Dennis Andersen
|
9d0148c5c2
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:27 +01:00 |
Dennis Andersen
|
21c640c6e1
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:03 +01:00 |
Dennis Andersen
|
deb173bc46
|
GameServer - Merged with gamephysics
|
2014-02-15 22:49:13 +01:00 |
Dennis Andersen
|
b834f1fb9b
|
GameServer - Merged with GameServer
|
2014-02-15 22:33:40 +01:00 |
Dennis Andersen
|
359c208f57
|
GameServer - Some minor changes
|
2014-02-15 09:29:54 +01:00 |
Dander7BD
|
2dde8547b7
|
Server poking
|
2014-02-14 17:12:38 +01:00 |
lindaandersson
|
d32e614b00
|
GL - Hax to get the world model initiated. reading spawnpoints
|
2014-02-14 16:03:46 +01:00 |
dean11
|
92d8b7edda
|
Input - Input system created
|
2014-02-14 15:50:00 +01:00 |
Dander7BD
|
2de045524a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
|
2014-02-14 15:42:46 +01:00 |
Dander7BD
|
8bf13dab39
|
Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
|
2014-02-14 15:39:01 +01:00 |
Dander7BD
|
ba7f9aaa38
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 15:38:01 +01:00 |
Sam Mario Svensson
|
26fb7a5664
|
GL- Compile fel med spawnpoint fixat
|
2014-02-14 15:36:19 +01:00 |
Dander7BD
|
73e9629832
|
Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
|
2014-02-14 15:33:17 +01:00 |
lanariel
|
9096e548a1
|
Text Culling Fix
|
2014-02-14 15:31:38 +01:00 |
Dander7BD
|
911700676c
|
human error fix
|
2014-02-14 15:24:19 +01:00 |
Dander7BD
|
c85cecd05a
|
som more stuff
created another version of Quaternion to Angular Axis conversion.
|
2014-02-14 15:19:10 +01:00 |
Sam Mario Svensson
|
3051621f30
|
GL- levelLoader can now load a correct spawnpoint
|
2014-02-14 15:19:07 +01:00 |
lanariel
|
655f48017c
|
Anim Fix
|
2014-02-14 15:11:12 +01:00 |
lindaandersson
|
bfb9864be9
|
GL - handle if the model dose not exist
|
2014-02-14 15:07:55 +01:00 |
Dander7BD
|
c1d63a1477
|
new state: NetLoadState
|
2014-02-14 14:32:17 +01:00 |
Dander7BD
|
fe6742f9e2
|
Tweaks and a new state: NetLoadState
|
2014-02-14 14:31:01 +01:00 |
lanariel
|
adcac0ec12
|
Random Updates
|
2014-02-14 14:27:38 +01:00 |
Pontus Fransson
|
1dd36eaace
|
Changed from ref to value struct. Forgot a System::.
|
2014-02-14 14:18:16 +01:00 |
lindaandersson
|
68dfd2e324
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 13:55:03 +01:00 |
lindaandersson
|
25b0162b59
|
GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
Pontus Fransson
|
75201d4c6d
|
Removed some using namespaces from .h to .cpp.
|
2014-02-14 13:52:44 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
|
2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Dander7BD
|
c5c0047b5c
|
some minor temporary button edits
|
2014-02-14 12:20:58 +01:00 |
Dander7BD
|
e6c5f1f6e5
|
Merge errors dealt with
|
2014-02-14 12:09:59 +01:00 |
Pontus Fransson
|
4c4693e890
|
Lagt till alla funktion, inte en aning om det fungerar.
|
2014-02-14 12:09:30 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |
Erik Persson
|
9fc8a8840f
|
GL - fixed movement(pretty unstable but its working)
|
2014-02-14 12:03:29 +01:00 |
Robin Engman
|
61c49cf352
|
Merge with game logic
|
2014-02-14 11:54:28 +01:00 |
Robin Engman
|
a42dfe96f1
|
Jump implemented
|
2014-02-14 11:52:44 +01:00 |
Dander7BD
|
66d4fcef3a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/LoginState.cpp
|
2014-02-14 11:44:49 +01:00 |
lanariel
|
ff6a4a0d47
|
Build Launcher
|
2014-02-14 11:38:43 +01:00 |
Dander7BD
|
36c6689c7a
|
bug fixes
|
2014-02-14 11:37:20 +01:00 |
Erik Persson
|
3c928f497f
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:34:59 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-14 11:34:47 +01:00 |
Dander7BD
|
2bfcda3b50
|
MousePos available in all relevant states
|
2014-02-14 11:32:16 +01:00 |
lindaandersson
|
9dd7aa2b5d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:28:02 +01:00 |
lindaandersson
|
53f4848ea1
|
GL - merge with graphics. no SSAO. no TextRendering
|
2014-02-14 11:27:52 +01:00 |
Dander7BD
|
22f8a6c9ea
|
Revert "Revert this"
This reverts commit 76f0b712b1 .
|
2014-02-14 11:27:23 +01:00 |
Dander7BD
|
6f9483041b
|
Temporary mouse pos add + other stuff
|
2014-02-14 11:26:50 +01:00 |
lanariel
|
431faff684
|
Merge Conficts btween projects
|
2014-02-14 11:17:30 +01:00 |
Erik Persson
|
7791dc076e
|
GL - static and dynamic objects can now set extraDamageOnCollision in constructor
|
2014-02-14 11:16:15 +01:00 |
lindaandersson
|
975894b037
|
GL - init objects
|
2014-02-14 11:11:49 +01:00 |
lindaandersson
|
9038277a2c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:07:11 +01:00 |
lindaandersson
|
1a01dbd760
|
GL - initiating objects
|
2014-02-14 11:07:03 +01:00 |
Erik Persson
|
8d8fa78da0
|
GL - fixed portal constructor
|
2014-02-14 11:04:01 +01:00 |
Erik Persson
|
c5e4580ada
|
GL - include error fixed
|
2014-02-14 10:59:33 +01:00 |
Pontus Fransson
|
30317ec365
|
Moved project to Stand alone server folder.
|
2014-02-14 10:59:01 +01:00 |
Erik Persson
|
f14a83aef2
|
GL - Explosivebox now takes a float forceMagnitude instead of a vector
|
2014-02-14 10:57:24 +01:00 |
Pontus Fransson
|
5579b8a73c
|
Merge branch 'StandaloneServer' of https://github.com/dean11/Danbias into StandaloneServer
|
2014-02-14 10:49:04 +01:00 |
Pontus Fransson
|
e7cd44e75e
|
Server - Added CLI project
|
2014-02-14 10:48:49 +01:00 |
lanariel
|
4f849bddb3
|
Folder and Launcher Added
|
2014-02-14 10:46:23 +01:00 |
Dander7BD
|
78f47cd3ae
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/GameLogic/Portal.cpp
|
2014-02-14 10:34:00 +01:00 |
Dander7BD
|
de6c5a1185
|
Merge remote-tracking branch 'origin/Camera' into Camera-Merge-buffer
|
2014-02-14 10:32:56 +01:00 |
lindaandersson
|
50d07a102d
|
GL - initiate lvl
|
2014-02-14 10:32:41 +01:00 |
Dander7BD
|
76f0b712b1
|
Revert this
added printout of mouse state values in MainState
|
2014-02-14 10:32:25 +01:00 |
Dander7BD
|
5eec9fdd75
|
compilation fix
|
2014-02-14 10:11:39 +01:00 |
lindaandersson
|
1fc6f16409
|
GL - rotation testing
|
2014-02-14 10:09:03 +01:00 |
lanariel
|
8e78308820
|
New Vertex format NOT STABLE UNTIL NEW MODELS
|
2014-02-14 10:08:39 +01:00 |
Erik Persson
|
5defe7c0f7
|
GL - fixed compile errors
|
2014-02-14 10:08:29 +01:00 |
Dander7BD
|
14661a86f8
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 10:02:25 +01:00 |
Erik Persson
|
59697bfcea
|
GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
|
2014-02-14 09:59:26 +01:00 |
Dander7BD
|
b9895f8c7f
|
All states fix
All new compilation errors dealt with
|
2014-02-14 09:54:05 +01:00 |
Dander7BD
|
d4139e265e
|
MainState fix
new compilation errors dealt with
|
2014-02-14 09:46:17 +01:00 |
Pontus Fransson
|
06ae4d29dd
|
GL - Fixed some warnings.
|
2014-02-14 09:44:31 +01:00 |
Dander7BD
|
49fc55be60
|
Textfield and Bunch of fixes
|
2014-02-14 09:40:53 +01:00 |
Robin Engman
|
063f57133f
|
Set mass added
|
2014-02-14 08:29:49 +01:00 |
Robin Engman
|
ff951d2183
|
Moving fixed
Jumping and waiting for camera is next
|
2014-02-13 19:49:33 +01:00 |
lindaandersson
|
2dee9dd084
|
GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content.
|
2014-02-13 16:33:26 +01:00 |
lanariel
|
e71264b806
|
New text render
|
2014-02-13 16:27:53 +01:00 |
Dander7BD
|
3b225ea054
|
Merge
|
2014-02-13 15:32:54 +01:00 |
lanariel
|
491dc88bd1
|
Fixed Glow Mapping
|
2014-02-13 15:24:19 +01:00 |
Dander7BD
|
3139d6d409
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
|
2014-02-13 15:21:49 +01:00 |
Pontus Fransson
|
d01acbcbe0
|
Misc - Added text and textcolor to buttons, seperate render function.
|
2014-02-13 15:21:19 +01:00 |
Pontus Fransson
|
95e08e84c3
|
Network - Overloaded Connect in NetworkClient to use std::wstring.
|
2014-02-13 15:21:19 +01:00 |
Dander7BD
|
cccaf68672
|
premerge
|
2014-02-13 15:21:02 +01:00 |
Dander7BD
|
d705e73dc5
|
Added LobbyAdminState + other stuff
|
2014-02-13 13:30:14 +01:00 |
Dander7BD
|
d60fd65805
|
Overhaul LanMenuState
|
2014-02-13 10:14:44 +01:00 |
Erik Persson
|
bd6b531418
|
GL - added Portal and started on crystalformation
|
2014-02-13 09:58:25 +01:00 |
Dander7BD
|
6c667f32cd
|
some fixes
|
2014-02-13 09:45:45 +01:00 |
Dander7BD
|
c2f67f6f77
|
Merge branch 'Camera-test-merge' into Camera
Conflicts:
Code/Misc/EventHandler/EventHandler.cpp
|
2014-02-13 08:49:45 +01:00 |
Dander7BD
|
45f6d983ad
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/LoginState.cpp
|
2014-02-13 08:48:34 +01:00 |
Dander7BD
|
8744c751a8
|
resized buttons
|
2014-02-13 08:43:47 +01:00 |
Dander7BD
|
5d4d66cf06
|
stuff
|
2014-02-12 17:20:42 +01:00 |
Dander7BD
|
63bc360645
|
stuff
|
2014-02-12 16:31:15 +01:00 |
lanariel
|
5fbb901c69
|
Model Tint added
|
2014-02-12 16:21:46 +01:00 |
Pontus Fransson
|
74d28d1f62
|
Misc - Changed to MouseInput struct in EventHandler update.
|
2014-02-12 15:44:27 +01:00 |
Pontus Fransson
|
7a218c61d8
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 15:12:28 +01:00 |
Pontus Fransson
|
b9c4fe1849
|
GL - Eventhandler does not delete collections any more.
|
2014-02-12 15:12:01 +01:00 |
Dander7BD
|
587fe62b8e
|
Removed obosolete functions
|
2014-02-12 15:06:08 +01:00 |
Sam Mario Svensson
|
573a0109e3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/GameLogicStates.h
Code/Game/GameLogic/JumpPad.cpp
Code/Game/GameLogic/JumpPad.h
|
2014-02-12 15:03:40 +01:00 |
lanariel
|
492205b24a
|
Merge branch 'Camera' of https://github.com/dean11/Danbias into Camera
|
2014-02-12 15:02:57 +01:00 |
lanariel
|
20c4833126
|
Fix start render
|
2014-02-12 15:02:29 +01:00 |
Dander7BD
|
9d9481b87a
|
stuff
|
2014-02-12 14:52:31 +01:00 |
Sam Mario Svensson
|
64b2d688bd
|
Försök till merge men det är cp
|
2014-02-12 14:48:58 +01:00 |
Erik Persson
|
6cbec3e2ac
|
GL - jumppad testing
|
2014-02-12 14:45:10 +01:00 |
Dander7BD
|
5ff8661843
|
Bugs and Compilation errors dealt with
|
2014-02-12 14:33:56 +01:00 |
Erik Persson
|
14d492f22e
|
changes in massdriver
|
2014-02-12 14:12:48 +01:00 |
lindaandersson
|
7c44e8ba17
|
GL - added jumppad model and rigidbody
|
2014-02-12 14:12:47 +01:00 |
Robin Engman
|
5e1bc2264c
|
Fixed set position
|
2014-02-12 14:10:17 +01:00 |
Erik Persson
|
b95e1d6b7a
|
changes in massdriver
|
2014-02-12 14:00:53 +01:00 |
Erik Persson
|
8f627f8a71
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 13:57:01 +01:00 |
Robin Engman
|
777c1183c5
|
Fixed set transformation
|
2014-02-12 13:55:43 +01:00 |
lanariel
|
11b6f6eddc
|
Fixed Spec coefficient
|
2014-02-12 13:53:52 +01:00 |
lindaandersson
|
97c3097fc7
|
GL - added jumppad model and rigidbody
|
2014-02-12 13:37:21 +01:00 |
Dander7BD
|
d7102fe7e6
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera-test-merge
|
2014-02-12 13:30:03 +01:00 |
Dander7BD
|
3e181cd34e
|
post merge
|
2014-02-12 13:27:34 +01:00 |
Dander7BD
|
60d1fdba97
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
Code/Game/DanBiasGame/DanBiasGame.vcxproj
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
Code/Game/DanBiasGame/GameClientState/LobbyState.h
Code/Game/DanBiasGame/GameClientState/LoginState.h
Code/Game/DanBiasGame/GameClientState/MainState.cpp
Code/Game/GameProtocols/ObjectProtocols.h
Code/Game/GameServer/Implementation/GameSession_General.cpp
|
2014-02-12 13:23:50 +01:00 |
Robin Engman
|
d4fa29e8a8
|
Fixed project files
|
2014-02-12 13:21:59 +01:00 |
lindaandersson
|
14077c6d4e
|
GL - moved camera for testing
|
2014-02-12 13:17:27 +01:00 |
Dander7BD
|
88341eaff7
|
Fixed incorrect settings for vld in some projects
Now links well with x64 as well
|
2014-02-12 13:14:28 +01:00 |
lindaandersson
|
25590566d1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 13:13:40 +01:00 |
Erik Persson
|
b34df93e49
|
GL - Massdriver updates
|
2014-02-12 13:12:51 +01:00 |
lindaandersson
|
57ef395bd2
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 13:11:43 +01:00 |
lindaandersson
|
e8536cc5d4
|
GL - removed before collision event, sending look and right dir to server
|
2014-02-12 13:11:35 +01:00 |
Erik Persson
|
26a6bde42a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 12:43:08 +01:00 |
Robin Engman
|
15cc7cb85e
|
Fixed collision for object not in world
|
2014-02-12 12:38:52 +01:00 |
Erik Persson
|
6bbb988268
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 12:37:02 +01:00 |
Robin Engman
|
1841685edb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GamePhysics
|
2014-02-12 12:34:04 +01:00 |
lindaandersson
|
cc4e3f947c
|
GL - playermovement fixed, can walk in diagonal directions
|
2014-02-12 12:16:16 +01:00 |
Dander7BD
|
134994447f
|
Fixed compilation error
|
2014-02-12 12:11:23 +01:00 |
lanariel
|
da5b9c7306
|
Nomal Mapping For TA
|
2014-02-12 12:05:27 +01:00 |
Dander7BD
|
d21a03f621
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-12 11:56:02 +01:00 |
Dander7BD
|
295568d5e7
|
Fixed incorrect project settings
|
2014-02-12 11:54:47 +01:00 |
Dander7BD
|
377c752c46
|
Fixed Target Build table in solution file
|
2014-02-12 11:50:36 +01:00 |
Dander7BD
|
786c6bb3c1
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-12 11:45:48 +01:00 |
lindaandersson
|
10c0019c02
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 11:36:19 +01:00 |
lindaandersson
|
fa16f71a26
|
GL - forgot to commit files
|
2014-02-12 11:36:08 +01:00 |
Pontus Fransson
|
f2a444507c
|
GL - FIxed Button state flickering, added flag resizeToScreenAspectRatio.
|
2014-02-12 11:35:57 +01:00 |
lindaandersson
|
c1757eef21
|
GL - moving character
|
2014-02-12 11:35:34 +01:00 |
Erik Persson
|
3a80a71143
|
GL - working on weapon
|
2014-02-12 11:32:30 +01:00 |
Dander7BD
|
6becd58833
|
DanBiasGame_Impl overhauled
+ compilation errorfixes
|
2014-02-12 11:19:25 +01:00 |
Erik Persson
|
9f64a1b441
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 11:03:33 +01:00 |
Robin Engman
|
5d29979875
|
Fixed which body to send
|
2014-02-12 10:58:05 +01:00 |
Erik Persson
|
7394f68769
|
GL - fixed what some asshole did in weapon
|
2014-02-12 10:57:43 +01:00 |
Erik Persson
|
1db41a863b
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:44:13 +01:00 |
Erik Persson
|
0d643a890d
|
GL - massdriver
|
2014-02-12 10:43:41 +01:00 |
Dander7BD
|
af85a6efdc
|
Compiler fixes in State classes
|
2014-02-12 10:43:06 +01:00 |
Erik Persson
|
5e4532d50e
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-12 10:34:56 +01:00 |
Robin Engman
|
2a214f5305
|
Added cone to apply effect
|
2014-02-12 10:31:50 +01:00 |
Robin Engman
|
f0178cf558
|
Added apply effect functionality
|
2014-02-12 10:23:17 +01:00 |
Erik Persson
|
3324da528d
|
GFERIK - added icollideable cone
|
2014-02-12 10:16:00 +01:00 |
Pontus Fransson
|
8e07475434
|
GL - Buttons is now using one texture per button type. Fixed button state when spamming the button.
|
2014-02-12 10:02:52 +01:00 |
Dander7BD
|
fdb7a7e1b6
|
Added General Protocol to DataRecieved overloads
|
2014-02-12 09:54:33 +01:00 |
Pontus Fransson
|
d4b7fbf1b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:52:46 +01:00 |
Pontus Fransson
|
0bae7b9c6b
|
Misc - Fixed a few errors that can occur
|
2014-02-12 09:50:09 +01:00 |
Dander7BD
|
6bf7bc898e
|
some more of those overhauls
|
2014-02-12 09:49:08 +01:00 |
lindaandersson
|
8c1f1e6608
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:32:22 +01:00 |
lanariel
|
e6316f3239
|
removed some old stuff, respect animation looping state
|
2014-02-12 09:32:15 +01:00 |
lindaandersson
|
bdc5b5e736
|
GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
|
2014-02-12 09:32:13 +01:00 |
lanariel
|
f92bed35f5
|
Colored Text and Tinted Gui elements
|
2014-02-12 09:24:37 +01:00 |
Erik Persson
|
d7c381cc85
|
GL- fixed subscription
|
2014-02-12 09:23:25 +01:00 |
Dander7BD
|
8dc22c854c
|
Overhaul of LobbyState
|
2014-02-12 09:15:41 +01:00 |
Pontus Fransson
|
291e60d7b4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 09:11:11 +01:00 |
Pontus Fransson
|
d0955b2f4e
|
GL - Button delete update.
|
2014-02-12 09:08:38 +01:00 |
Dander7BD
|
4d78e30fb8
|
Overhaul of GameState
|
2014-02-12 09:02:44 +01:00 |
lindaandersson
|
4c9d62b163
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:56:39 +01:00 |
Robin Engman
|
7541994419
|
Added support for applying impulse
|
2014-02-12 08:50:10 +01:00 |
lanariel
|
ebf313ccd6
|
2D transparancy
|
2014-02-12 08:35:21 +01:00 |
lindaandersson
|
4a6cd390eb
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 08:26:56 +01:00 |
lanariel
|
474744c72a
|
Fixed wierd ambience, 2DText Render and Lighting
|
2014-02-12 08:24:24 +01:00 |
Pontus Fransson
|
6fc110c2e8
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 15:07:10 +01:00 |
Pontus Fransson
|
1725f05c4b
|
GUI - GUI testing.
|
2014-02-11 15:06:46 +01:00 |
lindaandersson
|
56205ff774
|
GL - mergeerror with button handling
|
2014-02-11 15:03:27 +01:00 |
lindaandersson
|
5ebac80ec1
|
GL - animated character and some textrendering
|
2014-02-11 15:00:52 +01:00 |
Dander7BD
|
3be98e6647
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 14:56:43 +01:00 |
Dander7BD
|
0f3c5af04a
|
pre merge
|
2014-02-11 14:47:57 +01:00 |
Dander7BD
|
813a97cfbf
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-11 14:15:00 +01:00 |
Dander7BD
|
46d1fa13e1
|
premerge
|
2014-02-11 14:14:06 +01:00 |
Pontus Fransson
|
a99a9b3e2e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 14:13:49 +01:00 |
Pontus Fransson
|
696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
|
2014-02-11 14:13:35 +01:00 |
Dander7BD
|
c3b2c1e912
|
premerge
|
2014-02-11 14:13:24 +01:00 |
Dander7BD
|
058eada44c
|
Added missing include lines
|
2014-02-11 14:12:14 +01:00 |
Erik Persson
|
89189f93d8
|
asd
|
2014-02-11 14:03:14 +01:00 |
Robin Engman
|
5d245d7151
|
Added quaternion to angular axis in Math
|
2014-02-11 14:00:38 +01:00 |
Robin Engman
|
1aa66dc79f
|
Quaternion to angular axis complete
|
2014-02-11 13:53:44 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
lindaandersson
|
398be8361b
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:36:49 +01:00 |
Robin Engman
|
7075e6add6
|
Gravity well
|
2014-02-11 13:36:14 +01:00 |
lanariel
|
f0df377bcd
|
Basic 2d Render + Anim Updates
|
2014-02-11 13:29:19 +01:00 |
Dander7BD
|
03ab4affb7
|
Minor fixes
|
2014-02-11 13:27:33 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
lindaandersson
|
289439b768
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:22:17 +01:00 |
Dander7BD
|
322f752deb
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 13:21:44 +01:00 |
Robin Engman
|
70c388779e
|
Lib change for bullet
|
2014-02-11 13:21:22 +01:00 |
lindaandersson
|
f9a4fce5aa
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:12:35 +01:00 |
Robin Engman
|
462413b527
|
Added support for gravity change
|
2014-02-11 13:09:46 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
b883e2de39
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 11:46:17 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
Robin Engman
|
b5631457d3
|
Fixed up functions again
|
2014-02-11 11:45:16 +01:00 |
lindaandersson
|
2d22d5d274
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:50:12 +01:00 |
Robin Engman
|
ee1dc530fa
|
Fixed up functions
|
2014-02-11 10:49:37 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
dc5783ad4f
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:21:11 +01:00 |
lindaandersson
|
071624779e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Dander7BD
|
5ddafc7fc2
|
Merge remote-tracking branch 'origin/GameLogic' into Camera
|
2014-02-11 09:34:17 +01:00 |
Dander7BD
|
d5e85b4258
|
minor refractoring
|
2014-02-11 09:32:49 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Robin Engman
|
985dcf9691
|
Set up and stop angular movement support added
|
2014-02-11 09:15:21 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Dander7BD
|
f53926444f
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
|
2014-02-10 17:00:45 +01:00 |
Dander7BD
|
1e70640d6e
|
Premerge
not compilable
|
2014-02-10 16:30:47 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
cc55a3471f
|
Fixed Const View Proj
|
2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Dander7BD
|
b435818567
|
Added Camera_FPS
|
2014-02-10 15:19:55 +01:00 |
Dander7BD
|
77eceaf285
|
Camera_Basic edits
|
2014-02-10 15:19:42 +01:00 |
Dander7BD
|
1a86ed23cc
|
Float3 SnapAngular compile error fix
|
2014-02-10 15:19:06 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lanariel
|
8ff81fb06a
|
Fixed compatability with Gamelogic
|
2014-02-10 14:54:54 +01:00 |
lindaandersson
|
1b5e8e11cb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:52:46 +01:00 |
lindaandersson
|
6d7893c6e9
|
GL - merge with physics
|
2014-02-10 14:52:34 +01:00 |
Robin Engman
|
55a2c6593c
|
Added states
|
2014-02-10 14:50:40 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lanariel
|
7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
|
2014-02-10 14:41:04 +01:00 |
Robin Engman
|
bd8722f107
|
Options for rigid bodies are now set directly
|
2014-02-10 14:39:45 +01:00 |
lanariel
|
77c3ba06aa
|
Framerate fix in release
|
2014-02-10 14:39:26 +01:00 |
Dander7BD
|
30196aebc2
|
Float3 SnapAngularAxis fix
|
2014-02-10 14:30:15 +01:00 |
Robin Engman
|
8547d17d0f
|
Friction and restitution is now set
|
2014-02-10 14:22:10 +01:00 |
Robin Engman
|
c18eb668aa
|
Added more data for bodies and added cylinder
|
2014-02-10 14:18:45 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
lanariel
|
a3ba67e3c2
|
Fixed release compile and basic anim
|
2014-02-10 13:59:45 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Dander7BD
|
4fb684019c
|
Added ScalingMatrix function
|
2014-02-10 13:41:37 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Dander7BD
|
0153be16d5
|
Added VS Filter Camera
|
2014-02-10 13:03:21 +01:00 |
Dander7BD
|
800d5d0505
|
Camera_Basic stuff
|
2014-02-10 13:01:46 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Dander7BD
|
da58165645
|
Added Basic camera
|
2014-02-10 12:02:48 +01:00 |
Dander7BD
|
abdb820b09
|
Added RotationMatrix for Float3x3
|
2014-02-10 11:59:35 +01:00 |
lanariel
|
d0f36302cf
|
Fixed 2d render comment
Started on Anim API
|
2014-02-10 11:53:44 +01:00 |
Robin Engman
|
c191c96ea8
|
Added bullet physics .lib
|
2014-02-10 11:24:38 +01:00 |