dean11
|
7395a0a495
|
Major cleanup
|
2014-02-17 10:38:11 +01:00 |
dean11
|
fb48b0b34c
|
Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:11:08 +01:00 |
dean11
|
d96825816d
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:01:41 +01:00 |
Robin Engman
|
a90f33d20e
|
Jumpy jump
|
2014-02-17 06:44:29 +01:00 |
lindaandersson
|
d32e614b00
|
GL - Hax to get the world model initiated. reading spawnpoints
|
2014-02-14 16:03:46 +01:00 |
Sam Mario Svensson
|
26fb7a5664
|
GL- Compile fel med spawnpoint fixat
|
2014-02-14 15:36:19 +01:00 |
Sam Mario Svensson
|
3051621f30
|
GL- levelLoader can now load a correct spawnpoint
|
2014-02-14 15:19:07 +01:00 |
lindaandersson
|
25b0162b59
|
GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
|
2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |
Erik Persson
|
9fc8a8840f
|
GL - fixed movement(pretty unstable but its working)
|
2014-02-14 12:03:29 +01:00 |
Robin Engman
|
61c49cf352
|
Merge with game logic
|
2014-02-14 11:54:28 +01:00 |
Robin Engman
|
a42dfe96f1
|
Jump implemented
|
2014-02-14 11:52:44 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-14 11:34:47 +01:00 |
Erik Persson
|
7791dc076e
|
GL - static and dynamic objects can now set extraDamageOnCollision in constructor
|
2014-02-14 11:16:15 +01:00 |
lindaandersson
|
975894b037
|
GL - init objects
|
2014-02-14 11:11:49 +01:00 |
lindaandersson
|
9038277a2c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:07:11 +01:00 |
lindaandersson
|
1a01dbd760
|
GL - initiating objects
|
2014-02-14 11:07:03 +01:00 |
Erik Persson
|
8d8fa78da0
|
GL - fixed portal constructor
|
2014-02-14 11:04:01 +01:00 |
Erik Persson
|
c5e4580ada
|
GL - include error fixed
|
2014-02-14 10:59:33 +01:00 |
Erik Persson
|
f14a83aef2
|
GL - Explosivebox now takes a float forceMagnitude instead of a vector
|
2014-02-14 10:57:24 +01:00 |
lindaandersson
|
50d07a102d
|
GL - initiate lvl
|
2014-02-14 10:32:41 +01:00 |
lindaandersson
|
1fc6f16409
|
GL - rotation testing
|
2014-02-14 10:09:03 +01:00 |
Erik Persson
|
5defe7c0f7
|
GL - fixed compile errors
|
2014-02-14 10:08:29 +01:00 |
Erik Persson
|
59697bfcea
|
GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
|
2014-02-14 09:59:26 +01:00 |
Robin Engman
|
ff951d2183
|
Moving fixed
Jumping and waiting for camera is next
|
2014-02-13 19:49:33 +01:00 |
lindaandersson
|
2dee9dd084
|
GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content.
|
2014-02-13 16:33:26 +01:00 |
Erik Persson
|
bd6b531418
|
GL - added Portal and started on crystalformation
|
2014-02-13 09:58:25 +01:00 |
Sam Mario Svensson
|
573a0109e3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/GameLogicStates.h
Code/Game/GameLogic/JumpPad.cpp
Code/Game/GameLogic/JumpPad.h
|
2014-02-12 15:03:40 +01:00 |
Sam Mario Svensson
|
64b2d688bd
|
Försök till merge men det är cp
|
2014-02-12 14:48:58 +01:00 |
Erik Persson
|
6cbec3e2ac
|
GL - jumppad testing
|
2014-02-12 14:45:10 +01:00 |
Erik Persson
|
14d492f22e
|
changes in massdriver
|
2014-02-12 14:12:48 +01:00 |
lindaandersson
|
7c44e8ba17
|
GL - added jumppad model and rigidbody
|
2014-02-12 14:12:47 +01:00 |
Erik Persson
|
b95e1d6b7a
|
changes in massdriver
|
2014-02-12 14:00:53 +01:00 |
lindaandersson
|
97c3097fc7
|
GL - added jumppad model and rigidbody
|
2014-02-12 13:37:21 +01:00 |
lindaandersson
|
25590566d1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 13:13:40 +01:00 |
Erik Persson
|
b34df93e49
|
GL - Massdriver updates
|
2014-02-12 13:12:51 +01:00 |
lindaandersson
|
e8536cc5d4
|
GL - removed before collision event, sending look and right dir to server
|
2014-02-12 13:11:35 +01:00 |
lindaandersson
|
cc4e3f947c
|
GL - playermovement fixed, can walk in diagonal directions
|
2014-02-12 12:16:16 +01:00 |
lindaandersson
|
10c0019c02
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 11:36:19 +01:00 |
lindaandersson
|
fa16f71a26
|
GL - forgot to commit files
|
2014-02-12 11:36:08 +01:00 |
lindaandersson
|
c1757eef21
|
GL - moving character
|
2014-02-12 11:35:34 +01:00 |
Erik Persson
|
3a80a71143
|
GL - working on weapon
|
2014-02-12 11:32:30 +01:00 |
Erik Persson
|
7394f68769
|
GL - fixed what some asshole did in weapon
|
2014-02-12 10:57:43 +01:00 |
Erik Persson
|
1db41a863b
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:44:13 +01:00 |
Erik Persson
|
0d643a890d
|
GL - massdriver
|
2014-02-12 10:43:41 +01:00 |
lindaandersson
|
8c1f1e6608
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:32:22 +01:00 |
lindaandersson
|
bdc5b5e736
|
GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
|
2014-02-12 09:32:13 +01:00 |
Erik Persson
|
d7c381cc85
|
GL- fixed subscription
|
2014-02-12 09:23:25 +01:00 |
Erik Persson
|
89189f93d8
|
asd
|
2014-02-11 14:03:14 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
|
0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
|
2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
|
2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
|
2014-02-07 14:12:54 +01:00 |
Robin Engman
|
b225c53611
|
More cool stuff
|
2014-02-07 11:43:18 +01:00 |
Robin Engman
|
f372d3e05b
|
Some cool stuff
|
2014-02-06 21:15:28 +01:00 |
lindaandersson
|
81d43b59c0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:54:56 +01:00 |
lindaandersson
|
91db71fe0e
|
GL - 20 boxes and a house
|
2014-02-05 15:54:48 +01:00 |
Pontus Fransson
|
a3cea997ba
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:47:00 +01:00 |
Pontus Fransson
|
b39a670347
|
GL - Updated LevelLoader, works with Fredricks level editor.
|
2014-02-05 15:46:45 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
lindaandersson
|
6818dda2b9
|
GL - testing
|
2014-02-05 09:06:33 +01:00 |
Dennis Andersen
|
db822fa832
|
GameServer - Merged with gamelogic
|
2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
|
2014-02-04 22:13:07 +01:00 |
lindaandersson
|
b43902d31e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:39:11 +01:00 |
lindaandersson
|
ec4d34b131
|
GL - added error checking
|
2014-02-04 16:39:01 +01:00 |
Erik Persson
|
4ad86ae83b
|
GL - Added jumppad(implemented but not tested)
|
2014-02-04 16:24:48 +01:00 |
lindaandersson
|
d364456189
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:08:53 +01:00 |
lindaandersson
|
d8c7220569
|
GL - added some testing things in player and more objects to the world
|
2014-02-04 16:08:28 +01:00 |
Dennis Andersen
|
de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:07:10 +01:00 |
Pontus Fransson
|
b810fa1586
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 14:31:00 +01:00 |
Pontus Fransson
|
8834f6a2ec
|
GL - LevelLoader update.
|
2014-02-04 14:30:45 +01:00 |
Erik Persson
|
502d0c8586
|
GL - actually fixed respawning(turned off)
|
2014-02-04 14:07:13 +01:00 |
Erik Persson
|
bd9e4599cb
|
GL - fixed respawning and also fixed weapon
|
2014-02-04 13:58:48 +01:00 |
Dander7BD
|
9efa4fcb23
|
Commit error fix
for some odd reason Player.cpp change followed the last one
|
2014-02-04 13:08:03 +01:00 |
Dander7BD
|
54deef7f2b
|
Project file fixes for GL
|
2014-02-04 13:06:10 +01:00 |
lindaandersson
|
f88e16c581
|
GL - merge
|
2014-02-04 11:53:40 +01:00 |
lindaandersson
|
fa02814ca0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:50:40 +01:00 |
lindaandersson
|
d54cffee8e
|
GL - camera follows player
|
2014-02-04 11:50:15 +01:00 |
Pontus Fransson
|
2897305dd0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:36:24 +01:00 |
Pontus Fransson
|
1261ed734f
|
GL - Updated level loader.
|
2014-02-04 11:36:10 +01:00 |
Erik Persson
|
3bf9f59f5a
|
GL - Player dies and respawns
|
2014-02-04 11:13:16 +01:00 |
lindaandersson
|
fcadd5b4c3
|
GL - testing physics
|
2014-02-04 10:29:02 +01:00 |
lindaandersson
|
1f28c05983
|
GL - added jump
|
2014-02-03 16:30:47 +01:00 |
lindaandersson
|
cf73524e3b
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 16:21:57 +01:00 |
lindaandersson
|
e21cfe4cd4
|
GL - merge with Erik
|
2014-02-03 16:21:48 +01:00 |
Erik Persson
|
2c3b1e5038
|
GL - using real dmg algorithm
|
2014-02-03 16:20:50 +01:00 |
lindaandersson
|
ab962eea99
|
GL - added error check
|
2014-02-03 16:20:05 +01:00 |
Erik Persson
|
7f29b62c6f
|
GL - YOU CAN NOW SHOOT STUFF YAAAAY
|
2014-02-03 16:19:24 +01:00 |
lindaandersson
|
a3886c4f1f
|
GL - added models and started to fix camera movement
|
2014-02-03 15:52:00 +01:00 |
Erik Persson
|
d77b3d92d8
|
GL - using movetolimbo in massdriver pickup functionallity
|
2014-02-03 15:45:48 +01:00 |
Erik Persson
|
99b041f165
|
GL - first implementation of weapons forcepull with pickup functionallity
|
2014-02-03 15:32:58 +01:00 |
Pontus Fransson
|
e7fee8b2e7
|
GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
|
2014-02-03 14:50:27 +01:00 |
Erik Persson
|
8f234611d2
|
GL - mergeissues fixed
|
2014-02-03 10:48:12 +01:00 |
Erik Persson
|
ef71b365ab
|
asd
|
2014-02-03 10:42:40 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
|
2014-01-31 22:52:52 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
|
2014-01-31 16:42:25 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
lindaandersson
|
7b503bcb52
|
GL - working with snap
|
2014-01-31 15:17:09 +01:00 |
Erik Persson
|
16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
|
2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
|
16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
|
2014-01-31 14:05:52 +01:00 |
lindaandersson
|
57c230d458
|
GL - will merge with physics
|
2014-01-31 13:56:22 +01:00 |
lindaandersson
|
fa7f400c71
|
GL - test this robin
|
2014-01-31 10:58:03 +01:00 |
lindaandersson
|
4df6b849a6
|
GL - working with new models and server
|
2014-01-31 09:39:44 +01:00 |
Erik Persson
|
31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
|
2014-01-31 09:17:54 +01:00 |
Erik Persson
|
c30db71e94
|
GL - more testing and changes to the level and using the physics API
|
2014-01-31 09:12:15 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |
Erik Persson
|
ae6a570a12
|
GL - trying to make walking nice
|
2014-01-30 15:12:53 +01:00 |
Sam Mario Svensson
|
261421af21
|
Merge remote-tracking branch 'origin/GameLogic-LevelFormat' into GameLogic
|
2014-01-30 13:44:18 +01:00 |
Sam Mario Svensson
|
c78bbba3eb
|
GL- Removed commentet unnecessary code
|
2014-01-30 13:33:59 +01:00 |
lindaandersson
|
2a69af5c9f
|
GL - merge
|
2014-01-30 12:01:48 +01:00 |
Erik Persson
|
323b7322fa
|
GL - testing
|
2014-01-30 11:11:45 +01:00 |
lindaandersson
|
a249e7ede9
|
GL - merge with new serverAPI
|
2014-01-30 10:57:44 +01:00 |
lindaandersson
|
09693c7f35
|
GL - merge
|
2014-01-30 09:40:58 +01:00 |
Dennis Andersen
|
fa29cd7307
|
GameServer - Merged with GameLogic
|
2014-01-30 00:19:00 +01:00 |
lindaandersson
|
44ba45bcc2
|
GL - added setCollisionfunc to object
|
2014-01-29 16:01:56 +01:00 |
Dennis Andersen
|
1e89bb4e30
|
Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
|
2014-01-29 15:01:14 +01:00 |
lindaandersson
|
446bdd412b
|
GL - updated constructors to set before and after collision response functions
|
2014-01-29 14:33:21 +01:00 |
lindaandersson
|
16334ea2db
|
GL - collision working, going to merge with physics
|
2014-01-29 13:18:17 +01:00 |
Sam Mario Svensson
|
f968adebeb
|
GL - LevelLoader = done and done
|
2014-01-28 16:15:10 +01:00 |
lindaandersson
|
3b552d5361
|
GL - change gamelogic to use the new physics
|
2014-01-28 15:44:32 +01:00 |
lindaandersson
|
a56fcbcb9b
|
GL - can send object position from level objects, gravity and frustrum problems.
|
2014-01-28 15:04:25 +01:00 |
Sam Mario Svensson
|
2b63563a9b
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
|
2014-01-28 11:30:59 +01:00 |
Sam Mario Svensson
|
d2ebad7445
|
GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case
|
2014-01-28 11:29:35 +01:00 |
Pontus Fransson
|
4de1c1aafd
|
GL - More Object structs, LevelLoader api comments.
Changed the LevelParser to use the new functions from ParserFunctions.
Might need to cast something to (void*).
|
2014-01-28 11:27:29 +01:00 |
Sam Mario Svensson
|
dd2b214122
|
GL- la in memcpy för parsing i parseFunctions
|
2014-01-27 14:57:18 +01:00 |
Erik Persson
|
e11dc6551c
|
GL - ?
|
2014-01-27 14:45:19 +01:00 |
lindaandersson
|
a8dbf2a4c9
|
GL - added test box to level
|
2014-01-27 14:43:39 +01:00 |
lindaandersson
|
3896514bae
|
GL - mergecommit
|
2014-01-27 14:02:37 +01:00 |
Sam Mario Svensson
|
91bf6ce901
|
GL- LevelFormat fix
|
2014-01-27 13:57:18 +01:00 |
lindaandersson
|
4085a5f5e2
|
GL - added shot protocol
|
2014-01-27 13:56:31 +01:00 |
Erik Persson
|
1ed1bab751
|
Created test box that should now be shot at by the player
|
2014-01-27 13:55:09 +01:00 |
Sam Mario Svensson
|
d6432b2c73
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
|
2014-01-27 10:16:25 +01:00 |
Sam Mario Svensson
|
1748fe323a
|
GL - Added Parsing functions for levelLoader and moved Packing classes to misc
|
2014-01-27 10:15:39 +01:00 |
Pontus Fransson
|
e188794aa3
|
GL - Load level in LevelParser
|
2014-01-27 10:14:02 +01:00 |
Erik Persson
|
74ac5e2d31
|
Updated creation of objects
|
2014-01-27 08:54:25 +01:00 |
Sam Mario Svensson
|
3c1d66e3f8
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
Conflicts:
Code/Dokumentation/LevelLoader.uxf
Code/Game/GameLogic/GameLogic.vcxproj
|
2014-01-24 10:42:19 +01:00 |
Sam Mario Svensson
|
c84ed645f0
|
GameLogic - implementation of LevelLoader
|
2014-01-24 10:22:18 +01:00 |
Pontus Fransson
|
aaf3bf30f9
|
GL - LevelParser half way implemented.
|
2014-01-24 10:01:58 +01:00 |
Pontus Fransson
|
0f5517398d
|
GL - Update uml, LevelParser.h.cpp ObjectDefines.h
|
2014-01-24 09:00:59 +01:00 |
lindaandersson
|
fb2cf714c6
|
GL - sending dir to server, forward and backward walking works
|
2014-01-23 14:28:53 +01:00 |
lindaandersson
|
07e5519850
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-23 09:25:02 +01:00 |
lindaandersson
|
8c297d1e9b
|
GL - starting to send lookdir to server
|
2014-01-23 09:24:55 +01:00 |
Erik Persson
|
bd739f8acb
|
GL - Creation of objects kinda sorted
|
2014-01-23 09:14:04 +01:00 |
Erik Persson
|
121fd51c45
|
GL collision with level should worm
|
2014-01-23 08:57:46 +01:00 |
lindaandersson
|
a591903d8f
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-23 08:25:10 +01:00 |
lindaandersson
|
f657a58a4f
|
GL - adding a camera on the client
|
2014-01-23 08:24:35 +01:00 |
Erik Persson
|
6a888cb154
|
GL - adjusting collisionManager
|
2014-01-22 15:47:44 +01:00 |
Erik Persson
|
ce80e8155c
|
GL - formatting mistake
|
2014-01-22 14:39:10 +01:00 |
Erik Persson
|
43eac4cbe3
|
moved ForcePushAction for massdriver to collisionManager
|
2014-01-22 14:26:45 +01:00 |
Erik Persson
|
80204ecbe3
|
GL - Massdriver usage of applyeffect
|
2014-01-22 13:02:13 +01:00 |
Erik Persson
|
954de26b43
|
GL - mergeproblems
|
2014-01-21 16:11:02 +01:00 |
Erik Persson
|
0aae9de92b
|
blah
|
2014-01-21 16:10:07 +01:00 |
Erik Persson
|
ebaa668382
|
Major updates to Collision handling with the class CollitionManager. changes started on the massdriver
|
2014-01-21 16:09:39 +01:00 |
lindaandersson
|
561418c427
|
GL - gravity working
|
2014-01-21 14:28:27 +01:00 |
Dennis Andersen
|
f7f59e8ac8
|
GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
|
2014-01-21 09:52:48 +01:00 |
Dennis Andersen
|
386b27e2f7
|
GameLogic - Merge with sprint2.5
|
2014-01-20 16:17:01 +01:00 |
Dennis Andersen
|
1a3c63cda9
|
GameLogic - fixed some minor merging errors
|
2014-01-20 16:02:26 +01:00 |
Dennis Andersen
|
ab2a3a3892
|
GameLogic - fixed some minor merging errors
|
2014-01-20 16:01:54 +01:00 |
Dennis Andersen
|
6c3c234be1
|
GameLogic - pree-sprint merge
|
2014-01-20 15:47:52 +01:00 |
lindaandersson
|
a1128986d5
|
Merge with Gamle Logic
|
2014-01-20 11:59:43 +01:00 |
Erik Persson
|
ce4c57bab3
|
GL - player inherits dynamicobject instead of object
|
2014-01-20 08:40:41 +01:00 |
Erik Persson
|
eaf0ae1479
|
GL - can now compile
|
2014-01-17 08:52:34 +01:00 |
lindaandersson
|
7b2be02113
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-16 12:26:33 +01:00 |
lindaandersson
|
a168328a44
|
GL - movement with physics working!!
|
2014-01-16 12:26:14 +01:00 |
Erik Persson
|
d08e999f07
|
Create level and initiate it with a rigidbody etc
|
2014-01-16 12:08:24 +01:00 |
Erik Persson
|
225d8912da
|
GL - make rigidbody level
|
2014-01-16 11:40:29 +01:00 |
Erik Persson
|
0080a9f6f2
|
small name changes
|
2014-01-16 11:17:19 +01:00 |
Erik Persson
|
567fa229eb
|
small name changes
|
2014-01-16 11:07:45 +01:00 |
lindaandersson
|
0c8783ba84
|
GL - merge done
|
2014-01-15 12:02:52 +01:00 |
lindaandersson
|
8557559b9b
|
GL - going to merge
|
2014-01-15 11:57:36 +01:00 |