Commit Graph

1471 Commits

Author SHA1 Message Date
Dander7BD 509fdb5572 Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-17 09:07:27 +01:00
lanariel 846836cc59 Glow update 2014-02-17 09:03:53 +01:00
dean11 d96825816d Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:01:41 +01:00
dean11 bb8d3549dc Cleanup 2014-02-17 09:01:01 +01:00
Dennis Andersen 5119af8127 Gameserver - Added more features to standalone srver 2014-02-17 08:53:15 +01:00
Robin Engman a90f33d20e Jumpy jump 2014-02-17 06:44:29 +01:00
Dennis Andersen 85ebe3a7ca GameServer - Merged with Input, Added some athur info in headers 2014-02-16 01:38:03 +01:00
Dennis Andersen cce037783d Merge branch 'Input' of https://github.com/dean11/Danbias into GameServer 2014-02-16 01:28:50 +01:00
Dennis Andersen 97f9bfcb96 GameServer - merged with Camera 2014-02-16 01:28:34 +01:00
Dennis Andersen 9d0148c5c2 GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
Dennis Andersen 21c640c6e1 GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:03 +01:00
Dennis Andersen deb173bc46 GameServer - Merged with gamephysics 2014-02-15 22:49:13 +01:00
Dennis Andersen b834f1fb9b GameServer - Merged with GameServer 2014-02-15 22:33:40 +01:00
Dennis Andersen 359c208f57 GameServer - Some minor changes 2014-02-15 09:29:54 +01:00
Dander7BD 2dde8547b7 Server poking 2014-02-14 17:12:38 +01:00
lindaandersson d32e614b00 GL - Hax to get the world model initiated. reading spawnpoints 2014-02-14 16:03:46 +01:00
dean11 92d8b7edda Input - Input system created 2014-02-14 15:50:00 +01:00
Dander7BD 2de045524a Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer 2014-02-14 15:42:46 +01:00
Dander7BD 8bf13dab39 Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
	Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
2014-02-14 15:39:01 +01:00
Dander7BD ba7f9aaa38 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/C_Object.h
	Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
	Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-14 15:38:01 +01:00
Sam Mario Svensson 26fb7a5664 GL- Compile fel med spawnpoint fixat 2014-02-14 15:36:19 +01:00
Dander7BD 73e9629832 Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
2014-02-14 15:33:17 +01:00
lanariel 9096e548a1 Text Culling Fix 2014-02-14 15:31:38 +01:00
Dander7BD 911700676c human error fix 2014-02-14 15:24:19 +01:00
Dander7BD c85cecd05a som more stuff
created another version of Quaternion to Angular Axis conversion.
2014-02-14 15:19:10 +01:00
Sam Mario Svensson 3051621f30 GL- levelLoader can now load a correct spawnpoint 2014-02-14 15:19:07 +01:00
lanariel 655f48017c Anim Fix 2014-02-14 15:11:12 +01:00
lindaandersson bfb9864be9 GL - handle if the model dose not exist 2014-02-14 15:07:55 +01:00
Dander7BD c1d63a1477 new state: NetLoadState 2014-02-14 14:32:17 +01:00
Dander7BD fe6742f9e2 Tweaks and a new state: NetLoadState 2014-02-14 14:31:01 +01:00
lanariel adcac0ec12 Random Updates 2014-02-14 14:27:38 +01:00
Pontus Fransson 1dd36eaace Changed from ref to value struct. Forgot a System::. 2014-02-14 14:18:16 +01:00
lindaandersson 68dfd2e324 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 13:55:03 +01:00
lindaandersson 25b0162b59 GL - explosive crate testing 2014-02-14 13:54:50 +01:00
lindaandersson bab3af787c GL - merge with new physics movement 2014-02-14 13:54:28 +01:00
Pontus Fransson 75201d4c6d Removed some using namespaces from .h to .cpp. 2014-02-14 13:52:44 +01:00
lindaandersson 8110b677ff GL - added spawnpoint array 2014-02-14 13:09:55 +01:00
Erik Persson 8b92c015ea Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
	Code/Game/GameLogic/Player.cpp
2014-02-14 12:46:27 +01:00
Dander7BD c5c0047b5c some minor temporary button edits 2014-02-14 12:20:58 +01:00
Dander7BD e6c5f1f6e5 Merge errors dealt with 2014-02-14 12:09:59 +01:00
Pontus Fransson 4c4693e890 Lagt till alla funktion, inte en aning om det fungerar. 2014-02-14 12:09:30 +01:00
Robin Engman f8e68b95b2 Temporary jump 2014-02-14 12:07:49 +01:00
Erik Persson 9fc8a8840f GL - fixed movement(pretty unstable but its working) 2014-02-14 12:03:29 +01:00
Robin Engman 61c49cf352 Merge with game logic 2014-02-14 11:54:28 +01:00
Robin Engman a42dfe96f1 Jump implemented 2014-02-14 11:52:44 +01:00
Dander7BD 66d4fcef3a Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/DanBiasGame/GameClientState/LoginState.cpp
2014-02-14 11:44:49 +01:00
lanariel ff6a4a0d47 Build Launcher 2014-02-14 11:38:43 +01:00
Dander7BD 36c6689c7a bug fixes 2014-02-14 11:37:20 +01:00
Erik Persson 3c928f497f Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:34:59 +01:00
Erik Persson 8bbdb1156a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-14 11:34:47 +01:00
Dander7BD 2bfcda3b50 MousePos available in all relevant states 2014-02-14 11:32:16 +01:00
lindaandersson 9dd7aa2b5d Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:28:02 +01:00
lindaandersson 53f4848ea1 GL - merge with graphics. no SSAO. no TextRendering 2014-02-14 11:27:52 +01:00
Dander7BD 22f8a6c9ea Revert "Revert this"
This reverts commit 76f0b712b1.
2014-02-14 11:27:23 +01:00
Dander7BD 6f9483041b Temporary mouse pos add + other stuff 2014-02-14 11:26:50 +01:00
lanariel 431faff684 Merge Conficts btween projects 2014-02-14 11:17:30 +01:00
Erik Persson 7791dc076e GL - static and dynamic objects can now set extraDamageOnCollision in constructor 2014-02-14 11:16:15 +01:00
lindaandersson 975894b037 GL - init objects 2014-02-14 11:11:49 +01:00
lindaandersson 9038277a2c Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:07:11 +01:00
lindaandersson 1a01dbd760 GL - initiating objects 2014-02-14 11:07:03 +01:00
Erik Persson 8d8fa78da0 GL - fixed portal constructor 2014-02-14 11:04:01 +01:00
Erik Persson c5e4580ada GL - include error fixed 2014-02-14 10:59:33 +01:00
Pontus Fransson 30317ec365 Moved project to Stand alone server folder. 2014-02-14 10:59:01 +01:00
Erik Persson f14a83aef2 GL - Explosivebox now takes a float forceMagnitude instead of a vector 2014-02-14 10:57:24 +01:00
Pontus Fransson 5579b8a73c Merge branch 'StandaloneServer' of https://github.com/dean11/Danbias into StandaloneServer 2014-02-14 10:49:04 +01:00
Pontus Fransson e7cd44e75e Server - Added CLI project 2014-02-14 10:48:49 +01:00
lanariel 4f849bddb3 Folder and Launcher Added 2014-02-14 10:46:23 +01:00
Dander7BD 78f47cd3ae Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/GameLogic/Portal.cpp
2014-02-14 10:34:00 +01:00
Dander7BD de6c5a1185 Merge remote-tracking branch 'origin/Camera' into Camera-Merge-buffer 2014-02-14 10:32:56 +01:00
lindaandersson 50d07a102d GL - initiate lvl 2014-02-14 10:32:41 +01:00
Dander7BD 76f0b712b1 Revert this
added printout of mouse state values in MainState
2014-02-14 10:32:25 +01:00
Dander7BD 5eec9fdd75 compilation fix 2014-02-14 10:11:39 +01:00
lindaandersson 1fc6f16409 GL - rotation testing 2014-02-14 10:09:03 +01:00
lanariel 8e78308820 New Vertex format NOT STABLE UNTIL NEW MODELS 2014-02-14 10:08:39 +01:00
Erik Persson 5defe7c0f7 GL - fixed compile errors 2014-02-14 10:08:29 +01:00
Dander7BD 14661a86f8 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-14 10:02:25 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Dander7BD b9895f8c7f All states fix
All new compilation errors dealt with
2014-02-14 09:54:05 +01:00
Dander7BD d4139e265e MainState fix
new compilation errors dealt with
2014-02-14 09:46:17 +01:00
Pontus Fransson 06ae4d29dd GL - Fixed some warnings. 2014-02-14 09:44:31 +01:00
Dander7BD 49fc55be60 Textfield and Bunch of fixes 2014-02-14 09:40:53 +01:00
Robin Engman 063f57133f Set mass added 2014-02-14 08:29:49 +01:00
Robin Engman ff951d2183 Moving fixed
Jumping and waiting for camera is next
2014-02-13 19:49:33 +01:00
lindaandersson 2dee9dd084 GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content. 2014-02-13 16:33:26 +01:00
lanariel e71264b806 New text render 2014-02-13 16:27:53 +01:00
Dander7BD 3b225ea054 Merge 2014-02-13 15:32:54 +01:00
lanariel 491dc88bd1 Fixed Glow Mapping 2014-02-13 15:24:19 +01:00
Dander7BD 3139d6d409 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer 2014-02-13 15:21:49 +01:00
Pontus Fransson d01acbcbe0 Misc - Added text and textcolor to buttons, seperate render function. 2014-02-13 15:21:19 +01:00
Pontus Fransson 95e08e84c3 Network - Overloaded Connect in NetworkClient to use std::wstring. 2014-02-13 15:21:19 +01:00
Dander7BD cccaf68672 premerge 2014-02-13 15:21:02 +01:00
Dander7BD d705e73dc5 Added LobbyAdminState + other stuff 2014-02-13 13:30:14 +01:00
Dander7BD d60fd65805 Overhaul LanMenuState 2014-02-13 10:14:44 +01:00
Erik Persson bd6b531418 GL - added Portal and started on crystalformation 2014-02-13 09:58:25 +01:00
Dander7BD 6c667f32cd some fixes 2014-02-13 09:45:45 +01:00
Dander7BD c2f67f6f77 Merge branch 'Camera-test-merge' into Camera
Conflicts:
	Code/Misc/EventHandler/EventHandler.cpp
2014-02-13 08:49:45 +01:00
Dander7BD 45f6d983ad Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/DanBiasGame/GameClientState/LoginState.cpp
2014-02-13 08:48:34 +01:00
Dander7BD 8744c751a8 resized buttons 2014-02-13 08:43:47 +01:00
Dander7BD 5d4d66cf06 stuff 2014-02-12 17:20:42 +01:00
Dander7BD 63bc360645 stuff 2014-02-12 16:31:15 +01:00
lanariel 5fbb901c69 Model Tint added 2014-02-12 16:21:46 +01:00
Pontus Fransson 74d28d1f62 Misc - Changed to MouseInput struct in EventHandler update. 2014-02-12 15:44:27 +01:00
Pontus Fransson 7a218c61d8 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 15:12:28 +01:00
Pontus Fransson b9c4fe1849 GL - Eventhandler does not delete collections any more. 2014-02-12 15:12:01 +01:00
Dander7BD 587fe62b8e Removed obosolete functions 2014-02-12 15:06:08 +01:00
Sam Mario Svensson 573a0109e3 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/GameLogicStates.h
	Code/Game/GameLogic/JumpPad.cpp
	Code/Game/GameLogic/JumpPad.h
2014-02-12 15:03:40 +01:00
lanariel 492205b24a Merge branch 'Camera' of https://github.com/dean11/Danbias into Camera 2014-02-12 15:02:57 +01:00
lanariel 20c4833126 Fix start render 2014-02-12 15:02:29 +01:00
Dander7BD 9d9481b87a stuff 2014-02-12 14:52:31 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
Erik Persson 6cbec3e2ac GL - jumppad testing 2014-02-12 14:45:10 +01:00
Dander7BD 5ff8661843 Bugs and Compilation errors dealt with 2014-02-12 14:33:56 +01:00
Erik Persson 14d492f22e changes in massdriver 2014-02-12 14:12:48 +01:00
lindaandersson 7c44e8ba17 GL - added jumppad model and rigidbody 2014-02-12 14:12:47 +01:00
Robin Engman 5e1bc2264c Fixed set position 2014-02-12 14:10:17 +01:00
Erik Persson b95e1d6b7a changes in massdriver 2014-02-12 14:00:53 +01:00
Erik Persson 8f627f8a71 Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 13:57:01 +01:00
Robin Engman 777c1183c5 Fixed set transformation 2014-02-12 13:55:43 +01:00
lanariel 11b6f6eddc Fixed Spec coefficient 2014-02-12 13:53:52 +01:00
lindaandersson 97c3097fc7 GL - added jumppad model and rigidbody 2014-02-12 13:37:21 +01:00
Dander7BD d7102fe7e6 Merge remote-tracking branch 'origin/GamePhysics' into Camera-test-merge 2014-02-12 13:30:03 +01:00
Dander7BD 3e181cd34e post merge 2014-02-12 13:27:34 +01:00
Dander7BD 60d1fdba97 Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame.vcxproj
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
	Code/Game/DanBiasGame/GameClientState/C_Object.h
	Code/Game/DanBiasGame/GameClientState/GameClientState.h
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/DanBiasGame/GameClientState/GameState.h
	Code/Game/DanBiasGame/GameClientState/LobbyState.h
	Code/Game/DanBiasGame/GameClientState/LoginState.h
	Code/Game/DanBiasGame/GameClientState/MainState.cpp
	Code/Game/GameProtocols/ObjectProtocols.h
	Code/Game/GameServer/Implementation/GameSession_General.cpp
2014-02-12 13:23:50 +01:00
Robin Engman d4fa29e8a8 Fixed project files 2014-02-12 13:21:59 +01:00
lindaandersson 14077c6d4e GL - moved camera for testing 2014-02-12 13:17:27 +01:00
Dander7BD 88341eaff7 Fixed incorrect settings for vld in some projects
Now links well with x64 as well
2014-02-12 13:14:28 +01:00
lindaandersson 25590566d1 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 13:13:40 +01:00
Erik Persson b34df93e49 GL - Massdriver updates 2014-02-12 13:12:51 +01:00
lindaandersson 57ef395bd2 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 13:11:43 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
Erik Persson 26a6bde42a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 12:43:08 +01:00
Robin Engman 15cc7cb85e Fixed collision for object not in world 2014-02-12 12:38:52 +01:00
Erik Persson 6bbb988268 Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 12:37:02 +01:00
Robin Engman 1841685edb Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GamePhysics 2014-02-12 12:34:04 +01:00
lindaandersson cc4e3f947c GL - playermovement fixed, can walk in diagonal directions 2014-02-12 12:16:16 +01:00
Dander7BD 134994447f Fixed compilation error 2014-02-12 12:11:23 +01:00
lanariel da5b9c7306 Nomal Mapping For TA 2014-02-12 12:05:27 +01:00
Dander7BD d21a03f621 Merge remote-tracking branch 'origin/GamePhysics' into Camera 2014-02-12 11:56:02 +01:00
Dander7BD 295568d5e7 Fixed incorrect project settings 2014-02-12 11:54:47 +01:00
Dander7BD 377c752c46 Fixed Target Build table in solution file 2014-02-12 11:50:36 +01:00
Dander7BD 786c6bb3c1 Merge remote-tracking branch 'origin/GamePhysics' into Camera 2014-02-12 11:45:48 +01:00
lindaandersson 10c0019c02 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 11:36:19 +01:00
lindaandersson fa16f71a26 GL - forgot to commit files 2014-02-12 11:36:08 +01:00
Pontus Fransson f2a444507c GL - FIxed Button state flickering, added flag resizeToScreenAspectRatio. 2014-02-12 11:35:57 +01:00
lindaandersson c1757eef21 GL - moving character 2014-02-12 11:35:34 +01:00
Erik Persson 3a80a71143 GL - working on weapon 2014-02-12 11:32:30 +01:00
Dander7BD 6becd58833 DanBiasGame_Impl overhauled
+ compilation errorfixes
2014-02-12 11:19:25 +01:00
Erik Persson 9f64a1b441 Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 11:03:33 +01:00
Robin Engman 5d29979875 Fixed which body to send 2014-02-12 10:58:05 +01:00
Erik Persson 7394f68769 GL - fixed what some asshole did in weapon 2014-02-12 10:57:43 +01:00
Erik Persson 1db41a863b Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 10:44:13 +01:00
Erik Persson 0d643a890d GL - massdriver 2014-02-12 10:43:41 +01:00
Dander7BD af85a6efdc Compiler fixes in State classes 2014-02-12 10:43:06 +01:00
Erik Persson 5e4532d50e Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 10:34:56 +01:00
Robin Engman 2a214f5305 Added cone to apply effect 2014-02-12 10:31:50 +01:00
Robin Engman f0178cf558 Added apply effect functionality 2014-02-12 10:23:17 +01:00
Erik Persson 3324da528d GFERIK - added icollideable cone 2014-02-12 10:16:00 +01:00
Pontus Fransson 8e07475434 GL - Buttons is now using one texture per button type. Fixed button state when spamming the button. 2014-02-12 10:02:52 +01:00
Dander7BD fdb7a7e1b6 Added General Protocol to DataRecieved overloads 2014-02-12 09:54:33 +01:00
Pontus Fransson d4b7fbf1b4 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:52:46 +01:00
Pontus Fransson 0bae7b9c6b Misc - Fixed a few errors that can occur 2014-02-12 09:50:09 +01:00
Dander7BD 6bf7bc898e some more of those overhauls 2014-02-12 09:49:08 +01:00
lindaandersson 8c1f1e6608 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:32:22 +01:00
lanariel e6316f3239 removed some old stuff, respect animation looping state 2014-02-12 09:32:15 +01:00
lindaandersson bdc5b5e736 GL - fixed graphics, collision with house, locked to 30 fps on client, jump added 2014-02-12 09:32:13 +01:00
lanariel f92bed35f5 Colored Text and Tinted Gui elements 2014-02-12 09:24:37 +01:00
Erik Persson d7c381cc85 GL- fixed subscription 2014-02-12 09:23:25 +01:00
Dander7BD 8dc22c854c Overhaul of LobbyState 2014-02-12 09:15:41 +01:00
Pontus Fransson 291e60d7b4 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:11:11 +01:00
Pontus Fransson d0955b2f4e GL - Button delete update. 2014-02-12 09:08:38 +01:00
Dander7BD 4d78e30fb8 Overhaul of GameState 2014-02-12 09:02:44 +01:00
lindaandersson 4c9d62b163 Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 08:56:39 +01:00
Robin Engman 7541994419 Added support for applying impulse 2014-02-12 08:50:10 +01:00
lanariel ebf313ccd6 2D transparancy 2014-02-12 08:35:21 +01:00
lindaandersson 4a6cd390eb Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 08:26:56 +01:00
lanariel 474744c72a Fixed wierd ambience, 2DText Render and Lighting 2014-02-12 08:24:24 +01:00
Pontus Fransson 6fc110c2e8 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 15:07:10 +01:00
Pontus Fransson 1725f05c4b GUI - GUI testing. 2014-02-11 15:06:46 +01:00
lindaandersson 56205ff774 GL - mergeerror with button handling 2014-02-11 15:03:27 +01:00
lindaandersson 5ebac80ec1 GL - animated character and some textrendering 2014-02-11 15:00:52 +01:00
Dander7BD 3be98e6647 Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameClientState.h
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-11 14:56:43 +01:00
Dander7BD 0f3c5af04a pre merge 2014-02-11 14:47:57 +01:00
Dander7BD 813a97cfbf Merge remote-tracking branch 'origin/GamePhysics' into Camera 2014-02-11 14:15:00 +01:00
Dander7BD 46d1fa13e1 premerge 2014-02-11 14:14:06 +01:00
Pontus Fransson a99a9b3e2e Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 14:13:49 +01:00
Pontus Fransson 696d6997f6 GL - Button system done, only need to add 2d rendering to it. 2014-02-11 14:13:35 +01:00
Dander7BD c3b2c1e912 premerge 2014-02-11 14:13:24 +01:00
Dander7BD 058eada44c Added missing include lines 2014-02-11 14:12:14 +01:00
Erik Persson 89189f93d8 asd 2014-02-11 14:03:14 +01:00
Robin Engman 5d245d7151 Added quaternion to angular axis in Math 2014-02-11 14:00:38 +01:00
Robin Engman 1aa66dc79f Quaternion to angular axis complete 2014-02-11 13:53:44 +01:00
lindaandersson d771a5181d GL - rotation and gravity fixed 2014-02-11 13:41:38 +01:00
lindaandersson 398be8361b Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 13:36:49 +01:00
Robin Engman 7075e6add6 Gravity well 2014-02-11 13:36:14 +01:00
lanariel f0df377bcd Basic 2d Render + Anim Updates 2014-02-11 13:29:19 +01:00
Dander7BD 03ab4affb7 Minor fixes 2014-02-11 13:27:33 +01:00
dean11 7c0a597ed3 GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
lindaandersson 289439b768 Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 13:22:17 +01:00
Dander7BD 322f752deb Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-11 13:21:44 +01:00
Robin Engman 70c388779e Lib change for bullet 2014-02-11 13:21:22 +01:00
lindaandersson f9a4fce5aa Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 13:12:35 +01:00
Robin Engman 462413b527 Added support for gravity change 2014-02-11 13:09:46 +01:00
dean11 de4ea0a830 GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
lindaandersson b883e2de39 Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 11:46:17 +01:00
lindaandersson 528a591fab GL - almost rotating 2014-02-11 11:46:06 +01:00
Robin Engman b5631457d3 Fixed up functions again 2014-02-11 11:45:16 +01:00
lindaandersson 2d22d5d274 Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 10:50:12 +01:00
Robin Engman ee1dc530fa Fixed up functions 2014-02-11 10:49:37 +01:00
dean11 3274727923 GameServer - Added more gameplay protocols and structured the old mess 2014-02-11 10:21:47 +01:00
lindaandersson dc5783ad4f Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 10:21:11 +01:00
lindaandersson 071624779e Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 10:11:57 +01:00
lindaandersson d16d223c2b GL - player moving 2014-02-11 10:11:38 +01:00
Dander7BD 5ddafc7fc2 Merge remote-tracking branch 'origin/GameLogic' into Camera 2014-02-11 09:34:17 +01:00
Dander7BD d5e85b4258 minor refractoring 2014-02-11 09:32:49 +01:00
Pontus Fransson 10a227ff9c Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
2014-02-11 09:25:10 +01:00
lindaandersson 489115840d GL - base for lvl loading 2014-02-11 09:17:16 +01:00
Pontus Fransson 9a82b70020 Misc - Button system working. (Logic) 2014-02-11 09:16:01 +01:00
Robin Engman 985dcf9691 Set up and stop angular movement support added 2014-02-11 09:15:21 +01:00
Dennis Andersen 399e0d049c GameServer - Merged with Graphics 2014-02-10 23:10:31 +01:00
Dennis Andersen 450f4249f3 Documentation - Updated uml diagrams 2014-02-10 22:25:31 +01:00
Dander7BD f53926444f Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/DanBiasGame/GameClientState/GameState.h
2014-02-10 17:00:45 +01:00
Dander7BD 1e70640d6e Premerge
not compilable
2014-02-10 16:30:47 +01:00
lindaandersson f473136ae1 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 16:29:04 +01:00
lindaandersson bfb763501d GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures 2014-02-10 16:28:25 +01:00
Sam Mario Svensson 26755f8b0b GL- level format more updates.... 2014-02-10 16:24:05 +01:00
lanariel cc55a3471f Fixed Const View Proj 2014-02-10 16:22:23 +01:00
lanariel e0f3031187 Pointlight no pointer Model render pointer 2014-02-10 16:08:03 +01:00
lindaandersson a12146215d Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 15:54:46 +01:00
lindaandersson b731c206f4 GL - physics merge 2 2014-02-10 15:54:38 +01:00
Robin Engman 26e151f9b4 Fixed state problem 2014-02-10 15:46:55 +01:00
Dander7BD b435818567 Added Camera_FPS 2014-02-10 15:19:55 +01:00
Dander7BD 77eceaf285 Camera_Basic edits 2014-02-10 15:19:42 +01:00
Dander7BD 1a86ed23cc Float3 SnapAngular compile error fix 2014-02-10 15:19:06 +01:00
lanariel b80f594440 Changed Animated model 2014-02-10 15:11:33 +01:00
Sam Mario Svensson c75493b6ce GL - Levelformat updated 3.0 with new format! 2014-02-10 14:59:12 +01:00
lanariel 8ff81fb06a Fixed compatability with Gamelogic 2014-02-10 14:54:54 +01:00
lindaandersson 1b5e8e11cb Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 14:52:46 +01:00
lindaandersson 6d7893c6e9 GL - merge with physics 2014-02-10 14:52:34 +01:00
Robin Engman 55a2c6593c Added states 2014-02-10 14:50:40 +01:00
lindaandersson 49d29d87a5 GL - merge with bullet physics and updated server 2014-02-10 14:41:43 +01:00
lanariel 7167d042ac Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
	Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
	Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
2014-02-10 14:41:04 +01:00
Robin Engman bd8722f107 Options for rigid bodies are now set directly 2014-02-10 14:39:45 +01:00
lanariel 77c3ba06aa Framerate fix in release 2014-02-10 14:39:26 +01:00
Dander7BD 30196aebc2 Float3 SnapAngularAxis fix 2014-02-10 14:30:15 +01:00
Robin Engman 8547d17d0f Friction and restitution is now set 2014-02-10 14:22:10 +01:00
Robin Engman c18eb668aa Added more data for bodies and added cylinder 2014-02-10 14:18:45 +01:00
lindaandersson eb39008529 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-10 14:00:24 +01:00
lindaandersson c87bab8808 GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
lanariel a3ba67e3c2 Fixed release compile and basic anim 2014-02-10 13:59:45 +01:00
Robin Engman 05aa3cc9e9 Added on move functionality 2014-02-10 13:55:01 +01:00
Dander7BD 4fb684019c Added ScalingMatrix function 2014-02-10 13:41:37 +01:00
Robin Engman e5e99924d9 Updates for objects 2014-02-10 13:25:28 +01:00
Dander7BD 0153be16d5 Added VS Filter Camera 2014-02-10 13:03:21 +01:00
Dander7BD 800d5d0505 Camera_Basic stuff 2014-02-10 13:01:46 +01:00
Robin Engman ba0d6ca73a Amazing merge with server 2014-02-10 12:42:31 +01:00
Dander7BD da58165645 Added Basic camera 2014-02-10 12:02:48 +01:00
Dander7BD abdb820b09 Added RotationMatrix for Float3x3 2014-02-10 11:59:35 +01:00
lanariel d0f36302cf Fixed 2d render comment
Started on Anim API
2014-02-10 11:53:44 +01:00
Robin Engman c191c96ea8 Added bullet physics .lib 2014-02-10 11:24:38 +01:00
Robin Engman 8c31c16e4d Commented away 2014-02-10 11:21:57 +01:00
Robin Engman c16851f024 Using only lib and include 2014-02-10 11:14:45 +01:00
Robin Engman 427ec3b716 Major overhaul fix 2014-02-10 10:52:08 +01:00
lanariel adb273bd5b Fixed las bug in 2d rendering 2014-02-10 09:35:03 +01:00
lanariel e6e56ba21b Done with 2D 2014-02-10 01:03:10 +01:00
Robin Engman 99146430a4 Major overhaul 2014-02-09 21:24:09 +01:00
Dennis Andersen 14bf3ede86 Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors.. 2014-02-09 18:58:14 +01:00
Dennis Andersen 4abfdd70fe Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors.. 2014-02-09 18:58:07 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
Robin Engman fb9e33fc9b Fixed warnings 2014-02-08 14:26:18 +01:00
lanariel 1121bbdebf TODO::
Fix Pixel Data to Post Pass
2014-02-07 16:51:35 +01:00
Robin Engman 92447a6352 Very cool stuff 2014-02-07 16:01:43 +01:00
lanariel 1de325c5a6 Fixed cleaning up Deffered.cpp 2014-02-07 15:52:07 +01:00
Robin Engman ab9f81ac60 Collisions work better
Still needs polishing
2014-02-07 15:38:53 +01:00
Pontus Fransson 0c4f70e400 GL - Updated loadLevelHeader() .Added Cylinder bounding volume. 2014-02-07 15:20:34 +01:00
Pontus Fransson fef40f58f9 GL - Fixed memory leaks in LevelLoader. 2014-02-07 14:44:25 +01:00
Pontus Fransson 9bdf258c5d GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
2014-02-07 14:12:54 +01:00
lanariel 898fc883e9 Merge branch 'Graphics2D' into Graphics 2014-02-07 13:48:46 +01:00
lanariel d9133f459a 2d Almost working 2014-02-07 13:47:09 +01:00
Tobias Grundel 016bf37459 First commit save jebuz 2014-02-07 13:46:55 +01:00
lanariel 9a0f363146 framerate double 2014-02-07 13:15:38 +01:00
Robin Engman 1633129a2c Commit to Dennis 2014-02-07 13:09:44 +01:00
lanariel 5119b287d6 Small progress 2014-02-07 11:52:51 +01:00
Robin Engman b225c53611 More cool stuff 2014-02-07 11:43:18 +01:00
lanariel bab3ab0a78 Shader Restructure 2014-02-07 11:09:59 +01:00
lanariel a7480ebf70 Proper Animation 2014-02-07 08:34:01 +01:00
Robin Engman f372d3e05b Some cool stuff 2014-02-06 21:15:28 +01:00
lanariel bfa54b9ccd Fixed Anim 2014-02-05 17:13:23 +01:00
lanariel aafbfa01f3 Calculate Graphics Memory Usage 2014-02-05 16:54:57 +01:00
lanariel 51711b86e3 Fixed Animate Skeleton, TODO Fix Skinning 2014-02-05 16:00:28 +01:00
lindaandersson 81d43b59c0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-05 15:54:56 +01:00
lindaandersson 91db71fe0e GL - 20 boxes and a house 2014-02-05 15:54:48 +01:00
Pontus Fransson a3cea997ba Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-05 15:47:00 +01:00
Pontus Fransson b39a670347 GL - Updated LevelLoader, works with Fredricks level editor. 2014-02-05 15:46:45 +01:00
Dennis Andersen 201a07f0dc GameServer - Merged with GameLogic 2014-02-05 15:16:31 +01:00
lindaandersson 70a2cf27e3 GL - almost ok, at least on the top of the world 2014-02-05 11:53:38 +01:00
lindaandersson 426444ca34 GL - added more boxes and weaponfunctionality 2014-02-05 11:46:04 +01:00
lindaandersson 30c89ed330 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-05 09:06:44 +01:00
lindaandersson 6818dda2b9 GL - testing 2014-02-05 09:06:33 +01:00
Dennis Andersen 60736c52fe Merge branch 'Physics' of https://github.com/dean11/Danbias into GameServer 2014-02-04 22:34:07 +01:00
Dennis Andersen db822fa832 GameServer - Merged with gamelogic 2014-02-04 22:33:39 +01:00
Dennis Andersen b7f550859d GameServer - Merge with GameLogic 2014-02-04 22:13:07 +01:00
Robin Engman 98644e3fa0 Minimised to potential skinning problem 2014-02-04 17:59:04 +01:00
Dander7BD fb4025eb1a bug fix 2014-02-04 16:56:31 +01:00
lindaandersson ac278555ea Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 16:39:21 +01:00
lindaandersson b43902d31e Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 16:39:11 +01:00
lindaandersson ec4d34b131 GL - added error checking 2014-02-04 16:39:01 +01:00
Dander7BD c8e8d3510d Added debug traps 2014-02-04 16:38:42 +01:00
Dander7BD 68dc5be9cb added lost rebound deltatime compensation 2014-02-04 16:33:52 +01:00
Dennis Andersen 168539da08 Gameserver - Fixed minor merging isues 2014-02-04 16:27:18 +01:00
Erik Persson 4ad86ae83b GL - Added jumppad(implemented but not tested) 2014-02-04 16:24:48 +01:00
lanariel 4de809a952 Added Resource support 2014-02-04 16:20:42 +01:00
lindaandersson 6e0dd63d64 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 16:11:01 +01:00
Dander7BD 1952ff9aba more fixes of potential bugs in Physics collision handling 2014-02-04 16:10:18 +01:00
lindaandersson d364456189 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 16:08:53 +01:00
lindaandersson d8c7220569 GL - added some testing things in player and more objects to the world 2014-02-04 16:08:28 +01:00
Dennis Andersen de8c76f051 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
Dennis Andersen 61178e2803 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:06:59 +01:00
Dander7BD 9622d37d3f bug fixes in Physics collision handling 2014-02-04 15:43:17 +01:00
lanariel e13410dced Fixed debug data, points in right direction
Matrix::m 0 index based, not math def
2014-02-04 15:06:50 +01:00
lanariel 97a3792bff Anim Test Not working Joints 2014-02-04 14:59:51 +01:00
Pontus Fransson b810fa1586 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 14:31:00 +01:00
Pontus Fransson 8834f6a2ec GL - LevelLoader update. 2014-02-04 14:30:45 +01:00
Erik Persson 502d0c8586 GL - actually fixed respawning(turned off) 2014-02-04 14:07:13 +01:00
lindaandersson ad16d51f75 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 14:02:03 +01:00
Dander7BD 15798bfca9 minor bug found and fixed in rebound 2014-02-04 14:00:33 +01:00
Erik Persson bd9e4599cb GL - fixed respawning and also fixed weapon 2014-02-04 13:58:48 +01:00
Dander7BD 9efa4fcb23 Commit error fix
for some odd reason Player.cpp change followed the last one
2014-02-04 13:08:03 +01:00
Dander7BD 54deef7f2b Project file fixes for GL 2014-02-04 13:06:10 +01:00
lindaandersson f88e16c581 GL - merge 2014-02-04 11:53:40 +01:00
lindaandersson e2bac798c4 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 11:50:51 +01:00
lindaandersson fa02814ca0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 11:50:40 +01:00
lindaandersson d54cffee8e GL - camera follows player 2014-02-04 11:50:15 +01:00
Dander7BD e39eb5fb4b RigidBody update adjusted
Spherical and Simple
2014-02-04 11:48:50 +01:00
Pontus Fransson 2897305dd0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 11:36:24 +01:00
Pontus Fransson 1261ed734f GL - Updated level loader. 2014-02-04 11:36:10 +01:00
Erik Persson 3bf9f59f5a GL - Player dies and respawns 2014-02-04 11:13:16 +01:00
lindaandersson 07e8624807 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 10:39:09 +01:00
lindaandersson 00400a7d32 GL - camera testing 2014-02-04 10:38:59 +01:00
Dander7BD 42cb1dab1d API::SimpleBodyDescription API::SphericalBodyDescription fix
3 coeffs were not saved in factory constructor
2014-02-04 10:32:43 +01:00
lindaandersson fcadd5b4c3 GL - testing physics 2014-02-04 10:29:02 +01:00
Dander7BD 9817f844ef Rebound adjustment trial
Rebound had a strong friction-like effect. Testing to see if it works
better if applied before the leapfrog update
2014-02-04 10:23:14 +01:00
lindaandersson 6e9423670f Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-04 08:56:32 +01:00
Dander7BD d4bd72bb4a Friction fix
special case; no movement
special case; movement directly into surface
.. dealt with
2014-02-04 08:55:57 +01:00
Pontus Fransson 50d28a5784 Misc - Still having problems with template with eventhandler. 2014-02-04 08:46:20 +01:00
lindaandersson 1f28c05983 GL - added jump 2014-02-03 16:30:47 +01:00
lindaandersson 03385f486b Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-03 16:22:11 +01:00
lindaandersson cf73524e3b Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-03 16:21:57 +01:00
lindaandersson e21cfe4cd4 GL - merge with Erik 2014-02-03 16:21:48 +01:00
Erik Persson 2c3b1e5038 GL - using real dmg algorithm 2014-02-03 16:20:50 +01:00
Dander7BD 358cddfd9a SnapAngularAxis fix
floating point error there acos param could be slightly higher than 1.
Caused it to return undefined.
A clamp ought to fix it.
2014-02-03 16:20:16 +01:00
lindaandersson ab962eea99 GL - added error check 2014-02-03 16:20:05 +01:00
Erik Persson 7f29b62c6f GL - YOU CAN NOW SHOOT STUFF YAAAAY 2014-02-03 16:19:24 +01:00
lindaandersson c08c3d2b53 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-03 15:52:15 +01:00
lindaandersson a3886c4f1f GL - added models and started to fix camera movement 2014-02-03 15:52:00 +01:00
Dander7BD 8b0e1b2426 Big patch! New feature :)
Objects will now rebound back when colliding.
2014-02-03 15:48:55 +01:00
Erik Persson d77b3d92d8 GL - using movetolimbo in massdriver pickup functionallity 2014-02-03 15:45:48 +01:00
Erik Persson f1f56fc769 Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-02-03 15:38:36 +01:00
Erik Persson 99b041f165 GL - first implementation of weapons forcepull with pickup functionallity 2014-02-03 15:32:58 +01:00
Pontus Fransson dc5b408196 Network - Updated network api with comment. 2014-02-03 15:32:20 +01:00
Robin Engman f527d329a2 Added limbo functionality 2014-02-03 15:15:47 +01:00
Pontus Fransson e7fee8b2e7 GL - Updated LevelLoader. Added lights.
Added lights.

Changed the return type to vector<SmartPointer<ObjectTypeHeader>>

Hid the LevelParser from the outside.
2014-02-03 14:50:27 +01:00
lanariel 34f58d4140 Anim Testing 2014-02-03 12:09:11 +01:00
Robin Engman b8e6b83148 Momentum "fall-off" added
Temporary till real fluid drag is implemented.
2014-02-03 11:10:04 +01:00
Erik Persson 8f234611d2 GL - mergeissues fixed 2014-02-03 10:48:12 +01:00
Robin Engman 50d895d37c Applied friction
Needs to be tested.
2014-02-03 10:45:25 +01:00
Erik Persson ef71b365ab asd 2014-02-03 10:42:40 +01:00
Pontus Fransson 9671eb8ee9 Misc - Having problems with template with events. 2014-02-03 10:41:54 +01:00
Dennis Andersen a673e64694 GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
Dennis Andersen 5aede62af6 Gameserver - Merge with gamelogic 2014-01-31 22:36:43 +01:00
lindaandersson 83ca3c2ff2 GL - remove buttons from GL branch 2014-01-31 16:43:18 +01:00
lindaandersson 5b263caccd GL - merge with GL 2014-01-31 16:42:25 +01:00
lindaandersson 89a538e887 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 16:33:32 +01:00
lindaandersson e327f64702 GL - can play with two characters 2014-01-31 16:33:16 +01:00
lanariel 069acee8cc Anim Error 2014-01-31 16:29:50 +01:00
Dander7BD fabf471e76 Removed malign obsolete hack fix 2014-01-31 15:58:02 +01:00
Pontus Fransson 6f264f5e7b Misc - EventHandler fixed all errors. 2014-01-31 15:38:12 +01:00
lindaandersson 0ae551f2d8 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 15:31:03 +01:00
Dander7BD 8f576c9a75 Removed malign obsolete hack fix 2014-01-31 15:30:23 +01:00
lindaandersson e82e61374a Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 15:18:19 +01:00
lindaandersson 7b503bcb52 GL - working with snap 2014-01-31 15:17:09 +01:00
Dander7BD b3656a0527 Gravity fix 2014-01-31 15:15:08 +01:00
Pontus Fransson e7d592e71a Merge branch 'GameLogic-MessageHandler' of https://github.com/dean11/Danbias into GameLogic-MessageHandler
Conflicts:
	Code/Misc/EventHandler/EventButton.h
2014-01-31 15:07:55 +01:00
Pontus Fransson dbe8b4706b Misc - Changed to no template/template 2014-01-31 15:06:30 +01:00
Sam Mario Svensson e76dfc73f2 Misc - EventButton changed to inheritance 2014-01-31 15:06:25 +01:00
lindaandersson c318223bcf Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 14:41:24 +01:00
Dander7BD 2a816469d5 SnapAngularAxis fix 2014-01-31 14:40:09 +01:00
Pontus Fransson d5f285c089 Misc - Test 2014-01-31 14:31:27 +01:00
lindaandersson 26fed11910 Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 14:30:53 +01:00
Sam Mario Svensson 8f83dcd413 GL- Eventbutton implemented 2014-01-31 14:29:49 +01:00
Dander7BD 22d0722dfa SnapAngularFix
compilation fix
forgot to remove a copy pasted comma
2014-01-31 14:29:49 +01:00
Dander7BD 79872a45ee SnapAngularAxis fix + added overload
compilation error fix
+ Float3 version
2014-01-31 14:27:33 +01:00
Pontus Fransson a864ad81e7 Misc - EventHandler, EventCollection updated. 2014-01-31 14:16:58 +01:00
Erik Persson 16f535bfa3 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/AttatchmentMassDriver.cpp
	Code/Game/GameLogic/Game_PlayerData.cpp
	Code/Game/GameLogic/Level.cpp
2014-01-31 14:16:32 +01:00
Erik Persson b753387649 asd 2014-01-31 14:14:20 +01:00
Erik Persson 16a342da49 GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network 2014-01-31 14:05:52 +01:00
lindaandersson 57c230d458 GL - will merge with physics 2014-01-31 13:56:22 +01:00
Dander7BD 7a62121fa0 SnapAngularAxis fix
accidently used asin instead of acos
2014-01-31 13:49:09 +01:00
Dander7BD ac635ccaef SnapAngularAxis fix 2014-01-31 13:47:40 +01:00
Dander7BD 190f7e2882 SnapAngularAxis introduced 2014-01-31 13:42:55 +01:00
Robin Engman c7bc7281d8 Prefix for "sinking" objects 2014-01-31 13:41:06 +01:00