic/Portal.cpp
|
2014-02-14 10:34:00 +01:00 |
Dander7BD
|
de6c5a1185
|
Merge remote-tracking branch 'origin/Camera' into Camera-Merge-buffer
|
2014-02-14 10:32:56 +01:00 |
lindaandersson
|
50d07a102d
|
GL - initiate lvl
|
2014-02-14 10:32:41 +01:00 |
Dander7BD
|
76f0b712b1
|
Revert this
added printout of mouse state values in MainState
|
2014-02-14 10:32:25 +01:00 |
Dander7BD
|
5eec9fdd75
|
compilation fix
|
2014-02-14 10:11:39 +01:00 |
lindaandersson
|
1fc6f16409
|
GL - rotation testing
|
2014-02-14 10:09:03 +01:00 |
lanariel
|
8e78308820
|
New Vertex format NOT STABLE UNTIL NEW MODELS
|
2014-02-14 10:08:39 +01:00 |
Erik Persson
|
5defe7c0f7
|
GL - fixed compile errors
|
2014-02-14 10:08:29 +01:00 |
Dander7BD
|
14661a86f8
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 10:02:25 +01:00 |
Erik Persson
|
59697bfcea
|
GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
|
2014-02-14 09:59:26 +01:00 |
Dander7BD
|
b9895f8c7f
|
All states fix
All new compilation errors dealt with
|
2014-02-14 09:54:05 +01:00 |
Dander7BD
|
d4139e265e
|
MainState fix
new compilation errors dealt with
|
2014-02-14 09:46:17 +01:00 |
Pontus Fransson
|
06ae4d29dd
|
GL - Fixed some warnings.
|
2014-02-14 09:44:31 +01:00 |
Dander7BD
|
49fc55be60
|
Textfield and Bunch of fixes
|
2014-02-14 09:40:53 +01:00 |
Robin Engman
|
063f57133f
|
Set mass added
|
2014-02-14 08:29:49 +01:00 |
Robin Engman
|
ff951d2183
|
Moving fixed
Jumping and waiting for camera is next
|
2014-02-13 19:49:33 +01:00 |
lindaandersson
|
2dee9dd084
|
GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content.
|
2014-02-13 16:33:26 +01:00 |
lanariel
|
e71264b806
|
New text render
|
2014-02-13 16:27:53 +01:00 |
Dander7BD
|
3b225ea054
|
Merge
|
2014-02-13 15:32:54 +01:00 |
lanariel
|
491dc88bd1
|
Fixed Glow Mapping
|
2014-02-13 15:24:19 +01:00 |
Dander7BD
|
3139d6d409
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
|
2014-02-13 15:21:49 +01:00 |
Pontus Fransson
|
d01acbcbe0
|
Misc - Added text and textcolor to buttons, seperate render function.
|
2014-02-13 15:21:19 +01:00 |
Pontus Fransson
|
95e08e84c3
|
Network - Overloaded Connect in NetworkClient to use std::wstring.
|
2014-02-13 15:21:19 +01:00 |
Dander7BD
|
cccaf68672
|
premerge
|
2014-02-13 15:21:02 +01:00 |
Dander7BD
|
d705e73dc5
|
Added LobbyAdminState + other stuff
|
2014-02-13 13:30:14 +01:00 |
Dander7BD
|
d60fd65805
|
Overhaul LanMenuState
|
2014-02-13 10:14:44 +01:00 |
Erik Persson
|
bd6b531418
|
GL - added Portal and started on crystalformation
|
2014-02-13 09:58:25 +01:00 |
Dander7BD
|
6c667f32cd
|
some fixes
|
2014-02-13 09:45:45 +01:00 |
Dander7BD
|
c2f67f6f77
|
Merge branch 'Camera-test-merge' into Camera
Conflicts:
Code/Misc/EventHandler/EventHandler.cpp
|
2014-02-13 08:49:45 +01:00 |
Dander7BD
|
45f6d983ad
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/LoginState.cpp
|
2014-02-13 08:48:34 +01:00 |
Dander7BD
|
8744c751a8
|
resized buttons
|
2014-02-13 08:43:47 +01:00 |
Dander7BD
|
5d4d66cf06
|
stuff
|
2014-02-12 17:20:42 +01:00 |
Dander7BD
|
63bc360645
|
stuff
|
2014-02-12 16:31:15 +01:00 |
lanariel
|
5fbb901c69
|
Model Tint added
|
2014-02-12 16:21:46 +01:00 |
Pontus Fransson
|
74d28d1f62
|
Misc - Changed to MouseInput struct in EventHandler update.
|
2014-02-12 15:44:27 +01:00 |
Pontus Fransson
|
7a218c61d8
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 15:12:28 +01:00 |
Pontus Fransson
|
b9c4fe1849
|
GL - Eventhandler does not delete collections any more.
|
2014-02-12 15:12:01 +01:00 |
Dander7BD
|
587fe62b8e
|
Removed obosolete functions
|
2014-02-12 15:06:08 +01:00 |
Sam Mario Svensson
|
573a0109e3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/GameLogicStates.h
Code/Game/GameLogic/JumpPad.cpp
Code/Game/GameLogic/JumpPad.h
|
2014-02-12 15:03:40 +01:00 |
lanariel
|
492205b24a
|
Merge branch 'Camera' of https://github.com/dean11/Danbias into Camera
|
2014-02-12 15:02:57 +01:00 |
lanariel
|
20c4833126
|
Fix start render
|
2014-02-12 15:02:29 +01:00 |
Dander7BD
|
9d9481b87a
|
stuff
|
2014-02-12 14:52:31 +01:00 |
Sam Mario Svensson
|
64b2d688bd
|
Försök till merge men det är cp
|
2014-02-12 14:48:58 +01:00 |
Erik Persson
|
6cbec3e2ac
|
GL - jumppad testing
|
2014-02-12 14:45:10 +01:00 |
Dander7BD
|
5ff8661843
|
Bugs and Compilation errors dealt with
|
2014-02-12 14:33:56 +01:00 |
Erik Persson
|
14d492f22e
|
changes in massdriver
|
2014-02-12 14:12:48 +01:00 |
lindaandersson
|
7c44e8ba17
|
GL - added jumppad model and rigidbody
|
2014-02-12 14:12:47 +01:00 |
Robin Engman
|
5e1bc2264c
|
Fixed set position
|
2014-02-12 14:10:17 +01:00 |
Erik Persson
|
b95e1d6b7a
|
changes in massdriver
|
2014-02-12 14:00:53 +01:00 |
Erik Persson
|
8f627f8a71
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 13:57:01 +01:00 |
Robin Engman
|
777c1183c5
|
Fixed set transformation
|
2014-02-12 13:55:43 +01:00 |
lanariel
|
11b6f6eddc
|
Fixed Spec coefficient
|
2014-02-12 13:53:52 +01:00 |
lindaandersson
|
97c3097fc7
|
GL - added jumppad model and rigidbody
|
2014-02-12 13:37:21 +01:00 |
Dander7BD
|
d7102fe7e6
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera-test-merge
|
2014-02-12 13:30:03 +01:00 |
Dander7BD
|
3e181cd34e
|
post merge
|
2014-02-12 13:27:34 +01:00 |
Dander7BD
|
60d1fdba97
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
Code/Game/DanBiasGame/DanBiasGame.vcxproj
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
Code/Game/DanBiasGame/GameClientState/LobbyState.h
Code/Game/DanBiasGame/GameClientState/LoginState.h
Code/Game/DanBiasGame/GameClientState/MainState.cpp
Code/Game/GameProtocols/ObjectProtocols.h
Code/Game/GameServer/Implementation/GameSession_General.cpp
|
2014-02-12 13:23:50 +01:00 |
Robin Engman
|
d4fa29e8a8
|
Fixed project files
|
2014-02-12 13:21:59 +01:00 |
lindaandersson
|
14077c6d4e
|
GL - moved camera for testing
|
2014-02-12 13:17:27 +01:00 |
Dander7BD
|
88341eaff7
|
Fixed incorrect settings for vld in some projects
Now links well with x64 as well
|
2014-02-12 13:14:28 +01:00 |
lindaandersson
|
25590566d1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 13:13:40 +01:00 |
Erik Persson
|
b34df93e49
|
GL - Massdriver updates
|
2014-02-12 13:12:51 +01:00 |
lindaandersson
|
57ef395bd2
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 13:11:43 +01:00 |
lindaandersson
|
e8536cc5d4
|
GL - removed before collision event, sending look and right dir to server
|
2014-02-12 13:11:35 +01:00 |
Erik Persson
|
26a6bde42a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 12:43:08 +01:00 |
Robin Engman
|
15cc7cb85e
|
Fixed collision for object not in world
|
2014-02-12 12:38:52 +01:00 |
Erik Persson
|
6bbb988268
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 12:37:02 +01:00 |
Robin Engman
|
1841685edb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GamePhysics
|
2014-02-12 12:34:04 +01:00 |
lindaandersson
|
cc4e3f947c
|
GL - playermovement fixed, can walk in diagonal directions
|
2014-02-12 12:16:16 +01:00 |
Dander7BD
|
134994447f
|
Fixed compilation error
|
2014-02-12 12:11:23 +01:00 |
lanariel
|
da5b9c7306
|
Nomal Mapping For TA
|
2014-02-12 12:05:27 +01:00 |
Dander7BD
|
d21a03f621
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-12 11:56:02 +01:00 |
Dander7BD
|
295568d5e7
|
Fixed incorrect project settings
|
2014-02-12 11:54:47 +01:00 |
Dander7BD
|
377c752c46
|
Fixed Target Build table in solution file
|
2014-02-12 11:50:36 +01:00 |
Dander7BD
|
786c6bb3c1
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-12 11:45:48 +01:00 |
lindaandersson
|
10c0019c02
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 11:36:19 +01:00 |
lindaandersson
|
fa16f71a26
|
GL - forgot to commit files
|
2014-02-12 11:36:08 +01:00 |
Pontus Fransson
|
f2a444507c
|
GL - FIxed Button state flickering, added flag resizeToScreenAspectRatio.
|
2014-02-12 11:35:57 +01:00 |
lindaandersson
|
c1757eef21
|
GL - moving character
|
2014-02-12 11:35:34 +01:00 |
Erik Persson
|
3a80a71143
|
GL - working on weapon
|
2014-02-12 11:32:30 +01:00 |
Dander7BD
|
6becd58833
|
DanBiasGame_Impl overhauled
+ compilation errorfixes
|
2014-02-12 11:19:25 +01:00 |
Erik Persson
|
9f64a1b441
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 11:03:33 +01:00 |
Robin Engman
|
5d29979875
|
Fixed which body to send
|
2014-02-12 10:58:05 +01:00 |
Erik Persson
|
7394f68769
|
GL - fixed what some asshole did in weapon
|
2014-02-12 10:57:43 +01:00 |
Erik Persson
|
1db41a863b
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:44:13 +01:00 |
Erik Persson
|
0d643a890d
|
GL - massdriver
|
2014-02-12 10:43:41 +01:00 |
Dander7BD
|
af85a6efdc
|
Compiler fixes in State classes
|
2014-02-12 10:43:06 +01:00 |
Erik Persson
|
5e4532d50e
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:34:56 +01:00 |
Robin Engman
|
2a214f5305
|
Added cone to apply effect
|
2014-02-12 10:31:50 +01:00 |
Robin Engman
|
f0178cf558
|
Added apply effect functionality
|
2014-02-12 10:23:17 +01:00 |
Erik Persson
|
3324da528d
|
GFERIK - added icollideable cone
|
2014-02-12 10:16:00 +01:00 |
Pontus Fransson
|
8e07475434
|
GL - Buttons is now using one texture per button type. Fixed button state when spamming the button.
|
2014-02-12 10:02:52 +01:00 |
Dander7BD
|
fdb7a7e1b6
|
Added General Protocol to DataRecieved overloads
|
2014-02-12 09:54:33 +01:00 |
Pontus Fransson
|
d4b7fbf1b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:52:46 +01:00 |
Pontus Fransson
|
0bae7b9c6b
|
Misc - Fixed a few errors that can occur
|
2014-02-12 09:50:09 +01:00 |
Dander7BD
|
6bf7bc898e
|
some more of those overhauls
|
2014-02-12 09:49:08 +01:00 |
lindaandersson
|
8c1f1e6608
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:32:22 +01:00 |
lanariel
|
e6316f3239
|
removed some old stuff, respect animation looping state
|
2014-02-12 09:32:15 +01:00 |
lindaandersson
|
bdc5b5e736
|
GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
|
2014-02-12 09:32:13 +01:00 |
lanariel
|
f92bed35f5
|
Colored Text and Tinted Gui elements
|
2014-02-12 09:24:37 +01:00 |
Erik Persson
|
d7c381cc85
|
GL- fixed subscription
|
2014-02-12 09:23:25 +01:00 |
Dander7BD
|
8dc22c854c
|
Overhaul of LobbyState
|
2014-02-12 09:15:41 +01:00 |
Pontus Fransson
|
291e60d7b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:11:11 +01:00 |
Pontus Fransson
|
d0955b2f4e
|
GL - Button delete update.
|
2014-02-12 09:08:38 +01:00 |
Dander7BD
|
4d78e30fb8
|
Overhaul of GameState
|
2014-02-12 09:02:44 +01:00 |
lindaandersson
|
4c9d62b163
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:56:39 +01:00 |
Robin Engman
|
7541994419
|
Added support for applying impulse
|
2014-02-12 08:50:10 +01:00 |
lanariel
|
ebf313ccd6
|
2D transparancy
|
2014-02-12 08:35:21 +01:00 |
lindaandersson
|
4a6cd390eb
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:26:56 +01:00 |
lanariel
|
474744c72a
|
Fixed wierd ambience, 2DText Render and Lighting
|
2014-02-12 08:24:24 +01:00 |
Pontus Fransson
|
6fc110c2e8
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 15:07:10 +01:00 |
Pontus Fransson
|
1725f05c4b
|
GUI - GUI testing.
|
2014-02-11 15:06:46 +01:00 |
lindaandersson
|
56205ff774
|
GL - mergeerror with button handling
|
2014-02-11 15:03:27 +01:00 |
lindaandersson
|
5ebac80ec1
|
GL - animated character and some textrendering
|
2014-02-11 15:00:52 +01:00 |
Dander7BD
|
3be98e6647
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 14:56:43 +01:00 |
Dander7BD
|
0f3c5af04a
|
pre merge
|
2014-02-11 14:47:57 +01:00 |
Dander7BD
|
813a97cfbf
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-11 14:15:00 +01:00 |
Dander7BD
|
46d1fa13e1
|
premerge
|
2014-02-11 14:14:06 +01:00 |
Pontus Fransson
|
a99a9b3e2e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 14:13:49 +01:00 |
Pontus Fransson
|
696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
|
2014-02-11 14:13:35 +01:00 |
Dander7BD
|
c3b2c1e912
|
premerge
|
2014-02-11 14:13:24 +01:00 |
Dander7BD
|
058eada44c
|
Added missing include lines
|
2014-02-11 14:12:14 +01:00 |
Erik Persson
|
89189f93d8
|
asd
|
2014-02-11 14:03:14 +01:00 |
Robin Engman
|
5d245d7151
|
Added quaternion to angular axis in Math
|
2014-02-11 14:00:38 +01:00 |
Robin Engman
|
1aa66dc79f
|
Quaternion to angular axis complete
|
2014-02-11 13:53:44 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
lindaandersson
|
398be8361b
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:36:49 +01:00 |
Robin Engman
|
7075e6add6
|
Gravity well
|
2014-02-11 13:36:14 +01:00 |
lanariel
|
f0df377bcd
|
Basic 2d Render + Anim Updates
|
2014-02-11 13:29:19 +01:00 |
Dander7BD
|
03ab4affb7
|
Minor fixes
|
2014-02-11 13:27:33 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
lindaandersson
|
289439b768
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:22:17 +01:00 |
Dander7BD
|
322f752deb
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 13:21:44 +01:00 |
Robin Engman
|
70c388779e
|
Lib change for bullet
|
2014-02-11 13:21:22 +01:00 |
lindaandersson
|
f9a4fce5aa
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:12:35 +01:00 |
Robin Engman
|
462413b527
|
Added support for gravity change
|
2014-02-11 13:09:46 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
b883e2de39
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 11:46:17 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
Robin Engman
|
b5631457d3
|
Fixed up functions again
|
2014-02-11 11:45:16 +01:00 |
lindaandersson
|
2d22d5d274
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:50:12 +01:00 |
Robin Engman
|
ee1dc530fa
|
Fixed up functions
|
2014-02-11 10:49:37 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
dc5783ad4f
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:21:11 +01:00 |
lindaandersson
|
071624779e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Dander7BD
|
5ddafc7fc2
|
Merge remote-tracking branch 'origin/GameLogic' into Camera
|
2014-02-11 09:34:17 +01:00 |
Dander7BD
|
d5e85b4258
|
minor refractoring
|
2014-02-11 09:32:49 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Robin Engman
|
985dcf9691
|
Set up and stop angular movement support added
|
2014-02-11 09:15:21 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Dander7BD
|
f53926444f
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
|
2014-02-10 17:00:45 +01:00 |
Dander7BD
|
1e70640d6e
|
Premerge
not compilable
|
2014-02-10 16:30:47 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
cc55a3471f
|
Fixed Const View Proj
|
2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Dander7BD
|
b435818567
|
Added Camera_FPS
|
2014-02-10 15:19:55 +01:00 |
Dander7BD
|
77eceaf285
|
Camera_Basic edits
|
2014-02-10 15:19:42 +01:00 |
Dander7BD
|
1a86ed23cc
|
Float3 SnapAngular compile error fix
|
2014-02-10 15:19:06 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lanariel
|
8ff81fb06a
|
Fixed compatability with Gamelogic
|
2014-02-10 14:54:54 +01:00 |
lindaandersson
|
1b5e8e11cb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:52:46 +01:00 |
lindaandersson
|
6d7893c6e9
|
GL - merge with physics
|
2014-02-10 14:52:34 +01:00 |